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Tavern Ruffian
Tavern Ruffian 3Red (4)
Creature — Human Warrior Werewolf (2/5)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Tavern Scoundrel
Tavern Scoundrel 1Red (2)
Creature — Human Rogue (1/3)

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

1, Tap, Sacrifice another permanent: Flip a coin.

Modern Horizons 2 (Common)
Tavern Smasher
Tavern Smasher (0)
Creature — Werewolf (6/5)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Tavern Swindler
Tavern Swindler 1Black (2)
Creature — Human Rogue (2/2)

Tap, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Streets of New Capenna (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Iconic Masters (Uncommon)
Battlebond (Uncommon)
Core Set 2021 (Uncommon)
Tawnos, Solemn Survivor
Tawnos, Solemn Survivor 1Blue (2)
Legendary Creature — Human Artificer (1/3)

2, Tap: Create a token that's a copy of up to one target artifact token you control. Mill two cards.

1WhiteBlueBlack, Tap, Sacrifice two artifact tokens, Exile an artifact or creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an artifact in addition to its other types. Activate only as a sorcery.

The Brothers' War Commander (Mythic Rare)
Tawnos, the Toymaker
Tawnos, the Toymaker 3GreenBlue (5)
Legendary Creature — Human Artificer (3/5)

Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)

The Brothers' War (Rare)
Tawnos, Urza's Apprentice
Tawnos, Urza's Apprentice BlueRed (2)
Legendary Creature — Human Artificer (1/3)

Haste

BlueRed, Tap: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Commander 2018 (Mythic Rare)
Tawnos's Coffin
Tawnos's Coffin 4 (4)
Artifact

You may choose not to untap Tawnos's Coffin during your untap step.

3, Tap: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

Masters Edition (Rare)
Other Versions
Antiquities (Rare)
Tawnos's Tinkering
Tawnos's Tinkering 3Green (4)
Instant

Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.

The Brothers' War (Common)
Tawnos's Wand
Tawnos's Wand 4 (4)
Artifact

2, Tap: Target creature with power 2 or less can't be blocked this turn.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
Tawnos's Weaponry
Tawnos's Weaponry 2 (2)
Artifact

You may choose not to untap Tawnos's Weaponry during your untap step.

2, Tap: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Tax Collector
Tax Collector 1White (2)
Creature — Human Advisor (2/2)

When Tax Collector enters, choose one —

• Tax — Until your next turn, spells your opponents cast cost 1 more to cast.

• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Assassin's Creed (Uncommon)
Tax Taker (playtest)
Tax Taker (playtest) White (1)
Creature — — Rat Advisor (1/2)

Whenever an opponent pays a tax from a spell or permanent you control, create a number of Treasure tokens equal to the amount of mana they paid. (This happens each time a spell you control or an ability of a permanent you control causes an opponent to pay extra mana. Cards that can tax opponents include Mana Tithe, Esper Sentinel, and Ghostly Prison.)

Mystery Booster 2: Convention Edition (Rare)
Tayam, Luminous Enigma
Tayam, Luminous Enigma 1WhiteBlackGreen (4)
Legendary Creature — Nightmare Beast (3/3)

Each other creature you control enters with an additional vigilance counter on it.

3, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

Ikoria Commander (Mythic Rare)
Tazeem Raptor
Tazeem Raptor 2White (3)
Creature — Bird (2/2)

Flying

When Tazeem Raptor enters, you may return a land you control to its owner's hand.

Zendikar Rising (Common)
Tazeem Roilmage
Tazeem Roilmage 1Blue (2)
Creature — Merfolk Wizard (2/1)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

When Tazeem Roilmage enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Zendikar Rising (Common)
Tazri, Beacon of Unity
Tazri, Beacon of Unity 4White (5)
Legendary Creature — Human Warrior (4/6)

This spell costs 1 less to cast for each creature in your party.

