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Caught in the Brights
Caught in the Brights 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When a Vehicle you control attacks, exile enchanted creature.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Common)
Caught in the Crossfire
Caught in the Crossfire RedRed (2)
Instant

Spree (Choose one or more additional costs.)

+ 1 — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

+ 1 — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

Outlaws of Thunder Junction (Uncommon)
Cave of the Frost Dragon
Cave of the Frost Dragon (0)
Land

If you control two or more other lands, Cave of the Frost Dragon enters tapped.

Tap: Add White.

4White: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

Adventures in the Forgotten Realms (Rare)
Celeborn the Wise
Celeborn the Wise 3Green (4)
Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.

Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Celebrate the Harvest
Celebrate the Harvest 3Green (4)
Sorcery

Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Innistrad: Midnight Hunt Commander (Rare)
Celestine, the Living Saint
Celestine, the Living Saint 4White (5)
Legendary Creature — Human Warrior (3/4)

Flying, lifelink

Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Warhammer 40,000 Commander (Rare)
Chained to the Rocks
Chained to the Rocks White (1)
Enchantment — Aura

Enchant Mountain you control

When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Theros (Rare)
Chalice of the Void
Chalice of the Void Variable ColorlessVariable Colorless (0)
Artifact

Chalice of the Void enters with X charge counters on it.

Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Mirrodin (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Masters 25 (Mythic Rare)
Time Spiral Remastered (Bonus)
Champion of the Flame
Champion of the Flame 1Red (2)
Creature — Human Warrior (1/1)

Trample

Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Commander Masters (Common)
Other Versions
Dominaria (Uncommon)
Commander Legends (Common)
Champion of the Hareish (playtest)
Champion of the Hareish (playtest) White (1)
Creature — — Rabbit Soldier (1/1)

Buddy list (As this creature enters, if any of its creature types isn't on your buddy list, write one of them on your buddy list.)

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of the Hareish if one of that creature's creature types is on your buddy list. Otherwise, write one of its creature types on your buddy list.

Mystery Booster 2: Convention Edition (Rare)
Champion of the Parish
Champion of the Parish White (1)
Creature — Human Soldier (1/1)

Whenever another Human enters under your control, put a +1/+1 counter on Champion of the Parish.

Duel Decks: Blessed vs. Cursed (Rare)
Other Versions
Innistrad (Rare)
Champion of the Perished
Champion of the Perished Black (1)
Creature — Zombie (1/1)

Whenever another Zombie you control enters, put a +1/+1 counter on Champion of the Perished.

Innistrad: Midnight Hunt (Rare)
Chancellor of the Annex
Chancellor of the Annex 4WhiteWhiteWhite (7)
Creature — Phyrexian Angel (5/6)

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays 1.

Flying

Whenever an opponent casts a spell, counter it unless that player pays 1.

New Phyrexia (Rare)
Chancellor of the Dross
Chancellor of the Dross 4BlackBlackBlack (7)
Creature — Phyrexian Vampire (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

New Phyrexia (Rare)
Chancellor of the Forge
Chancellor of the Forge 4RedRedRed (7)
Creature — Phyrexian Giant (5/5)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.

When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.

New Phyrexia (Rare)
Chancellor of the Spires
Chancellor of the Spires 4BlueBlueBlue (7)
Creature — Phyrexian Sphinx (5/7)

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards.

Flying

When Chancellor of the Spires enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

New Phyrexia (Rare)
Chancellor of the Tangle
Chancellor of the Tangle 4GreenGreenGreen (7)
Creature — Phyrexian Beast (6/7)

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add Green.

Vigilance, reach

New Phyrexia (Rare)
Chandra, the Firebrand
Chandra, the Firebrand 3Red (4)
Legendary Planeswalker — Chandra (3)

+1: Chandra, the Firebrand deals 1 damage to any target.

−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six targets.

Magic 2013 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Change the Equation
Change the Equation 1Blue (2)
Instant

Choose one —

• Counter target spell with mana value 2 or less.

