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Alpha Kavu
  ( 3)
Creature — Kavu
(2/2)
 : Target Kavu creature gets -1/+1 until end of turn.
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Amphibious Kavu
  ( 3)
Creature — Kavu
(2/2)
Whenever this creature blocks or becomes blocked by one or more blue and/or black creatures, this creature gets +3/+3 until end of turn.
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Ancient Kavu
  ( 4)
Creature — Kavu
(3/3)
: This creature becomes colorless until end of turn.
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Aphetto Vulture
   ( 6)
Creature — Zombie Bird
(3/2)
Flying When this creature dies, you may put target Zombie card from your graveyard on top of your library.
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Bloodfire Kavu
   ( 4)
Creature — Kavu
(2/2)
, Sacrifice this creature: It deals 2 damage to each creature.
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Caldera Kavu
  ( 3)
Creature — Kavu
(2/2)
 : This creature gets +1/+1 until end of turn.
: This creature becomes the color of your choice until end of turn.
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Chomping Kavu
  ( 4)
Creature — Kavu
(3/3)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less.
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Circling Vultures
 ( 1)
Creature — Bird
(3/2)
Flying You may discard this card any time you could cast an instant. At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
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Clamavus
  ( 5)
Creature — Human Tyranid Artificer
(3/3)
Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.
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Convulsing Licid
  ( 3)
Creature — Licid
(2/2)
, : This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't block.
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Déjà Vu
  ( 3)
Sorcery
Return target sorcery card from your graveyard to your hand.
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Firemaw Kavu
  ( 6)
Creature — Kavu
(4/2)
Echo  (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to target creature. When this creature leaves the battlefield, it deals 4 damage to target creature.
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Flametongue Kavu
  ( 4)
Creature — Kavu
(4/2)
When this creature enters, it deals 4 damage to target creature.
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Flowstone Kavu
  ( 3)
Creature — Kavu
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) : This creature gets +1/-1 until end of turn.
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Gorging Vulture
  ( 3)
Creature — Bird
(2/2)
Flying When this creature enters, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)
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Hexavus
 ( 6)
Artifact Creature — Construct
(0/0)
Flying This creature enters with six +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a flying counter on another target creature.
, Remove a counter from another creature you control: Put a +1/+1 counter on this creature.
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Hooded Kavu
  ( 3)
Creature — Kavu
(2/2)
: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Horned Kavu
  ( 2)
Creature — Kavu
(3/4)
When this creature enters, return a red or green creature you control to its owner's hand.
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Invulnerability
  ( 2)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage.
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Jolrael, Mwonvuli Recluse
  ( 2)
Legendary Creature — Human Druid
(1/2)
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.   : Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
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Juri, Master of the Revue
  ( 2)
Legendary Creature — Human Shaman
(1/1)
Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. When Juri dies, it deals damage equal to its power to any target.
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Kavu Aggressor
  ( 3)
Creature — Kavu
(3/2)
Kicker <I>(You may pay an additional </I> <I> as you cast this spell.)</I> This creature can't block. If this creature was kicked, it enters with a +1/+1 counter on it.
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Kavu Chameleon
   ( 5)
Creature — Kavu
(4/4)
This spell can't be countered. : This creature becomes the color of your choice until end of turn.
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Kavu Climber
   ( 5)
Creature — Kavu
(3/3)
When this creature enters, draw a card.
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Kavu Glider
  ( 3)
Creature — Kavu
(2/1)
: This creature gets +0/+1 until end of turn.
: This creature gains flying until end of turn.
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Kavu Howler
   ( 6)
Creature — Kavu
(4/5)
When this creature enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Kavu Lair
  ( 3)
Enchantment
Whenever a creature with power 4 or greater enters, its controller draws a card.
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Kavu Mauler
   ( 6)
Creature — Kavu
(4/4)
Trample Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
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Kavu Monarch
   ( 4)
Creature — Kavu
(3/3)
Kavu creatures have trample. Whenever another Kavu enters, put a +1/+1 counter on this creature.
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Kavu Predator
  ( 2)
Creature — Kavu
(2/2)
Trample Whenever an opponent gains life, put that many +1/+1 counters on this creature.
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Kavu Primarch
  ( 4)
Creature — Kavu
(3/3)
Kicker (You may pay an additional as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) If this creature was kicked, it enters with four +1/+1 counters on it.
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Kavu Recluse
  ( 3)
Creature — Kavu
(2/2)
: Target land becomes a Forest until end of turn.
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Kavu Runner
  ( 4)
Creature — Kavu
(3/3)
This creature has haste as long as no opponent controls a white or blue creature.
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Kavu Scout
  ( 3)
Creature — Kavu Scout
(0/2)
Domain — This creature gets +1/+0 for each basic land type among lands you control.
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Mire Kavu
  ( 4)
Creature — Kavu
(3/2)
This creature gets +1/+1 as long as you control a Swamp.
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Mwonvuli Acid-Moss
   ( 4)
Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
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Mwonvuli Beast Tracker
   ( 3)
Creature — Human Scout
(2/1)
When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
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Mwonvuli Ooze
 ( 1)
Creature — Ooze
(1+*/1+*)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
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Osai Vultures
  ( 2)
Creature — Bird
(1/1)
Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature. Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.
