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Tempting Wurm
Tempting Wurm 1Green (2)
Creature — Wurm (5/5)

When Tempting Wurm enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

Onslaught (Rare)
Temur War Shaman
Temur War Shaman 4GreenGreen (6)
Creature — Human Shaman (4/5)

When Temur War Shaman enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Fate Reforged (Rare)
Murders at Karlov Manor Commander (Rare)
Tender Wildguide
Tender Wildguide 1Green (2)
Creature — Possum Druid (2/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Tap: Add one mana of any color.

Tap: Put a +1/+1 counter on this creature.

Bloomburrow (Rare)
Tergrid's Shadow
Tergrid's Shadow 3BlackBlack (5)
Instant

Each player sacrifices two creatures.

Foretell 2BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Termagant Swarm
Termagant Swarm Variable ColorlessGreen (1)
Creature — Tyranid (0/0)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.

Warhammer 40,000 Commander (Rare)
Territorial Witchstalker
Territorial Witchstalker 1Green (2)
Creature — Wolf (2/3)

Defender

At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

Wilds of Eldraine (Common)
Terror of Towashi
Terror of Towashi 2BlackBlack (4)
Creature — Phyrexian Ogre (4/3)

Deathtouch

Whenever Terror of Towashi attacks, you may pay 3Black. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types.

March of the Machine (Rare)
Terrus Wurm
Terrus Wurm 6Black (7)
Creature — Zombie Wurm (5/5)

Scavenge 6Black (6Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Tetsuko Umezawa, Fugitive
Tetsuko Umezawa, Fugitive 1Blue (2)
Legendary Creature — Human Rogue (1/3)

Creatures you control with power or toughness 1 or less can't be blocked.

Bloomburrow Commander (Uncommon)
Other Versions
Dominaria (Uncommon)
March of the Machine Multiverse Legends (Uncommon)
March of the Machine Commander (Uncommon)
Commander Masters (Uncommon)
Tetsuo Umezawa
Tetsuo Umezawa BlueBlackRed (3)
Legendary Creature — Human Archer (3/3)

Tetsuo Umezawa can't be the target of Aura spells.

BlueBlackBlackRed, Tap: Destroy target tapped or blocking creature.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Thalakos Dreamsower
Thalakos Dreamsower 2Blue (3)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

You may choose not to untap Thalakos Dreamsower during your untap step.

Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.

Tempest (Uncommon)
Thalakos Lowlands
Thalakos Lowlands (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Thalakos Lowlands doesn't untap during your next untap step.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Thallid Shell-Dweller
Thallid Shell-Dweller 1Green (2)
Creature — Fungus (0/5)

Defender

At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.

Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Thantis, the Warweaver
Thantis, the Warweaver 3BlackRedGreen (6)
Legendary Creature — Spider (5/5)

Vigilance, reach

All creatures attack each combat if able.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.

Commander 2018 (Mythic Rare)
Thassa, Deep-Dwelling
Thassa, Deep-Dwelling 3Blue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

3Blue: Tap another target creature.

Theros Beyond Death (Mythic Rare)
That Which Was Taken
That Which Was Taken 5 (5)
Legendary Artifact

4, Tap: Put a divinity counter on target permanent other than That Which Was Taken.

Each permanent with a divinity counter on it has indestructible.

Betrayers of Kamigawa (Rare)
Thawing Glaciers
Thawing Glaciers (0)
Land

Thawing Glaciers enters tapped.

1, Tap: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

Vintage Masters (Rare)
Other Versions
Alliances (Rare)
Masters Edition (Rare)
The Akroan War
The Akroan War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target creature for as long as The Akroan War remains on the battlefield.

II — Until your next turn, creatures your opponents control attack each combat if able.

III — Each tapped creature deals damage to itself equal to its power.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros Beyond Death (Rare)
The Antiquities War
The Antiquities War 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Dominaria (Rare)
The Battle of Bywater
The Battle of Bywater 1WhiteWhite (3)
Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Rare)
The Beamtown Bullies
The Beamtown Bullies 1BlackRedGreen (4)
Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste

Tap: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Streets of New Capenna Commander (Mythic Rare)
The Blackstaff of Waterdeep
The Blackstaff of Waterdeep Blue (1)
Legendary Artifact

You may choose not to untap The Blackstaff of Waterdeep during your untap step.

