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Adarkar Sentinel
Adarkar Sentinel 5 (5)
Artifact Creature — Soldier (3/3)

1: Adarkar Sentinel gets +0/+1 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Aeronaut Tinkerer
Aeronaut Tinkerer 2Blue (3)
Creature — Human Artificer (2/3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

Magic 2015 Core Set (Common)
Æther Sting (Aether Sting)
Æther Sting (Aether Sting) 3Red (4)
Enchantment

Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.

Urza's Destiny (Uncommon)
Ageless Sentinels
Ageless Sentinels 3White (4)
Creature — Wall (4/4)

Defender (This creature can't attack.)

Flying

When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

Scourge (Rare)
Aggressive Instinct
Aggressive Instinct 1Green (2)
Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Alchemist's Greeting
Alchemist's Greeting 4Red (5)
Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Eldritch Moon (Common)
Angelic Destiny
Angelic Destiny 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Magic 2012 (Mythic Rare)
Annihilating Fire
Annihilating Fire 1RedRed (3)
Instant

Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Return to Ravnica (Common)
Arcbound Stinger
Arcbound Stinger 2 (2)
Artifact Creature — Insect (0/0)

Flying

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Modern Masters (Common)
Other Versions
Darksteel (Common)
Arjun, the Shifting Flame
Arjun, the Shifting Flame 4BlueRed (6)
Legendary Creature — Sphinx Wizard (5/5)

Flying

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Commander 2015 (Mythic Rare)
Ashling, the Extinguisher
Ashling, the Extinguisher 2BlackBlack (4)
Legendary Creature — Elemental Shaman (4/4)

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

Eventide (Rare)
Atinlay Igpay
Atinlay Igpay 5White (6)
Eaturecray — Igpay (3/3)

Oubleday ikestray

Enwhay ouyay eakspay ay onnay-igpay-atinlay ordway, acrificesay Atinlay Igpay.

Unhinged (Uncommon)
Augmenting Automaton
Augmenting Automaton 1 (1)
Artifact Creature — Construct (1/1)

1Black: Augmenting Automaton gets +1/+1 until end of turn.

Aether Revolt (Common)
Beacon of Destiny
Beacon of Destiny 1White (2)
Creature — Human Cleric (1/3)

Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

Legions (Rare)
Bee Sting
Bee Sting 3Green (4)
Sorcery

Bee Sting deals 2 damage to any target.

Masters Edition IV (Uncommon)
Other Versions
Portal (Uncommon)
Portal Second Age (Uncommon)
Biting Rain
Biting Rain 2BlackBlack (4)
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Uncommon)
Biting Tether
Biting Tether 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Shadowmoor (Uncommon)
Bladed Sentinel
Bladed Sentinel 4 (4)
Artifact Creature — Construct (2/4)

White: Bladed Sentinel gains vigilance until end of turn.

Mirrodin Besieged (Common)
Blasting Station
Blasting Station 3 (3)
Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to any target.

Whenever a creature enters the battlefield, you may untap Blasting Station.

Fifth Dawn (Uncommon)
Bursting Beebles
Bursting Beebles 2Blue (3)
Creature — Beeble (2/2)

Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.

Unhinged (Common)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

Game Night (Rare)
Other Versions
Ixalan (Rare)
Captivating Glance
Captivating Glance 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

Lorwyn (Uncommon)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Casting of Bones
Casting of Bones 2Black (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

Alliances (Common)
Changeling Sentinel
Changeling Sentinel 3White (4)
Creature — Shapeshifter (3/2)

Changeling (This card is every creature type.)

Vigilance

Morningtide (Common)
Chill Haunting
Chill Haunting 1Black (2)
Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.

Scourge (Uncommon)
Chitinous Cloak
Chitinous Cloak 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip 3

Oath of the Gatewatch (Uncommon)
Cloven Casting
Cloven Casting 5BlueRed (7)
Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay 1. If you do, copy that spell. You may choose new targets for the copy.

Alara Reborn (Rare)
Coiled Tinviper
Coiled Tinviper 3 (3)
Artifact Creature — Snake (2/1)

First strike

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Constricting Sliver
Constricting Sliver 5White (6)
Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Magic 2015 Core Set (Uncommon)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Contingency Plan
Contingency Plan 1Blue (2)
Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Eldritch Moon (Common)
Controlled Instincts
Controlled Instincts Blue (1)
Enchantment — Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Conflux (Uncommon)
Corrupting Licid
Corrupting Licid 2Black (3)
Creature — Licid (2/2)

Black, Tap: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Black to end this effect.

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Stronghold (Uncommon)
Cranial Plating
Cranial Plating 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control.

BlackBlack: Attach Cranial Plating to target creature you control.

