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Adarkar Windform
Adarkar Windform 4Blue (5)
Snow Creature — Illusion (3/3)

Flying

1Snow: Target creature loses flying until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Adeliz, the Cinder Wind
Adeliz, the Cinder Wind 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

Flying, haste

Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Dominaria (Uncommon)
Adrix and Nev, Twincasters
Adrix and Nev, Twincasters 2GreenBlue (4)
Legendary Creature — Merfolk Wizard (2/2)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Commander 2021 (Mythic Rare)
Advanced Stitchwing
Advanced Stitchwing 3BlueBlue (5)
Creature — Zombie Horror (3/4)

Flying

2Blue, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

Game Night (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Aether Tradewinds
Aether Tradewinds 2Blue (3)
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Kaladesh Remastered (Common)
Other Versions
Worldwake (Common)
Magic: The Gathering—Conspiracy (Common)
Kaladesh (Common)
Aetherwind Basker
Aetherwind Basker 4GreenGreenGreen (7)
Creature — Lizard (7/7)

Trample

Whenever Aetherwind Basker enters the battlefield or attacks, you get Energy (an energy counter) for each creature you control.

Pay Energy: Aetherwind Basker gets +1/+1 until end of turn.

Aether Revolt (Mythic Rare)
Akim, the Soaring Wind
Akim, the Soaring Wind 2BlueRedWhite (5)
Legendary Creature — Bird Dinosaur (3/4)

Flying

Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying.

3BlueRedWhite: Creature tokens you control gain double strike until end of turn.

Ikoria Commander (Mythic Rare)
Arcanum Wings
Arcanum Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Aura swap 2Blue (2Blue: Exchange this Aura with an Aura card in your hand.)

Future Sight (Uncommon)
Archwing Dragon
Archwing Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, haste

At the beginning of the end step, return Archwing Dragon to its owner's hand.

Avacyn Restored (Rare)
Argothian Swine
Argothian Swine 3Green (4)
Creature — Boar (3/3)

Trample

Urza's Saga (Common)
Aryel, Knight of Windgrace
Aryel, Knight of Windgrace 2WhiteBlack (4)
Legendary Creature — Human Knight (4/4)

Vigilance

2White, Tap: Create a 2/2 white Knight creature token with vigilance.

Black, Tap, Tap X untapped Knights you control: Destroy target creature with power X or less.

Dominaria (Rare)
Auriok Windwalker
Auriok Windwalker 3White (4)
Creature — Human Wizard (2/3)

Flying

Tap: Attach target Equipment you control to target creature you control.

Fifth Dawn (Rare)
Aven Fleetwing
Aven Fleetwing 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2012 (Common)
Aven Wind Guide
Aven Wind Guide 2WhiteBlue (4)
Creature — Bird Warrior (2/3)

Flying, vigilance

Creature tokens you control have flying and vigilance.

Embalm 4WhiteBlue (4WhiteBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Aven Wind Mage
Aven Wind Mage 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.

Game Night 2019 (Common)
Other Versions
Core Set 2019 (Common)
Aven Windreader
Aven Windreader 3BlueBlue (5)
Creature — Bird Soldier Wizard (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Blue: Target player reveals the top card of their library.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Odyssey (Common)
Azorius First-Wing
Azorius First-Wing WhiteBlue (2)
Creature — Griffin (2/2)

Flying, protection from enchantments

Dissension (Common)
Barrowin of Clan Undurr
Barrowin of Clan Undurr 2WhiteBlack (4)
Legendary Creature — Dwarf Cleric (3/3)

When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.

Adventures in the Forgotten Realms (Uncommon)
Batwing Brume
Batwing Brume 1White or Black (2)
Instant

Prevent all combat damage that would be dealt this turn if White was spent to cast this spell. Each player loses 1 life for each attacking creature they control if Black was spent to cast this spell. (Do both if WhiteBlack was spent.)

Archenemy (Uncommon)
Other Versions
Eventide (Uncommon)
Bellowing Aegisaur
Bellowing Aegisaur 5White (6)
Creature — Dinosaur (3/5)

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

Ixalan (Uncommon)
Bellowing Elk
Bellowing Elk 3Green (4)
Creature — Elk (4/2)

As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.

Modern Horizons (Common)
Bellowing Fiend
Bellowing Fiend 4Black (5)
Creature — Spirit (3/3)

Flying

Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Bellowing Saddlebrute
Bellowing Saddlebrute 3Black (4)
Creature — Orc Warrior (4/5)

Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.

