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Segmented Krotiq
Segmented Krotiq 5Green (6)
Creature — Insect (6/5)

Megamorph 6Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Segmented Wurm
Segmented Wurm 3RedGreen (5)
Creature — Wurm (5/5)

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

Beatdown Box Set (Uncommon)
Other Versions
Tempest (Uncommon)
Segovian Leviathan
Segovian Leviathan 4Blue (5)
Creature — Leviathan (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seht's Tiger
Seht's Tiger 2WhiteWhite (4)
Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Commander 2017 (Rare)
Other Versions
Future Sight (Rare)
Seismic Assault
Seismic Assault RedRedRed (3)
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Ultimate Masters (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Exodus (Rare)
Tenth Edition (Rare)
Seismic Elemental
Seismic Elemental 3RedRed (5)
Creature — Elemental (4/4)

When Seismic Elemental enters, creatures without flying can't block this turn.

Jumpstart (Uncommon)
Other Versions
Magic Origins (Uncommon)
Game Night (Uncommon)
Seismic Monstrosaur
Seismic Monstrosaur 4RedRed (6)
Creature — Dinosaur (6/5)

Trample

2Red, Sacrifice a land: Draw a card.

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Seismic Rupture
Seismic Rupture 2Red (3)
Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Seismic Shift
Seismic Shift 3Red (4)
Sorcery

Destroy target land. Up to two target creatures can't block this turn.

Dominaria (Common)
Seismic Stomp
Seismic Stomp 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Eternal Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Seismic Strike
Seismic Strike 2Red (3)
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Magic 2015 Core Set (Common)
Other Versions
Magic 2010 (Common)
Duel Decks: Knights vs. Dragons (Common)
Duel Decks: Venser vs. Koth (Common)
Seizan, Perverter of Truth
Seizan, Perverter of Truth 3BlackBlack (5)
Legendary Creature — Demon Spirit (6/5)

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

March of the Machine Multiverse Legends (Rare)
Other Versions
Champions of Kamigawa (Rare)
Jumpstart 2022 (Rare)
Seize the Day
Seize the Day 3Red (4)
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Seize the Initiative
Seize the Initiative White (1)
Instant

Target creature gets +1/+1 and gains first strike until end of turn.

Scars of Mirrodin (Common)
Seize the Secrets
Seize the Secrets 2Blue (3)
Sorcery

This spell costs 1 less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Draw two cards.

Outlaws of Thunder Junction (Common)
Seize the Soul
Seize the Soul 2BlackBlack (4)
Instant

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Guildpact (Rare)
Seize the Spoils
Seize the Spoils 2Red (3)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Magic: The Gathering Foundations (Common)
Other Versions
Kaldheim (Common)
Game Night: Free-For-All (Common)
Seize the Spotlight
Seize the Spotlight 2Red (3)
Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Seize the Storm
Seize the Storm 4Red (5)
Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."

Flashback 6Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumpstart 2022 (Uncommon)
Other Versions
Innistrad: Midnight Hunt (Uncommon)
Sejiri Shelter
Sejiri Shelter 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Zendikar Rising (Uncommon)
Sejiri Steppe
Sejiri Steppe (0)
Land

Sejiri Steppe enters tapped.

When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn.

Tap: Add White.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Worldwake (Common)
Sek'Kuar, Deathkeeper
Sek'Kuar, Deathkeeper 2BlackRedGreen (5)
Legendary Creature — Orc Shaman (4/3)

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Commander Masters (Rare)
Other Versions
Coldsnap (Rare)
Commander 2013 Edition (Rare)
Select for Inspection
Select for Inspection Blue (1)
Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Selective Memory
Selective Memory 3Blue (4)
Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

Worldwake (Rare)
Selective Obliteration
Selective Obliteration 3ColorlessColorless (5)
Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

Modern Horizons 3 Commander (Rare)
Selective Snare
Selective Snare Variable ColorlessBlue (1)
Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Guilds of Ravnica (Uncommon)
Selesnya Cluestone
Selesnya Cluestone 3 (3)
Artifact

Tap: Add Green or White.

GreenWhite, Tap, Sacrifice Selesnya Cluestone: Draw a card.