Equip 1

Commander 2016 (Uncommon)
Other Versions
Fifth Dawn (Common)
Planechase (Common)
Modern Masters 2015 Edition (Uncommon)
Curse of Bloodletting
Curse of Bloodletting 3RedRed (5)
Enchantment — Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Dark Ascension (Rare)
Darksteel Sentinel
Darksteel Sentinel 6 (6)
Artifact Creature — Golem (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Scars of Mirrodin (Uncommon)
Darting Merfolk
Darting Merfolk 1Blue (2)
Creature — Merfolk (1/1)

Blue: Return Darting Merfolk to its owner's hand.

Mercadian Masques (Common)
Daru Stinger
Daru Stinger 3White (4)
Creature — Soldier (1/1)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

Tap: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Legions (Common)
Daunting Defender
Daunting Defender 4White (5)
Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

Onslaught (Common)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Betrayers of Kamigawa (Rare)
Death of a Thousand Stings
Death of a Thousand Stings 4Black (5)
Instant — Arcane

Target player loses 1 life and you gain 1 life.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.

Saviors of Kamigawa (Common)
Debilitating Injury
Debilitating Injury 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Ugin's Fate promos (Common)
Other Versions
Khans of Tarkir (Common)
Deflecting Palm
Deflecting Palm RedWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Khans of Tarkir (Rare)
Destined // Lead (Destined)
Destined // Lead (Destined) 1Black (2)
Instant

Target creature gets +1/+0 and gains indestructible until end of turn.

Amonkhet (Uncommon)
Devastating Dreams
Devastating Dreams RedRed (2)
Sorcery

As an additional cost to cast this spell, discard X cards at random.

Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

Torment (Rare)
Devastating Summons
Devastating Summons Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice X lands.

Create two X/X red Elemental creature tokens.

Rise of the Eldrazi (Rare)
Disrupting Scepter
Disrupting Scepter 3 (3)
Artifact

3, Tap: Target player discards a card. Activate this ability only during your turn.

Ninth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Disrupting Shoal
Disrupting Shoal Variable ColorlessBlueBlue (2)
Instant — Arcane

You may exile a blue card with converted mana cost X from your hand rather than pay this spell's mana cost.

Counter target spell if its converted mana cost is X.

Ultimate Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Distorting Lens
Distorting Lens 2 (2)
Artifact

Tap: Target permanent becomes the color of your choice until end of turn.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Distorting Wake
Distorting Wake Variable ColorlessBlueBlueBlue (3)
Sorcery

Return X target nonland permanents to their owners' hands.

Commander 2014 (Rare)
Other Versions
Invasion (Rare)
Dominating Licid
Dominating Licid 1BlueBlue (3)
Creature — Licid (1/1)

1BlueBlue, Tap: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

You control enchanted creature.

Exodus (Rare)
Door of Destinies
Door of Destinies 4 (4)
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Commander 2017 (Rare)
Other Versions
Morningtide (Rare)
Magic 2014 Core Set (Rare)
Drifting Djinn
Drifting Djinn 4BlueBlue (6)
Creature — Djinn (5/5)

Flying

At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay 1Blue.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Drifting Meadow
Drifting Meadow (0)
Land

Drifting Meadow enters the battlefield tapped.

Tap: Add White.

Cycling 2 (2, Discard this card: Draw a card.)

Commander Anthology 2018 (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Drudge Sentinel
Drudge Sentinel 2Black (3)
Creature — Skeleton Warrior (2/1)

3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Common)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Earsplitting Rats
Earsplitting Rats 3Black (4)
Creature — Rat (2/1)

When Earsplitting Rats enters the battlefield, each player discards a card.

Discard a card: Regenerate Earsplitting Rats.

Judgment (Common)
Erupting Dreadwolf
Erupting Dreadwolf (0)
Creature — Eldrazi Werewolf (6/4)

Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

Eldritch Moon (Uncommon)
Everlasting Torment
Everlasting Torment 2Black or Red (3)
Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

Commander 2016 (Rare)
Other Versions
Shadowmoor (Rare)
Extinction
Extinction 4Black (5)
Sorcery

Destroy all creatures of the creature type of your choice.

Tempest (Rare)
Extinguish
Extinguish 1Blue (2)
Instant

Counter target sorcery spell.

Portal Three Kingdoms (Common)
Other Versions
Starter 1999 (Common)
Portal Second Age (Common)
Extinguish All Hope
Extinguish All Hope 4BlackBlack (6)
Sorcery

Destroy all nonenchantment creatures.

