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Acolyte's Reward
Acolyte's Reward 1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Born of the Gods (Uncommon)
Artifact Ward
Artifact Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Antiquities (Common)
Auriok Bladewarden
Auriok Bladewarden 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

Mirrodin (Uncommon)
Baird, Steward of Argive
Baird, Steward of Argive 2WhiteWhite (4)
Legendary Creature — Human Soldier (2/4)

Vigilance

Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.

Dominaria (Uncommon)
Black Ward
Black Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black. This effect doesn't remove Black Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Bloodsworn Steward
Bloodsworn Steward 2RedRed (4)
Creature — Vampire Knight (4/4)

Flying

Commander creatures you control get +2/+2 and have haste.

Commander 2017 (Rare)
Blue Ward
Blue Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Broodwarden
Broodwarden 3GreenGreen (5)
Creature — Eldrazi Drone (4/4)

Eldrazi Spawn creatures you control get +2/+1.

Rise of the Eldrazi (Uncommon)
Cleric of the Forward Order
Cleric of the Forward Order 1White (2)
Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

Magic Origins (Common)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Curator's Ward
Curator's Ward 2Blue (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent has hexproof.

When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Death Ward
Death Ward White (1)
Instant

Regenerate target creature.

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Ice Age (Common)
Ephara's Warden
Ephara's Warden 3White (4)
Creature — Human Cleric (1/2)

Tap: Tap target creature with power 3 or less.

Theros (Common)
Essence Warden
Essence Warden Green (1)
Creature — Elf Shaman (1/1)

Whenever another creature enters the battlefield, you gain 1 life.

Commander Anthology (Common)
Other Versions
Planar Chaos (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2014 (Common)
Fairgrounds Warden
Fairgrounds Warden 2White (3)
Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

Kaladesh (Uncommon)
Faith's Reward
Faith's Reward 3White (4)
Instant

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Conspiracy: Take the Crown (Rare)
Other Versions
Magic 2013 (Rare)
Final Reward
Final Reward 4Black (5)
Instant

Exile target creature.

Amonkhet (Common)
Flickering Ward
Flickering Ward White (1)
Enchantment — Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

White: Return Flickering Ward to its owner's hand.

Tempest (Uncommon)
Gallows Warden
Gallows Warden 4White (5)
Creature — Spirit (3/3)

Flying

Other Spirit creatures you control get +0/+1.

Innistrad (Uncommon)
Ghalma's Warden
Ghalma's Warden 3White (4)
Creature — Elephant Soldier (2/4)

Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Ghost Warden
Ghost Warden 1White (2)
Creature — Spirit (1/1)

Tap: Target creature gets +1/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Guildpact (Common)
Ghost-Lit Warder
Ghost-Lit Warder 1Blue (2)
Creature — Spirit (1/1)

3Blue, Tap: Counter target spell unless its controller pays 2.

Channel — 3Blue, Discard Ghost-Lit Warder: Counter target spell unless its controller pays 4.

Saviors of Kamigawa (Uncommon)
Goblin Wardriver
Goblin Wardriver RedRed (2)
Creature — Goblin Warrior (2/2)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Green Ward
Green Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green. This effect doesn't remove Green Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Greenwarden of Murasa
Greenwarden of Murasa 4GreenGreen (6)
Creature — Elemental (5/4)

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

Battle for Zendikar (Mythic Rare)
Grenzo, Dungeon Warden
Grenzo, Dungeon Warden Variable ColorlessBlackRed (2)
Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.

2: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Masters 25 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Guildscorn Ward
Guildscorn Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from multicolored.

Gatecrash (Common)
Heart Warden
Heart Warden 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

2, Sacrifice Heart Warden: Draw a card.

Urza's Destiny (Common)
Hixus, Prison Warden
Hixus, Prison Warden 3WhiteWhite (5)
Legendary Creature — Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)

Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

Magic Origins (Rare)
Homeward Path
Homeward Path (0)
Land

Tap: Add Colorless.

Tap: Each player gains control of all creatures they own.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander 2013 Edition (Rare)
Honor's Reward
Honor's Reward 2White (3)
Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Fate Reforged (Uncommon)
Kin-Tree Warden
Kin-Tree Warden Green (1)
Creature — Human Warrior (1/1)

2: Regenerate Kin-Tree Warden.

