SEARCH:

+up (266)

123 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Super-Duper Lost
Super-Duper Lost 4Blue (5)
Instant

Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat.

Unfinity (Acorn) (Common)
Superior Numbers
Superior Numbers GreenGreen (2)
Sorcery

Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.

Mirage (Uncommon)
Supernatural Rescue
Supernatural Rescue 3White (4)
Enchantment — Aura

This spell has flash as long as you control a Spirit.

When you cast this spell, tap up to two target creatures you don't control.

Enchant creature you control

Enchanted creature gets +1/+2.

Innistrad: Crimson Vow (Common)
Supernatural Stamina
Supernatural Stamina Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Commander Masters (Common)
Other Versions
Amonkhet (Common)
Masters 25 (Common)
Double Masters (Common)
Commander Legends (Common)
Amonkhet Remastered (Common)
Double Masters 2022 (Common)
Game Night: Free-For-All (Common)
Supersize
Supersize 1Green (2)
Instant

Target creature gets +3½/+3½ until end of turn.

Unhinged (Common)
Supplant Form
Supplant Form 4BlueBlue (6)
Instant

Return target creature to its owner's hand. You create a token that's a copy of that creature.

Fate Reforged (Rare)
Supply // Demand (Supply)
Supply // Demand (Supply) Variable ColorlessGreenWhite (2)
Sorcery

Create X 1/1 green Saproling creature tokens.

Dissension (Uncommon)
Supply Caravan
Supply Caravan 4White (5)
Creature — Camel (3/5)

When Supply Caravan enters, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Supply Drop
Supply Drop 3 (3)
Artifact

Flash

When Supply Drop enters, target creature you control gets +2/+2 until end of turn.

4, Tap, Sacrifice Supply Drop: Draw a card.

The Brothers' War (Common)
Supply Runners
Supply Runners 4White (5)
Creature — Dog (2/2)

When Supply Runners enters, put a +1/+1 counter on each other creature you control.

Commander Masters (Common)
Other Versions
Jumpstart (Uncommon)
Supply-Line Cranes
Supply-Line Cranes 3WhiteWhite (5)
Creature — Bird (2/4)

Flying

When Supply-Line Cranes enters, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Suppress
Suppress 2Black (3)
Sorcery

Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.

Apocalypse (Uncommon)
Suppression Bonds
Suppression Bonds 3White (4)
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Magic Origins (Common)
Suppression Field
Suppression Field 1White (2)
Enchantment

Activated abilities cost 2 more to activate unless they're mana abilities.

Ravnica: City of Guilds (Uncommon)
Suppression Ray
Suppression Ray 3White or BlueWhite or Blue (5)
Sorcery

Tap all creatures target player controls. You may pay any amount of Energy. If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Modern Horizons 3 (Uncommon)
Suppressor Skyguard
Suppressor Skyguard 2WhiteBlue (4)
Creature — Human Knight (2/4)

Flying

Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat.

Ravnica Clue Edition (Rare)
Supreme Exemplar
Supreme Exemplar 6Blue (7)
Creature — Elemental (10/10)

Flying

Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Morningtide (Rare)
Supreme Inquisitor
Supreme Inquisitor 3BlueBlue (5)
Creature — Human Wizard (1/3)

Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.

Onslaught (Rare)
Supreme Phantom
Supreme Phantom 1Blue (2)
Creature — Spirit (1/3)

Flying

Other Spirits you control get +1/+1.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Supreme Verdict
Supreme Verdict 1WhiteWhiteBlue (4)
Sorcery

This spell can't be countered.

Destroy all creatures.

Ravnica Clue Edition (Rare)
Other Versions
Return to Ravnica (Rare)
Iconic Masters (Rare)
Double Masters 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Ravnica Remastered (Rare)
Supreme Will
Supreme Will 2Blue (3)
Instant

Choose one —

• Counter target spell unless its controller pays 3.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Game Night: Free-For-All (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander Legends (Uncommon)
Amonkhet Remastered (Uncommon)
Take Up Arms
Take Up Arms 4White (5)
Instant

Create three 1/1 white Warrior creature tokens.