• Counter target red or green spell with mana value 6 or less.

March of the Machine (Uncommon)
Channel the Suns
Channel the Suns 3Green (4)
Sorcery

Add WhiteBlueBlackRedGreen.

Fifth Dawn (Uncommon)
Chant of the Skifsang
Chant of the Skifsang 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -13/-0.

Dark Ascension (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Charge of the Forever-Beast
Charge of the Forever-Beast 2Green (3)
Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.

Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

Ikoria: Lair of Behemoths (Uncommon)
Charge of the Mites
Charge of the Mites 2White (3)
Instant

Choose one —

• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.

• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

Phyrexia: All Will Be One (Common)
Chariot of the Sun
Chariot of the Sun 3 (3)
Artifact

2, Tap: Until end of turn, target creature you control gains flying and has base toughness 1.

Mirage (Uncommon)
Charix, the Raging Isle
Charix, the Raging Isle 2BlueBlue (4)
Legendary Creature — Leviathan Crab (0/17)

Spells your opponents cast that target Charix, the Raging Isle cost 2 more to cast.

3: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Zendikar Rising (Rare)
Chatter of the Squirrel
Chatter of the Squirrel Green (1)
Sorcery

Create a 1/1 green Squirrel creature token.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumpstart: Historic Horizons (Common)
Other Versions
Odyssey (Common)
Double Masters (Common)
Chief of the Edge
Chief of the Edge WhiteBlack (2)
Creature — Human Warrior (3/2)

Other Warrior creatures you control get +1/+0.

Khans of Tarkir (Uncommon)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

The Brothers' War Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Kaladesh (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Kaladesh Remastered (Uncommon)
Chief of the Scale
Chief of the Scale WhiteBlack (2)
Creature — Human Warrior (2/3)

Other Warrior creatures you control get +0/+1.

Khans of Tarkir (Uncommon)
Child of the Pack
Child of the Pack 2RedGreen (4)
Creature — Human Werewolf (2/5)

2RedGreen: Create a 2/2 green Wolf creature token.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Child of the Volcano
Child of the Volcano 3Red (4)
Creature — Elemental (3/3)

Trample

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Chill of the Grave
Chill of the Grave 2Blue (3)
Instant

This spell costs 1 less to cast if you control a Zombie.

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Innistrad: Crimson Vow (Common)
Chill to the Bone
Chill to the Bone 3Black (4)
Instant

Destroy target nonsnow creature.

Coldsnap (Common)
Chimil, the Inner Sun
Chimil, the Inner Sun 6 (6)
Legendary Artifact

Spells you control can't be countered.

At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
The Lost Caverns of Ixalan (Mythic Rare)
Chishiro, the Shattered Blade
Chishiro, the Shattered Blade 2RedGreen (4)
Legendary Creature — Snake Samurai (4/4)

Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.

At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Choking Tethers
Choking Tethers 3Blue (4)
Instant

Tap up to four target creatures.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Modern Horizons (Common)
Other Versions
Onslaught (Common)
Vintage Masters (Common)
Masters 25 (Common)
Chorus of the Conclave
Chorus of the Conclave 4GreenGreenWhiteWhite (8)
Legendary Creature — Dryad (3/8)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.

Magic: The Gathering-Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Chorus of the Tides
Chorus of the Tides 3Blue (4)
Creature — Siren (3/2)

Flying

Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Born of the Gods (Common)
Chromium, the Mutable
Chromium, the Mutable 4WhiteBlueBlack (7)
Legendary Creature — Elder Dragon (7/7)

Flash

This spell can't be countered.

