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Artful Takedown
Artful Takedown 2BlueBlack (4)
Instant

Choose one or both —

• Tap target creature.

• Target creature gets -2/-4 until end of turn.

Guilds of Ravnica (Common)
Avabruck Caretaker
Avabruck Caretaker 4GreenGreen (6)
Creature — Human Werewolf (4/4)

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Bribe Taker
Bribe Taker 5Green (6)
Creature — Rhino Warrior (6/6)

Trample

When Bribe Taker enters, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.

Streets of New Capenna Commander (Rare)
Burn at the Stake
Burn at the Stake 2RedRedRed (5)
Sorcery

As an additional cost to cast this spell, tap any number of untapped creatures you control.

Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.

Avacyn Restored (Rare)
Caretaker's Talent
Caretaker's Talent 2White (3)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.

White: Level 2

//Level_2//

When this Class becomes level 2, create a token that's a copy of target token you control.

3White: Level 3

//Level_3//

Creature tokens you control get +2/+2.

Bloomburrow (Rare)
Cephalid Facetaker
Cephalid Facetaker 2Blue (3)
Creature — Octopus Rogue (1/4)

Cephalid Facetaker can't be blocked.

At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

Streets of New Capenna Commander (Rare)
Coram, the Undertaker
Coram, the Undertaker 1BlackRedGreen (4)
Legendary Creature — Human Warrior (0/5)

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

Modern Horizons 3 Commander (Mythic Rare)
Deep Goblin Skulltaker
Deep Goblin Skulltaker 2Black (3)
Creature — Goblin Warrior (2/2)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Devoted Caretaker
Devoted Caretaker White (1)
Creature — Human Cleric (1/2)

White, Tap: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.

Odyssey (Rare)
Double Take
Double Take 3BlueBlue (5)
Instant

Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.

Unglued (Common)
Feywild Caretaker
Feywild Caretaker 4Blue (5)
Creature — Orc Wizard (3/4)

When Feywild Caretaker enters, you take the initiative.

At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Fleshtaker
Fleshtaker WhiteBlack (2)
Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

1, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Give // Take (Give)
Give // Take (Give) 2Green (3)
Sorcery

Put three +1/+1 counters on target creature.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Graceful Takedown
Graceful Takedown 1Green (2)
Sorcery

Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Wilds of Eldraine (Uncommon)
Hell's Caretaker
Hell's Caretaker 3Black (4)
Creature — Horror (1/1)

Tap, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Masters 25 (Rare)
Other Versions
Ninth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Hostage Taker
Hostage Taker 2BlueBlack (4)
Creature — Human Pirate (2/3)

When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Double Masters 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Hostile Takeover
Hostile Takeover 2BlueBlackRed (5)
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Streets of New Capenna (Rare)
Infernal Caretaker
Infernal Caretaker 3Black (4)
Creature — Human Cleric (2/2)

Morph 3Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.

Legions (Common)
Juntu Stakes
Juntu Stakes 2 (2)
Artifact

Creatures with power 1 or less don't untap during their controllers' untap steps.

Invasion (Rare)
Kabira Takedown
Kabira Takedown 1White (2)
Instant

Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.

Zendikar Rising (Uncommon)
Kuro's Taken
Kuro's Taken 1Black (2)
Creature — Rat Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Black: Regenerate Kuro's Taken.

Saviors of Kamigawa (Common)
Mistakes Were Made
Mistakes Were Made 1Green (2)
Instant

Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.

Unfinity (Acorn) (Common)
Oathkeeper, Takeno's Daisho
Oathkeeper, Takeno's Daisho 3 (3)
Legendary Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.

When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.

Equip 2

Champions of Kamigawa (Rare)
Overtaker
Overtaker 1Blue (2)
Creature — Merfolk Spellshaper (1/1)

3Blue, Tap, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Promo set for Gatherer (Rare)
Other Versions
Mercadian Masques (Rare)
Rookie Mistake
Rookie Mistake Blue (1)
Instant

Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.

Core Set 2021 (Common)
Saruli Caretaker
Saruli Caretaker Green (1)
Creature — Dryad (0/3)

Defender

Tap, Tap an untapped creature you control: Add one mana of any color.

Ravnica Allegiance (Common)
Seedpod Caretaker
Seedpod Caretaker 2White (3)
Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters, choose one —

• Put a +1/+1 counter on target artifact or creature you control.

• Transform target Incubator token you control.

March of the Machine (Uncommon)
Shirei, Shizo's Caretaker
Shirei, Shizo's Caretaker 4Black (5)
Legendary Creature — Spirit (2/2)

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

Commander Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Rare)
Ultimate Masters (Uncommon)
Sink into Takenuma
Sink into Takenuma 3Black (4)
Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Saviors of Kamigawa (Common)
Spellscorn Coven
Spellscorn Coven 3Black (4)
Creature — Faerie Warlock (2/3)

Flying

When Spellscorn Coven enters, each opponent discards a card.

