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The Council of Four
The Council of Four 3WhiteBlue (5)
Legendary Creature — Human Noble (0/8)

Whenever a player draws their second card during their turn, you draw a card.

Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Commander Legends: Battle for Baldur's Gate (Rare)
The Curse of Fenric
The Curse of Fenric 2GreenWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.

II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.

III — Target Mutant fights another target creature named Fenric.

Doctor Who Commander (Rare)
The Eleventh Hour
The Eleventh Hour 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost 1 less to cast."

III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.

Doctor Who Commander (Rare)
The Fourth Doctor
The Fourth Doctor 2GreenBlue (4)
Legendary Creature — Time Lord Doctor (4/4)

You may look at the top card of your library any time.

Would You Like A . . . ? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)

Doctor Who Commander (Mythic Rare)
The Grand Tour (playtest)
The Grand Tour (playtest) 1Blue (2)
Instant

Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

Mystery Booster (Common)
The Great Aurora
The Great Aurora 6GreenGreenGreen (9)
Sorcery

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Magic Origins (Mythic Rare)
The Hourglass Coven
The Hourglass Coven 4BlackBlack (6)
Legendary Creature — — Hag Warlock (3/3)

When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.

Other Warlocks you control get +1/+1.

Alchemy Horizons: Baldur's Gate (Rare)
The Mirari Conjecture
The Mirari Conjecture 4Blue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Return target instant card from your graveyard to your hand.

II — Return target sorcery card from your graveyard to your hand.

III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

Dominaria (Rare)
The Mouth of Sauron
The Mouth of Sauron 3BlueBlack (5)
Legendary Creature — Human Advisor (3/4)

When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Uncommon)
The Surgical Bay
The Surgical Bay (0)
Land — Sphere

The Surgical Bay enters tapped.

Tap: Add Blue.

1Blue, Tap, Sacrifice The Surgical Bay: Draw a card.

Phyrexia: All Will Be One (Common)
The True Scriptures
The True Scriptures (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — For each opponent, destroy up to one target creature or planeswalker that player controls.

II — Each opponent discards three cards, then mills three cards.

III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Ur-Dragon
The Ur-Dragon 4WhiteBlueBlackRedGreen (9)
Legendary Creature — Dragon Avatar (10/10)

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost 1 less to cast.

Flying

Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Commander Masters (Mythic Rare)
Other Versions
Commander 2017 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Thelon's Curse
Thelon's Curse GreenGreen (2)
Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay Blue for each creature chosen this way. If the player does, untap those creatures.

Fallen Empires (Rare)
Thought Courier
Thought Courier 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Draw a card, then discard a card.

Fifth Dawn (Common)
Other Versions
Ninth Edition (Uncommon)
Thought Devourer
Thought Devourer 2BlueBlue (4)
Creature — Beast (4/4)

Flying

Your maximum hand size is reduced by four.

Odyssey (Rare)
Thought Erasure
Thought Erasure BlueBlack (2)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Guilds of Ravnica (Uncommon)
Thought Scour
Thought Scour Blue (1)
Instant

Target player mills two cards.

Draw a card.

Double Masters 2022 (Common)
Other Versions
Dark Ascension (Common)
Duel Decks: Jace vs. Vraska (Common)
Iconic Masters (Common)
Jumpstart (Common)
Thraben Purebloods
Thraben Purebloods 4White (5)
Creature — Dog (3/5)

Innistrad (Common)
Thran Turbine
Thran Turbine 1 (1)
Artifact

At the beginning of your upkeep, you may add ColorlessColorless. You can't spend this mana to cast spells.

Urza's Saga (Uncommon)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Thrull Surgeon
Thrull Surgeon 1Black (2)
Creature — Thrull (1/1)

1Black, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Tenth Edition (Uncommon)
Thundering Wurm
Thundering Wurm 2Green (3)
Creature — Wurm (4/4)

When Thundering Wurm enters, sacrifice it unless you discard a land card.

Portal (Rare)
Ticket Turbotubes
Ticket Turbotubes 3 (3)
Artifact

Tap: Add one mana of any color.

3, Tap: You get Ticket (a ticket counter).

Unfinity (Common)
Tidal Courier
Tidal Courier 3Blue (4)
Creature — Merfolk (1/2)

When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

3Blue: Tidal Courier gains flying until end of turn.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Tidal Surge
Tidal Surge 1Blue (2)
Sorcery

Tap up to three target creatures without flying.

