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Marisi's Twinclaws
Marisi's Twinclaws 2Red or WhiteGreen (4)
Creature — Cat Warrior (2/4)

Double strike

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Marketwatch Phantom
Marketwatch Phantom 1White (2)
Creature — Spirit Detective (2/2)

Whenever another creature you control with power 2 or less enters, Marketwatch Phantom gains flying until end of turn.

Murders at Karlov Manor (Common)
Markov Waltzer
Markov Waltzer 2RedWhite (4)
Creature — Vampire (1/3)

Flying, haste

At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.

Innistrad: Crimson Vow (Uncommon)
Markov Warlord
Markov Warlord 5Red (6)
Creature — Vampire Warrior (4/4)

Haste

When Markov Warlord enters, up to two target creatures can't block this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Marrow Bats
Marrow Bats 4Black (5)
Creature — Bat Skeleton (4/1)

Flying

Pay 4 life: Regenerate Marrow Bats.

Commander 2013 Edition (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Marrow Chomper
Marrow Chomper 3BlackGreen (5)
Creature — Zombie Lizard (3/3)

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)

When Marrow Chomper enters, you gain 2 life for each creature it devoured.

Alara Reborn (Uncommon)
Marrow Shards
Marrow Shards Phyrexian White (1)
Instant

(Phyrexian White can be paid with either White or 2 life.)

Marrow Shards deals 1 damage to each attacking creature.

New Phyrexia (Uncommon)
Marrow-Gnawer
Marrow-Gnawer 3BlackBlack (5)
Legendary Creature — Rat Rogue (2/3)

All Rats have fear.

Tap, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

Bloomburrow Commander (Rare)
Other Versions
Champions of Kamigawa (Rare)
Secret Lair Drop (Rare)
Jumpstart: Historic Horizons (Rare)
Martial Law
Martial Law 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Rare)
Marwyn, the Nurturer
Marwyn, the Nurturer 2Green (3)
Legendary Creature — Elf Druid (1/1)

Whenever another Elf you control enters, put a +1/+1 counter on Marwyn, the Nurturer.

Tap: Add an amount of Green equal to Marwyn's power.

Kaldheim Commander (Rare)
Other Versions
Dominaria (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Maskwood Nexus
Maskwood Nexus 4 (4)
Artifact

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

3, Tap: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Bloomburrow Commander (Rare)
Other Versions
Kaldheim (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Modern Horizons 3 Commander (Rare)
Massacre Girl, Known Killer
Massacre Girl, Known Killer 2BlackBlack (4)
Legendary Creature — Human Assassin (4/4)

Menace

Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.

Murders at Karlov Manor (Mythic Rare)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When Massacre Wurm enters, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Core Set 2021 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Jumpstart 2022 (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Masters 25 (Mythic Rare)
Master of Waves
Master of Waves 3Blue (4)
Creature — Merfolk Wizard (2/1)

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Duel Decks: Merfolk vs. Goblins (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Master of Winds
Master of Winds 2BlueBlue (4)
Creature — Sphinx Wizard (1/4)

Flying

When Master of Winds enters, draw two cards, then discard a card.

Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

Zendikar Rising (Rare)
Master the Way
Master the Way 3BlueRed (5)
Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Khans of Tarkir (Uncommon)
Master Warcraft
Master Warcraft 2Red or WhiteRed or White (4)
Instant

Cast this spell only before attackers are declared.

You choose which creatures attack this turn.

You choose which creatures block this turn and how those creatures block.

Commander Legends (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Guild Kit: Boros (Rare)
Masterwork of Ingenuity
Masterwork of Ingenuity 1 (1)
Artifact — Equipment

You may have Masterwork of Ingenuity enter as a copy of any Equipment on the battlefield.

Magic The Gathering—Fallout (Rare)
Other Versions
Commander 2014 (Rare)
Double Masters (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Mausoleum Wanderer
Mausoleum Wanderer Blue (1)
Creature — Spirit (1/1)

Flying

Whenever another Spirit you control enters, Mausoleum Wanderer gets +1/+1 until end of turn.

Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays Variable Colorless, where X is Mausoleum Wanderer's power.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Maw of Kozilek
Maw of Kozilek 3Red (4)
Creature — Eldrazi Drone (2/5)

Devoid (This card has no color.)

Colorless: Maw of Kozilek gets +2/-2 until end of turn. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Maw of the Mire
Maw of the Mire 4Black (5)
Sorcery

Destroy target land. You gain 4 life.

