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Skittering Precursor
Skittering Precursor 2Red (3)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

Menace

Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Uncommon)
Skittering Surveyor
Skittering Surveyor 3 (3)
Artifact Creature — Construct (1/2)

When Skittering Surveyor enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

March of the Machine (Common)
Other Versions
Dominaria (Common)
Jumpstart (Common)
Skizzik Surger
Skizzik Surger 4RedRed (6)
Creature — Elemental (6/4)

Haste

Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Future Sight (Uncommon)
Skull Fracture
Skull Fracture Black (1)
Sorcery

Target player discards a card.

Flashback 3Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Sky Scourer
Sky Scourer 1Black (2)
Creature — Eldrazi Drone (1/2)

Devoid (This card has no color.)

Flying

Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.

Oath of the Gatewatch (Common)
Sky-Blessed Samurai
Sky-Blessed Samurai 6White (7)
Enchantment Creature — Human Samurai (4/4)

This spell costs 1 less to cast for each enchantment you control.

Flying

Kamigawa: Neon Dynasty (Uncommon)
Slagwurm Armor
Slagwurm Armor 1 (1)
Artifact — Equipment

Equipped creature gets +0/+6.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Mirrodin (Common)
Sleep-Cursed Faerie
Sleep-Cursed Faerie Blue (1)
Creature — Faerie Wizard (3/3)

Flying, ward 2

Sleep-Cursed Faerie enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

1Blue: Untap Sleep-Cursed Faerie.

Wilds of Eldraine (Rare)
Slimefoot's Survey
Slimefoot's Survey 4Green (5)
Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Dominaria United (Uncommon)
Slimy Burrito Illusion
Slimy Burrito Illusion (0)
Stickers

2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 — Double strike

2 — 2/4

4 — 5/6

Unfinity (Common)
Slogurk, the Overslime
Slogurk, the Overslime 1GreenBlue (3)
Legendary Creature — Ooze (3/3)

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Innistrad: Midnight Hunt (Rare)
Slurrk, All-Ingesting
Slurrk, All-Ingesting 5Green (6)
Legendary Creature — Ooze (0/0)

Slurrk, All-Ingesting enters with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

March of the Machine Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Smelt-Ward Minotaur
Smelt-Ward Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Guilds of Ravnica (Uncommon)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Smuggler's Surprise
Smuggler's Surprise Green (1)
Instant

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ 4Green — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Outlaws of Thunder Junction (Rare)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sonic Burst
Sonic Burst 1Red (2)
Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Burst deals 4 damage to any target.

Beatdown Box Set (Common)
Other Versions
Exodus (Common)
Sonic Seizure
Sonic Seizure Red (1)
Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Seizure deals 3 damage to any target.

Torment (Common)
Sophic Centaur
Sophic Centaur 3Green (4)
Creature — Centaur Spellshaper (1/1)

2GreenGreen, Tap, Discard a card: You gain 2 life for each card in your hand.

Planar Chaos (Uncommon)
Soul Burn
Soul Burn Variable Colorless2Black (3)
Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of Black spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Invasion (Common)
Other Versions
Ice Age (Common)
Soul Scourge
Soul Scourge 4Black (5)
Creature — Nightmare Horror (3/2)

Flying

When Soul Scourge enters, target player loses 3 life.

When Soul Scourge leaves the battlefield, that player gains 3 life.

Torment (Common)
Soulscour
Soulscour 7WhiteWhiteWhite (10)
Sorcery

Destroy all nonartifact permanents.

Darksteel (Rare)
Soulsurge Elemental
Soulsurge Elemental 3Red (4)
Creature — Elemental (*/1)

First strike

Soulsurge Elemental's power is equal to the number of creatures you control.

Rise of the Eldrazi (Uncommon)
Soulsworn Jury
Soulsworn Jury 2White (3)
Creature — Spirit (1/4)

Defender (This creature can't attack.)

1Blue, Sacrifice Soulsworn Jury: Counter target creature spell.

Dissension (Common)
Soured Springs
Soured Springs (0)
Land — Desert

Soured Springs enters tapped.

When Soured Springs enters, it deals 1 damage to target opponent.

Tap: Add Blue or Black.

