+waste (27)
: Add .
: Add or . Adarkar Wastes deals 1 damage to you.
Oozes you control get +1/+1.
At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
Destroy target land.
Cycling (, Discard this card: Draw a card.)
: Add or . Llanowar Wastes deals 1 damage to you.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Trample
As Minion of the Wastes enters, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
Kicker (You may pay an additional as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Create X 1/1 white Warrior creature tokens.
( represents colorless mana.)
Walker of the Wastes gets +1/+1 for each land you control named Wastes.
As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.
, Sacrifice CARDNAME: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with : Add .)
Exile up to two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature token for each creature card exiled this way.
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add .
Whenever an opponent discards a noncreature, nonland card, draw a card.
Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)
, Sacrifice Wasteland: Destroy target nonbasic land.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
When Wasteland Raider enters, each player sacrifices a creature of their choice.
Deathtouch
Devoid (This card has no color.)
When Wasteland Strangler enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.
Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Kicker and/or
When you cast this spell, if it was kicked with its kicker, exile target artifact or enchantment an opponent controls.
When you cast this spell, if it was kicked with its kicker, return target creature an opponent controls to its owner's hand.
Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
: The next time you would draw a card this turn, each opponent discards a card instead.
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