Two or BlueTwo or BlackTwo or RedTwo or Green: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
Tazri, Stalwart Survivor
Tazri, Stalwart Survivor 2White (3)
Legendary Creature — Human Warrior (3/3)

Each creature you control has "Tap: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."

WhiteBlueBlackRedGreen, Tap: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.

March of the Machine: The Aftermath (Rare)
Tchotchke Elemental
Tchotchke Elemental Green (1)
Creature — Elemental (1/1)

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.

Tchotchke Elemental gets +1/+1 for each knickknack counter on it.

Unfinity (Acorn) (Rare)
Teach by Example
Teach by Example Blue or RedBlue or Red (2)
Instant

(Blue or Red can be paid with either Blue or Red.)

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Strixhaven: School of Mages (Common)
Teacher's Pet
Teacher's Pet 1White (2)
Creature — Cat Bird Scientist (2/1)

2White, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle.

Unstable (Uncommon)
Teachings of the Archaics
Teachings of the Archaics 2Blue (3)
Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

Strixhaven: School of Mages (Rare)
Teachings of the Kirin
Teachings of the Kirin 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Mill three cards. Create a 1/1 colorless Spirit creature token.

II — Put a +1/+1 counter on target creature you control.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
Team Pennant
Team Pennant 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance and trample.

Equip creature token 1

Equip 3

Strixhaven: School of Mages (Uncommon)
Team Spirit
Team Spirit 2Green (3)
Instant

Creatures target player's team controls get +1/+1 until end of turn.

Unglued (Common)
Teapot Slinger
Teapot Slinger 3Red (4)
Creature — Raccoon Warrior (3/4)

Menace

Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Uncommon)
Wear // Tear (Tear)
Wear // Tear (Tear) White (1)
Instant

Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Commander Legends (Uncommon)
Dominaria United Commander (Uncommon)
March of the Machine Commander (Uncommon)
Tear Asunder
Tear Asunder 1Green (2)
Instant

Kicker 1Black (You may pay an additional 1Black as you cast this spell.)

Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.

Bloomburrow Commander (Uncommon)
Other Versions
Dominaria United (Uncommon)
Teardrop Kami
Teardrop Kami Blue (1)
Creature — Spirit (1/1)

Sacrifice Teardrop Kami: You may tap or untap target creature.

Betrayers of Kamigawa (Common)
Tears of Rage
Tears of Rage 2RedRed (4)
Instant

Cast this spell only during the declare attackers step.

Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.

Darksteel (Uncommon)
Tears of Valakut
Tears of Valakut 1Red (2)
Instant

This spell can't be countered.

Tears of Valakut deals 5 damage to target creature with flying.

Oath of the Gatewatch (Uncommon)
Technomancer
Technomancer 5BlackBlack (7)
Artifact Creature — Necron Wizard (5/1)

When Technomancer enters, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.

Warhammer 40,000 Commander (Rare)
Tectonic Break
Tectonic Break Variable ColorlessRedRed (2)
Sorcery

Each player sacrifices X lands of their choice.

Mercadian Masques (Rare)
Tectonic Edge
Tectonic Edge (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Worldwake (Uncommon)
Commander 2014 (Uncommon)
Zendikar Expeditions (Mythic Rare)
Tectonic Fiend
Tectonic Fiend 4RedRed (6)
Creature — Elemental (7/7)

Echo 4RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Tectonic Fiend attacks each combat if able.

Time Spiral (Uncommon)
Tectonic Giant
Tectonic Giant 2RedRed (4)
Creature — Elemental Giant (3/4)

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Tectonic Hazard
Tectonic Hazard Red (1)
Sorcery

Tectonic Hazard deals 1 damage to each opponent and each creature they control.

The Lost Caverns of Ixalan (Common)
Tectonic Hellion
Tectonic Hellion 5RedRed (7)
Creature — Hellion (8/5)

Haste

Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands of their choice.

Commander 2019 (Rare)
Tectonic Instability
Tectonic Instability 2Red (3)
Enchantment

Whenever a land enters, tap all lands its controller controls.