Outlaws of Thunder Junction (Land)
Spark Rupture
Spark Rupture 2White (3)
Enchantment

When Spark Rupture enters, draw a card.

Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.

March of the Machine: The Aftermath (Rare)
Spell Burst
Spell Burst Variable ColorlessBlue (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell with mana value X.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Spell Rupture
Spell Rupture 1Blue (2)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is the greatest power among creatures you control.

Gatecrash (Common)
Spellbane Centaur
Spellbane Centaur 2Green (3)
Creature — Centaur (3/2)

Creatures you control can't be the targets of blue spells or abilities from blue sources.

Odyssey (Rare)
Sphere of Purity
Sphere of Purity 3White (4)
Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Mirrodin (Common)
Spike, Tournament Grinder
Spike, Tournament Grinder 2Phyrexian BlackPhyrexian Black (4)
Legendary Creature — Human Gamer (1/1)

(Phyrexian Black can be paid with either Black or 2 life.)

Phyrexian BlackPhyrexian BlackPhyrexian BlackPhyrexian Black: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.

Unstable (Rare)
Spiked Corridor // Torture Pit (Spiked Corridor)
Spiked Corridor // Torture Pit (Spiked Corridor) 3Red (4)
Enchantment — Room

When you unlock this door, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Tempest Remastered (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Spinehorn Minotaur
Spinehorn Minotaur 2Red (3)
Creature — Minotaur Berserker (2/3)

As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.

Modern Horizons (Common)
Spiteful Returned
Spiteful Returned 1Black (2)
Enchantment Creature — Zombie (1/1)

Bestow 3Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1.

Born of the Gods (Uncommon)
Spitting Dilophosaurus
Spitting Dilophosaurus 2Black (3)
Creature — Dinosaur (3/2)

Whenever Spitting Dilophosaurus enters or attacks, put a -1/-1 counter on up to one target creature.

Creatures your opponents control with -1/-1 counters on them can't block.

Jurassic World Collection Cards (Rare)
Spitting Gourna
Spitting Gourna 3GreenGreen (5)
Creature — Beast (3/4)

Reach (This creature can block creatures with flying.)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spoils of Adventure
Spoils of Adventure 4WhiteBlue (6)
Instant

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

You gain 3 life and draw three cards.

Zendikar Rising (Uncommon)
Spore Burst
Spore Burst 3Green (4)
Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

Conflux (Uncommon)
Spreading Insurrection
Spreading Insurrection 4Red (5)
Sorcery

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Horizons 2 (Uncommon)
Springjack Pasture
Springjack Pasture (0)
Land

Tap: Add Colorless.

4, Tap: Create a 0/1 white Goat creature token.

Tap, Sacrifice X Goats: Add X mana of any one color. You gain X life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Spur Grappler
Spur Grappler 2Red (3)
Creature — Beast (2/1)

Spur Grappler gets +2/+1 as long as you control no untapped lands.

Prophecy (Common)
Spurnmage Advocate
Spurnmage Advocate White (1)
Creature — Human Nomad (1/1)

Tap: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Judgment (Uncommon)
Spurred Wolverine
Spurred Wolverine 4Red (5)
Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

Onslaught (Common)
Squandered Resources
Squandered Resources BlackGreen (2)
Enchantment

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

Visions (Rare)
Stagecoach Security
Stagecoach Security 4White (5)
Creature — Human Soldier (4/5)

When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3White (You may pay 3White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Stampede Surfer
Stampede Surfer 3Red or GreenRed or Green (5)
Creature — Human Warrior (4/4)

Haste

Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that‘s tapped and attacking that opponent.

Ravnica Clue Edition (Rare)
Standard Procedure
Standard Procedure (0)
Instant

1, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.

Unfinity (Acorn) (Mythic Rare)
Starnheim Courser
Starnheim Courser 2White (3)
Creature — Pegasus (2/2)

Flying

Artifact and enchantment spells you cast cost 1 less to cast.

Kaldheim (Common)
Start Your Engines
Start Your Engines 3Red (4)
Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Kaladesh (Uncommon)
Steadfast Armasaur
Steadfast Armasaur 3White (4)
Creature — Dinosaur (2/3)

Vigilance

1White, Tap: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

Ixalan (Uncommon)
Steam Augury
Steam Augury 2BlueRed (4)
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Commander 2015 (Rare)
Other Versions
Theros (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Roaring Furnace // Steaming Sauna (Steaming Sauna)
Roaring Furnace // Steaming Sauna (Steaming Sauna) 3BlueBlue (5)
Enchantment — Room

You have no maximum hand size.