Portal Second Age (Common)
Other Versions
Classic Sixth Edition (Common)
Stronghold (Common)
Portal (Common)
Tidepool Turtle
Tidepool Turtle 3Blue (4)
Creature — Turtle (2/5)

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Dominaria United (Common)
Tinybones, Bauble Burglar
Tinybones, Bauble Burglar 1Black (2)
Legendary Creature — Skeleton Rogue (1/3)

Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.

During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.

3Black, Tap: Each opponent discards a card. Activate only as a sorcery.

Magic: The Gathering Foundations (Rare)
Titania, Nature's Force
Titania, Nature's Force 4GreenGreen (6)
Legendary Creature — Elemental (6/6)

You may play Forests from your graveyard.

Whenever a Forest you control enters, create a 5/3 green Elemental creature token.

Whenever an Elemental you control dies, you may mill three cards.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
The Brothers' War Commander (Mythic Rare)
Tomb of Horrors Adventurer
Tomb of Horrors Adventurer 5Blue (6)
Creature — Elf Monk (4/4)

When Tomb of Horrors Adventurer enters, you take the initiative.

Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)

Commander Legends: Battle for Baldur's Gate (Rare)
Tomb of Urami
Tomb of Urami (0)
Legendary Land

Tap: Add Black. Tomb of Urami deals 1 damage to you if you don't control an Ogre.

2BlackBlack, Tap, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.

Saviors of Kamigawa (Rare)
Tome Scour
Tome Scour Blue (1)
Sorcery

Target player mills five cards.

Magic 2014 Core Set (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Topsy Turvy
Topsy Turvy 2Blue (3)
Enchantment

The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)

As long as there are more than two players in the game, the turn order is reversed.

Unsanctioned (Uncommon)
Other Versions
Unhinged (Rare)
Toralf, God of Fury
Toralf, God of Fury 2RedRed (4)
Legendary Creature — God (5/4)

Trample

Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

Kaldheim (Mythic Rare)
Torch Courier
Torch Courier Red (1)
Creature — Goblin (1/1)

Haste

Sacrifice Torch Courier: Another target creature gains haste until end of turn.

Jumpstart 2022 (Common)
Other Versions
Guilds of Ravnica (Common)
Tori D'Avenant, Fury Rider
Tori D'Avenant, Fury Rider 1RedRedWhite (4)
Legendary Creature — Human Knight (3/3)

Vigilance, trample

Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

Dominaria United (Uncommon)
Torsten Von Ursus
Torsten Von Ursus 3GreenGreenWhite (6)
Legendary Creature — Human Soldier (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Torture
Torture Black (1)
Enchantment — Aura

Enchant creature

1Black: Put a -1/-1 counter on enchanted creature.

Shadowmoor (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Torture Chamber
Torture Chamber 3 (3)
Artifact

At the beginning of your upkeep, put a pain counter on Torture Chamber.

At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.

1, Tap, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.

Tempest (Rare)
Spiked Corridor // Torture Pit (Torture Pit)
Spiked Corridor // Torture Pit (Torture Pit) 3Red (4)
Enchantment — Room

If a source you control would deal noncombat damage to an opponent, it deals that much damage plus 2 instead.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror Commander (Rare)
Tortured Existence
Tortured Existence Black (1)
Enchantment

Black, Discard a creature card: Return target creature card from your graveyard to your hand.

Stronghold (Common)
Tourach, Dread Cantor
Tourach, Dread Cantor 1Black (2)
Legendary Creature — Human Cleric (2/1)

Kicker BlackBlack (You may pay an additional BlackBlack as you cast this spell.)

Protection from white

Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.

When Tourach enters, if it was kicked, target opponent discards two cards at random.

Modern Horizons 2 (Mythic Rare)
Tourach's Canticle
Tourach's Canticle 3Black (4)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.

Modern Horizons 2 (Common)
Tourach's Chant
Tourach's Chant 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay Black.

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.

Fallen Empires (Uncommon)
Tourach's Gate
Tourach's Gate 1BlackBlack (3)
Enchantment — Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

Fallen Empires (Rare)
Tournament Grounds
Tournament Grounds (0)
Land

Tap: Add Colorless.

Tap: Add Red, White, or Black. Spend this mana only to cast a Knight or Equipment spell.

Throne of Eldraine (Uncommon)
Tovolar, the Midnight Scourge
Tovolar, the Midnight Scourge (0)
Legendary Creature — Werewolf (4/4)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

Variable ColorlessRedGreen: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

Innistrad: Midnight Hunt (Rare)
Tower of Murmurs
Tower of Murmurs 4 (4)
Artifact

8, Tap: Target player mills eight cards.

Mirrodin (Rare)
Transguild Courier
Transguild Courier 4 (4)
Artifact Creature — Golem (3/3)

Transguild Courier is all colors.