Invasion (Rare)
Tectonic Reformation
Tectonic Reformation 1Red (2)
Enchantment

Each land card in your hand has cycling Red.

Cycling 2 (2, Discard this card: Draw a card.)

Historic Anthology 3 (Rare)
Other Versions
Modern Horizons (Rare)
Ikoria Commander (Rare)
Tectonic Rift
Tectonic Rift 3Red (4)
Sorcery

Destroy target land. Creatures without flying can't block this turn.

Core Set 2020 (Common)
Other Versions
Magic 2012 (Uncommon)
Core Set 2019 (Uncommon)
Tecutlan, the Searing Rift
Tecutlan, the Searing Rift (0)
Legendary Land — Cave

(Transforms from Brass's Tunnel-Grinder.)

Tap: Add Red.

Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

The Lost Caverns of Ixalan (Rare)
Teeka's Dragon
Teeka's Dragon 9 (9)
Artifact Creature — Dragon (5/5)

Flying; trample; rampage 4 <I>(Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)</I>

Mirage (Rare)
Teetering Peaks
Teetering Peaks (0)
Land

Teetering Peaks enters tapped.

When Teetering Peaks enters, target creature gets +2/+0 until end of turn.

Tap: Add Red.

Premium Deck Series: Fire and Lightning (Common)
Other Versions
Zendikar (Common)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Teething Wurmlet
Teething Wurmlet Green (1)
Creature — Wurm (1/1)

Teething Wurmlet has deathtouch as long as you control three or more artifacts.

Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.

The Brothers' War (Rare)
Teferi Akosa of Zhalfir
Teferi Akosa of Zhalfir (0)
Legendary Planeswalker — Teferi (4)

+1: Draw two cards. Then discard two cards unless you discard a creature card.

−2: You get an emblem with "Knights you control get +1/+0 and have ward 1."

−3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.

March of the Machine (Mythic Rare)
Teferi, Druid of Argoth (playtest)
Teferi, Druid of Argoth (playtest) 2GreenGreenGreen (5)
Legendary Creature — — Human Druid (3/4)

Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.

Mystery Booster 2: Convention Edition (Rare)
Teferi, Hero of Dominaria
Teferi, Hero of Dominaria 3WhiteBlue (5)
Legendary Planeswalker — Teferi (4)

+1: Draw a card. At the beginning of the next end step, untap up to two lands.

−3: Put target nonland permanent into its owner's library third from the top.

−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Guilds of Ravnica Mythic Edition (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Teferi, Mage of Zhalfir
Teferi, Mage of Zhalfir 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (3/4)

Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
From the Vault: Legends (Mythic Rare)
Iconic Masters (Rare)
Teferi, Master of Time
Teferi, Master of Time 2BlueBlue (4)
Legendary Planeswalker — Teferi (3)

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

−10: Take two extra turns after this one.

Core Set 2021 (Mythic Rare)
Teferi, Temporal Archmage
Teferi, Temporal Archmage 4BlueBlue (6)
Legendary Planeswalker — Teferi (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

−1: Untap up to four target permanents.

−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Teferi, Temporal Pilgrim
Teferi, Temporal Pilgrim 3BlueBlue (5)
Legendary Planeswalker — Teferi (4)

Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.

0: Draw a card.

−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."

−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

The Brothers' War (Mythic Rare)
Teferi, Time Raveler
Teferi, Time Raveler 1WhiteBlue (3)
Legendary Planeswalker — Teferi (4)

Each opponent can cast spells only any time they could cast a sorcery.

+1: Until your next turn, you may cast sorcery spells as though they had flash.

−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
War of the Spark (Rare)
Ravnica Remastered (Mythic Rare)
Bloomburrow Commander (Rare)
Teferi, Timebender
Teferi, Timebender 4WhiteBlue (6)
Legendary Planeswalker — Teferi (5)

+2: Untap up to one target artifact or creature.

−3: You gain 2 life and draw two cards.

−9: Take an extra turn after this one.