Battlebond (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Take Up the Shield
Take Up the Shield 1White (2)
Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Outlaws of Thunder Junction (Common)
Other Versions
Dominaria United (Common)
Tenacious Pup
Tenacious Pup Green (1)
Creature — — Wolf (1/2)

When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Uncommon)
Tendrils of Corruption
Tendrils of Corruption 3Black (4)
Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Historic Anthology 1 (Common)
Other Versions
Time Spiral (Common)
Magic 2010 (Common)
Duel Decks: Garruk vs. Liliana (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Commander 2014 (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Time Spiral Remastered (Common)
The First Eruption
The First Eruption 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The First Eruption deals 1 damage to each creature without flying.

II — Add RedRed.

III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

Dominaria (Rare)
The Superlatorium (The Superlatorium (a))
The Superlatorium (The Superlatorium (a)) (0)
Artifact — Attraction

Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 3, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (b))
The Superlatorium (The Superlatorium (b)) (0)
Artifact — Attraction

Visit — An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 4, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (c))
The Superlatorium (The Superlatorium (c)) (0)
Artifact — Attraction

Visit — An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 2, 5, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (d))
The Superlatorium (The Superlatorium (d)) (0)
Artifact — Attraction

Visit — An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 3, 4, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (e))
The Superlatorium (The Superlatorium (e)) (0)
Artifact — Attraction

Visit — An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 3, 5, 6

Unfinity (Acorn) (Uncommon)
The Superlatorium (The Superlatorium (f))
The Superlatorium (The Superlatorium (f)) (0)
Artifact — Attraction

Visit — An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize

Prize — Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.

Lights — 4, 5, 6

Unfinity (Acorn) (Uncommon)
Theoretical Duplication
Theoretical Duplication 2Blue (3)
Instant

Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2021 (Rare)
Tinybones Joins Up
Tinybones Joins Up Black (1)
Legendary Enchantment

When Tinybones Joins Up enters, any number of target players each discard a card.

Whenever a legendary creature you control enters, any number of target players each mill a card and lose 1 life.

Outlaws of Thunder Junction (Rare)
Tread Upon
Tread Upon 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Dragons of Tarkir (Common)
Trigon of Corruption
Trigon of Corruption 4 (4)
Artifact

Trigon of Corruption enters with three charge counters on it.

BlackBlack, Tap: Put a charge counter on Trigon of Corruption.

2, Tap, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.

Scars of Mirrodin (Uncommon)
Troublemaker Ouphe
Troublemaker Ouphe 1Green (2)
Creature — Ouphe (2/2)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

When Troublemaker Ouphe enters, if it was bargained, exile target artifact or enchantment an opponent controls.

Wilds of Eldraine (Common)
Twice Upon a Time
Twice Upon a Time 4BlueBlue (6)
Sorcery

Cast this spell only if you control two or more Doctors.

Take an extra turn after this one. Exile Twice Upon a Time.

Doctor Who Commander (Rare)
Undercity Upheaval
Undercity Upheaval 1GreenGreen (3)
Sorcery

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

March of the Machine: The Aftermath (Uncommon)
Undercity Uprising
Undercity Uprising 2BlackGreen (4)
Sorcery

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Guilds of Ravnica (Common)
Twice Upon a Time (Unlikely Meeting)
Twice Upon a Time (Unlikely Meeting) 2Blue (3)
Sorcery — Adventure

Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

Doctor Who Commander (Rare)
Unscrupulous Agent
Unscrupulous Agent 1Black (2)
Creature — Elf Detective (1/1)

When Unscrupulous Agent enters, target opponent exiles a card from their hand.

Murders at Karlov Manor (Common)
Unscrupulous Contractor
Unscrupulous Contractor 2Black (3)
Creature — Human Assassin (3/2)

When Unscrupulous Contractor enters, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.

Plot 2Black (You may pay 2Black and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Untamed Pup
Untamed Pup (0)
Creature — Werewolf (4/4)

Trample

Other Wolves and Werewolves you control have trample.

3Green: Put a +1/+1 counter on target creature.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Up the Beanstalk
Up the Beanstalk 1Green (2)
Enchantment

When Up the Beanstalk enters and whenever you cast a spell with mana value 5 or greater, draw a card.