Dragon's Maze (Common)
Selesnya Eulogist
Selesnya Eulogist 2Green (3)
Creature — Centaur Druid (3/3)

2Green: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Selesnya Guildgate
Selesnya Guildgate (0)
Land — Gate

This land enters tapped.

Tap: Add Green or White.

Magic: The Gathering Foundations (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Guilds of Ravnica (Common)
Zendikar Rising Commander (Common)
Ravnica Remastered (Common)
Ravnica Clue Edition (Common)
Selesnya Locket
Selesnya Locket 3 (3)
Artifact

Tap: Add Green or White.

Green or WhiteGreen or WhiteGreen or WhiteGreen or White, Tap, Sacrifice Selesnya Locket: Draw two cards.

Guilds of Ravnica (Common)
Selesnya Sagittars
Selesnya Sagittars 3GreenWhite (5)
Creature — Elf Archer (2/5)

Reach (This creature can block creatures with flying.)

Selesnya Sagittars can block an additional creature each combat.

Ravnica: City of Guilds (Uncommon)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters tapped.

When Selesnya Sanctuary enters, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Knights vs. Dragons (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Commander Anthology (Common)
Commander 2017 (Common)
Iconic Masters (Uncommon)
Commander 2018 (Common)
Guild Kit: Selesnya (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Double Masters 2022 (Uncommon)
Commander Masters (Common)
Murders at Karlov Manor Commander (Uncommon)
Selesnya Sentry
Selesnya Sentry 2White (3)
Creature — Elephant Soldier (3/2)

5Green: Regenerate Selesnya Sentry.

Return to Ravnica (Common)
Selesnya Signet
Selesnya Signet 2 (2)
Artifact

1, Tap: Add GreenWhite.

Ravnica Clue Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Common)
Guild Kit: Selesnya (Common)
Ravnica Remastered (Uncommon)
Selfie Preservation
Selfie Preservation 1Green (2)
Sorcery

Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.

Unstable (Common)
Self-Inflicted Wound
Self-Inflicted Wound 1Black (2)
Sorcery

Target opponent sacrifices a green or white creature of their choice. If that player does, they lose 2 life.

Dragons of Tarkir (Uncommon)
Selfless Cathar
Selfless Cathar White (1)
Creature — Human Cleric (1/1)

1White, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Innistrad (Common)
Magic 2015 Core Set (Common)
Selfless Exorcist
Selfless Exorcist 3WhiteWhite (5)
Creature — Human Cleric (3/4)

Tap: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Judgment (Rare)
Selfless Spirit
Selfless Spirit 1White (2)
Creature — Spirit Cleric (2/1)

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jumpstart 2022 (Rare)
Shadows Over Innistrad Remastered (Rare)
Self-Reflection
Self-Reflection 4BlueBlue (6)
Sorcery

Create a token that's a copy of target creature you control.

Flashback 3Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
The Lost Caverns of Ixalan (Uncommon)
Selhoff Entomber
Selhoff Entomber 1Blue (2)
Creature — Zombie (1/3)

Tap, Discard a creature card: Draw a card.

Innistrad: Crimson Vow (Common)
Selhoff Occultist
Selhoff Occultist 2Blue (3)
Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player mills a card.

Shadows of the Past (Common)
Other Versions
Innistrad (Common)
Jumpstart (Common)
Sell-Sword Brute
Sell-Sword Brute 1Red (2)
Creature — Human Mercenary (2/2)

When Sell-Sword Brute dies, it deals 2 damage to you.

Ravnica: City of Guilds (Common)
Selvala, Eager Trailblazer
Selvala, Eager Trailblazer 2GreenWhite (4)
Legendary Creature — Elf Scout (4/5)

Vigilance

Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Tap: Choose a color. Add one mana of that color for each different power among creatures you control.

Outlaws of Thunder Junction (Mythic Rare)
Selvala, Explorer Returned
Selvala, Explorer Returned 1GreenWhite (3)
Legendary Creature — Elf Scout (2/4)

Parley — Tap: Each player reveals the top card of their library. For each nonland card revealed this way, add Green and you gain 1 life. Then each player draws a card.