Innistrad (Common)
Maw of the Obzedat
Maw of the Obzedat 3WhiteBlack (5)
Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Dragon's Maze (Uncommon)
Mawcor
Mawcor 3BlueBlue (5)
Creature — Beast (3/3)

Flying

Tap: Mawcor deals 1 damage to any target.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Mawloc
Mawloc Variable ColorlessRedGreen (2)
Creature — Tyranid (2/2)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Terror from the Deep — When Mawloc enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

Warhammer 40,000 Commander (Rare)
Maze of Shadows
Maze of Shadows (0)
Land

Tap: Add Colorless.

Tap: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Mazzy, Truesword Paladin
Mazzy, Truesword Paladin 1RedGreenWhite (4)
Legendary Creature — Halfling Knight (3/4)

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.

Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Meadowboon
Meadowboon 2WhiteWhite (4)
Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke 3White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Modern Masters (Uncommon)
Other Versions
Morningtide (Uncommon)
Meandering Towershell
Meandering Towershell 3GreenGreen (5)
Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Khans of Tarkir (Rare)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Mechanized Warfare
Mechanized Warfare 1RedRed (3)
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War (Rare)
Meldweb Curator
Meldweb Curator 3Blue (4)
Creature — Phyrexian Wizard (3/4)

When Meldweb Curator enters, put up to one target instant or sorcery card from your graveyard on top of your library.

Phyrexia: All Will Be One (Common)
Meldweb Strider
Meldweb Strider 4Blue (5)
Artifact — Vehicle (5/5)

Vigilance

Meldweb Strider enters with an oil counter on it.

Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Phyrexia: All Will Be One (Common)
Meltdown
Meltdown Variable ColorlessRed (1)
Sorcery

Destroy each artifact with mana value X or less.

Modern Horizons 3 (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Memorial to War
Memorial to War (0)
Land

Memorial to War enters tapped.

Tap: Add Red.

4Red, Tap, Sacrifice Memorial to War: Destroy target land.

Commander Legends (Uncommon)
Other Versions
Dominaria (Uncommon)
Memory Worm
Memory Worm 1Red (2)
Creature — Alien Worm (1/1)

Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm.

Doctor Who Commander (Uncommon)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Meneldor, Swift Savior
Meneldor, Swift Savior 3Blue (4)
Legendary Creature — Bird Soldier (3/3)

Flying

Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Merfolk Branchwalker
Merfolk Branchwalker 1Green (2)
Creature — Merfolk Scout (2/1)

When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Merfolk Windrobber
Merfolk Windrobber Blue (1)
Creature — Merfolk Rogue (1/1)

Flying

Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)

Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

Zendikar Rising (Uncommon)
Merrow Bonegnawer
Merrow Bonegnawer Black (1)
Creature — Merfolk Rogue (1/1)

Tap: Target player exiles a card from their graveyard.

Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Eventide (Common)
Merrow Commerce
Merrow Commerce 1Blue (2)
Kindred Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

Lorwyn (Uncommon)
Merrow Grimeblotter
Merrow Grimeblotter 3Blue or Black (4)
Creature — Merfolk Wizard (2/2)

1Blue or Black, Untap: Target creature gets -2/-0 until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Merrow Harbinger
Merrow Harbinger 3Blue (4)
Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Merrow Levitator
Merrow Levitator 3Blue (4)
Creature — Merfolk Wizard (2/3)

Tap: Target creature gains flying until end of turn.

Whenever you cast a blue spell, you may untap Merrow Levitator.

Eventide (Common)
Merrow Reejerey
Merrow Reejerey 2Blue (3)
Creature — Merfolk Soldier (2/2)

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Historic Anthology 2 (Uncommon)
Jumpstart 2022 (Uncommon)
Merrow Wavebreakers
Merrow Wavebreakers 4Blue (5)
Creature — Merfolk Soldier (3/3)

1Blue, Untap: Merrow Wavebreakers gains flying until end of turn. (Untap is the untap symbol.)

Shadowmoor (Common)
Merrow Witsniper
Merrow Witsniper Blue (1)
Creature — Merfolk Rogue (1/1)

When Merrow Witsniper enters, target player mills a card.

Morningtide (Common)
Merry, Warden of Isengard
Merry, Warden of Isengard 1GreenWhite (3)
Legendary Creature — Halfling Advisor (1/4)

Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Metalwork Colossus
Metalwork Colossus 11 (11)
Artifact Creature — Construct (10/10)

This spell costs Variable Colorless less to cast, where X is the total mana value of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

Commander Masters (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
The Brothers' War Commander (Rare)
Metalworker
Metalworker 3 (3)
Artifact Creature — Construct (1/2)

Tap: Reveal any number of artifact cards in your hand. Add ColorlessColorless for each card revealed this way.