Khans of Tarkir (Uncommon)
Bellowing Tanglewurm
Bellowing Tanglewurm 3GreenGreen (5)
Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.

Scars of Mirrodin (Uncommon)
Bishop of Wings
Bishop of Wings WhiteWhite (2)
Creature — Human Cleric (1/4)

Whenever an Angel enters the battlefield under your control, you gain 4 life.

Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

Core Set 2020 (Rare)
Bladewing the Risen
Bladewing the Risen 3BlackBlackRedRed (7)
Legendary Creature — Zombie Dragon (4/4)

Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

BlackRed: Dragon creatures get +1/+1 until end of turn.

Iconic Masters (Uncommon)
Other Versions
Scourge (Rare)
From the Vault: Dragons (Rare)
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Bladewing's Thrall
Bladewing's Thrall 2BlackBlack (4)
Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.

When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

Iconic Masters (Uncommon)
Other Versions
Scourge (Uncommon)
Blessed Wind
Blessed Wind 7WhiteWhite (9)
Sorcery

Target player's life total becomes 20.

Prophecy (Rare)
Blessed Wine
Blessed Wine 1White (2)
Instant

You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Other Versions
Fifth Edition (Common)
Boarded Window
Boarded Window 3 (3)
Artifact

Creatures attacking you get -1/-0.

At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.

Innistrad: Crimson Vow (Uncommon)
Boltwing Marauder
Boltwing Marauder 3BlackRed (5)
Creature — Dragon (5/4)

Flying

Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

Dragons of Tarkir (Rare)
Borrowing 100,000 Arrows
Borrowing 100,000 Arrows 2Blue (3)
Sorcery

Draw a card for each tapped creature target opponent controls.

Masters 25 (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Borrowing the East Wind
Borrowing the East Wind Variable ColorlessGreenGreen (2)
Sorcery

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

Portal Three Kingdoms (Rare)
Broken Wings
Broken Wings 2Green (3)
Instant

Destroy target artifact, enchantment, or creature with flying.

Kaldheim (Common)
Other Versions
Zendikar Rising (Common)
Burrowing
Burrowing Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Classic Sixth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Call of the Nightwing
Call of the Nightwing 2BlueBlack (4)
Sorcery

Create a 1/1 blue and black Horror creature token with flying.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Guild Kit: Dimir (Uncommon)
Other Versions
Gatecrash (Uncommon)
Clip Wings
Clip Wings 1Green (2)
Instant

Each opponent sacrifices a creature with flying.

Shadows over Innistrad (Common)
Coalhauler Swine
Coalhauler Swine 4RedRed (6)
Creature — Boar Beast (4/4)

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Ravnica: City of Guilds (Common)
Cobbled Wings
Cobbled Wings 2 (2)
Artifact — Equipment

Equipped creature has flying.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Ixalan (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Control Win Condition
Control Win Condition 4BlueBlue (6)
Creature — — Whale (*/*)

This spell can't be countered.

Shroud

CARDNAME's power and toughness are each equal to the number of turns you've taken this game. <i>(If this is in your deck, please keep track of your turns. This means you, Mark.)</i>

Mystery Booster (Common)
Countervailing Winds
Countervailing Winds 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Crosswinds
Crosswinds 1Green (2)
Enchantment

Creatures with flying get -2/-0.

Urza's Saga (Uncommon)
Curse of the Swine
Curse of the Swine Variable ColorlessBlueBlue (2)
Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Commander 2021 (Rare)
Other Versions
Theros (Rare)
Kaldheim Commander (Rare)
Dead of Winter
Dead of Winter 2Black (3)
Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

Modern Horizons (Rare)
Death Wind
Death Wind Variable ColorlessBlack (1)
Instant

Target creature gets -X/-X until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Avacyn Restored (Common)
Dragons of Tarkir (Uncommon)
Conspiracy: Take the Crown (Common)
Denying Wind
Denying Wind 7BlueBlue (9)
Sorcery

Search target player's library for up to seven cards and exile them. Then that player shuffles.

Prophecy (Rare)
Desolation Twin
Desolation Twin 10 (10)
Creature — Eldrazi (10/10)

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Commander 2019 (Rare)
Dictate of the Twin Gods
Dictate of the Twin Gods 3RedRed (5)
Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Journey into Nyx (Rare)
Djinni Windseer
Djinni Windseer 3Blue (4)
Creature — Djinn (3/3)

Flying

When Djinni Windseer enters the battlefield, roll a d20.

