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Hearth Charm
Hearth Charm Red (1)
Instant

Choose one —

• Destroy target artifact creature.

• Attacking creatures get +1/+0 until end of turn.

• Target creature with power 2 or less can't be blocked this turn.

Visions (Common)
Hearth Elemental
Hearth Elemental 5Red (6)
Creature — Elemental (4/5)

This spell costs Variable Colorless less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Wilds of Eldraine (Uncommon)
Hearth Kami
Hearth Kami 1Red (2)
Creature — Spirit (2/1)

Variable Colorless, Sacrifice Hearth Kami: Destroy target artifact with mana value X.

Champions of Kamigawa (Common)
Hearthborn Battler
Hearthborn Battler 2Red (3)
Creature — Lizard Warlock (2/3)

Haste

Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent.

Bloomburrow (Rare)
Hearthcage Giant
Hearthcage Giant 6RedRed (8)
Creature — Giant Warrior (5/5)

When Hearthcage Giant enters, create two 3/1 red Elemental Shaman creature tokens.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

Lorwyn (Uncommon)
Hearthfire Hobgoblin
Hearthfire Hobgoblin Red or WhiteRed or WhiteRed or White (3)
Creature — Goblin Soldier (2/2)

Double strike

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Heartlash Cinder
Heartlash Cinder 1Red (2)
Creature — Elemental Warrior (1/1)

Haste

Chroma — When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Eventide (Common)
Heartless Act
Heartless Act 1Black (2)
Instant

Choose one —

• Destroy target creature with no counters on it.

• Remove up to three counters from target creature.

Commander Masters (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Heartless Conscription
Heartless Conscription 6BlackBlack (8)
Sorcery

Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.

Outlaws of Thunder Junction Commander (Rare)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Magic: The Gathering—Conspiracy (Rare)
Heartless Pillage
Heartless Pillage 2Black (3)
Sorcery

Target opponent discards two cards.

Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Ixalan (Uncommon)
Double Masters (Common)
Heartless Summoning
Heartless Summoning 1Black (2)
Enchantment

Creature spells you cast cost 2 less to cast.

Creatures you control get -1/-1.

Innistrad (Rare)
Heartmender
Heartmender 2Green or WhiteGreen or White (4)
Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
Heart-Piercer Bow
Heart-Piercer Bow 2 (2)
Artifact — Equipment

Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Core Set 2020 (Common)
Jumpstart 2022 (Common)
Heart-Piercer Manticore
Heart-Piercer Manticore 2RedRed (4)
Creature — Manticore (4/3)

When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.

Embalm 5Red (5Red, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Lovestruck Beast (Heart's Desire)
Lovestruck Beast (Heart's Desire) Green (1)
Sorcery — Adventure

Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Throne of Eldraine (Rare)
Heartseeker
Heartseeker 4 (4)
Artifact — Equipment

Equipped creature gets +2/+1 and has "Tap, Unattach Heartseeker: Destroy target creature."

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Darksteel (Rare)
Heartstabber Mosquito
Heartstabber Mosquito 3Black (4)
Creature — Insect (2/2)

Kicker 2Black (You may pay an additional 2Black as you cast this spell.)

Flying

When Heartstabber Mosquito enters, if it was kicked, destroy target creature.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Heartstone
Heartstone 3 (3)
Artifact

Activated abilities of creatures cost 1 less to activate. This effect can't reduce the mana in that cost to less than one mana.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Stronghold (Uncommon)
Heartwarming Redemption
Heartwarming Redemption 2RedWhite (4)
Instant

Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.

War of the Spark (Uncommon)
Heartwood Dryad
Heartwood Dryad 1Green (2)
Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Heartwood Giant
Heartwood Giant 3GreenGreen (5)
Creature — Giant (4/4)

Tap, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Heartwood Shard
Heartwood Shard 3 (3)
Artifact

3, Tap or Green, Tap: Target creature gains trample until end of turn.

