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Angel of Vitality
Angel of Vitality 2White (3)
Creature — Angel (2/2)


If you would gain life, you gain that much life plus 1 instead.

Angel of Vitality gets +2/+2 as long as you have 25 or more life.

Arena Base Set (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Cradle of Vitality
Cradle of Vitality 3White (4)

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Jumpstart (Rare)
Other Versions
Shards of Alara (Rare)
Commander 2013 Edition (Rare)
Curse of Vitality
Curse of Vitality 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Commander 2017 (Uncommon)
Elixir of Vitality
Elixir of Vitality 4 (4)

Elixir of Vitality enters the battlefield tapped.

Tap, Sacrifice Elixir of Vitality: You gain 4 life.

8, Tap, Sacrifice Elixir of Vitality: You gain 8 life.

Mirage (Uncommon)
Infuse with Vitality
Infuse with Vitality BlackGreen (2)

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."

You gain 2 life.

Strixhaven: School of Mages (Common)
Leyline of Vitality
Leyline of Vitality 2GreenGreen (4)

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

Magic 2011 (Rare)
Naga Vitalist
Naga Vitalist 1Green (2)
Creature — Naga Druid (1/2)

Tap: Add one mana of any type that a land you control could produce.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Revitalize 1White (2)

You gain 3 life.

Draw a card.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Core Set 2019 (Common)
Core Set 2021 (Common)
Kaldheim (Common)
Rush of Vitality
Rush of Vitality 1Black (2)

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Sap Vitality
Sap Vitality BlackBlack (2)

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

Innistrad: Midnight Hunt Alchemy (Rare)
Stolen Vitality
Stolen Vitality 1Red (2)

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

Innistrad: Midnight Hunt (Common)
Vital Splicer
Vital Splicer 3Green (4)
Creature — Phyrexian Human Artificer (1/1)

When Vital Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

1: Regenerate target Golem you control.

Modern Masters 2017 Edition (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Vital Surge
Vital Surge 1Green (2)
Instant — Arcane

You gain 3 life.

Splice onto Arcane 1Green (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Vitality Charm
Vitality Charm Green (1)

Choose one —

• Create a 1/1 green Insect creature token.

• Target creature gets +1/+1 and gains trample until end of turn.

• Regenerate target Beast.

Onslaught (Common)
Vitality Hunter
Vitality Hunter 3White (4)
Creature — Nightmare (3/4)


Variable ColorlessWhiteWhite: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.

Ikoria Commander (Rare)
Vitalize Green (1)

Untap all creatures you control.

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Vitalizing Cascade
Vitalizing Cascade Variable ColorlessGreenWhite (2)

You gain X plus 3 life.

Mirage (Uncommon)
Vitalizing Wind
Vitalizing Wind 8Green (9)

Creatures you control get +7/+7 until end of turn.

Prophecy (Rare)

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