At the beginning of your end step, draw a card.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Steelburr Champion
Steelburr Champion 2White (3)
Creature — Mouse Soldier (1/1)

Offspring 1White (You may pay an additional 1White as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Vigilance

Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature.

Bloomburrow Commander (Rare)
Stingscourger
Stingscourger 1Red (2)
Creature — Goblin Warrior (2/2)

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters, return target creature an opponent controls to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Eternal Masters (Common)
Stonefury
Stonefury 3RedRed (5)
Instant

Stonefury deals damage to target creature equal to the number of lands you control.

Commander Legends (Common)
Other Versions
Battle for Zendikar (Common)
Stormsurge Kraken
Stormsurge Kraken 3BlueBlue (5)
Creature — Kraken (5/5)

Hexproof

Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Strax, Sontaran Nurse
Strax, Sontaran Nurse 3RedGreen (5)
Legendary Creature — Alien Cleric (5/5)

Vigilance, trample

Grenades — 2, Tap, Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.

Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.

Doctor Who Commander (Rare)
Street Urchin
Street Urchin 1Red (2)
Legendary Enchantment — Background

Commander creatures you own have "1, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Streetbreaker Wurm
Streetbreaker Wurm 3RedGreen (5)
Creature — Wurm (6/4)

Guildpact (Common)
Strefan, Maurer Progenitor
Strefan, Maurer Progenitor 2BlackRed (4)
Legendary Creature — Vampire Noble (3/2)

Flying

At the beginning of your end step, create a Blood token for each player who lost life this turn.

Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.

Innistrad: Crimson Vow Commander (Mythic Rare)
Strength of the Tajuru
Strength of the Tajuru Variable ColorlessGreenGreen (2)
Instant

Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)

Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Ikoria Commander (Rare)
Other Versions
Worldwake (Rare)
Structural Assault
Structural Assault 3RedRed (5)
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Streets of New Capenna (Rare)
Structural Collapse
Structural Collapse 5Red (6)
Sorcery

Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.

Gatecrash (Common)
Structural Distortion
Structural Distortion 3Red (4)
Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

Shadows over Innistrad (Common)
Struggle // Survive (Struggle)
Struggle // Survive (Struggle) 2Red (3)
Instant

Struggle deals damage to target creature equal to the number of lands you control.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Struggle for Project Purity
Struggle for Project Purity 3Blue (4)
Enchantment

As Struggle for Project Purity enters, choose Brotherhood or Enclave.

• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.

• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Magic The Gathering—Fallout (Rare)
Strutting Turkey
Strutting Turkey 3White (4)
Host Creature — Bird (2/2)

When this creature enters,

exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.

Unsanctioned (Uncommon)
Stubborn Burrowfiend
Stubborn Burrowfiend 1Green (2)
Creature — Badger Beast Mount (2/2)

Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Sturdy Hatchling
Sturdy Hatchling 3Green or Blue (4)
Creature — Elemental (6/6)

Sturdy Hatchling enters with four -1/-1 counters on it.

Green or Blue: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)

Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.

Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

Eventide (Uncommon)
Sturmgeist
Sturmgeist 3BlueBlue (5)
Creature — Spirit (*/*)

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Innistrad (Rare)
Sulfur Elemental
Sulfur Elemental 2Red (3)
Creature — Elemental (3/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Sulfur Falls
Sulfur Falls (0)
Land

Sulfur Falls enters tapped unless you control an Island or a Mountain.

Tap: Add Blue or Red.

Bloomburrow Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sulfur Vent
Sulfur Vent (0)
Land

Sulfur Vent enters tapped.

Tap: Add Black.

Tap, Sacrifice Sulfur Vent: Add BlueRed.

Invasion (Common)
Sulfuric Vapors
Sulfuric Vapors 3Red (4)
Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Urza's Saga (Rare)
Sulfuric Vortex
Sulfuric Vortex 1RedRed (3)
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Dominaria Remastered (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology (Uncommon)
Sulfurous Mire
Sulfurous Mire (0)
Snow Land — Swamp Mountain

(Tap: Add Black or Red.)

