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Chittering Host
Chittering Host (0)
Creature — Eldrazi Horror (5/6)

Haste

Menace (This creature can't be blocked except by two or more creatures.)

When Chittering Host enters, other creatures you control get +1/+0 and gain menace until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Chittering Rats
Chittering Rats 1BlackBlack (3)
Creature — Rat (2/2)

When Chittering Rats enters, target opponent puts a card from their hand on top of their library.

Jumpstart 2022 (Common)
Other Versions
Darksteel (Common)
Chittering Skitterling
Chittering Skitterling 2Black (3)
Creature — Phyrexian Rat (1/4)

Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn.

Phyrexia: All Will Be One (Uncommon)
Chittering Witch
Chittering Witch 3Black (4)
Creature — Human Warlock (2/2)

When Chittering Witch enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.

1Black, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Chitterspitter
Chitterspitter 2Green (3)
Artifact

At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter.

Squirrels you control get +1/+1 for each acorn counter on Chitterspitter.

Green, Tap: Create a 1/1 green Squirrel creature token.

Bloomburrow Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Chlorophant
Chlorophant GreenGreenGreen (3)
Creature — Elemental (1/1)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Odyssey (Rare)
Cho-Arrim Alchemist
Cho-Arrim Alchemist White (1)
Creature — Human Spellshaper (1/1)

1WhiteWhite, Tap, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mercadian Masques (Rare)
Cho-Arrim Legate
Cho-Arrim Legate 2White (3)
Creature — Human Soldier (1/2)

If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost.

Protection from black

Mercadian Masques (Uncommon)
Choice of Damnations
Choice of Damnations 5Black (6)
Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.

Saviors of Kamigawa (Rare)
Choice of Fortunes
Choice of Fortunes 2Blue (3)
Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.

You have no maximum hand size for the rest of the game.

Streets of New Capenna Alchemy (Uncommon)
Choked Estuary
Choked Estuary (0)
Land

As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped.

Tap: Add Blue or Black.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Warhammer 40,000 Commander (Rare)
Shadows Over Innistrad Remastered (Uncommon)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Choking Restraints
Choking Restraints 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

3WhiteWhite, Sacrifice Choking Restraints: Exile enchanted creature.

Eldritch Moon (Common)
Choking Tethers
Choking Tethers 3Blue (4)
Instant

Tap up to four target creatures.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Modern Horizons (Common)
Other Versions
Onslaught (Common)
Vintage Masters (Common)
Masters 25 (Common)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Giant Killer (Chop Down)
Giant Killer (Chop Down) 2White (3)
Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Rare)
Chorus of Might
Chorus of Might 3Green (4)
Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

Return to Ravnica (Common)
Chorus of the Conclave
Chorus of the Conclave 4GreenGreenWhiteWhite (8)
Legendary Creature — Dryad (3/8)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.

Magic: The Gathering-Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Chorus of the Tides
Chorus of the Tides 3Blue (4)
Creature — Siren (3/2)

Flying

Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Born of the Gods (Common)
Chromanticore
Chromanticore WhiteBlueBlackRedGreen (5)
Enchantment Creature — Manticore (4/4)

Bestow 2WhiteBlueBlackRedGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Dominaria United Commander (Mythic Rare)
Other Versions
Born of the Gods (Mythic Rare)
Chromatic Armor
Chromatic Armor 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

As Chromatic Armor enters, choose a color.

Chromatic Armor enters with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

Variable Colorless: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Ice Age (Rare)
Chromatic Lantern
Chromatic Lantern 3 (3)
Artifact

Lands you control have "Tap: Add one mana of any color."

Tap: Add one mana of any color.

Modern Horizons 3 Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Rare)
Guilds of Ravnica (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Retro Artifacts (Rare)
Phyrexia: All Will Be One Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Ravnica Remastered (Rare)
Outlaws of Thunder Junction Commander (Rare)
Chromatic Orrery
Chromatic Orrery 7 (7)
Legendary Artifact

You may spend mana as though it were mana of any color.

Tap: Add ColorlessColorlessColorlessColorlessColorless.

5, Tap: Draw a card for each color among permanents you control.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Chromatic Sphere
Chromatic Sphere 1 (1)
Artifact

1, Tap, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.