Dominaria United Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Trash for Treasure
Trash for Treasure 2Red (3)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Historic Anthology 5 (Uncommon)
Other Versions
Mirrodin (Rare)
Commander 2016 (Rare)
Double Masters (Uncommon)
Traxos, Scourge of Kroog
Traxos, Scourge of Kroog 4 (4)
Legendary Artifact Creature — Construct (7/7)

Trample

Traxos, Scourge of Kroog enters tapped and doesn't untap during your untap step.

Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)

The Brothers' War Commander (Rare)
Other Versions
Dominaria (Rare)
Dominaria United Commander (Rare)
Treacherous Urge
Treacherous Urge 4Black (5)
Instant

Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.

Planar Chaos (Uncommon)
Treasure
Treasure (0)
Token Artifact — — Treasure

Tap, Sacrifice this artifact: Add one mana of any color.

Secret Lair Drop (Common)
Treasure Chest
Treasure Chest 3 (3)
Artifact

4, Sacrifice Treasure Chest: Roll a d20.

1 | Trapped — You lose 3 life.

2–9 | Create five Treasure tokens.

10–19 | You gain 3 life and draw three cards.

20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Adventures in the Forgotten Realms (Rare)
Treasure Cove
Treasure Cove (0)
Land

(Transforms from Treasure Map.)

Tap: Add Colorless.

Tap, Sacrifice a Treasure: Draw a card.

The Lost Caverns of Ixalan (Rare)
Other Versions
Ixalan (Rare)
Treasure Cruise
Treasure Cruise 7Blue (8)
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Draw three cards.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Khans of Tarkir (Common)
Commander 2016 (Common)
Commander Anthology 2018 (Common)
Ultimate Masters (Common)
Time Spiral Remastered (Bonus)
Commander 2021 (Common)
Streets of New Capenna Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Modern Horizons 3 Commander (Common)
Treasure Dredger
Treasure Dredger 1Black (2)
Creature — Human Rogue (2/2)

1, Tap, Pay 1 life: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Uncommon)
Treasure Hunt
Treasure Hunt 1Blue (2)
Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

Historic Anthology 1 (Common)
Other Versions
Worldwake (Common)
Commander 2018 (Common)
Treasure Hunter
Treasure Hunter 2White (3)
Creature — Human (2/2)

When Treasure Hunter enters, you may return target artifact card from your graveyard to your hand.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
Treasure Keeper
Treasure Keeper 4 (4)
Artifact Creature — Construct (3/3)

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Treasure Mage
Treasure Mage 2Blue (3)
Creature — Human Wizard (2/2)

When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Double Masters (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Treasure Map
Treasure Map 2 (2)
Artifact

1, Tap: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

The Lost Caverns of Ixalan (Rare)
Other Versions
Ixalan (Rare)
Treasure Nabber
Treasure Nabber 2Red (3)
Creature — Goblin Rogue (3/2)

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Treasure Trove
Treasure Trove 2BlueBlue (4)
Enchantment

2BlueBlue: Draw a card.

Exodus (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Treasure Vault
Treasure Vault (0)
Artifact Land

Tap: Add Colorless.

Variable ColorlessVariable Colorless, Tap, Sacrifice Treasure Vault: Create X Treasure tokens.

Magic The Gathering—Fallout (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Treasured Find
Treasured Find BlackGreen (2)
Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

Guild Kit: Golgari (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Treasury Thrull
Treasury Thrull 4WhiteBlack (6)
Creature — Thrull (4/4)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Guild Kit: Orzhov (Rare)
Other Versions
Gatecrash (Rare)
Commander 2015 (Rare)
Curious Pair (Treats to Share)
Curious Pair (Treats to Share) Green (1)
Sorcery — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Trench Wurm
Trench Wurm 3Black (4)
Creature — Wurm (3/3)

2Red, Tap: Destroy target nonbasic land.

Invasion (Uncommon)
Trespasser's Curse
Trespasser's Curse 1Black (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Tribute to Urborg
Tribute to Urborg 1Black (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard.

Dominaria United (Common)
Triumphant Adventurer
Triumphant Adventurer WhiteBlack (2)
Creature — Human Knight (1/1)

Deathtouch

During your turn, Triumphant Adventurer has first strike.

Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Rare)
Triumphant Surge
Triumphant Surge 3White (4)
Instant

Destroy target creature with power 4 or greater. You gain 3 life.

Theros Beyond Death (Common)
Trumpeting Carnosaur
Trumpeting Carnosaur 4RedRed (6)
Creature — Dinosaur (7/6)

Trample

When Trumpeting Carnosaur enters, discover 5.