Wilds of Eldraine (Uncommon)
Give // Take (Take)
Give // Take (Take) 2Blue (3)
Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Take Down
Take Down Green (1)
Sorcery

Choose one —

• Take Down deals 4 damage to target creature with flying.

• Take Down deals 1 damage to each creature with flying.

Kaladesh (Common)
Take Flight
Take Flight 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

The Brothers' War (Uncommon)
Take for a Ride
Take for a Ride 2Red (3)
Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Take Heart
Take Heart White (1)
Instant

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

Jumpstart (Common)
Other Versions
Guilds of Ravnica (Common)
Take into Custody
Take into Custody Blue (1)
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Aether Revolt (Common)
Take Inventory
Take Inventory 1Blue (2)
Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Spellscorn Coven (Take It Back)
Spellscorn Coven (Take It Back) 2Blue (3)
Instant — Adventure

Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Take Out the Trash
Take Out the Trash 1Red (2)
Instant

Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card.

Bloomburrow (Common)
Take Possession
Take Possession 5BlueBlue (7)
Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant permanent

You control enchanted permanent.

Modern Masters (Uncommon)
Other Versions
Future Sight (Rare)
Take the Bait
Take the Bait 2RedWhite (4)
Instant

Cast this spell only during an opponent's turn and only during combat.

Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

Murders at Karlov Manor Commander (Rare)
Take the Fall
Take the Fall Blue (1)
Instant

Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Draw a card.

Outlaws of Thunder Junction (Common)
Take to the Streets
Take to the Streets 4Green (5)
Sorcery

Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.

Streets of New Capenna (Uncommon)
Take Up Arms
Take Up Arms 4White (5)
Instant

Create three 1/1 white Warrior creature tokens.

Battlebond (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Take Up the Shield
Take Up the Shield 1White (2)
Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Outlaws of Thunder Junction (Common)
Other Versions
Dominaria United (Common)
Take Vengeance
Take Vengeance 1White (2)
Sorcery

Destroy target tapped creature.

Game Night 2019 (Common)
Other Versions
Core Set 2019 (Common)
Core Set 2020 (Common)
Taken by Nightmares
Taken by Nightmares 2BlackBlack (4)
Instant

Exile target creature. If you control an enchantment, scry 2.

Wilds of Eldraine (Uncommon)
Takeno, Samurai General
Takeno, Samurai General 5White (6)
Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

Champions of Kamigawa (Rare)
Takeno's Cavalry
Takeno's Cavalry 3White (4)
Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Tap: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

Betrayers of Kamigawa (Common)
Takenuma Bleeder
Takenuma Bleeder 2Black (3)
Creature — Ogre Shaman (3/3)

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.

Jumpstart 2022 (Common)
Other Versions
Betrayers of Kamigawa (Common)
Takenuma, Abandoned Mire
Takenuma, Abandoned Mire (0)
Legendary Land

Tap: Add Black.

Channel — 3Black, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs 1 less to activate for each legendary creature you control.

Kamigawa: Neon Dynasty (Rare)
Tandem Takedown
Tandem Takedown 1GreenGreen (3)
Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

March of the Machine (Uncommon)
That Which Was Taken
That Which Was Taken 5 (5)
Legendary Artifact

4, Tap: Put a divinity counter on target permanent other than That Which Was Taken.

Each permanent with a divinity counter on it has indestructible.

Betrayers of Kamigawa (Rare)
The Princess Takes Flight
The Princess Takes Flight 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile up to one target creature.

II — Target creature you control gets +2/+2 and gains flying until end of turn.

III — Return the exiled card to the battlefield under its owner's control.

Wilds of Eldraine (Uncommon)
Tiana, Ship's Caretaker
Tiana, Ship's Caretaker 3RedWhite (5)
Legendary Creature — Angel Artificer (3/3)

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Dominaria Remastered (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Tithe Taker
Tithe Taker 1White (2)
Creature — Human Soldier (2/1)

During your turn, spells your opponents cast cost 1 more to cast and abilities your opponents activate cost 1 more to activate unless they're mana abilities.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Wilds of Eldraine Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Uchbenbak, the Great Mistake
Uchbenbak, the Great Mistake 3BlueBlack (5)
Legendary Creature — Skeleton Horror (6/4)

Vigilance, menace

Descend 8 — 4BlueBlack: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Uncommon)
Undertaker
Undertaker 1Black (2)
Creature — Human Spellshaper (1/1)

Black, Tap, Discard a card: Return target creature card from your graveyard to your hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Mercadian Masques (Common)
Wooden Stake
Wooden Stake 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)
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