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Awaken the Woods
Awaken the Woods Variable ColorlessGreenGreen (2)
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

The Brothers' War (Mythic Rare)
Backwoods Survivalists
Backwoods Survivalists 3Green (4)
Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Bleeding Woods
Bleeding Woods (0)
Land

Bleeding Woods enters tapped unless a player has 13 or less life.

Tap: Add Red or Green.

Duskmourn: House of Horror (Land)
Bristling Backwoods
Bristling Backwoods (0)
Land — Desert

Bristling Backwoods enters tapped.

When Bristling Backwoods enters, it deals 1 damage to target opponent.

Tap: Add Red or Green.

Outlaws of Thunder Junction (Land)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Gift of the Woods
Gift of the Woods Green (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Alliances (Common)
Grim Backwoods
Grim Backwoods (0)
Land

Tap: Add Colorless.

2BlackGreen, Tap, Sacrifice a creature: Draw a card.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Dark Ascension (Rare)
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2018 (Rare)
Ikoria Commander (Rare)
Bloomburrow Commander (Rare)
Hauntwoods Shrieker
Hauntwoods Shrieker 1GreenGreen (3)
Creature — Beast Mutant (3/3)

Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

1Green: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Duskmourn: House of Horror (Mythic Rare)
Lost in the Woods
Lost in the Woods 3GreenGreen (5)
Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Dark Ascension (Rare)
Lumra, Bellow of the Woods
Lumra, Bellow of the Woods 4GreenGreen (6)
Legendary Creature — Elemental Bear (*/*)

Vigilance, reach

Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.

When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Bloomburrow (Mythic Rare)
Overlord of the Hauntwoods
Overlord of the Hauntwoods 3GreenGreen (5)
Enchantment Creature — Avatar Horror (6/5)

Impending 4—1GreenGreen (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)

Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.

Duskmourn: House of Horror (Mythic Rare)
People of the Woods
People of the Woods GreenGreen (2)
Creature — Human (1/*)

People of the Woods's toughness is equal to the number of Forests you control.

The Dark (Uncommon)
Slagwoods Bridge
Slagwoods Bridge (0)
Artifact Land

Slagwoods Bridge enters tapped.

Indestructible

Tap: Add Red or Green.

Modern Horizons 2 (Common)
Spinewoods Armadillo
Spinewoods Armadillo 4GreenGreen (6)
Creature — Armadillo (7/7)

Reach

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

1Green, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction (Uncommon)
Spinewoods Paladin
Spinewoods Paladin 4Green (5)
Creature — Human Knight (5/4)

Trample

When Spinewoods Paladin enters, you gain 3 life.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Sumala Woodshaper
Sumala Woodshaper 2GreenWhite (4)
Creature — Elf Druid (2/1)

When Sumala Woodshaper enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Guilds of Ravnica (Common)
Voice of the Woods
Voice of the Woods 3GreenGreen (5)
Creature — Elf (2/2)

Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Kaldheim Commander (Rare)
Other Versions
Onslaught (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Duel Decks Anthology, Elves vs. Goblins (Rare)
Warden of the Woods
Warden of the Woods 4GreenGreen (6)
Creature — Treefolk (5/7)

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards.

Core Set 2021 (Uncommon)
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