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Aquus Steed
Aquus Steed 3Blue (4)
Creature — Beast (1/3)

2Blue, Tap: Target creature gets -2/-0 until end of turn.

Return to Ravnica (Uncommon)
Gruul Beastmaster
Gruul Beastmaster 3Green (4)
Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

Ravnica Allegiance (Uncommon)
Gruul Charm
Gruul Charm RedGreen (2)

Choose one —

• Creatures without flying can't block this turn.

• Gain control of all permanents you own.

• Gruul Charm deals 3 damage to each creature with flying.

Guild Kit: Gruul (Uncommon)
Other Versions
Gatecrash (Uncommon)
Gruul Cluestone
Gruul Cluestone 3 (3)

Tap: Add Red or Green.

RedGreen, Tap, Sacrifice Gruul Cluestone: Draw a card.

Dragon's Maze (Common)
Gruul Guildgate
Gruul Guildgate (0)
Land — Gate

Gruul Guildgate enters the battlefield tapped.

Tap: Add Red or Green.

Zendikar Rising Commander (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Ravnica Allegiance (Common)
Gruul Guildmage
Gruul Guildmage Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

(Red or Green can be paid with either Red or Green.)

3Red, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.

3Green: Target creature gets +2/+2 until end of turn.

Guildpact (Uncommon)
Gruul Keyrune
Gruul Keyrune 3 (3)

Tap: Add Red or Green.

RedGreen: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Gatecrash (Uncommon)
Gruul Locket
Gruul Locket 3 (3)

Tap: Add Red or Green.

Red or GreenRed or GreenRed or GreenRed or Green, Tap, Sacrifice Gruul Locket: Draw two cards.

Ravnica Allegiance (Common)
Gruul Nodorog
Gruul Nodorog 4GreenGreen (6)
Creature — Beast (4/4)

Red: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Guildpact (Common)
Gruul Ragebeast
Gruul Ragebeast 5RedGreen (7)
Creature — Beast (6/6)

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

Gatecrash (Rare)
Gruul Scrapper
Gruul Scrapper 3Green (4)
Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if Red was spent to cast it, it gains haste until end of turn.

Guildpact (Common)
Gruul Signet
Gruul Signet 2 (2)

1, Tap: Add RedGreen.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Guildpact (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2016 (Common)
Modern Masters 2017 Edition (Uncommon)
Guild Kit: Gruul (Uncommon)
Gruul Spellbreaker
Gruul Spellbreaker 1RedGreen (3)
Creature — Ogre Warrior (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)


As long as it's your turn, you and Gruul Spellbreaker have hexproof.

Ravnica Allegiance (Rare)
Gruul Turf
Gruul Turf (0)

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

Tap: Add RedGreen.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Guildpact (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Planechase 2012 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Common)
Iconic Masters (Uncommon)
Commander 2018 (Uncommon)
Guild Kit: Gruul (Common)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Gruul War Chant
Gruul War Chant 2RedGreen (4)

Attacking creatures you control get +1/+0 and have menace.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Gruul War Plow
Gruul War Plow 4 (4)

Creatures you control have trample.

1RedGreen: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.

Guildpact (Rare)
Guul Draz Assassin
Guul Draz Assassin Black (1)
Creature — Vampire Assassin (1/1)

Level up 1Black (1Black: Put a level counter on this. Level up only as a sorcery.)



Black, Tap: Target creature gets -2/-2 until end of turn.



Black, Tap: Target creature gets -4/-4 until end of turn.

Rise of the Eldrazi (Rare)
Guul Draz Mucklord
Guul Draz Mucklord 2Black (3)
Creature — Crocodile (2/3)

When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.

Zendikar Rising (Common)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)


Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Guul Draz Specter
Guul Draz Specter 2BlackBlack (4)
Creature — Specter (2/2)


Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Conspiracy: Take the Crown (Rare)
Other Versions
Zendikar (Rare)
Guul Draz Vampire
Guul Draz Vampire Black (1)
Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Kazuul Warlord
Kazuul Warlord 4Red (5)
Creature — Minotaur Warrior Ally (3/3)

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

Zendikar (Rare)
Kazuul, Tyrant of the Cliffs
Kazuul, Tyrant of the Cliffs 3RedRed (5)
Legendary Creature — Ogre Warrior (5/4)

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays 3.

Streets of New Capenna Commander (Rare)
Other Versions
Worldwake (Rare)
Commander 2016 (Rare)
Kazuul's Cliffs
Kazuul's Cliffs (0)

Kazuul's Cliffs enters the battlefield tapped.

Tap: Add Red.

Zendikar Rising (Uncommon)
Kazuul's Fury
Kazuul's Fury 2Red (3)

As an additional cost to cast this spell, sacrifice a creature.

Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.

Zendikar Rising (Uncommon)
Kazuul's Toll Collector
Kazuul's Toll Collector 2Red (3)
Creature — Ogre Warrior (3/2)

0: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.

Double Masters (Common)
Other Versions
Oath of the Gatewatch (Uncommon)
Leadership Vacuum
Leadership Vacuum 2Blue (3)

Target player returns each commander they control from the battlefield to the command zone.

Draw a card.

Commander 2019 (Uncommon)
Obuun, Mul Daya Ancestor
Obuun, Mul Daya Ancestor 1RedGreenWhite (4)
Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

Zendikar Rising Commander (Mythic Rare)
Ordruun Commando
Ordruun Commando 3Red (4)
Creature — Minotaur Soldier (4/1)

White: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.

Ravnica: City of Guilds (Common)
Ordruun Veteran
Ordruun Veteran 2RedWhite (4)
Creature — Minotaur Soldier (3/1)

Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Gatecrash (Uncommon)
Raiyuu, Storm's Edge
Raiyuu, Storm's Edge 2RedWhite (4)
Legendary Creature — Human Samurai (3/3)

First strike

Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Kamigawa: Neon Dynasty (Rare)
Sharuum the Hegemon
Sharuum the Hegemon 3WhiteBlueBlack (6)
Legendary Artifact Creature — Sphinx (5/5)


When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

Double Masters (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2016 (Mythic Rare)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)


When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Commander Legends (Rare)
Other Versions
Magic 2012 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Magic 2013 (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Commander 2014 (Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Tahngarth, Talruum Hero
Tahngarth, Talruum Hero 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)


1Red, Tap: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Planeshift (Rare)
Talruum Champion
Talruum Champion 4Red (5)
Creature — Minotaur (3/3)

First strike

Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.

Visions (Common)
Talruum Minotaur
Talruum Minotaur 2RedRed (4)
Creature — Minotaur Berserker (3/3)


Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Talruum Piper
Talruum Piper 4Red (5)
Creature — Minotaur (3/3)

All creatures with flying able to block Talruum Piper do so.

Visions (Uncommon)
Vacuumelt 2Blue (3)

Replicate 2Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target creature to its owner's hand.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Guildpact (Uncommon)
Voracious Vacuum
Voracious Vacuum 3 (3)
Host Artifact Creature — Construct (1/1)

When this creature enters the battlefield, put a +1/+1 counter on target creature.

Unstable (Common)
Zedruu the Greathearted
Zedruu the Greathearted 1BlueRedWhite (4)
Legendary Creature — Minotaur Monk (2/4)

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

BlueRedWhite: Target opponent gains control of target permanent you control.

Commander Legends (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Mythic Rare)
Commander 2016 (Mythic Rare)

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