+trolls (3)

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Provoke the Trolls
Provoke the Trolls 3Red (4)

Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.

Kaldheim (Uncommon)
Trolls of Tel-Jilad
Trolls of Tel-Jilad 5GreenGreen (7)
Creature — Troll Shaman (5/6)

1Green: Regenerate target green creature.

Mirrodin (Uncommon)
Waking the Trolls
Waking the Trolls 4RedGreen (6)
Enchantment — Saga

<i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)</i>

I — Destroy target land.

II — Put target land card from a graveyard onto the battlefield under your control.

III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Kaldheim (Rare)
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