Jumpstart (Common)
Other Versions
Invasion (Uncommon)
Mirrodin (Common)
Chromatic Star
Chromatic Star 1 (1)
Artifact

1, Tap, Sacrifice Chromatic Star: Add one mana of any color.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Time Spiral (Common)
Tenth Edition (Uncommon)
Double Masters (Common)
Time Spiral Remastered (Common)
Chrome Cat
Chrome Cat 3 (3)
Artifact Creature — Cat (3/2)

When Chrome Cat enters, scry 1.

Streets of New Capenna (Common)
Chrome Host Hulk
Chrome Host Hulk (0)
Creature — Phyrexian Troll (5/5)

Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.

March of the Machine (Uncommon)
Chrome Host Seedshark
Chrome Host Seedshark 2Blue (3)
Creature — Phyrexian Shark (2/4)

Flying

Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Rare)
Chrome Replicator
Chrome Replicator 5 (5)
Artifact Creature — Construct (4/4)

When Chrome Replicator enters, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.

Core Set 2021 (Uncommon)
Chrome Steed
Chrome Steed 4 (4)
Artifact Creature — Horse (2/2)

Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Chromium, the Mutable
Chromium, the Mutable 4WhiteBlueBlack (7)
Legendary Creature — Elder Dragon (7/7)

Flash

This spell can't be countered.

Flying

Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

Core Set 2019 (Mythic Rare)
Chronatog
Chronatog 1Blue (2)
Creature — Atog (1/2)

0: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.

Visions (Rare)
Chronatog Totem
Chronatog Totem 3 (3)
Artifact

Tap: Add Blue.

1Blue: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.

0: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

Time Spiral (Uncommon)
Chronobot (playtest)
Chronobot (playtest) 2 (2)
Artifact Creature — — Construct (2/2)

When CARDNAME enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.)

Mystery Booster (Common)
Chronomantic Escape
Chronomantic Escape 4WhiteWhite (6)
Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3—2White (Rather than cast this card from your hand, you may pay 2White and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Chronomaton
Chronomaton 1 (1)
Artifact Creature — Golem (1/1)

1, Tap: Put a +1/+1 counter on Chronomaton.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Chronosavant
Chronosavant 5White (6)
Creature — Giant (5/5)

1White: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.

Time Spiral (Rare)
Chronostutter
Chronostutter 5Blue (6)
Instant

Put target creature into its owner's library second from the top.

Magic 2015 Core Set (Common)
Chthonian Nightmare
Chthonian Nightmare 1Black (2)
Enchantment

When Chthonian Nightmare enters, you get EnergyEnergyEnergy (three energy counters).

Pay X Energy, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Modern Horizons 3 (Rare)
Chub Toad
Chub Toad 2Green (3)
Creature — Frog (1/1)

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Chulane, Teller of Tales
Chulane, Teller of Tales 2GreenWhiteBlue (5)
Legendary Creature — Human Druid (2/4)

Vigilance

Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.

3, Tap: Return target creature you control to its owner's hand.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Cinder Elemental
Cinder Elemental 3Red (4)
Creature — Elemental (2/2)

Variable ColorlessRed, Tap, Sacrifice Cinder Elemental: It deals X damage to any target.

Jumpstart (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Planechase (Uncommon)
Gatecrash (Uncommon)
Cinder Giant
Cinder Giant 3Red (4)
Creature — Giant (5/3)

At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.

Weatherlight (Uncommon)
Cinder Storm
Cinder Storm 6Red (7)
Sorcery

Cinder Storm deals 7 damage to any target.

Masters 25 (Common)
Other Versions
Starter 1999 (Uncommon)
Masters Edition III (Uncommon)
Cinderhaze Wretch
Cinderhaze Wretch 4Black (5)
Creature — Elemental Shaman (3/2)

Tap: Target player discards a card. Activate only during your turn.

Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Shadowmoor (Common)
Cinderheart Giant
Cinderheart Giant 5RedRed (7)
Creature — Giant Berserker (7/6)

Trample

When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.

Kaldheim (Common)
Cindering Cutthroat
Cindering Cutthroat 2Black or Red (3)
Creature — Lizard Assassin (3/2)

Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn.

1Black or Red: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Bloomburrow (Common)
Cipherbound Spirit
Cipherbound Spirit (0)
Creature — Spirit (3/2)

Flying

Cipherbound Spirit can block only creatures with flying.