Wilds of Eldraine (Uncommon)
Updraft
Updraft 1Blue (2)
Instant

Target creature gains flying until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Updraft Elemental
Updraft Elemental 2Blue (3)
Creature — Elemental (1/4)

Flying

Dragons of Tarkir (Common)
Upheaval
Upheaval 4BlueBlue (6)
Sorcery

Return all permanents to their owners' hands.

Modern Horizons 2 (Rare)
Other Versions
Odyssey (Rare)
Vintage Masters (Mythic Rare)
From the Vault: Annihilation (2014) (Mythic Rare)
Uphill Battle
Uphill Battle 2Red (3)
Enchantment

Creatures played by your opponents enter tapped.

Mercadian Masques (Uncommon)
Upriser Renegade
Upriser Renegade 1Red (2)
Creature — Human Samurai (1/3)

Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Uproot
Uproot 3Green (4)
Sorcery — Arcane

Put target land on top of its owner's library.

Betrayers of Kamigawa (Common)
Upwelling
Upwelling 3Green (4)
Enchantment

Players don't lose unspent mana as steps and phases end.

Tenth Edition (Rare)
Other Versions
Scourge (Rare)
Urborg Uprising
Urborg Uprising 4Black (5)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

Dominaria Remastered (Common)
Other Versions
Apocalypse (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Vanguard Suppressor
Vanguard Suppressor 3Blue (4)
Creature — Astartes Warrior (3/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Flying

Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Warhammer 40,000 Commander (Rare)
Venser, Corpse Puppet
Venser, Corpse Puppet BlueBlack (2)
Legendary Creature — Phyrexian Zombie Wizard (1/3)

Lifelink, toxic 1

Whenever you proliferate, choose one —

• If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.

• Target artifact creature you control gains flying and lifelink until end of turn.

Phyrexia: All Will Be One (Rare)
Vesuvan Duplimancy
Vesuvan Duplimancy 3Blue (4)
Enchantment

Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.

Dominaria United (Mythic Rare)
Violent Eruption
Violent Eruption 1RedRedRed (4)
Instant

Violent Eruption deals 4 damage divided as you choose among any number of targets.

Madness 1RedRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Uncommon)
Other Versions
Torment (Uncommon)
Viridian Corrupter
Viridian Corrupter 1GreenGreen (3)
Creature — Phyrexian Elf Shaman (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Viridian Corrupter enters, destroy target artifact.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Visions of Duplicity
Visions of Duplicity 2Blue (3)
Sorcery

Exchange control of two target creatures you don't control.

Flashback 8BlueBlue. This spell costs Variable Colorless less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt Commander (Rare)
Volcanic Eruption
Volcanic Eruption Variable ColorlessBlueBlueBlue (3)
Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Volcanic Upheaval
Volcanic Upheaval 3Red (4)
Instant

Destroy target land.

Battle for Zendikar (Common)
Vraska Joins Up
Vraska Joins Up BlackGreen (2)
Legendary Enchantment

When Vraska Joins Up enters, put a deathtouch counter on each creature you control.

Whenever a legendary creature you control deals combat damage to a player, draw a card.

Outlaws of Thunder Junction (Rare)
Wild Ogre Bupkis
Wild Ogre Bupkis (0)
Stickers

2 — Whenever this creature attacks, put a +1/+1 counter on it.

3 — Metalcraft — This permanent has protection from noncreature permanents as long as you control three or more artifacts.

2 — 5/1

4 — 7/4

Unfinity (Common)
Woodwraith Corrupter
Woodwraith Corrupter 3BlackBlackGreen (6)
Creature — Elemental Horror (3/6)

1BlackGreen, Tap: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

Ravnica: City of Guilds (Rare)
You Line Up the Shot
You Line Up the Shot Green (1)
Instant

Choose one —

• Aim for the Wyvern — Conjure a card named Plummet into your hand.

• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.

• Fire a Warning Shot — Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
You Look Upon the Tarrasque
You Look Upon the Tarrasque 4Green (5)
Instant

Choose one —

• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.

• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Commander Legends: Battle for Baldur's Gate (Uncommon)
123 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue