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Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Game Night (Rare)
Other Versions
Shadows over Innistrad (Rare)
Archway Angel
Archway Angel 5White (6)
Creature — Angel (3/4)

Flying

When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.

Ravnica Allegiance (Uncommon)
Far // Away (Away)
Far // Away (Away) 2Black (3)
Instant

Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Aysen Highway
Aysen Highway 3WhiteWhiteWhite (6)
Enchantment

White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)

Homelands (Rare)
Azor's Gateway
Azor's Gateway 2 (2)
Legendary Artifact

1, Tap: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.

Rivals of Ixalan (Mythic Rare)
Burn Away
Burn Away 4Red (5)
Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Carry Away
Carry Away BlueBlue (2)
Enchantment — Aura

Enchant Equipment

When Carry Away enters the battlefield, unattach enchanted Equipment.

You control enchanted Equipment.

Darksteel (Uncommon)
Castaway's Despair
Castaway's Despair 3Blue (4)
Enchantment — Aura

Enchant creature

When Castaway's Despair enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Ixalan (Common)
Civic Wayfinder
Civic Wayfinder 2Green (3)
Creature — Elf Druid Warrior (2/2)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Eternal Masters (Common)
Crossway Vampire
Crossway Vampire 1RedRed (3)
Creature — Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

Innistrad (Common)
Cryptic Gateway
Cryptic Gateway 5 (5)
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Onslaught (Rare)
Desperate Castaways
Desperate Castaways 1Black (2)
Creature — Human Pirate (2/3)

Desperate Castaways can't attack unless you control an artifact.

Ixalan (Common)
Disciple of the Old Ways
Disciple of the Old Ways 1Green (2)
Creature — Human Warrior (2/2)

Red: Disciple of the Old Ways gains first strike until end of turn.

Gatecrash (Common)
Fade Away
Fade Away 2Blue (3)
Sorcery

For each creature, its controller sacrifices a permanent unless they pay 1.

Exodus (Common)
Far // Away (Far)
Far // Away (Far) 1Blue (2)
Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Force Away
Force Away 1Blue (2)
Instant

Return target creature to its owner's hand.

Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Khans of Tarkir (Common)
Gateway Plaza
Gateway Plaza (0)
Land — Gate

Gateway Plaza enters the battlefield tapped.

When Gateway Plaza enters the battlefield, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

War of the Spark (Common)
Other Versions
Guilds of Ravnica (Common)
Ravnica Allegiance (Common)
Gateway Shade
Gateway Shade 2Black (3)
Creature — Shade (1/1)

Black: Gateway Shade gets +1/+1 until end of turn.

Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

Gatecrash (Uncommon)
Gateway Sneak
Gateway Sneak 2Blue (3)
Creature — Vedalken Rogue (1/3)

Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn.

Whenever Gateway Sneak deals combat damage to a player, draw a card.

Ravnica Allegiance (Uncommon)
Ghostway
Ghostway 2White (3)
Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Guildpact (Rare)
Harm's Way
Harm's Way White (1)
Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Highway Robber
Highway Robber 2BlackBlack (4)
Creature — Human Mercenary (2/2)

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Ninth Edition (Common)
Mercadian Masques (Common)
Tenth Edition (Common)
Jace, Cunning Castaway
Jace, Cunning Castaway 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Ixalan (Mythic Rare)
Jungle Wayfinder
Jungle Wayfinder 2Green (3)
Creature — Elf Warrior (3/3)

When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.

Battlebond (Common)
Krosan Wayfarer
Krosan Wayfarer Green (1)
Creature — Human Druid (1/1)

Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.

Judgment (Common)
Loxodon Wayfarer
Loxodon Wayfarer 2White (3)
Creature — Elephant Monk (1/5)

Scars of Mirrodin (Common)
Master the Way
Master the Way 3BlueRed (5)
Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Khans of Tarkir (Uncommon)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Mystic of the Hidden Way
Mystic of the Hidden Way 4Blue (5)
Creature — Human Monk (3/2)

Mystic of the Hidden Way can't be blocked.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Common)
Other Versions
Khans of Tarkir (Common)
Ugin's Fate promos (Common)
Nature's Way
Nature's Way 1Green (2)
Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Kaladesh (Uncommon)
Nikya of the Old Ways
Nikya of the Old Ways 3RedGreen (5)
Legendary Creature — Centaur Druid (5/5)

You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.

Ravnica Allegiance (Rare)
Pale Wayfarer
Pale Wayfarer 5WhiteWhite (7)
Creature — Spirit Giant (4/4)

2WhiteWhite, Untap: Target creature gains protection from the color of its controller's choice until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Pathway Arrows
Pathway Arrows 1 (1)
Artifact — Equipment

Equipped creature has "2, Tap: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip 2

Battle for Zendikar (Uncommon)
Put Away
Put Away 2BlueBlue (4)
Instant

Counter target spell. You may shuffle up to one target card from your graveyard into your library.

Shadowmoor (Common)
Renegade's Getaway
Renegade's Getaway 2Black (3)
Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

Aether Revolt (Common)
Runaway Carriage
Runaway Carriage 4 (4)
Artifact Creature — Construct (5/6)

Trample

When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

Shadows over Innistrad (Uncommon)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Ultimate Masters (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Seal Away
Seal Away 1White (2)
Enchantment

Flash

When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

Dominaria (Uncommon)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Iconic Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Shaman of Forgotten Ways
Shaman of Forgotten Ways 2Green (3)
Creature — Human Shaman (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable — 9GreenGreen, Tap: Each player's life total becomes the number of creatures they control. Activate this ability only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Silhana Wayfinder
Silhana Wayfinder 1Green (2)
Creature — Elf Scout (2/1)

When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.

Ravnica Allegiance (Uncommon)
Slimefoot, the Stowaway
Slimefoot, the Stowaway 1BlackGreen (3)
Legendary Creature — Fungus (2/3)

Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

4: Create a 1/1 green Saproling creature token.

Dominaria (Uncommon)
Sluiceway Scorpion
Sluiceway Scorpion 2BlackGreen (4)
Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge 1BlackGreen (1BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Speedway Fanatic
Speedway Fanatic 1Red (2)
Creature — Human Pilot (2/1)

Haste

Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

Kaladesh (Uncommon)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sway of the Stars
Sway of the Stars 8BlueBlue (10)
Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

Betrayers of Kamigawa (Rare)
Sweep Away
Sweep Away 2Blue (3)
Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

Oath of the Gatewatch (Common)
Thran Temporal Gateway
Thran Temporal Gateway 4 (4)
Legendary Artifact

4, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Tishana's Wayfinder
Tishana's Wayfinder 2Green (3)
Creature — Merfolk Scout (2/2)

When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Common)
Walker of Secret Ways
Walker of Secret Ways 2Blue (3)
Creature — Human Ninja (1/2)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.

1Blue: Return target Ninja you control to its owner's hand. Activate this ability only during your turn.

Planechase Anthology (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Planechase 2012 Edition (Uncommon)
Waste Away
Waste Away 4Black (5)
Instant

As an additional cost to cast this spell, discard a card.

Target creature gets -5/-5 until end of turn.

Torment (Common)
Way of the Thief
Way of the Thief 3Blue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature can't be blocked as long as you control a Gate.

Gatecrash (Common)
Wayfarer's Bauble
Wayfarer's Bauble 1 (1)
Artifact

2, Tap, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Commander Anthology 2018 (Common)
Other Versions
Fifth Dawn (Common)
Duel Decks: Venser vs. Koth (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Modern Masters 2015 Edition (Common)
Commander 2015 (Common)
Commander 2017 (Common)
Wayfaring Giant
Wayfaring Giant 5White (6)
Creature — Giant (1/3)

Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.

Invasion (Uncommon)
Wayfaring Temple
Wayfaring Temple 1GreenWhite (3)
Creature — Elemental (*/*)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Other Versions
Return to Ravnica (Rare)
Modern Masters 2017 Edition (Uncommon)
Waylay
Waylay 2White (3)
Instant

Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.

Urza's Saga (Uncommon)
Wayward Angel
Wayward Angel 4WhiteWhite (6)
Creature — Angel Horror (4/4)

Flying, vigilance

Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Odyssey (Rare)
Wayward Disciple
Wayward Disciple (0)
Creature — Human Cleric (2/4)

Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.

Shadows over Innistrad (Uncommon)
Wayward Giant
Wayward Giant 4Red (5)
Creature — Giant (4/5)

Menace

Kaladesh (Common)
Wayward Servant
Wayward Servant WhiteBlack (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Amonkhet (Uncommon)
Wayward Soul
Wayward Soul 2BlueBlue (4)
Creature — Spirit (3/2)

Flying

Blue: Put Wayward Soul on top of its owner's library.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Beatdown Box Set (Common)
Wayward Swordtooth
Wayward Swordtooth 2Green (3)
Creature — Dinosaur (5/5)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.

Rivals of Ixalan (Rare)
Wear Away
Wear Away GreenGreen (2)
Instant — Arcane

Destroy target artifact or enchantment.

Splice onto Arcane 3Green (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Weathered Wayfarer
Weathered Wayfarer White (1)
Creature — Human Nomad Cleric (1/1)

White, Tap: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Whisk Away
Whisk Away 2Blue (3)
Instant

Put target attacking or blocking creature on top of its owner's library.

Fate Reforged (Common)
Winding Way
Winding Way 1Green (2)
Sorcery

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

Modern Horizons (Common)
Wipe Away
Wipe Away 1BlueBlue (3)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Return target permanent to its owner's hand.

Time Spiral (Uncommon)
Yomiji, Who Bars the Way
Yomiji, Who Bars the Way 5WhiteWhite (7)
Legendary Creature — Spirit (4/4)

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.

Betrayers of Kamigawa (Rare)