Dominaria (Mythic Rare)
Teferi, Timeless Voyager
Teferi, Timeless Voyager 4BlueBlue (6)
Legendary Planeswalker — Teferi (4)

+1: Draw a card.

−3: Put target creature on top of its owner's library.

−8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)

Core Set 2021 (Mythic Rare)
Teferi, Who Slows the Sunset
Teferi, Who Slows the Sunset 2WhiteBlue (4)
Legendary Planeswalker — Teferi (4)

+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.

−2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

−7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."

Innistrad: Midnight Hunt (Mythic Rare)
Teferi's Ageless Insight
Teferi's Ageless Insight 2BlueBlue (4)
Legendary Enchantment

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Murders at Karlov Manor Commander (Rare)
Other Versions
Core Set 2021 (Rare)
Teferi's Care
Teferi's Care 2White (3)
Enchantment

White, Sacrifice an enchantment: Destroy target enchantment.

3BlueBlue: Counter target enchantment spell.

Invasion (Uncommon)
Teferi's Curse
Teferi's Curse 1Blue (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Teferi's Drake
Teferi's Drake 2Blue (3)
Creature — Drake (3/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Teferi's Honor Guard
Teferi's Honor Guard 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

BlueBlue: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Visions (Uncommon)
Teferi's Imp
Teferi's Imp 2Blue (3)
Creature — Imp (1/1)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Teferi's Imp phases out, discard a card.

Whenever Teferi's Imp phases in, draw a card.

Mirage (Rare)
Teferi's Isle
Teferi's Isle (0)
Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Teferi's Isle enters tapped.

Tap: Add BlueBlue.

Mirage (Rare)
Teferi's Moat
Teferi's Moat 3WhiteBlue (5)
Enchantment

As Teferi's Moat enters, choose a color.

Creatures of the chosen color without flying can't attack you.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Teferi's Protection
Teferi's Protection 2White (3)
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

Double Masters 2022 (Rare)
Other Versions
Commander 2017 (Rare)
Secret Lair Drop (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Teferi's Protege
Teferi's Protege 2Blue (3)
Creature — Human Wizard (2/3)

1Blue, Tap: Draw a card, then discard a card.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Teferi's Puzzle Box
Teferi's Puzzle Box 4 (4)
Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Jumpstart 2022 (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Visions (Rare)
Teferi's Realm
Teferi's Realm 1BlueBlue (3)
World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Visions (Rare)
Teferi's Response
Teferi's Response 1Blue (2)
Instant

Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.

Draw two cards.

Invasion (Rare)
Teferi's Sentinel
Teferi's Sentinel 5 (5)
Artifact Creature — Golem (2/6)

As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.

Dominaria (Uncommon)
Teferi's Talent
Teferi's Talent 3BlueBlue (5)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "−12: You get an emblem with ‘You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"

Whenever you draw a card, put a loyalty counter on enchanted planeswalker.

March of the Machine Commander (Rare)
Teferi's Time Twist
Teferi's Time Twist 1Blue (2)
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.

War of the Spark (Common)
Teferi's Tutelage
Teferi's Tutelage 2Blue (3)
Enchantment

When Teferi's Tutelage enters, draw a card, then discard a card.

Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Core Set 2021 (Uncommon)
Teferi's Veil
Teferi's Veil 1Blue (2)
Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Weatherlight (Uncommon)
Teferi's Wavecaster
Teferi's Wavecaster 3BlueBlue (5)
Creature — Merfolk Wizard (3/3)

Flash

When Teferi's Wavecaster enters, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2021 (Rare)
Tegan Jovanka
Tegan Jovanka 2White (3)
Legendary Creature — Human (2/2)

Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Tegwyll, Duke of Splendor
Tegwyll, Duke of Splendor 1BlueBlack (3)
Legendary Creature — Faerie Noble (2/3)

Flying, deathtouch

Other Faeries you control get +1/+1.

Whenever another Faerie you control dies, you draw a card and you lose 1 life.