Bloomburrow Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Commander 2016 (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds 1GreenGreen (3)
Legendary Creature — Elf Scout (2/3)

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

Green, Tap: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Mythic Rare)
Jumpstart (Mythic Rare)
Commander Masters (Mythic Rare)
Selvala's Stampede
Selvala's Stampede 4GreenGreen (6)
Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Conspiracy: Take the Crown (Rare)
Semester's End
Semester's End 3White (4)
Instant

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Commander Masters (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
March of the Machine Commander (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Senate Courier
Senate Courier 2Blue (3)
Creature — Bird (1/4)

Flying

1White: Senate Courier gains vigilance until end of turn.

Ravnica Allegiance (Common)
Senate Griffin
Senate Griffin 2White or BlueWhite or Blue (4)
Creature — Griffin (3/2)

Flying

When Senate Griffin enters, scry 1.

Ravnica Allegiance (Common)
Senate Guildmage
Senate Guildmage WhiteBlue (2)
Creature — Human Wizard (2/2)

White, Tap: You gain 2 life.

Blue, Tap: Draw a card, then discard a card.

Ravnica Allegiance (Uncommon)
Senator Peacock
Senator Peacock 3BlueBlue (5)
Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have "2, Sacrifice this artifact: Draw a card."

Whenever you sacrifice a Clue, target creature can't be blocked this turn.

Ravnica Clue Edition (Rare)
Send to Sleep
Send to Sleep 1Blue (2)
Instant

Tap up to two target creatures.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Magic Origins (Common)
Sengir Autocrat
Sengir Autocrat 3Black (4)
Creature — Human (2/2)

When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

Eternal Masters (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Homelands (Uncommon)
Time Spiral "Timeshifted" (Special)
Sengir Bats
Sengir Bats 1BlackBlack (3)
Creature — Bat (1/2)

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

Homelands (Common)
Sengir Nosferatu
Sengir Nosferatu 3BlackBlack (5)
Creature — Vampire (4/4)

Flying

1Black, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "1Black, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Sengir, the Dark Baron
Sengir, the Dark Baron 4BlackBlack (6)
Legendary Creature — Vampire Noble (4/4)

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Sensation Gorger
Sensation Gorger 1RedRed (3)
Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

Morningtide (Rare)
Sensei Golden-Tail
Sensei Golden-Tail 1White (2)
Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1White, Tap: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

Champions of Kamigawa (Rare)
Sensei's Divining Top
Sensei's Divining Top 1 (1)
Artifact

1: Look at the top three cards of your library, then put them back in any order.

Tap: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
From the Vault: Exiled (Mythic Rare)
Eternal Masters (Rare)
Double Masters 2022 (Rare)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Sentinel
Sentinel 4 (4)
Artifact Creature — Shapeshifter (1/1)

0: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. <I>(This effect lasts indefinitely.)</I>

Chronicles (Rare)
Other Versions
Legends (Rare)
Sentinel of Lost Lore
Sentinel of Lost Lore 1GreenGreen (3)
Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

Wilds of Eldraine (Rare)
Sentinel of the Eternal Watch
Sentinel of the Eternal Watch 5White (6)
Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

Magic Origins (Uncommon)
Sentinel of the Nameless City
Sentinel of the Nameless City 2Green (3)
Creature — Merfolk Warrior Scout (3/4)

Vigilance

Whenever Sentinel of the Nameless City enters or attacks, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Rare)
Sentinel of the Pearl Trident
Sentinel of the Pearl Trident 4Blue (5)
Creature — Merfolk Soldier (3/3)

Flash

When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Sentinel Sarah Lyons
Sentinel Sarah Lyons 3RedWhite (5)
Legendary Creature — Human Knight (4/4)

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

Magic The Gathering—Fallout (Rare)
Sentinel Sliver
Sentinel Sliver 1White (2)
Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Commander Masters (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart: Historic Horizons (Common)
Sentinel Spider
Sentinel Spider 3GreenGreen (5)
Creature — Spider (4/4)

Vigilance, reach

Arena Base Set (Uncommon)
Other Versions
Magic 2013 (Common)
Eternal Masters (Common)
Commander Legends (Common)
Sentinel Totem
Sentinel Totem 1 (1)
Artifact

When Sentinel Totem enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Tap, Exile Sentinel Totem: Exile all graveyards.