Mirrodin (Uncommon)
Heartwood Storyteller
Heartwood Storyteller 1GreenGreen (3)
Creature — Treefolk (2/3)

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Heartwood Treefolk
Heartwood Treefolk 2GreenGreen (4)
Creature — Treefolk (3/4)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tempest (Uncommon)
Heat of Battle
Heat of Battle 1Red (2)
Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

Stronghold (Uncommon)
Heat Ray
Heat Ray Variable ColorlessRed (1)
Instant

Heat Ray deals X damage to target creature.

Iconic Masters (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Rise of the Eldrazi (Common)
Magic 2015 Core Set (Uncommon)
Heat Shimmer
Heat Shimmer 2Red (3)
Sorcery

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

Double Masters (Rare)
Other Versions
Lorwyn (Rare)
Heat Stroke
Heat Stroke 2Red (3)
Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

Weatherlight (Rare)
Heat Wave
Heat Wave 2Red (3)
Enchantment

Cumulative upkeep Red (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.

Visions (Uncommon)
Heated Debate
Heated Debate 2Red (3)
Instant

This spell can't be countered. (This includes by the ward ability.)

Heated Debate deals 4 damage to target creature or planeswalker.

Strixhaven: School of Mages (Common)
Heaven // Earth (Heaven)
Heaven // Earth (Heaven) Variable ColorlessGreen (1)
Instant

Heaven deals X damage to each creature with flying.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
March of the Machine Commander (Rare)
Heaven Sent
Heaven Sent BlueRed (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Investigate.

III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.

Doctor Who Commander (Rare)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Heaven's Gate
Heaven's Gate White (1)
Instant

One or more target creatures become white until end of turn.

Legends (Uncommon)
Heavy Arbalest
Heavy Arbalest 3 (3)
Artifact — Equipment

Equipped creature doesn't untap during its controller's untap step.

Equipped creature has "Tap: This creature deals 2 damage to any target."

Equip 4

Masters 25 (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Heavy Ballista
Heavy Ballista 3White (4)
Creature — Human Soldier (2/3)

Tap: Heavy Ballista deals 2 damage to target attacking or blocking creature.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Heavy Infantry
Heavy Infantry 4White (5)
Creature — Human Soldier (3/4)

When Heavy Infantry enters, tap target creature an opponent controls.

Magic Origins (Common)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Heavyweight Demolisher
Heavyweight Demolisher 7 (7)
Artifact Creature — Construct (8/6)

Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay 3.

Unearth 6RedRed (6RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Hecatomb
Hecatomb 1BlackBlack (3)
Enchantment

When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Masters Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Hedge Troll
Hedge Troll 2Green (3)
Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.

White: Regenerate Hedge Troll.

Planar Chaos (Uncommon)
Hedgewitch's Mask
Hedgewitch's Mask White (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Equipped creature can't be blocked by creatures with power 4 or greater.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Innistrad: Midnight Hunt (Common)
Hedonist's Trove
Hedonist's Trove 5BlackBlack (7)
Enchantment

When Hedonist's Trove enters, exile target opponent's graveyard.

You may play lands from among cards exiled with Hedonist's Trove.

You may cast spells from among cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Commander 2019 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Hedron Alignment
Hedron Alignment 2Blue (3)
Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

1Blue: Scry 1.

Oath of the Gatewatch (Rare)
Hedron Detonator
Hedron Detonator 2Red (3)
Creature — Goblin Artificer (2/3)

Whenever an artifact you control enters, Hedron Detonator deals 1 damage to target opponent.

Tap, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

March of the Machine Commander (Rare)
Hedron Matrix
Hedron Matrix 4 (4)
Artifact — Equipment

Equipped creature gets +X/+X, where X is its mana value.

Equip 4

Conspiracy: Take the Crown (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Hedron-Field Purists
Hedron-Field Purists 2White (3)
Creature — Human Cleric (0/3)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Rise of the Eldrazi (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Betrayers of Kamigawa (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Heightened Awareness
Heightened Awareness 3BlueBlue (5)
Enchantment

As Heightened Awareness enters, discard your hand.