Journey into Nyx (Rare)
Faerie Tauntings
Faerie Tauntings 2Black (3)
Tribal Enchantment — Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Lorwyn (Uncommon)
Faithless Looting
Faithless Looting Red (1)
Sorcery

Draw two cards, then discard two cards.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Dark Ascension (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander Anthology 2018 (Common)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Favorable Destiny
Favorable Destiny 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mirage (Uncommon)
Feral Instinct
Feral Instinct 1Green (2)
Instant

Target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Visions (Common)
Fighting Chance
Fighting Chance Red (1)
Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Exodus (Rare)
Fighting Drake
Fighting Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest (Uncommon)
Figure of Destiny
Figure of Destiny Red or White (1)
Creature — Kithkin (1/1)

Red or White: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.

Red or WhiteRed or WhiteRed or White: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.

Red or WhiteRed or WhiteRed or WhiteRed or WhiteRed or WhiteRed or White: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Eventide (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Modern Masters (Rare)
Final Parting
Final Parting 3BlackBlack (5)
Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.

Dominaria (Uncommon)
Final-Sting Faerie
Final-Sting Faerie 3Black (4)
Creature — Faerie Assassin (2/2)

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Morningtide (Common)
Fleeting Aven
Fleeting Aven 1BlueBlue (3)
Creature — Bird Wizard (2/2)

Flying

Whenever a player cycles a card, return Fleeting Aven to its owner's hand.

Onslaught (Uncommon)
Fleeting Distraction
Fleeting Distraction Blue (1)
Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

Conspiracy: Take the Crown (Common)
Other Versions
Rise of the Eldrazi (Common)
Avacyn Restored (Common)
Duel Decks: Speed vs. Cunning (Common)
Fleeting Image
Fleeting Image 2Blue (3)
Creature — Illusion (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Blue: Return Fleeting Image to its owner's hand.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Fleeting Memories
Fleeting Memories 2Blue (3)
Enchantment

When Fleeting Memories enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player puts the top three cards of their library into their graveyard.

Shadows over Innistrad (Uncommon)
Floating Shield
Floating Shield 2White (3)
Enchantment — Aura

Enchant creature

As Floating Shield enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.

Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

Torment (Common)
Floating-Dream Zubera
Floating-Dream Zubera 1Blue (2)
Creature — Zubera Spirit (1/2)

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Fungal Sprouting
Fungal Sprouting 3Green (4)
Sorcery

Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

Magic 2013 (Uncommon)
Gargoyle Sentinel
Gargoyle Sentinel 3 (3)
Artifact Creature — Gargoyle (3/3)

Defender (This creature can't attack.)

3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

Core Set 2019 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Magic 2015 Core Set (Uncommon)
Gelatinous Genesis
Gelatinous Genesis Variable ColorlessVariable ColorlessGreen (1)
Sorcery

Create X X/X green Ooze creature tokens.

Rise of the Eldrazi (Rare)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghostly Sentinel
Ghostly Sentinel 4White (5)
Creature — Kor Spirit (3/3)

Flying, vigilance

Battle for Zendikar (Common)
Giantbaiting
Giantbaiting 2Red or Green (3)
Sorcery

Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Modern Masters 2017 Edition (Common)
Other Versions
Shadowmoor (Common)
Gilded Sentinel
Gilded Sentinel 4 (4)
Artifact Creature — Golem (3/3)

Ixalan (Common)
Glacial Plating
Glacial Plating 2WhiteWhite (4)
Snow Enchantment — Aura

Enchant creature

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow permanent.)

Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

Coldsnap (Uncommon)
Goblin Tinkerer
Goblin Tinkerer 1Red (2)
Creature — Goblin Artificer (1/2)

Red, Tap: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.

Mirage (Common)
Gold-Forged Sentinel
Gold-Forged Sentinel 6 (6)
Artifact Creature — Chimera (4/4)

Flying

Battlebond (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Magic Origins (Uncommon)
Grand Arbiter Augustin IV
Grand Arbiter Augustin IV 2WhiteBlue (4)
Legendary Creature — Human Advisor (2/3)

White spells you cast cost 1 less to cast.

Blue spells you cast cost 1 less to cast.

Spells your opponents cast cost 1 more to cast.

Modern Masters (Rare)
Other Versions
Dissension (Rare)
Greenwood Sentinel
Greenwood Sentinel 1Green (2)
Creature — Elf Scout (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Core Set 2019 (Common)
Griffin Sentinel
Griffin Sentinel 2White (3)
Creature — Griffin (1/3)

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2010 (Common)
Magic 2012 (Common)
Gustcloak Sentinel
Gustcloak Sentinel 2WhiteWhite (4)
Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Harsh Scrutiny
Harsh Scrutiny Black (1)
Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.

Kaladesh (Uncommon)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As Haunting Apparition enters the battlefield, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Haunting Echoes
Haunting Echoes 3BlackBlack (5)
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles their library.

Magic 2011 (Rare)
Other Versions
Odyssey (Rare)
Magic 2010 (Rare)
Haunting Hymn
Haunting Hymn 4BlackBlack (6)
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Iconic Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
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