Wilds of Eldraine Commander (Mythic Rare)
Tegwyll's Scouring
Tegwyll's Scouring 4BlackBlack (6)
Sorcery

You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.

Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.

Wilds of Eldraine Commander (Rare)
Tek
Tek 5 (5)
Artifact Creature — Dragon (2/2)

Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

Invasion (Rare)
Tekuthal, Inquiry Dominus
Tekuthal, Inquiry Dominus 2BlueBlue (4)
Legendary Creature — Phyrexian Horror (3/5)

Flying

If you would proliferate, proliferate twice instead.

1Phyrexian BluePhyrexian Blue, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus. (Phyrexian Blue can be paid with either Blue or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Telekinesis
Telekinesis BlueBlue (2)
Instant

Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.

Masters Edition (Common)
Other Versions
Legends (Rare)
Telekinetic Bonds
Telekinetic Bonds 2BlueBlueBlue (5)
Enchantment

Whenever a player discards a card, you may pay 1Blue. If you do, you may tap or untap target permanent.

Judgment (Rare)
Telekinetic Sliver
Telekinetic Sliver 2BlueBlue (4)
Creature — Sliver (2/2)

All Slivers have "Tap: Tap target permanent."

Time Spiral (Uncommon)
Telemin Performance
Telemin Performance 3BlueBlue (5)
Sorcery

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Conflux (Rare)
Telepathic Spies
Telepathic Spies 2Blue (3)
Creature — Human Wizard (2/2)

When Telepathic Spies enters, look at target opponent's hand.

Urza's Destiny (Common)
Other Versions
Seventh Edition (Common)
Telepathy
Telepathy Blue (1)
Enchantment

Your opponents play with their hands revealed.

Magic 2010 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Teleport
Teleport BlueBlueBlue (3)
Instant

Cast this spell only during the declare attackers step.

Target creature can't be blocked this turn.

Chronicles (Rare)
Other Versions
Legends (Rare)
Teleportal
Teleportal BlueRed (2)
Sorcery

Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.

Overload 3BlueRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Masters 2017 Edition (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Teleportation Circle
Teleportation Circle 3White (4)
Enchantment

At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

Adventures in the Forgotten Realms (Rare)
Telethopter
Telethopter 4 (4)
Artifact Creature — Thopter (3/1)

Tap an untapped creature you control: Telethopter gains flying until end of turn.

Tempest Remastered (Common)
Other Versions
Tempest (Uncommon)
Telim'Tor
Telim'Tor 4Red (5)
Legendary Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

Mirage (Rare)
Telim'Tor's Darts
Telim'Tor's Darts 2 (2)
Artifact

2, Tap: Telim'Tor's Darts deals 1 damage to target player or planeswalker.

Mirage (Uncommon)
Telim'Tor's Edict
Telim'Tor's Edict Red (1)
Instant

Exile target permanent you own or control.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Rare)
Tel-Jilad Archers
Tel-Jilad Archers 4Green (5)
Creature — Elf Archer (2/4)

Protection from artifacts; reach (This creature can block creatures with flying.)

Mirrodin (Common)
Tel-Jilad Chosen
Tel-Jilad Chosen 1Green (2)
Creature — Elf Warrior (2/1)

Protection from artifacts

Mirrodin (Common)
Tel-Jilad Defiance
Tel-Jilad Defiance 1Green (2)
Instant

Target creature gains protection from artifacts until end of turn.

Draw a card.

Scars of Mirrodin (Common)
Tel-Jilad Exile
Tel-Jilad Exile 3Green (4)
Creature — Troll Warrior (2/3)

1Green: Regenerate Tel-Jilad Exile.

Mirrodin (Common)
Tel-Jilad Fallen
Tel-Jilad Fallen 2GreenGreen (4)
Creature — Phyrexian Elf Warrior (3/1)

Protection from artifacts

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Tel-Jilad Justice
Tel-Jilad Justice 1Green (2)
Instant

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Fifth Dawn (Uncommon)
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