Morph Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Knight of the Skyward Eye
Knight of the Skyward Eye 1White (2)
Creature — Human Knight (2/2)

3Green: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.

Masters 25 (Common)
Other Versions
Shards of Alara (Common)
Kopala, Warden of Waves
Kopala, Warden of Waves 1BlueBlue (3)
Legendary Creature — Merfolk Wizard (2/2)

Spells your opponents cast that target a Merfolk you control cost 2 more to cast.

Abilities your opponents activate that target a Merfolk you control cost 2 more to activate.

Ixalan (Rare)
Leonin Relic-Warder
Leonin Relic-Warder WhiteWhite (2)
Creature — Cat Cleric (2/2)

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.

When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Commander 2017 (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Lumengrid Warden
Lumengrid Warden 1Blue (2)
Creature — Human Wizard (1/3)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Nessian Game Warden
Nessian Game Warden 3GreenGreen (5)
Creature — Beast (4/5)

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Journey into Nyx (Uncommon)
Nissa, Steward of Elements
Nissa, Steward of Elements Variable ColorlessGreenBlue (2)
Legendary Planeswalker — Nissa (X)

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

Amonkhet (Mythic Rare)
Onward // Victory (Onward)
Onward // Victory (Onward) 2Red (3)
Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Amonkhet (Uncommon)
Oona's Gatewarden
Oona's Gatewarden Blue or Black (1)
Creature — Faerie Soldier (2/1)

Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Orbs of Warding
Orbs of Warding 5 (5)
Artifact

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

If a creature would deal damage to you, prevent 1 of that damage.

Magic Origins (Rare)
Orchard Warden
Orchard Warden 4GreenGreen (6)
Creature — Treefolk Shaman (4/6)

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

Morningtide (Uncommon)
Pain's Reward
Pain's Reward 2Black (3)
Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Saviors of Kamigawa (Rare)
Pentarch Ward
Pentarch Ward 2White (3)
Enchantment — Aura

Enchant creature

As Pentarch Ward enters the battlefield, choose a color.

When Pentarch Ward enters the battlefield, draw a card.

Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

Iconic Masters (Common)
Other Versions
Time Spiral (Common)
Prismatic Ward
Prismatic Ward 1White (2)
Enchantment — Aura

Enchant creature

As Prismatic Ward enters the battlefield, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Prismatic Wardrobe
Prismatic Wardrobe White (1)
Sorcery

Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.

Unglued (Common)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Relic Ward
Relic Ward 1White (2)
Enchantment — Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Visions (Uncommon)
Reward the Faithful
Reward the Faithful White (1)
Instant

Any number of target players each gain life equal to the highest converted mana cost among permanents you control.

Scourge (Uncommon)
Rewards of Diversity
Rewards of Diversity 2White (3)
Enchantment

Whenever an opponent casts a multicolored spell, you gain 4 life.

Invasion (Uncommon)
Ringwarden Owl
Ringwarden Owl 3BlueBlue (5)
Creature — Bird (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Magic Origins (Common)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Serene Steward
Serene Steward 1White (2)
Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay White. If you do, put a +1/+1 counter on target creature.

Battle for Zendikar (Uncommon)
Skyward Eye Prophets
Skyward Eye Prophets 3GreenWhiteBlue (6)
Creature — Human Wizard (3/3)

Vigilance

Tap: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Smelt-Ward Gatekeepers
Smelt-Ward Gatekeepers 3Red (4)
Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Dragon's Maze (Common)
Smelt-Ward Ignus
Smelt-Ward Ignus 1Red (2)
Creature — Elemental (2/1)

2Red, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

Ravnica Allegiance (Uncommon)
Smelt-Ward Minotaur
Smelt-Ward Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Guilds of Ravnica (Uncommon)
Soul Warden
Soul Warden White (1)
Creature — Human Cleric (1/1)

Whenever another creature enters the battlefield, you gain 1 life.

Modern Masters 2017 Edition (Common)
Other Versions
Ninth Edition (Uncommon)
Exodus (Common)
Tenth Edition (Uncommon)
Battle Royale Box Set (Common)
Magic 2010 (Common)
Planechase (Common)
Modern Event Deck 2014 (Common)
Spectra Ward
Spectra Ward 3WhiteWhite (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Magic 2015 Core Set (Rare)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Hour of Devastation (Uncommon)
Steward of Valeron
Steward of Valeron GreenWhite (2)
Creature — Human Druid Knight (2/2)

Vigilance

Tap: Add Green.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Shards of Alara (Common)
Swift Warden
Swift Warden 1GreenGreen (3)
Creature — Merfolk Warrior (3/3)

Flash

When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Uncommon)
Tajuru Pathwarden
Tajuru Pathwarden 4Green (5)
Creature — Elf Warrior Ally (5/4)

Vigilance, trample

Oath of the Gatewatch (Common)
Tattoo Ward
Tattoo Ward 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.