Urza's Destiny (Rare)
Metamorphic Wurm
Metamorphic Wurm 3GreenGreen (5)
Creature — Elephant Wurm (3/3)

Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Odyssey (Uncommon)
Meteor Shower
Meteor Shower Variable ColorlessVariable ColorlessRed (1)
Sorcery

Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Meteor Swarm
Meteor Swarm Variable ColorlessRedRedRed (3)
Sorcery

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

Adventures in the Forgotten Realms (Rare)
Metzali, Tower of Triumph
Metzali, Tower of Triumph (0)
Legendary Land

(Transforms from Path of Mettle.)

Tap: Add one mana of any color.

1Red, Tap: Metzali, Tower of Triumph deals 2 damage to each opponent.

2White, Tap: Choose a creature at random that attacked this turn. Destroy that creature.

Rivals of Ixalan (Rare)
Might of the Old Ways
Might of the Old Ways 1Green (2)
Instant

Target creature gets +2/+2 until end of turn.

Coven — Then if you control three or more creatures with different powers, draw a card.

Innistrad: Midnight Hunt (Common)
Might Weaver
Might Weaver 1Green (2)
Creature — Human Wizard (2/1)

2: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Tenth Edition (Uncommon)
Other Versions
Invasion (Uncommon)
Miirym, Sentinel Wyrm
Miirym, Sentinel Wyrm 3GreenBlueRed (6)
Legendary Creature — Dragon Spirit (6/6)

Flying, ward 2

Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Mikaeus, the Unhallowed
Mikaeus, the Unhallowed 3BlackBlackBlack (6)
Legendary Creature — Zombie Cleric (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Commander Masters (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Mina and Denn, Wildborn
Mina and Denn, Wildborn 2RedGreen (4)
Legendary Creature — Elf Ally (4/4)

You may play an additional land on each of your turns.

RedGreen, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Zendikar Rising Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Minamo, School at Water's Edge
Minamo, School at Water's Edge (0)
Legendary Land

Tap: Add Blue.

Blue, Tap: Untap target legendary permanent.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Mind Swords
Mind Swords 1Black (2)
Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.

Each player exiles two cards from their hand.

Nemesis (Common)
Mind Twist
Mind Twist Variable ColorlessBlack (1)
Sorcery

Target player discards X cards at random.

Masterpiece Series: Amonkhet Invocations (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Masters Edition III (Rare)
Mind Warp
Mind Warp Variable Colorless3Black (4)
Sorcery

Look at target player's hand and choose X cards from it. That player discards those cards.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Mind Whip
Mind Whip 2BlackBlack (4)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay 3. If they don't, Mind Whip deals 2 damage to that player and you tap that creature.

Ice Age (Rare)
Mindclaw Shaman
Mindclaw Shaman 4Red (5)
Creature — Lizard Shaman (2/2)

When Mindclaw Shaman enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.

Magic 2013 (Uncommon)
Minds Aglow
Minds Aglow Blue (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Mindstorm Crown
Mindstorm Crown 3 (3)
Artifact

At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.

Mirrodin (Uncommon)
Mindswipe
Mindswipe Variable ColorlessBlueRed (2)
Instant

Counter target spell unless its controller pays Variable Colorless. Mindswipe deals X damage to that spell's controller.

Khans of Tarkir (Rare)
Mindwarper
Mindwarper 2BlackBlack (4)
Creature — Spirit (0/0)

Mindwarper enters with three +1/+1 counters on it.

2Black, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.

Stronghold (Rare)
Mindwhip Sliver
Mindwhip Sliver 2Black (3)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."

Tempest (Uncommon)
Mindwhisker
Mindwhisker 2Blue (3)
Creature — Rat Wizard (3/2)

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0.

Bloomburrow (Uncommon)
Mindwrack Demon
Mindwrack Demon 2BlackBlack (4)
Creature — Demon (4/5)

Flying, trample

When Mindwrack Demon enters, mill four cards.

Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Duel Decks: Blessed vs. Cursed (Mythic Rare)
Shadows over Innistrad (Mythic Rare)
Mindwrack Harpy
Mindwrack Harpy 3Black (4)
Enchantment Creature — Harpy (3/2)

Flying

At the beginning of combat on your turn, each player mills three cards.

Commander Masters (Common)
Other Versions
Theros Beyond Death (Common)
Mindwrack Liege
Mindwrack Liege 3Blue or RedBlue or RedBlue or Red (6)
Creature — Horror (4/4)

Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Blue or RedBlue or RedBlue or RedBlue or Red: You may put a blue or red creature card from your hand onto the battlefield.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Mine Worker
Mine Worker 2 (2)
Artifact Creature — Assembly-Worker (2/1)

Tap: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.