3Blue: Draw two cards, then discard a card.

Innistrad: Crimson Vow (Uncommon)
Circle of Affliction
Circle of Affliction 1Black (2)
Enchantment

As Circle of Affliction enters, choose a color.

Whenever a source of the chosen color deals damage to you, you may pay 1. If you do, target player loses 1 life and you gain 1 life.

Planar Chaos (Uncommon)
Circle of Confinement
Circle of Confinement 1White (2)
Enchantment

When Circle of Confinement enters, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.

Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.

Innistrad: Crimson Vow (Uncommon)
Circle of Protection: Art
Circle of Protection: Art 1White (2)
Enchantment

As Circle of Protection: Art enters, choose an artist.

1White: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage.

1White: Return Circle of Protection: Art to its owner's hand.

Unhinged (Common)
Circle of Protection: Artifacts
Circle of Protection: Artifacts 1White (2)
Enchantment

2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Fifth Dawn (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Circle of Protection: Black
Circle of Protection: Black 1White (2)
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Blue
Circle of Protection: Blue 1White (2)
Enchantment

1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Green
Circle of Protection: Green 1White (2)
Enchantment

1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Red
Circle of Protection: Red 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Common)
Circle of Protection: Shadow
Circle of Protection: Shadow 1White (2)
Enchantment

1: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Tempest (Common)
Circle of Protection: White
Circle of Protection: White 1White (2)
Enchantment

1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Tempest (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Uncommon)
Ice Age (Common)
Circle of the Land Druid
Circle of the Land Druid 1Green (2)
Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Circle of the Moon Druid
Circle of the Moon Druid 2Green (3)
Creature — Human Elf Druid (2/4)

Bear Form — During your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Circling Vultures
Circling Vultures Black (1)
Creature — Bird (3/2)

Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

Weatherlight (Uncommon)
Circu, Dimir Lobotomist
Circu, Dimir Lobotomist 2BlueBlack (4)
Legendary Creature — Human Wizard (2/3)

Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Circuit Mender
Circuit Mender 3 (3)
Artifact Creature — Insect (2/3)

When Circuit Mender enters, you gain 2 life.

When Circuit Mender leaves the battlefield, draw a card.

Bloomburrow Commander (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Jumpstart 2022 (Uncommon)
Circuitous Route
Circuitous Route 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Zendikar Rising Commander (Uncommon)
Circuits Act
Circuits Act 2Red (3)
Sorcery

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

Unfinity (Common)
Círdan the Shipwright
Círdan the Shipwright 3GreenBlue (5)
Legendary Creature — Elf Noble (3/4)

Vigilance

Secret council — Whenever Círdan the Shipwright enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Cirith Ungol Patrol
Cirith Ungol Patrol 4Black (5)
Creature — Orc Soldier (4/5)

1, Tap, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
Citadel Castellan
Citadel Castellan 1GreenWhite (3)
Creature — Human Knight (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Magic Origins (Uncommon)
Citadel Gate
Citadel Gate (0)
Land — Gate

Citadel Gate enters tapped.

As Citadel Gate enters, choose a color other than white.

Tap: Add White or one mana of the chosen color.

Commander Legends: Battle for Baldur's Gate (Common)
Citadel of Pain
Citadel of Pain 2Red (3)
Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Prophecy (Uncommon)
Citadel Siege
Citadel Siege 2WhiteWhite (4)
Enchantment

As Citadel Siege enters, choose Khans or Dragons.

• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Fate Reforged (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Citanul Centaurs
Citanul Centaurs 3Green (4)
Creature — Centaur (6/3)

Shroud (This creature can't be the target of spells or abilities.)

Echo 3Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Rare)
Citanul Druid
Citanul Druid 1Green (2)
Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Masters Edition IV (Common)
Other Versions
Antiquities (Uncommon)
Citanul Flute
Citanul Flute 5 (5)
Artifact

Variable Colorless, Tap: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.

Tenth Edition (Rare)
Other Versions
Urza's Saga (Rare)
Citanul Hierophants
Citanul Hierophants 3Green (4)
Creature — Human Druid (3/2)

Creatures you control have "Tap: Add Green."