Animate Walking Statue — 1Blue, Tap: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

Adventures in the Forgotten Realms (Rare)
The Brothers' War
The Brothers' War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two tapped Powerstone tokens.

II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.

III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

The Brothers' War Commander (Rare)
The Colossal Dreadmaw (playtest)
The Colossal Dreadmaw (playtest) 4GreenGreen (6)
Legendary Creature — — Dinosaur (6/6)

Trample

You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)

Mystery Booster 2: Convention Edition (Rare)
The Countdown Is at One
The Countdown Is at One 3RedRed (5)
Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

Unstable (Rare)
The Crowd Goes Wild
The Crowd Goes Wild Variable ColorlessGreen (1)
Sorcery

Assist (Another player can pay up to Variable Colorless of this spell's cost. You choose the value of X.)

Support X. (Put a +1/+1 counter on each of up to X target creatures.)

Each creature with a +1/+1 counter on it gains trample until end of turn.

Battlebond (Uncommon)
The Elder Dragon War
The Elder Dragon War 2RedRed (4)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — The Elder Dragon War deals 2 damage to each creature and each opponent.

II — Discard any number of cards, then draw that many cards.

III — Create a 4/4 red Dragon creature token with flying.

Dominaria United (Rare)
The Enigma Jewel
The Enigma Jewel Blue (1)
Legendary Artifact

The Enigma Jewel enters tapped.

Tap: Add ColorlessColorless. Spend this mana only to activate abilities.

Craft with four or more nonlands with activated abilities 8Blue (8Blue, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Mythic Rare)
The Eternal Wanderer
The Eternal Wanderer 4WhiteWhite (6)
Legendary Planeswalker (5)

No more than one creature can attack The Eternal Wanderer each combat.

+1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step.

0: Create a 2/2 white Samurai creature token with double strike.

−4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Phyrexia: All Will Be One (Rare)
The Everflowing Well
The Everflowing Well 2Blue (3)
Legendary Artifact

When The Everflowing Well enters, mill two cards, then draw two cards.

Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.

The Lost Caverns of Ixalan (Rare)
The First Tyrannic War
The First Tyrannic War 2GreenBlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may put a creature card from your hand onto the battlefield. If its mana cost contains Variable Colorless, it enters with a number of +1/+1 counters on it equal to the number of lands you control.

II, III — Double the number of each kind of counter on target creature you control.

Warhammer 40,000 Commander (Rare)
The Flesh Is Weak
The Flesh Is Weak 2WhiteBlueBlack (5)
Enchantment

When The Flesh Is Weak enters, put a +1/+1 counter on each creature you control.

Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.

Nonartifact creatures get -1/-1.

Warhammer 40,000 Commander (Rare)
The Great Work
The Great Work (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — The Great Work deals 3 damage to target opponent and each creature they control.

II — Create three Treasure tokens.

III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Haunt of Hightower
The Haunt of Hightower 4BlackBlack (6)
Legendary Creature — Vampire (3/3)

Flying, lifelink

Whenever The Haunt of Hightower attacks, defending player discards a card.

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Ravnica Allegiance (Mythic Rare)
The Infamous Cruelclaw
The Infamous Cruelclaw 1BlackRed (3)
Legendary Creature — Weasel Mercenary (3/3)

Menace

Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.

Bloomburrow (Mythic Rare)
The Kami War
The Kami War 1WhiteBlueBlackRedGreen (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile target nonland permanent an opponent controls.

II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
The Master, Formed Anew
The Master, Formed Anew BlueBlack (2)
Legendary Creature — Time Lord Rogue (0/1)

Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.

You may have The Master, Formed Anew enter as a copy of a creature card in exile with a takeover counter on it.