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Pentavus
 ( 7)
Artifact Creature — Construct
(0/0)
This creature enters with five +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying.
, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
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Penumbra Kavu
  ( 5)
Creature — Kavu
(3/3)
When this creature dies, create a 3/3 black Kavu creature token.
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Pouncing Kavu
  ( 2)
Creature — Kavu
(1/1)
Kicker  (You may pay an additional  as you cast this spell.) First strike If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
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Pygmy Kavu
  ( 4)
Creature — Kavu
(1/2)
When this creature enters, draw a card for each black creature your opponents control.
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Rogue Kavu
  ( 2)
Creature — Kavu
(1/1)
Whenever this creature attacks alone, it gets +2/+0 until end of turn.
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Rooting Kavu
   ( 4)
Creature — Kavu
(4/3)
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
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Serpentine Kavu
  ( 5)
Creature — Kavu
(4/4)
: This creature gains haste until end of turn.
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Skittish Kavu
  ( 2)
Creature — Kavu
(1/1)
This creature gets +1/+1 as long as no opponent controls a white or blue creature.
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Slimy Kavu
  ( 3)
Creature — Kavu
(2/2)
: Target land becomes a Swamp until end of turn.
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Sticky Kavu Daredevil
( 0)
Stickers
2 — When this permanent dies, you may return target creature to its owner's hand. 4 — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. 2 — 3/3 3 — 2/6
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Stone Kavu
  ( 5)
Creature — Kavu
(3/3)
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+1 until end of turn.
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Territorial Kavu
  ( 2)
Creature — Kavu
(*/*)
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever this creature attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard.
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Tetravus
 ( 6)
Artifact Creature — Construct
(1/1)
Flying This creature enters with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from this creature. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This token can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with this creature. If you do, put that many +1/+1 counters on this creature.
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Triskelavus
 ( 7)
Artifact Creature — Construct
(1/1)
Flying This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
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Tundra Kavu
  ( 3)
Creature — Kavu
(2/2)
: Target land becomes a Plains or an Island until end of turn.
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Untamed Kavu
  ( 2)
Creature — Kavu
(2/2)
Kicker (You may pay an additional as you cast this spell.) Vigilance, trample If this creature was kicked, it enters with three +1/+1 counters on it.
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Vicious Kavu
   ( 3)
Creature — Kavu
(2/2)
Whenever this creature attacks, it gets +2/+0 until end of turn.
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Vug Lizard
   ( 3)
Creature — Lizard
(3/4)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo   (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Vulpikeet
  ( 4)
Creature — Fox Bird
(2/3)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.
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Vulpine Harvester
  ( 4)
Creature — Phyrexian Fox
(3/3)
Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.
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Vulshok Battlegear
 ( 3)
Artifact — Equipment
Equipped creature gets +3/+3. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Vulshok Battlemaster
  ( 5)
Creature — Human Warrior
(2/2)
Haste When this creature enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
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Vulshok Berserker
  ( 4)
Creature — Human Berserker
(3/2)
Haste (This creature can attack and as soon as it comes under your control.)
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Vulshok Gauntlets
 ( 2)
Artifact — Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip ( : Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Vulshok Heartstoker
  ( 3)
Creature — Human Shaman
(2/2)
When this creature enters, target creature gets +2/+0 until end of turn.
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Vulshok Morningstar
 ( 2)
Artifact — Equipment
Equipped creature gets +2/+2. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Vulshok Replica
 ( 3)
Artifact Creature — Berserker
(3/1)
 , Sacrifice this creature: It deals 3 damage to target player or planeswalker.
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Vulshok Sorcerer
   ( 3)
Creature — Human Shaman
(1/1)
Haste : This creature deals 1 damage to any target.
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Vulshok Splitter
  ( 4)
Artifact — Equipment
For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip  ( : Attach to target creature you control. Equip only as a sorcery.)
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Vulshok War Boar
   ( 4)
Creature — Boar Beast
(5/5)
When this creature enters, sacrifice it unless you sacrifice an artifact.
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Vulturous Aven
  ( 4)
Creature — Bird Shaman
(2/3)
Flying Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, you draw two cards and you lose 2 life.
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Vulturous Zombie
   ( 5)
Creature — Plant Zombie
(3/3)
Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.
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Vuzzle Spaceship (playtest)
   ( 6)
Artifact Creature — — Construct
(0/0)
Spaceship 6 (This creature enters with six +1/+1 counters. If it would be dealt damage, remove that many +1/+1 counters instead. Its abilities are active as long as it has at least that many +1/+1 counters.) Thrusters 6 → Flying Lasers 3 → Whenever Vuzzle Spaceship attacks, it deals 1 damage to any target.
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Wake of Vultures
  ( 4)
Creature — Bird
(3/1)
Flying  , Sacrifice a creature: Regenerate this creature.
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Yavimaya Kavu
   ( 4)
Creature — Kavu
(*/*)
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
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