Ixalan (Uncommon)
Sentinel Tower
Sentinel Tower 4 (4)
Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Battlebond (Rare)
Sentinel's Eyes
Sentinel's Eyes White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

Escape—White, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Sentinels of Glen Elendra
Sentinels of Glen Elendra 3Blue (4)
Creature — Faerie Soldier (2/3)

Flash

Flying

Jumpstart 2022 (Common)
Other Versions
Lorwyn (Common)
Sentry Bot
Sentry Bot 4White (5)
Artifact Creature — Robot (2/5)

Flash

This spell costs 1 less to cast for each creature attacking you.

When Sentry Bot enters, you get Energy for each creature attacking you.

At the beginning of combat on your turn, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Sentry Oak
Sentry Oak 4White (5)
Creature — Treefolk Warrior (3/5)

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Sentry of the Underworld
Sentry of the Underworld 3WhiteBlack (5)
Creature — Griffin Skeleton (3/3)

Flying, vigilance

WhiteBlack, Pay 3 life: Regenerate Sentry of the Underworld.

Theros (Uncommon)
Senu, Keen-Eyed Protector
Senu, Keen-Eyed Protector 1White (2)
Legendary Creature — Bird Scout (2/1)

Flying, vigilance

Tap, Exile Senu, Keen-Eyed Protector: You gain 2 life and scry 2.

When a legendary creature you control attacks and isn't blocked, if Senu is exiled, put it onto the battlefield attacking.

Assassin's Creed (Rare)
Separatist Voidmage
Separatist Voidmage 3Blue (4)
Creature — Human Wizard (2/2)

When Separatist Voidmage enters, you may return target creature to its owner's hand.

Magic Origins (Common)
Septic Rats
Septic Rats 1BlackBlack (3)
Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Sequestered Stash
Sequestered Stash (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

Kaladesh (Uncommon)
Seraph of the Masses
Seraph of the Masses 5WhiteWhite (7)
Creature — Angel (*/*)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

March of the Machine Commander (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Seraph of the Scales
Seraph of the Scales 2WhiteBlack (4)
Creature — Angel (4/3)

Flying

White: Seraph of the Scales gains vigilance until end of turn.

Black: Seraph of the Scales gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Seraph of the Suns
Seraph of the Suns 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Amonkhet (Uncommon)
Seraph of the Sword
Seraph of the Sword 3White (4)
Creature — Angel (3/3)

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

Magic 2014 Core Set (Rare)
Seraph Sanctuary
Seraph Sanctuary (0)
Land

When Seraph Sanctuary enters, you gain 1 life.

Whenever an Angel you control enters, you gain 1 life.

Tap: Add Colorless.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Seraphic Greatsword
Seraphic Greatsword 1White (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player.

Equip 4

Commander Legends (Mythic Rare)
Seraphic Steed
Seraphic Steed GreenWhite (2)
Creature — Unicorn Mount (2/2)

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Serendib Efreet
Serendib Efreet 2Blue (3)
Creature — Efreet (3/4)

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Jumpstart (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Masters Edition (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Uncommon)
Eternal Masters (Rare)
Serene Heart
Serene Heart 1Green (2)
Instant

Destroy all Auras.

Mirage (Common)
Serene Master
Serene Master 1White (2)
Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

Commander 2013 Edition (Rare)
Serene Sleuth
Serene Sleuth 1White (2)
Creature — Human Detective (2/2)

When Serene Sleuth enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

Murders at Karlov Manor Commander (Rare)
Serene Steward
Serene Steward 1White (2)
Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay White. If you do, put a +1/+1 counter on target creature.

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Serene Sunset
Serene Sunset Variable ColorlessGreen (1)
Instant

Prevent all combat damage X target creatures would deal this turn.

Judgment (Uncommon)
Serenity
Serenity 1White (2)
Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Weatherlight (Rare)
Sergeant John Benton
Sergeant John Benton 1GreenWhite (3)
Legendary Creature — Human Soldier (2/4)

Trample, haste

Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.

Doctor Who Commander (Rare)
Sergeant-at-Arms
Sergeant-at-Arms 2White (3)
Creature — Human Soldier (2/3)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

When Sergeant-at-Arms enters, if it was kicked, create two 1/1 white Soldier creature tokens.

Dominaria (Common)
Serpent Assassin
Serpent Assassin 3BlackBlack (5)
Creature — Snake Assassin (2/2)

When Serpent Assassin enters, you may destroy target nonblack creature.

Portal (Rare)
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