Doctor Who Commander (Rare)
The Mightstone and Weakstone
The Mightstone and Weakstone 5 (5)
Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters, choose one —

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

Tap: Add ColorlessColorless. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)

The Brothers' War (Rare)
The Parting of the Ways
The Parting of the Ways 4RedRed (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.

II — Time travel, then time travel.

III — For each opponent, destroy up to one target artifact that player controls.

Doctor Who Commander (Rare)
The Prydwen, Steel Flagship
The Prydwen, Steel Flagship 4WhiteWhite (6)
Legendary Artifact — Vehicle (6/6)

Flying

Whenever another nontoken artifact enters under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."

Crew 2

Magic The Gathering—Fallout (Rare)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
The Ruinous Powers
The Ruinous Powers 2BlackRed (4)
Enchantment

At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.

Warhammer 40,000 Commander (Rare)
The Swarmlord
The Swarmlord 3GreenBlueRed (6)
Legendary Creature — Tyranid (5/5)

Rapid Regeneration — The Swarmlord enters with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.

Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.

Warhammer 40,000 Commander (Mythic Rare)
The Swarmweaver
The Swarmweaver 2BlackGreen (4)
Legendary Artifact Creature — Scarecrow (2/3)

When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.

Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

Duskmourn: House of Horror (Rare)
The Twelfth Doctor
The Twelfth Doctor 3BlueRed (5)
Legendary Creature — Time Lord Doctor (4/4)

The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)

Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.

Doctor Who Commander (Rare)
The Ultimate Nightmare of Wizards of the Coast® Customer Service
The Ultimate Nightmare of Wizards of the Coast® Customer Service Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

Unglued (Uncommon)
The Underworld Cookbook
The Underworld Cookbook 1 (1)
Artifact

Tap, Discard a card: Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

4, Tap, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.

Modern Horizons 2 (Uncommon)
The Wanderer
The Wanderer 3White (4)
Legendary Planeswalker (5)

Prevent all noncombat damage that would be dealt to you and other permanents you control.

−2: Exile target creature with power 4 or greater.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
The Wandering Emperor
The Wandering Emperor 2WhiteWhite (4)
Legendary Planeswalker (3)

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

+1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

−1: Create a 2/2 white Samurai creature token with vigilance.

−2: Exile target tapped creature. You gain 2 life.

Kamigawa: Neon Dynasty (Mythic Rare)
The Wandering Rescuer
The Wandering Rescuer 3WhiteWhite (5)
Legendary Creature — Human Samurai Noble (3/4)

Flash

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Double strike

Other tapped creatures you control have hexproof.

Duskmourn: House of Horror (Mythic Rare)
The War Doctor
The War Doctor 2RedWhite (4)
Legendary Creature — Time Lord Doctor (3/5)

Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.

Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.

Doctor Who Commander (Rare)
The War Games
The War Games 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield.

II, III — Put a +1/+1 counter on each Warrior creature.

IV — You may exile a nontoken creature you control. When you do, exile all Warriors.

Doctor Who Commander (Rare)
The War in Heaven
The War in Heaven 3BlackBlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You draw three cards and you lose 3 life.

II — Mill three cards.

III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.

Warhammer 40,000 Commander (Rare)
The Watcher in the Water
The Watcher in the Water 3BlueBlue (5)
Legendary Creature — Kraken (9/9)

The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.

Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
The Weatherseed Treaty
The Weatherseed Treaty 2Green (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

II — Create a 1/1 green Saproling creature token.

III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Dominaria United (Uncommon)
The Wedding of River Song
The Wedding of River Song 2White (3)
Sorcery

Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Doctor Who Commander (Rare)
The Wise Mothman
The Wise Mothman 1BlackGreenBlue (4)
Legendary Creature — Insect Mutant (3/3)

Flying

Whenever The Wise Mothman enters or attacks, each player gets a rad counter.

Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

Magic The Gathering—Fallout (Mythic Rare)
The Witch's Vanity
The Witch's Vanity 1Black (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with mana value 2 or less.

II — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

III — Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Uncommon)
The World Spell
The World Spell 5GreenGreen (7)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

III — Put up to two non-Saga permanent cards from your hand onto the battlefield.