At the beginning of your draw step, draw an additional card.

Prophecy (Rare)
Heightened Reflexes
Heightened Reflexes Red (1)
Instant

Target creature gets +1/+0 until end of turn. Put a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Heiko Yamazaki, the General
Heiko Yamazaki, the General 3Red (4)
Legendary Creature — Human Samurai (3/3)

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Kamigawa: Neon Dynasty (Uncommon)
Heir of Falkenrath
Heir of Falkenrath 1Black (2)
Creature — Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate only once each turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heir of the Ancient Fang
Heir of the Ancient Fang 2Green (3)
Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Heir of the Wilds
Heir of the Wilds 1Green (2)
Creature — Human Warrior (2/2)

Deathtouch

Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

Khans of Tarkir (Uncommon)
Heir to the Night
Heir to the Night (0)
Creature — Vampire Berserker (3/2)

Flying

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Heirs of Stromkirk
Heirs of Stromkirk 2RedRed (4)
Creature — Vampire (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Avacyn Restored (Common)
Hekma Sentinels
Hekma Sentinels 2Blue (3)
Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Helbrute
Helbrute 3BlackRed (5)
Artifact Creature — Astartes Dreadnought (5/4)

Haste

Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.

Warhammer 40,000 Commander (Rare)
Helga, Skittish Seer
Helga, Skittish Seer GreenWhiteBlue (3)
Legendary Creature — Frog Druid (1/3)

Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer.

Tap: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with Variable Colorless in their mana costs.

Bloomburrow (Mythic Rare)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Create a 2/1 white Cleric enchantment creature token.

Commander Masters (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, the Radiant Dawn
Heliod, the Radiant Dawn 2WhiteWhite (4)
Legendary Enchantment Creature — God (4/4)

When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.

3Phyrexian Blue: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (Phyrexian Blue can be paid with either Blue or 2 life.)

March of the Machine (Rare)
Heliod, the Warped Eclipse
Heliod, the Warped Eclipse (0)
Legendary Enchantment Creature — Phyrexian God (4/6)

You may cast spells as though they had flash.

Spells you cast cost 1 less to cast for each card your opponents have drawn this turn.

March of the Machine (Rare)
Heliod's Intervention
Heliod's Intervention Variable ColorlessWhiteWhite (2)
Instant

Choose one —

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Heliod's Punishment
Heliod's Punishment 1White (2)
Enchantment — Aura

Enchant creature

Heliod's Punishment enters with four task counters on it.

Enchanted creature can't attack or block. It loses all abilities and has "Tap: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Theros Beyond Death (Uncommon)
Helionaut
Helionaut 2White (3)
Creature — Human Soldier (1/2)

Flying

1, Tap: Add one mana of any color.

Apocalypse (Common)
Helium Squirter
Helium Squirter 4Blue (5)
Creature — Beast Mutant (0/0)

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

1: Target creature with a +1/+1 counter on it gains flying until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Dissension (Common)
Modern Masters 2015 Edition (Common)
Ravnica Remastered (Common)
Hell to Pay
Hell to Pay Variable ColorlessRed (1)
Sorcery

Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

Outlaws of Thunder Junction (Rare)
Hell-Bent Raider
Hell-Bent Raider 1RedRed (3)
Creature — Human Barbarian (2/2)

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

Torment (Rare)
Hellhole Rats
Hellhole Rats 2BlackRed (4)
Creature — Rat (2/2)

Haste

When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.

Dissension (Uncommon)
Hellion Eruption
Hellion Eruption 5Red (6)
Sorcery

Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

Planechase Anthology (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Planechase 2012 Edition (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Hellkite Courser
Hellkite Courser 4RedRed (6)
Creature — Dragon (6/5)

Flying

When Hellkite Courser enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Commander Legends (Mythic Rare)
Hellkite Hatchling
Hellkite Hatchling 2RedGreen (4)
Creature — Dragon (2/2)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

Planechase Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Hellkite Igniter
Hellkite Igniter 5RedRed (7)
Creature — Dragon (5/5)

Flying, haste

1Red: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Hellkite Overlord
Hellkite Overlord 4BlackRedRedGreen (8)
Creature — Dragon (8/8)

Flying, trample, haste

Red: Hellkite Overlord gets +1/+0 until end of turn.