The Brothers' War (Common)
Miner's Guidewing
Miner's Guidewing White (1)
Creature — Bird (1/1)

Flying, vigilance

When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Common)
Minion of the Wastes
Minion of the Wastes 3BlackBlackBlack (6)
Creature — Minion (*/*)

Trample

As Minion of the Wastes enters, pay any amount of life.

Minion of the Wastes's power and toughness are each equal to the life paid as it entered.

Tempest (Rare)
Minn, Wily Illusionist
Minn, Wily Illusionist 1BlueBlue (3)
Legendary Creature — Gnome Wizard (1/3)

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."

Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Adventures in the Forgotten Realms Commander (Rare)
Minotaur Warrior
Minotaur Warrior 2Red (3)
Creature — Minotaur Warrior (2/3)

Portal (Common)
Miracle Worker
Miracle Worker White (1)
Creature — Human Cleric (1/1)

Tap: Destroy target Aura attached to a creature you control.

The Dark (Common)
Mirari's Wake
Mirari's Wake 3GreenWhite (5)
Enchantment

Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana of any type that land produced.

Commander Masters (Mythic Rare)
Other Versions
Judgment (Rare)
Commander's Arsenal (Rare)
Magic: The Gathering—Conspiracy (Mythic Rare)
Commander 2017 (Mythic Rare)
Modern Horizons 2 (Mythic Rare)
Historic Anthology 3 (Rare)
Miren, the Moaning Well
Miren, the Moaning Well (0)
Legendary Land

Tap: Add Colorless.

3, Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Saviors of Kamigawa (Rare)
Miriam, Herd Whisperer
Miriam, Herd Whisperer GreenWhite (2)
Legendary Creature — Human Druid (3/2)

During your turn, Mounts and Vehicles you control have hexproof.

Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.

Outlaws of Thunder Junction (Uncommon)
Mirkwood Bats
Mirkwood Bats 3Black (4)
Creature — Bat (2/3)

Flying

Whenever you create or sacrifice a token, each opponent loses 1 life.

The Lord of the Rings: Tales of Middle Earth (Common)
Mirkwood Channeler
Mirkwood Channeler 3Green (4)
Creature — Elf Druid (3/3)

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

The Lord of the Rings: Tales of Middle Earth (Rare)
Mirkwood Elk
Mirkwood Elk 5Green (6)
Creature — Elk (6/6)

Trample

Whenever Mirkwood Elk enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mirkwood Spider
Mirkwood Spider Green (1)
Creature — Spider (1/1)

Deathtouch

Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Mirkwood Trapper
Mirkwood Trapper 1GreenBlue (3)
Creature — Elf Scout (1/4)

Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.

Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mirri, Cat Warrior
Mirri, Cat Warrior 1GreenGreen (3)
Legendary Creature — Cat Warrior (2/3)

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
Tenth Edition (Rare)
Mirri, Weatherlight Duelist
Mirri, Weatherlight Duelist 1GreenWhite (3)
Legendary Creature — Cat Warrior (3/2)

First strike

Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.

As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.

Special Guests (Mythic Rare)
Other Versions
Commander 2017 (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Commander Masters (Rare)
Mirror Wall
Mirror Wall 3Blue (4)
Creature — Wall (3/4)

Defender (This creature can't attack.)

White: Mirror Wall can attack this turn as though it didn't have defender.

Judgment (Common)
Mirrorweave
Mirrorweave 2White or BlueWhite or Blue (4)
Instant

Each other creature becomes a copy of target nonlegendary creature until end of turn.

Commander Anthology 2018 (Rare)
Other Versions
Shadowmoor (Rare)
Commander 2016 (Rare)
Mirrorwing Dragon
Mirrorwing Dragon 3RedRed (5)
Creature — Dragon (4/5)

Flying

Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Mirrorwood Treefolk
Mirrorwood Treefolk 3Green (4)
Creature — Treefolk (2/4)

2RedWhite: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.

Planeshift (Uncommon)
Mirrorworks
Mirrorworks 5 (5)
Artifact

Whenever another nontoken artifact you control enters, you may pay 2. If you do, create a token that's a copy of that artifact.

The Brothers' War Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Commander 2018 (Rare)
Misery's Shadow
Misery's Shadow 1Black (2)
Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.

1: Misery's Shadow gets +1/+1 until end of turn.

The Brothers' War (Rare)
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