Dominaria United (Mythic Rare)
The World Tree
The World Tree (0)
Land

The World Tree enters tapped.

Tap: Add Green.

As long as you control six or more lands, lands you control have "Tap: Add one mana of any color."

WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen, Tap, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Kaldheim (Rare)
The Wretched
The Wretched 3BlackBlack (5)
Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Thelon of Havenwood
Thelon of Havenwood GreenGreen (2)
Legendary Creature — Elf Druid (2/2)

Each Fungus creature gets +1/+1 for each spore counter on it.

BlackGreen, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
They Went This Way
They Went This Way 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Thijarian Witness
Thijarian Witness 1Green (2)
Creature — Alien Cleric (0/4)

Flash

Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Uncommon)
Think Twice
Think Twice 1Blue (2)
Instant

Draw a card.

Flashback 2Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Magic: The Gathering Foundations (Common)
Other Versions
Time Spiral (Common)
Innistrad (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Time Spiral Remastered (Common)
Historic Anthology 4 (Common)
Doctor Who Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Thirst for Knowledge
Thirst for Knowledge 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Modern Masters (Uncommon)
Commander 2018 (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty (Uncommon)
The Brothers' War Commander (Uncommon)
This Is How It Ends
This Is How It Ends 3Black (4)
Instant

Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.

Doctor Who Commander (Rare)
This Town Ain't Big Enough
This Town Ain't Big Enough 4Blue (5)
Instant

This spell costs 3 less to cast if it targets a permanent you control.

Return up to two target nonland permanents to their owners' hands.

Outlaws of Thunder Junction (Uncommon)
Thistledown Duo
Thistledown Duo 2White or Blue (3)
Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Shadowmoor (Common)
Thistledown Liege
Thistledown Liege 1White or BlueWhite or BlueWhite or Blue (4)
Creature — Kithkin Knight (1/3)

Flash

Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Thistledown Players
Thistledown Players 2White (3)
Creature — Mouse Bard (3/3)

Whenever Thistledown Players attacks, untap target nonland permanent.

Bloomburrow (Common)
Thopter Spy Network
Thopter Spy Network 2BlueBlue (4)
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2018 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Thornbow Archer
Thornbow Archer Black (1)
Creature — Elf Archer (1/2)

Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.

Magic Origins (Common)
Thornhide Wolves
Thornhide Wolves 4Green (5)
Creature — Wolf (4/5)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Core Set 2019 (Common)
Thorntooth Witch
Thorntooth Witch 5Black (6)
Creature — Treefolk Shaman (3/4)

Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.

Lorwyn (Uncommon)
Thornwatch Scarecrow
Thornwatch Scarecrow 6 (6)
Artifact Creature — Scarecrow (4/4)

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Shadowmoor (Common)
Thornweald Archer
Thornweald Archer 1Green (2)
Creature — Elf Archer (2/1)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic: The Gathering Foundations (Common)
Other Versions
Future Sight (Common)
Commander 2014 (Common)
Eternal Masters (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Commander Anthology (Common)
Time Spiral Remastered (Common)
Game Night: Free-For-All (Common)
Thornwind Faeries
Thornwind Faeries 1BlueBlue (3)
Creature — Faerie (1/1)

Flying

Tap: Thornwind Faeries deals 1 damage to any target.

Commander Anthology (Common)
Other Versions
Urza's Legacy (Common)
Commander 2013 Edition (Common)
Thornwood Falls
Thornwood Falls (0)
Land

This land enters tapped.

When this land enters, you gain 1 life.

Tap: Add Green or Blue.

Magic: The Gathering Foundations (Land)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander 2016 (Common)
Commander 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Throne of Eldraine (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Commander Legends (Common)
Kamigawa: Neon Dynasty (Land)
Warhammer 40,000 Commander (Common)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Modern Horizons 3 Commander (Common)
Duskmourn: House of Horror Commander (Common)
Those Who Serve
Those Who Serve 2White (3)
Creature — Zombie (2/4)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Thoughtpicker Witch
Thoughtpicker Witch Black (1)
Creature — Human Wizard (1/1)

1, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.