Duskmourn: House of Horror Commander (Rare)
Other Versions
Urza's Saga (Rare)
Citanul Stalwart
Citanul Stalwart Green (1)
Creature — Elf Druid Soldier (1/1)

Tap, Tap an untapped artifact or creature you control: Add one mana of any color.

The Brothers' War (Common)
Citanul Woodreaders
Citanul Woodreaders 2Green (3)
Creature — Human Druid (1/4)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

When Citanul Woodreaders enters, if it was kicked, draw two cards.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Citizen's Arrest
Citizen's Arrest 1WhiteWhite (3)
Enchantment

When Citizen's Arrest enters, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.

Dominaria United (Common)
Citizen's Crowbar
Citizen's Crowbar 1White (2)
Artifact — Equipment

When Citizen's Crowbar enters, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.

Equipped creature gets +1/+1 and has "White, Tap, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Streets of New Capenna (Uncommon)
City in a Bottle
City in a Bottle 2 (2)
Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.

Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Vintage Masters (Mythic Rare)
Other Versions
Arabian Nights (Rare)
City of Ass
City of Ass (0)
Land

City of Ass enters tapped.

Tap: Add one and one-half mana of any one color.

Unhinged (Rare)
City of Brass
City of Brass (0)
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Chronicles (Rare)
Masters Edition IV (Rare)
Modern Masters (Rare)
Modern Event Deck 2014 (Rare)
Double Masters 2022 (Rare)
City of Death
City of Death 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — Create a Treasure token.

II, III. IV, V, VI — Create a token that's a copy of target non-Saga token you control.

Doctor Who Commander (Rare)
City of Shadows
City of Shadows (0)
Land

Tap, Exile a creature you control: Put a storage counter on City of Shadows.

Tap: Add Colorless for each storage counter on City of Shadows.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
City of Solitude
City of Solitude 2Green (3)
Enchantment

Players can cast spells and activate abilities only during their own turns.

Visions (Rare)
City of Traitors
City of Traitors (0)
Land

When you play another land, sacrifice City of Traitors.

Tap: Add ColorlessColorless.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
City on Fire
City on Fire 5RedRedRed (8)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

March of the Machine (Rare)
Cityscape Leveler
Cityscape Leveler 8 (8)
Artifact Creature — Construct (8/8)

Trample

When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.

Unearth 8

The Brothers' War (Mythic Rare)
Citystalker Connoisseur
Citystalker Connoisseur 3Black (4)
Creature — — Vampire (3/3)

Deathtouch

When Citystalker Connoisseur enters the battlefield, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token.

Innistrad: Midnight Hunt Alchemy (Rare)
Citywatch Sphinx
Citywatch Sphinx 5Blue (6)
Creature — Sphinx (5/4)

Flying

When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Ikoria Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Civic Stalwart
Civic Stalwart 3White (4)
Creature — Elephant Soldier (3/3)

When Civic Stalwart enters, creatures you control get +1/+1 until end of turn.

Ravnica Allegiance (Common)
Civil Servant
Civil Servant GreenWhite (2)
Creature — Cat Citizen (2/3)

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.

Streets of New Capenna (Common)
Clackbridge Troll
Clackbridge Troll 3BlackBlack (5)
Creature — Troll (8/8)

Trample, haste

When Clackbridge Troll enters, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

Throne of Eldraine (Rare)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Claim the Precious
Claim the Precious 1BlackBlack (3)
Sorcery

Destroy target creature. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Clan Crafter
Clan Crafter 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "2, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Clandestine Chameleon
Clandestine Chameleon 3Green (4)
Creature — Lizard Guest (4/3)

When Clandestine Chameleon enters, you get TicketTicket, then you may put a sticker on a nonland permanent you own.

Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.

Unfinity (Uncommon)
Clandestine Meddler
Clandestine Meddler 2Black (3)
Creature — Vampire Rogue (3/2)

When Clandestine Meddler enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)

Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Uncommon)
Clarion Cathars
Clarion Cathars 3White (4)
Creature — Human Knight (3/3)

When Clarion Cathars enters, create a 1/1 white Human creature token.

Innistrad: Midnight Hunt (Common)
Clarion Spirit
Clarion Spirit 1White (2)
Creature — Spirit (2/2)

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Kaldheim (Uncommon)
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