Sulfurous Mire enters tapped.

Kaldheim (Land)
Sulfurous Springs
Sulfurous Springs (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Sulfurous Springs deals 1 damage to you.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Dominaria United (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Sunblade Samurai
Sunblade Samurai 4White (5)
Enchantment Creature — Human Samurai (4/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Channel — 2, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Kamigawa: Neon Dynasty (Common)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sunscour
Sunscour 5WhiteWhite (7)
Sorcery

You may exile two white cards from your hand rather than pay this spell's mana cost.

Destroy all creatures.

Coldsnap (Rare)
Sunscourge Champion
Sunscourge Champion 2White (3)
Creature — Human Wizard (2/3)

When Sunscourge Champion enters, you gain life equal to its power.

Eternalize—2WhiteWhite, Discard a card. (2WhiteWhite, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Sunseed Nurturer
Sunseed Nurturer 2White (3)
Creature — Human Druid Wizard (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

Tap: Add Colorless.

Shards of Alara (Uncommon)
Supernatural Rescue
Supernatural Rescue 3White (4)
Enchantment — Aura

This spell has flash as long as you control a Spirit.

When you cast this spell, tap up to two target creatures you don't control.

Enchant creature you control

Enchanted creature gets +1/+2.

Innistrad: Crimson Vow (Common)
Supernatural Stamina
Supernatural Stamina Black (1)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Commander Masters (Common)
Other Versions
Amonkhet (Common)
Masters 25 (Common)
Double Masters (Common)
Commander Legends (Common)
Amonkhet Remastered (Common)
Double Masters 2022 (Common)
Game Night: Free-For-All (Common)
Sure Strike
Sure Strike 1Red (2)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Magic: The Gathering Foundations (Common)
Other Versions
Battle for Zendikar (Common)
Ixalan (Common)
Core Set 2019 (Common)
Guilds of Ravnica (Common)
Core Set 2021 (Common)
Innistrad: Crimson Vow (Common)
Sure-Footed Infiltrator
Sure-Footed Infiltrator 3Blue (4)
Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.

Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

Zendikar Rising (Uncommon)
Surestrike Trident
Surestrike Trident 2 (2)
Artifact — Equipment

Equipped creature has first strike and "Tap, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Surge Engine
Surge Engine 2 (2)
Artifact Creature — Construct (3/2)

Defender

Blue: Surge Engine loses defender and gains "This creature can't be blocked."

2Blue: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.

4BlueBlue: Draw three cards. Activate only if Surge Engine is blue and only once.

The Brothers' War (Mythic Rare)
Surge Mare
Surge Mare BlueBlue (2)
Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.

Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.

1Blue: Surge Mare gets +2/-2 until end of turn.

Core Set 2019 (Uncommon)
Surge Node
Surge Node 1 (1)
Artifact

Surge Node enters with six charge counters on it.

1, Tap, Remove a charge counter from Surge Node: Put a charge counter on target artifact.

Double Masters (Common)
Other Versions
New Phyrexia (Uncommon)
Surge of Brilliance
Surge of Brilliance 1Blue (2)
Instant

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.

Foretell 1Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Uncommon)
Surge of Righteousness
Surge of Righteousness 1White (2)
Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

Dragons of Tarkir (Uncommon)
Surge of Salvation
Surge of Salvation White (1)
Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

March of the Machine (Uncommon)
Surge of Strength
Surge of Strength RedGreen (2)
Instant

As an additional cost to cast this spell, discard a red or green card.

Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

Alliances (Uncommon)
Surge of Thoughtweft
Surge of Thoughtweft 1White (2)
Kindred Instant — Kithkin

Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.

Lorwyn (Common)
Surge of Zeal
Surge of Zeal Red (1)
Instant

Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.

Ravnica: City of Guilds (Common)
Surge to Victory
Surge to Victory 4RedRed (6)
Sorcery

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

Commander 2021 (Rare)
Surgehacker Mech
Surgehacker Mech 4 (4)
Artifact — Vehicle (5/5)

Menace

When Surgehacker Mech enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.

Crew 4

Kamigawa: Neon Dynasty (Rare)
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