Flying

Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

Core Set 2019 (Mythic Rare)
Circle of the Land Druid
Circle of the Land Druid 1Green (2)
Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Circle of the Moon Druid
Circle of the Moon Druid 2Green (3)
Creature — Human Elf Druid (2/4)

Bear Form — During your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Círdan the Shipwright
Círdan the Shipwright 3GreenBlue (5)
Legendary Creature — Elf Noble (3/4)

Vigilance

Secret council — Whenever Círdan the Shipwright enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Claim the Precious
Claim the Precious 1BlackBlack (3)
Sorcery

Destroy target creature. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Clavileño, First of the Blessed
Clavileño, First of the Blessed 1WhiteBlack (3)
Legendary Creature — Vampire Cleric (2/2)

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

The Lost Caverns of Ixalan Commander (Mythic Rare)
Clear the Land
Clear the Land 2Green (3)
Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mercadian Masques (Rare)
Clear the Mind
Clear the Mind 2Blue (3)
Sorcery

Target player shuffles their graveyard into their library.

Draw a card.

Ravnica Allegiance (Common)
Clear the Stage
Clear the Stage 4Black (5)
Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

Ravnica Allegiance (Uncommon)
Clement, the Worrywort
Clement, the Worrywort 1GreenBlue (3)
Legendary Creature — Frog Druid (3/3)

Vigilance

Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.

Frogs you control have "Tap: Add Green or Blue. Spend this mana only to cast a creature spell."

Bloomburrow (Rare)
Clergy of the Holy Nimbus
Clergy of the Holy Nimbus White (1)
Creature — Human Cleric (1/1)

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

1: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

Legends (Common)
Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters, you gain 2 life for each creature you control named Cleric of the Forward Order.

Dominaria Remastered (Common)
Other Versions
Magic Origins (Common)
Clickslither
Clickslither 1RedRedRed (4)
Creature — Insect (3/3)

Haste

Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Legions (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Vintage Masters (Rare)
Cloak of Feathers
Cloak of Feathers Blue (1)
Sorcery

Target creature gains flying until end of turn.

Draw a card.

Portal (Common)
Cloak of the Bat
Cloak of the Bat 2 (2)
Artifact — Equipment

Equipped creature has flying and haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Clout of the Dominus
Clout of the Dominus Blue or Red (1)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Eventide (Common)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coax from the Blind Eternities
Coax from the Blind Eternities 2Blue (3)
Sorcery

You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.

Eldritch Moon (Rare)
Coils of the Medusa
Coils of the Medusa 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Weatherlight (Common)
Colfenor, the Last Yew
Colfenor, the Last Yew 3WhiteBlackGreen (6)
Legendary Creature — Treefolk Shaman (3/7)

Vigilance, reach

Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Commander Legends (Rare)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Command the Chaff (playtest)
Command the Chaff (playtest) 4BlueBlue (6)
Instant

Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.

Exile CARDNAME.

Mystery Booster (Common)
Command the Dreadhorde
Command the Dreadhorde 4BlackBlack (6)
Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

War of the Spark (Rare)
Command the Storm
Command the Storm 4Red (5)
Instant

Command the Storm deals 5 damage to target creature.

Guilds of Ravnica (Common)
Commence the Endgame
Commence the Endgame 4BlueBlue (6)
Instant

This spell can't be countered.

Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Rare)
Commune with the Gods
Commune with the Gods 1Green (2)
Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Eternal Masters (Common)
Other Versions
Theros (Common)
Companion of the Trials
Companion of the Trials 2White (3)
Creature — Bird Soldier (2/2)

Flying

1White: Untap target creature. Activate only if you control a Gideon planeswalker.

Amonkhet (Uncommon)
Complete the Circuit
Complete the Circuit 5Blue (6)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You may cast sorcery spells this turn as though they had flash.

When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.

March of the Machine (Rare)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Confront the Assault
Confront the Assault 4White (5)
Instant

Cast this spell only if a creature is attacking you.

Create three 1/1 white Spirit creature tokens with flying.

Arena Base Set (Uncommon)
Confront the Past
Confront the Past Variable ColorlessBlack (1)
Sorcery — Lesson

Choose one —

• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.

• Remove twice X loyalty counters from target planeswalker an opponent controls.

Strixhaven: School of Mages (Rare)
Confront the Unknown
Confront the Unknown Green (1)
Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Confusion in the Ranks
Confusion in the Ranks 3RedRed (5)
Enchantment

Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mirrodin (Rare)
Connecting the Dots
Connecting the Dots 1Red (2)
Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)

1Red, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.

Murders at Karlov Manor (Rare)
Consign to the Pit
Consign to the Pit 5Black (6)
Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

Jumpstart 2022 (Common)
Other Versions
Ravnica Allegiance (Common)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Constable of the Realm
Constable of the Realm 4White (5)
Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Consult the Necrosages
Consult the Necrosages 1BlueBlack (3)
Sorcery

Choose one —

• Target player draws two cards.

• Target player discards two cards.

Ravnica: City of Guilds (Common)
Consume the Meek
Consume the Meek 3BlackBlack (5)
Instant

Destroy each creature with mana value 3 or less. They can't be regenerated.

Duel Decks: Zendikar vs. Eldrazi (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Consuming Aetherborn
Consuming Aetherborn 3Black (4)
Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Lifelink

March of the Machine (Common)
Contact Other Plane
Contact Other Plane 3Blue (4)
Instant

Roll a d20.

1–9 | Draw two cards.

10–19 | Scry 2, then draw two cards.

20 | Scry 3, then draw three cards.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Control of the Court
Control of the Court 1Red (2)
Sorcery

Draw four cards, then discard three cards at random.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Coram, the Undertaker
Coram, the Undertaker 1BlackRedGreen (4)
Legendary Creature — Human Warrior (0/5)

Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards.

Whenever Coram attacks, each player mills a card.

During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.

Modern Horizons 3 Commander (Mythic Rare)
Corpses of the Lost
Corpses of the Lost 2Black (3)
Enchantment

Skeletons you control get +1/+0 and have haste.

When Corpses of the Lost enters, create a 2/2 black Skeleton Pirate creature token.

At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Rare)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Cover the Spot (Cover the Spot (a))
Cover the Spot (Cover the Spot (a)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 4, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (b))
Cover the Spot (Cover the Spot (b)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 3, 5, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (c))
Cover the Spot (Cover the Spot (c)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 2, 4, 5, 6

Unfinity (Acorn) (Common)
Cover the Spot (Cover the Spot (d))
Cover the Spot (Cover the Spot (d)) (0)
Artifact — Attraction

Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize

Prize — You get TicketTicketTicketTicket, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction.

Lights — 3, 4, 5, 6

Unfinity (Acorn) (Common)
Crack the Earth
Crack the Earth Red (1)
Sorcery — Arcane

Each player sacrifices a permanent of their choice.

Betrayers of Kamigawa (Common)
Cradle of the Accursed
Cradle of the Accursed (0)
Land — Desert

Tap: Add Colorless.

3, Tap, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Amonkhet (Common)
Crash the Party
Crash the Party 5Green (6)
Instant

Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.

Streets of New Capenna Commander (Rare)
Crash the Ramparts
Crash the Ramparts 2Green (3)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Ixalan (Common)
Crawl from the Cellar
Crawl from the Cellar Black (1)
Sorcery

Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Common)
Cream of the Crop
Cream of the Crop 1Green (2)
Enchantment

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Morningtide (Rare)
Crocodile of the Crossing
Crocodile of the Crossing 3Green (4)
Creature — Crocodile (5/4)

Haste

When Crocodile of the Crossing enters, put a -1/-1 counter on target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Crosis, the Purger
Crosis, the Purger 3BlueBlackRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Crosis, the Purger deals combat damage to a player, you may pay 2Black. If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Commander 2017 (Rare)
Other Versions
Invasion (Rare)
Premium Deck Series: Graveborn (Rare)
Crovax the Cursed
Crovax the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

Black: Crovax gains flying until end of turn.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Vintage Masters (Rare)
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