BlackGreen: Regenerate Hellkite Overlord.

Double Masters 2022 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Dragons (Rare)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: Hellkite Punisher gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Hellkite Tyrant
Hellkite Tyrant 4RedRed (6)
Creature — Dragon (6/5)

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander 2021 (Mythic Rare)
Hellkite Whelp
Hellkite Whelp 4Red (5)
Creature — Dragon (3/3)

Flying

Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls.

Guilds of Ravnica (Uncommon)
Hell's Caretaker
Hell's Caretaker 3Black (4)
Creature — Horror (1/1)

Tap, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Masters 25 (Rare)
Other Versions
Ninth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Hellspark Elemental
Hellspark Elemental 1Red (2)
Creature — Elemental (3/1)

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Conflux (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Hellspur Brute
Hellspur Brute 4Red (5)
Creature — Minotaur Mercenary (5/4)

Affinity for outlaws (This spell costs 1 less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)

Trample

Outlaws of Thunder Junction (Uncommon)
Helm of Chatzuk
Helm of Chatzuk 1 (1)
Artifact

1, Tap: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Helm of the Ghastlord
Helm of the Ghastlord 3Blue or Black (4)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Shadowmoor (Common)
Helm of the Gods
Helm of the Gods 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each enchantment you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Rare)
Helm of the Host
Helm of the Host 4 (4)
Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip 5

Bloomburrow Commander (Rare)
Other Versions
Dominaria (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Helvault
Helvault 3 (3)
Legendary Artifact

1, Tap: Exile target creature you control.

7, Tap: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

From the Vault: Lore (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Hematite Golem
Hematite Golem 4 (4)
Artifact Creature — Golem (1/4)

1Red: Hematite Golem gets +2/+0 until end of turn.

Mirrodin (Common)
Hematite Talisman
Hematite Talisman 2 (2)
Artifact

Whenever a player casts a red spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Hengegate Pathway
Hengegate Pathway (0)
Land

Tap: Add White.

Kaldheim (Rare)
Henrika Domnathi
Henrika Domnathi 2BlackBlack (4)
Legendary Creature — Vampire (1/3)

Flying

At the beginning of combat on your turn, choose one that hasn't been chosen —

• Each player sacrifices a creature.

• You draw a card and you lose 1 life.

• Transform Henrika Domnathi.

Innistrad: Crimson Vow (Mythic Rare)
Henry Wu, InGen Geneticist
Henry Wu, InGen Geneticist BlackGreenBlue (3)
Legendary Creature — Human Scientist (1/4)

Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters, you may sacrifice a creature.)

Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.

Jurassic World Collection Cards (Rare)
Henzie "Toolbox" Torre
Henzie "Toolbox" Torre BlackRedGreen (3)
Legendary Creature — Devil Rogue (3/3)

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Blitz costs you pay cost 1 less for each time you've cast your commander from the command zone this game.

Streets of New Capenna Commander (Mythic Rare)
Herald of Faith
Herald of Faith 3WhiteWhite (5)
Creature — Angel (4/3)

Flying

Whenever Herald of Faith attacks, you gain 2 life.

Core Set 2019 (Uncommon)
Herald of Hoofbeats
Herald of Hoofbeats 3Blue (4)
Creature — Human Knight (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Other Knights you control have horsemanship.

March of the Machine Commander (Rare)
Herald of Secret Streams
Herald of Secret Streams 3Blue (4)
Creature — Merfolk Warrior (2/3)

Creatures you control with +1/+1 counters on them can't be blocked.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Herald of the Dreadhorde
Herald of the Dreadhorde 3Black (4)
Creature — Zombie Warrior (3/2)

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Herald of the Fair
Herald of the Fair 2White (3)
Creature — Human (3/2)

When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
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