Ravnica: City of Guilds (Common)
Thought-Stalker Warlock
Thought-Stalker Warlock 2Black (3)
Creature — Lizard Warlock (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card.

Bloomburrow (Uncommon)
Thoughtweft Gambit
Thoughtweft Gambit 4White or BlueWhite or Blue (6)
Instant

Tap all creatures your opponents control and untap all creatures you control.

Shadowmoor (Uncommon)
Thoughtweft Trio
Thoughtweft Trio 2WhiteWhite (4)
Creature — Kithkin Soldier (5/5)

First strike, vigilance

Champion a Kithkin (When this enters, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)

Thoughtweft Trio can block any number of creatures.

Lorwyn (Rare)
Thousand Winds
Thousand Winds 4BlueBlue (6)
Creature — Elemental (5/6)

Flying

Morph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.

Commander 2019 (Rare)
Other Versions
Duel Decks: Speed vs. Cunning (Rare)
Khans of Tarkir (Rare)
Thousand-Faced Shadow
Thousand-Faced Shadow Blue (1)
Creature — Human Ninja (1/1)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

Kamigawa: Neon Dynasty (Rare)
Thraben Watcher
Thraben Watcher 2WhiteWhite (4)
Creature — Angel (2/2)

Flying, vigilance

Other nontoken creatures you control get +1/+1 and have vigilance.

Modern Horizons 2 (Uncommon)
Thran Power Suit
Thran Power Suit 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward 2. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Uncommon)
Thran Temporal Gateway
Thran Temporal Gateway 4 (4)
Legendary Artifact

4, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Thran War Machine
Thran War Machine 4 (4)
Artifact Creature — Construct (4/5)

Echo 4 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Thran War Machine attacks each combat if able.

Urza's Legacy (Uncommon)
Thran Weaponry
Thran Weaponry 4 (4)
Artifact

Echo 4 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

You may choose not to untap Thran Weaponry during your untap step.

2, Tap: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.

Urza's Legacy (Rare)
Thrashing Mudspawn
Thrashing Mudspawn 3BlackBlack (5)
Creature — Beast (4/4)

Whenever Thrashing Mudspawn is dealt damage, you lose that much life.

Morph 1BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Thrashing Wumpus
Thrashing Wumpus 3BlackBlack (5)
Creature — Beast (3/3)

Black: Thrashing Wumpus deals 1 damage to each creature and each player.

Mercadian Masques (Rare)
Three Bowls of Porridge
Three Bowls of Porridge 2 (2)
Artifact — Food

2, Tap: Choose one that hasn't been chosen —

• Three Bowls of Porridge deals 2 damage to target creature.

• Tap target creature.

• Sacrifice Three Bowls of Porridge. You gain 3 life.

Wilds of Eldraine (Uncommon)
Three Dog, Galaxy News DJ
Three Dog, Galaxy News DJ 1RedWhite (3)
Legendary Creature — Human Bard (1/5)

Whenever you attack, you may pay 2 and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.

Magic The Gathering—Fallout (Rare)
Three Tree Rootweaver
Three Tree Rootweaver 1Green (2)
Creature — Mole Druid (1/3)

Tap: Add one mana of any color.

Bloomburrow (Common)
Three Wishes
Three Wishes 1BlueBlue (3)
Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Visions (Rare)
Thriving Skyclaw
Thriving Skyclaw 2RedRed (4)
Creature — Cat Dragon (3/2)

Flying

When Thriving Skyclaw enters, you get EnergyEnergyEnergy (three energy counters).

Whenever Thriving Skyclaw attacks, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Throat Wolf (playtest)
Throat Wolf (playtest) 1RedRed (3)
Summon Wolf (3/1)

You may cast CARDNAME during an opponent's combat phase.

Firstest strike (This creature deals combat damage to creatures before creatures with first strike.)

After each opponent's first combat phase of each turn, there is an additional combat phase. Only CARDNAME can attack during that combat phase.

Mystery Booster (Common)
Throne Warden
Throne Warden 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.

Conspiracy: Take the Crown (Common)
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