1–9 | Scry 1.

10–19 | Scry 2.

20 | Scry 3.

Adventures in the Forgotten Realms (Common)
Donal, Herald of Wings
Donal, Herald of Wings 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

Innistrad: Crimson Vow Commander (Mythic Rare)
Dragon Wings
Dragon Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon-Style Twins
Dragon-Style Twins 3RedRed (5)
Creature — Human Monk (3/3)

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Rare)
Drakewing Krasis
Drakewing Krasis 1GreenBlue (3)
Creature — Lizard Drake (3/1)

Flying, trample

Gatecrash (Common)
Dreadhorde Twins
Dreadhorde Twins 3Red (4)
Creature — Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

War of the Spark (Uncommon)
Dreadwing
Dreadwing Black (1)
Creature — Zombie (1/1)

1BlueRed: Dreadwing gets +3/+0 and gains flying until end of turn.

Conflux (Uncommon)
Dreamwinder
Dreamwinder 3Blue (4)
Creature — Serpent (4/3)

Dreamwinder can't attack unless defending player controls an Island.

Blue, Sacrifice an Island: Target land becomes an Island until end of turn.

Odyssey (Common)
Dwindle
Dwindle 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Core Set 2019 (Common)
Esior, Wardwing Familiar
Esior, Wardwing Familiar 1Blue (2)
Legendary Creature — Bird (1/3)

Flying

Spells your opponents cast that target one or more commanders you control cost 3 more to cast.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Everflowing Chalice
Everflowing Chalice 0 (0)
Artifact

Multikicker 2

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

Tap: Add Colorless for each charge counter on Everflowing Chalice.

Time Spiral Remastered (Bonus)
Other Versions
Worldwake (Uncommon)
Archenemy (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Double Masters (Common)
Evil Twin
Evil Twin 2BlueBlack (4)
Creature — Shapeshifter (0/0)

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "BlueBlack, Tap: Destroy target creature with the same name as this creature."

Battlebond (Rare)
Other Versions
Innistrad (Rare)
Modern Masters 2017 Edition (Rare)
Executioner's Swing
Executioner's Swing WhiteBlack (2)
Instant

Target creature that dealt damage this turn gets -5/-5 until end of turn.

Gatecrash (Common)
Favorable Winds
Favorable Winds 1Blue (2)
Enchantment

Creatures you control with flying get +1/+1.

Game Night (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Ixalan (Uncommon)
Firewing Phoenix
Firewing Phoenix 3Red (4)
Creature — Phoenix (4/2)

Flying

1RedRedRed: Return Firewing Phoenix from your graveyard to your hand.

Ultimate Masters (Uncommon)
Other Versions
Magic 2013 (Rare)
Flurry of Wings
Flurry of Wings GreenWhiteBlue (3)
Instant

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

Alara Reborn (Uncommon)
Freewind Equenaut
Freewind Equenaut 2White (3)
Creature — Human Archer (2/2)

Flying

As long as Freewind Equenaut is enchanted, it has "Tap: Freewind Equenaut deals 2 damage to target attacking or blocking creature."

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Dissension (Common)
Freewind Falcon
Freewind Falcon 1White (2)
Creature — Bird (1/1)

Flying, protection from red

Visions (Common)
Freyalise's Winds
Freyalise's Winds 2GreenGreen (4)
Enchantment

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Masters Edition III (Rare)
Other Versions
Ice Age (Rare)
Frostwind Invoker
Frostwind Invoker 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

8: Creatures you control gain flying until end of turn.

Rise of the Eldrazi (Common)
Ghastbark Twins
Ghastbark Twins 5GreenGreen (7)
Creature — Treefolk (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghastbark Twins can block an additional creature each combat.

Core Set 2019 (Uncommon)
Ghostly Wings
Ghostly Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

Shadows over Innistrad (Common)
Other Versions
Torment (Common)
Gilt-Leaf Winnower
Gilt-Leaf Winnower 3BlackBlack (5)
Creature — Elf Warrior (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.

Commander Legends (Uncommon)
Other Versions
Magic Origins (Rare)
Glintwing Invoker
Glintwing Invoker 4Blue (5)
Creature — Human Wizard Mutant (3/3)

7Blue: Glintwing Invoker gets +3/+3 and gains flying until end of turn.