Sacrifice Tattoo Ward: Destroy target enchantment.

Odyssey (Uncommon)
Throne Warden
Throne Warden 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.

Conspiracy: Take the Crown (Common)
Torii Watchward
Torii Watchward 4White (5)
Creature — Spirit (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Valeron Wardens
Valeron Wardens 2Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)
Vault Skyward
Vault Skyward Blue (1)
Instant

Target creature gains flying until end of turn. Untap it.

Scars of Mirrodin (Common)
Onward // Victory (Victory)
Onward // Victory (Victory) 2White (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

Amonkhet (Uncommon)
Ward of Bones
Ward of Bones 6 (6)
Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.

Each opponent who controls more lands than you can't play lands.

Eventide (Rare)
Ward of Lights
Ward of Lights WhiteWhite (2)
Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mirage (Common)
Ward of Piety
Ward of Piety 1White (2)
Enchantment — Aura

Enchant creature

1White: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Betrayers of Kamigawa (Uncommon)
Ward Sliver
Ward Sliver 4White (5)
Creature — Sliver (2/2)

As Ward Sliver enters the battlefield, choose a color.

All Slivers have protection from the chosen color.

Legions (Uncommon)
Warrant // Warden (Warden)
Warrant // Warden (Warden) 3WhiteBlue (5)
Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

Ravnica Allegiance (Rare)
Warden of Evos Isle
Warden of Evos Isle 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Creature spells with flying you cast cost 1 less to cast.

Core Set 2020 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Common)
Warden of Geometries
Warden of Geometries 4 (4)
Creature — Eldrazi Drone (2/3)

Vigilance

Tap: Add Colorless. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Warden of the Beyond
Warden of the Beyond 2White (3)
Creature — Human Wizard (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

Magic 2015 Core Set (Uncommon)
Warden of the Eye
Warden of the Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/3)

When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.

Khans of Tarkir (Uncommon)
Warden of the First Tree
Warden of the First Tree Green (1)
Creature — Human (1/1)

1White or Black: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.

2White or BlackWhite or Black: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

3White or BlackWhite or BlackWhite or Black: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

Fate Reforged (Mythic Rare)
Warden of the Wall
Warden of the Wall 3 (3)
Artifact

Warden of the Wall enters the battlefield tapped.

Tap: Add Colorless.

As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

Dark Ascension (Uncommon)
Wardscale Crocodile
Wardscale Crocodile 4Green (5)
Creature — Crocodile (5/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

War of the Spark (Common)
Wardscale Dragon
Wardscale Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

As long as Wardscale Dragon is attacking, defending player can't cast spells.

Fate Reforged (Uncommon)
Warrant // Warden (Warrant)
Warrant // Warden (Warrant) White or BlueWhite or Blue (2)
Instant

Put target attacking or blocking creature on top of its owner's library.

Ravnica Allegiance (Rare)
Wayward Angel
Wayward Angel 4WhiteWhite (6)
Creature — Angel Horror (4/4)

Flying, vigilance

Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Odyssey (Rare)
Wayward Disciple
Wayward Disciple (0)
Creature — Human Cleric (2/4)

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Shadows over Innistrad (Uncommon)
Wayward Giant
Wayward Giant 4Red (5)
Creature — Giant (4/5)

Menace

Kaladesh (Common)
Wayward Servant
Wayward Servant WhiteBlack (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Amonkhet (Uncommon)
Wayward Soul
Wayward Soul 2BlueBlue (4)
Creature — Spirit (3/2)

Flying

Blue: Put Wayward Soul on top of its owner's library.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Beatdown Box Set (Common)
Wayward Swordtooth
Wayward Swordtooth 2Green (3)
Creature — Dinosaur (5/5)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.

Rivals of Ixalan (Rare)
White Ward
White Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn't remove White Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Wicked Reward
Wicked Reward 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

Visions (Common)