2Red, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.

The Lost Caverns of Ixalan (Rare)
Tunnel Surveyor
Tunnel Surveyor 2Blue (3)
Creature — Human Detective (2/2)

When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token.

Duskmourn: House of Horror (Common)
Tunneler Wurm
Tunneler Wurm 6GreenGreen (8)
Creature — Wurm (6/6)

Discard a card: Regenerate Tunneler Wurm.

Judgment (Uncommon)
Tura Kennerüd, Skyknight
Tura Kennerüd, Skyknight 2WhiteBlueBlue (5)
Legendary Creature — Human Knight (3/3)

Flying

Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.

Dominaria United (Uncommon)
Turbo-Thwacking Auto-Hammer
Turbo-Thwacking Auto-Hammer (0)
Artifact — Contraption

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.

Unstable (Uncommon)
Turbulent Dreams
Turbulent Dreams BlueBlue (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target nonland permanents to their owners' hands.

Torment (Rare)
Turf War
Turf War 4Red (5)
Enchantment

When Turf War enters, for each player, put a contested counter on target land that player controls.

Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.

Streets of New Capenna Commander (Rare)
Turf Wound
Turf Wound 2Red (3)
Instant

Target player can't play lands this turn.

Draw a card.

Invasion (Common)
Turn // Burn (Turn)
Turn // Burn (Turn) 2Blue (3)
Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.

Fuse (You may cast one or both halves of this card from your hand.)

Guild Kit: Izzet (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Turn Against
Turn Against 4Red (5)
Instant

Devoid (This card has no color.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Battle for Zendikar (Uncommon)
Turn Aside
Turn Aside Blue (1)
Instant

Counter target spell that targets a permanent you control.

Eldritch Moon (Common)
Other Versions
Scars of Mirrodin (Common)
Turn Inside Out
Turn Inside Out Red (1)
Instant

Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Common)
Turn into a Pumpkin
Turn into a Pumpkin 3Blue (4)
Instant

Return target nonland permanent to its owner's hand. Draw a card.

Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Uncommon)
Turn the Earth
Turn the Earth Green (1)
Instant

Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Turn the Tables
Turn the Tables 3WhiteWhite (5)
Instant

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.

Darksteel (Rare)
Turn the Tide
Turn the Tide 1Blue (2)
Instant

Creatures your opponents control get -2/-0 until end of turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Mirrodin Besieged (Common)
Turn to Dust
Turn to Dust Green (1)
Instant

Destroy target Equipment. Add Green.

Mirrodin (Common)
Turn to Frog
Turn to Frog 1Blue (2)
Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Magic 2015 Core Set (Uncommon)
Commander 2014 (Uncommon)
Magic Origins (Uncommon)
Turn to Mist
Turn to Mist 1White or Blue (2)
Instant

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Ravnica Clue Edition (Common)
Other Versions
Shadowmoor (Common)
Ultimate Masters (Common)
Turn to Slag
Turn to Slag 3RedRed (5)
Sorcery

Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Core Set 2021 (Common)
Other Versions
Scars of Mirrodin (Common)
Magic 2013 (Common)
Turnabout
Turnabout 2BlueBlue (4)
Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Ravnica Remastered (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Vintage Masters (Uncommon)
Dominaria Remastered (Uncommon)
Turntimber Ascetic
Turntimber Ascetic 4Green (5)
Creature — Giant Cleric (5/4)

When Turntimber Ascetic enters, you gain 3 life.

Zendikar Rising (Common)
Turntimber Basilisk
Turntimber Basilisk 1GreenGreen (3)
Creature — Basilisk (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall — Whenever a land you control enters, you may have target creature block Turntimber Basilisk this turn if able.

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Turntimber Grove
Turntimber Grove (0)
Land

Turntimber Grove enters tapped.

When Turntimber Grove enters, target creature gets +1/+1 until end of turn.

Tap: Add Green.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Turntimber Ranger
Turntimber Ranger 3GreenGreen (5)
Creature — Elf Scout Ranger Ally (2/2)

Whenever Turntimber Ranger or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.

Zendikar (Rare)
Turntimber Sower
Turntimber Sower 2Green (3)
Creature — Elf Druid (3/3)

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.

Green, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2018 (Rare)
Turntimber Symbiosis
Turntimber Symbiosis 4GreenGreenGreen (7)
Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
Turntimber, Serpentine Wood
Turntimber, Serpentine Wood (0)
Land

As Turntimber, Serpentine Wood enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add Green.

Zendikar Rising (Mythic Rare)
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