Legions (Common)
Glowing Anemone
Glowing Anemone 3Blue (4)
Creature — Jellyfish Beast (1/3)

When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.

Mercadian Masques (Uncommon)
Gnawing Zombie
Gnawing Zombie 1Black (2)
Creature — Zombie (1/3)

1Black, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

Modern Masters 2017 Edition (Common)
Other Versions
Magic 2014 Core Set (Uncommon)
Goblin Swine-Rider
Goblin Swine-Rider Red (1)
Creature — Goblin (1/1)

Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.

Visions (Common)
Gore Swine
Gore Swine 2Red (3)
Creature — Boar (4/1)

Fate Reforged (Common)
Growing Ranks
Growing Ranks 2Green or WhiteGreen or White (4)
Enchantment

At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Other Versions
Return to Ravnica (Rare)
Guild Kit: Selesnya (Rare)
Growing Rites of Itlimoc
Growing Rites of Itlimoc 2Green (3)
Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Ixalan (Rare)
Gryffwing Cavalry
Gryffwing Cavalry 3White (4)
Creature — Human Knight (2/2)

Flying

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Whenever Gryffwing Cavalry attacks, you may pay 1White. If you do, target attacking creature without flying gains flying until end of turn.

Innistrad: Crimson Vow (Uncommon)
Gurmag Swiftwing
Gurmag Swiftwing 1Black (2)
Creature — Bat (1/2)

Flying, first strike, haste

Khans of Tarkir (Uncommon)
Gust of Wind
Gust of Wind 3Blue (4)
Sorcery

This spell costs 2 less to cast if you control a creature with flying.

Return target nonland permanent you don't control to its owner's hand.

Draw a card.

Ikoria: Lair of Behemoths (Common)
Harrowing Journey
Harrowing Journey 4Black (5)
Sorcery

Target player draws three cards and loses 3 life.

Dark Ascension (Uncommon)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Heidar, Rimewind Master
Heidar, Rimewind Master 4Blue (5)
Legendary Creature — Human Wizard (3/3)

2, Tap: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Coldsnap (Rare)
Hero of the Winds
Hero of the Winds 3White (4)
Creature — Human Soldier (1/4)

Flying

Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Theros Beyond Death (Uncommon)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

2: Target Ninja creature can't be blocked this turn.

Planechase Anthology (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Planechase 2012 Edition (Rare)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Hoodwink
Hoodwink 1Blue (2)
Instant

Return target artifact, enchantment, or land to its owner's hand.

Mercadian Masques (Common)
Hordewing Skaab
Hordewing Skaab 4Blue (5)
Creature — Zombie Horror (3/3)

Flying

Other Zombies you control have flying.

Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Innistrad: Midnight Hunt Commander (Rare)
Hushwing Gryff
Hushwing Gryff 2White (3)
Creature — Hippogriff (2/1)

Flash

Flying

Creatures entering the battlefield don't cause abilities to trigger.

Commander 2016 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Illuminated Wings
Illuminated Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

2, Sacrifice Illuminated Wings: Draw a card.

Urza's Destiny (Common)
Jeskai Windscout
Jeskai Windscout 2Blue (3)
Creature — Bird Scout (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Common)
Jorn, God of Winter
Jorn, God of Winter 2Green (3)
Legendary Snow Creature — God (3/3)

Whenever Jorn attacks, untap each snow permanent you control.

Kaldheim (Rare)
Junk Winder
Junk Winder 5BlueBlue (7)
Creature — Serpent (5/6)

Affinity for tokens (This spell costs 1 less to cast for each token you control.)

Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.

Modern Horizons 2 (Uncommon)
Just the Wind
Just the Wind 1Blue (2)
Instant

Return target creature to its owner's hand.

Madness Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Kalonian Twingrove
Kalonian Twingrove 5Green (6)
Creature — Treefolk Warrior (*/*)

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."

Magic 2015 Core Set (Rare)
Katabatic Winds
Katabatic Winds 2Green (3)
Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with Tap in their costs can't be activated.

Visions (Rare)
Kessig Dire Swine
Kessig Dire Swine 4GreenGreen (6)
Creature — Boar Horror (6/6)

Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Kinjalli's Sunwing
Kinjalli's Sunwing 2White (3)
Creature — Dinosaur (2/3)

Flying

Creatures your opponents control enter the battlefield tapped.

Ixalan (Rare)
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