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Pyramid of the Pantheon
Pyramid of the Pantheon 1 (1)
Artifact

2, Tap: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.

Tap: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.

Amonkhet (Rare)
Pyramids
Pyramids 6 (6)
Artifact

2: Choose one —

• Destroy target Aura attached to a land.

• The next time target land would be destroyed this turn, remove all damage marked on it instead.

Arabian Nights (Rare)
Pyre Charger
Pyre Charger RedRed (2)
Creature — Elemental Warrior (1/1)

Haste

Red: Pyre Charger gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Pyre Hound
Pyre Hound 3Red (4)
Creature — Elemental Dog (2/3)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Masters 25 (Common)
Pyre of Heroes
Pyre of Heroes 2 (2)
Artifact

2, Tap, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Kaldheim (Rare)
Pyre of the World Tree
Pyre of the World Tree (0)
Enchantment

Discard a land card: Pyre of the World Tree deals 2 damage to any target.

Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

March of the Machine (Rare)
Pyre Spawn
Pyre Spawn 4RedRed (6)
Creature — Elemental (6/4)

When Pyre Spawn dies, it deals 3 damage to any target.

Innistrad: Crimson Vow (Common)
Pyre Zombie
Pyre Zombie 1BlackRed (3)
Creature — Zombie (2/1)

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay 1BlackBlack. If you do, return Pyre Zombie to your hand.

1RedRed, Sacrifice Pyre Zombie: It deals 2 damage to any target.

Dominaria Remastered (Rare)
Other Versions
Invasion (Rare)
Pyreheart Wolf
Pyreheart Wolf 2Red (3)
Creature — Wolf (1/1)

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Pyre-Sledge Arsonist
Pyre-Sledge Arsonist 2Red (3)
Creature — Lizard Shaman (2/2)

1, Tap: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Pyreswipe Hawk
Pyreswipe Hawk 3RedRed (5)
Creature — Elemental Bird (4/4)

Flying, haste

Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.

Whenever you expend 6, gain control of up to one target artifact for as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.)

Bloomburrow Commander (Rare)
Pyretic Charge
Pyretic Charge 4Red (5)
Sorcery

Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.

Plot 3Red (You may pay 3Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction Commander (Rare)
Pyretic Hunter
Pyretic Hunter 4Red (5)
Creature — Elemental Cat (0/0)

Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.

Menace (This creature can't be blocked except by two or more creatures.)

Pyretic Hunter enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.

Conspiracy: Take the Crown (Uncommon)
Pyretic Prankster
Pyretic Prankster 1Red (2)
Creature — Devil (2/1)

3Phyrexian Black: Transform Pyretic Prankster. Activate only as a sorcery. (Phyrexian Black can be paid with either Black or 2 life.)

March of the Machine (Common)
Pyretic Rebirth
Pyretic Rebirth 2BlackRed (4)
Instant

Return target artifact or creature card from your graveyard to your hand. Pyretic Rebirth deals damage equal to that card's mana value to up to one target creature or planeswalker.

Modern Horizons 3 (Uncommon)
Pyretic Ritual
Pyretic Ritual 1Red (2)
Instant

Add RedRedRed.

Magic 2011 (Common)
Pyrewild Shaman
Pyrewild Shaman 2Red (3)
Creature — Goblin Shaman (3/1)

Bloodrush — 1Red, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.

Ravnica Clue Edition (Uncommon)
Other Versions
Dragon's Maze (Rare)
Modern Masters 2017 Edition (Uncommon)
Double Masters (Uncommon)
Pyric Salamander
Pyric Salamander 1Red (2)
Creature — Salamander (1/1)

Red: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.

Mirage (Common)
Pyrite Spellbomb
Pyrite Spellbomb 1 (1)
Artifact

Red, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.

1, Sacrifice Pyrite Spellbomb: Draw a card.

Double Masters (Common)
Other Versions
Mirrodin (Common)
Modern Masters (Common)
Duel Decks: Elves vs. Inventors (Common)
Pyroblast
Pyroblast Red (1)
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

Mystery Booster 2: Convention Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Common)
Masters Edition (Common)
Eternal Masters (Uncommon)
Pyroceratops
Pyroceratops 3Red (4)
Creature — Elemental Dinosaur (2/3)

Trample

Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops.

Ikoria: Lair of Behemoths (Common)
Pyroclasm
Pyroclasm 1Red (2)
Sorcery

Pyroclasm deals 2 damage to each creature.

Duskmourn: House of Horror (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Ice Age (Uncommon)
Tenth Edition (Uncommon)
Portal (Rare)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Masters 25 (Uncommon)
Pyroclast Consul
Pyroclast Consul 3RedRed (5)
Creature — Elemental Shaman (3/3)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.

Morningtide (Uncommon)
Pyroclastic Elemental
Pyroclastic Elemental 3RedRed (5)
Creature — Elemental (5/4)

1RedRed: Pyroclastic Elemental deals 1 damage to target player.

Jumpstart (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Pyroclastic Hellion
Pyroclastic Hellion 4Red (5)
Creature — Hellion (4/5)

When Pyroclastic Hellion enters, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.

Zendikar Rising (Common)
Pyroconvergence
Pyroconvergence 4Red (5)
Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.

Return to Ravnica (Uncommon)
Pyrogoyf
Pyrogoyf 3Red (4)
Creature — Lhurgoyf (*/1+*)

Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Whenever Pyrogoyf or another Lhurgoyf creature you control enters, that creature deals damage equal to its power to any target.

Modern Horizons 3 Commander (Rare)
Pyrohemia
Pyrohemia 2RedRed (4)
Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

Red: Pyrohemia deals 1 damage to each creature and each player.

Commander Anthology (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Pyrokinesis
Pyrokinesis 4RedRed (6)
Instant

You may exile a red card from your hand rather than pay this spell's mana cost.

Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Eternal Masters (Rare)
Other Versions
Alliances (Uncommon)
Masters Edition II (Rare)
Duel Decks: Heroes vs. Monsters (Uncommon)
Pyromancer Ascension
Pyromancer Ascension 1Red (2)
Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Modern Masters 2017 Edition (Rare)
Other Versions
Zendikar (Rare)
Pyromancer's Assault
Pyromancer's Assault 3Red (4)
Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.

Oath of the Gatewatch (Uncommon)
Pyromancer's Gauntlet
Pyromancer's Gauntlet 5 (5)
Artifact

If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

Magic 2014 Core Set (Rare)
Pyromancer's Goggles
Pyromancer's Goggles 5 (5)
Legendary Artifact

Tap: Add Red. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Commander 2021 (Mythic Rare)
Pyromancer's Swath
Pyromancer's Swath 2Red (3)
Enchantment

If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

At the beginning of each end step, discard your hand.

Modern Masters (Rare)
Other Versions
Future Sight (Rare)
Pyromancy
Pyromancy 2RedRed (4)
Enchantment

3, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.

Urza's Legacy (Rare)
Pyromancy 101 (playtest)
Pyromancy 101 (playtest) Red (1)
Sorcery — — Lesson

Pyromancy 101 deals 1 damage to any target.

Teach 1Red (Then exile this spell taught to a creature you control. For as long as this card remains exiled, that creature has "Tap: Copy the exiled card. You may cast the copy for its teach cost.")

Mystery Booster 2: Convention Edition (Rare)
Pyromania
Pyromania 2Red (3)
Enchantment

1Red, Discard a card at random: Pyromania deals 1 damage to any target.

1Red, Sacrifice Pyromania: It deals 1 damage to any target.

Torment (Uncommon)
Pyromantic Pilgrim
Pyromantic Pilgrim 2Red (3)
Creature — Human Wizard (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Dominaria (Common)
Pyromatics
Pyromatics 1Red (2)
Instant

Replicate 1Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Pyromatics deals 1 damage to any target.

Guild Kit: Izzet (Common)
Other Versions
Guildpact (Common)
Duel Decks: Izzet vs. Golgari (Common)
Pyrophobia
Pyrophobia 1Red (2)
Sorcery

Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.

Modern Horizons (Common)
Pyrostatic Pillar
Pyrostatic Pillar 1Red (2)
Enchantment

Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.

Scourge (Uncommon)
Pyrotechnic Performer
Pyrotechnic Performer 1Red (2)
Creature — Lizard Assassin (3/2)

Disguise Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.

Murders at Karlov Manor (Rare)
Pyrotechnics
Pyrotechnics 4Red (5)
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

Fate Reforged (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Legends (Common)
Planechase (Uncommon)
Pyrrhic Blast
Pyrrhic Blast 3Red (4)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.

The Brothers' War (Uncommon)
Pyrrhic Revival
Pyrrhic Revival 3White or BlackWhite or BlackWhite or Black (6)
Sorcery

Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.

Eventide (Rare)
Python
Python 1BlackBlack (3)
Creature — Snake (3/2)

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Starter 2000 (Common)
Pyxis of Pandemonium
Pyxis of Pandemonium 1 (1)
Artifact

Tap: Each player exiles the top card of their library face down.

7, Tap, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Theros (Rare)
Quagmire Lamprey
Quagmire Lamprey 2Black (3)
Creature — Fish (1/1)

Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.

Mercadian Masques (Uncommon)
Quakefoot Cyclops
Quakefoot Cyclops 4Red (5)
Creature — Cyclops (4/4)

When Quakefoot Cyclops enters, up to two target creatures can't block this turn.

Cycling 1Red (1Red, Discard this card: Draw a card.)

When you cycle Quakefoot Cyclops, target creature can't block this turn.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Quarry Beetle
Quarry Beetle 4Green (5)
Creature — Insect (4/5)

When Quarry Beetle enters, you may return target land card from your graveyard to the battlefield.

Jumpstart 2022 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Quarry Colossus
Quarry Colossus 5WhiteWhite (7)
Creature — Giant (5/6)

When Quarry Colossus enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

Journey into Nyx (Uncommon)
Quarry Hauler
Quarry Hauler 3Green (4)
Creature — Camel (4/3)

When Quarry Hauler enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Queen Kayla bin-Kroog
Queen Kayla bin-Kroog 1RedWhite (3)
Legendary Creature — Human Noble (2/3)

4, Tap: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
Queen's Bay Paladin
Queen's Bay Paladin 3BlackBlack (5)
Creature — Vampire Knight (5/4)

Whenever Queen's Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Queen's Bay Soldier
Queen's Bay Soldier 1Black (2)
Creature — Vampire Soldier (2/2)

Ixalan (Common)
Quest for the Holy Relic
Quest for the Holy Relic White (1)
Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Zendikar (Uncommon)
Questing Cosplayer (playtest)
Questing Cosplayer (playtest) 1Green (2)
Creature — — Human Bard (1/1)

When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of Questing Beast.)

Mystery Booster 2: Convention Edition (Rare)
Queue of Beetles (playtest)
Queue of Beetles (playtest) 3Red (4)
Creature — — Insect (3/3)

Haste

The stack is now first in, first out instead of last in, first out. (The first spell or ability on the stack is the first one to resolve.)

Mystery Booster (Common)
Quick Study
Quick Study 2Blue (3)
Instant

Draw two cards.

Magic: The Gathering Foundations (Common)
Other Versions
Wilds of Eldraine (Common)
Quicksilver Geyser
Quicksilver Geyser 4Blue (5)
Instant

Return up to two target nonland permanents to their owners' hands.

Mirrodin Besieged (Common)
Quicksmith Spy
Quicksmith Spy 3Blue (4)
Creature — Human Artificer (2/3)

When Quicksmith Spy enters, target artifact you control gains "Tap: Draw a card" for as long as you control Quicksmith Spy.

Aether Revolt (Rare)
Quiet Purity
Quiet Purity White (1)
Instant — Arcane

Destroy target enchantment.

Champions of Kamigawa (Common)
Quirion Dryad
Quirion Dryad 1Green (2)
Creature — Dryad (1/1)

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

Core Set 2021 (Uncommon)
Other Versions
Planeshift (Rare)
Tenth Edition (Rare)
Magic 2013 (Rare)
Rabbit Battery
Rabbit Battery Red (1)
Artifact Creature — Equipment Rabbit (1/1)

Haste

Equipped creature gets +1/+1 and has haste.

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Uncommon)
Racecourse Fury
Racecourse Fury Red (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gains haste until end of turn."

Return to Ravnica (Uncommon)
Radiant Destiny
Radiant Destiny 2White (3)
Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As Radiant Destiny enters, choose a creature type.

Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Rafiq of the Many
Rafiq of the Many 1GreenWhiteBlue (4)
Legendary Creature — Human Knight (3/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

Commander Masters (Rare)
Other Versions
Shards of Alara (Mythic Rare)
From the Vault: Legends (Mythic Rare)
Double Masters 2022 (Rare)
Ragamuffyn
Ragamuffyn 2Black (3)
Creature — Zombie Cleric (2/2)

Hellbent — Tap, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.

Dissension (Uncommon)
Ragged Playmate
Ragged Playmate 1Red (2)
Artifact Creature — Toy (2/2)

1, Tap: Target creature with power 2 or less can't be blocked this turn.

Duskmourn: House of Horror (Common)
Raiding Party
Raiding Party 2Red (3)
Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.

Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

Fallen Empires (Uncommon)
Railway Brawler
Railway Brawler 3GreenGreen (5)
Creature — Rhino Warrior (5/5)

Reach, trample

Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.

Plot 3Green (You may pay 3Green and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Mythic Rare)
Raised by Giants
Raised by Giants 5Green (6)
Legendary Enchantment — Background

Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.

Commander Legends: Battle for Baldur's Gate (Rare)
Raised by Wolves
Raised by Wolves 3GreenGreen (5)
Enchantment — Aura

Enchant creature

When Raised by Wolves enters, create two 2/2 green Wolf creature tokens.

Enchanted creature gets +1/+1 for each Wolf you control.

Born of the Gods (Uncommon)
Raiyuu, Storm's Edge
Raiyuu, Storm's Edge 2RedWhite (4)
Legendary Creature — Human Samurai (3/3)

First strike

Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Kamigawa: Neon Dynasty (Rare)
Raka Sanctuary
Raka Sanctuary 2Red (3)
Enchantment

At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.

Apocalypse (Uncommon)
Rakdos Keyrune
Rakdos Keyrune 3 (3)
Artifact

Tap: Add Black or Red.

BlackRed: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Guild Kit: Rakdos (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Raking Canopy
Raking Canopy 1GreenGreen (3)
Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

Shadowmoor (Uncommon)
Ral, Izzet Viceroy
Ral, Izzet Viceroy 3BlueRed (5)
Legendary Planeswalker — Ral (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

−3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Ral, Leyline Prodigy
Ral, Leyline Prodigy (0)
Legendary Planeswalker — Ral (2)

Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.

+1: Until your next turn, instant and sorcery spells you cast cost 1 less to cast.

−2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.

−8: Exile the top eight cards of your library. You may cast instant and sorcery spells from among them this turn without paying their mana costs.

Modern Horizons 3 (Mythic Rare)
Rally
Rally WhiteWhite (2)
Instant

Blocking creatures get +1/+1 until end of turn.

Ice Age (Common)
Rally at the Hornburg
Rally at the Hornburg 1Red (2)
Sorcery

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Rally for the Throne
Rally for the Throne 2White (3)
Instant

Create two 1/1 white Human creature tokens.

Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Throne of Eldraine (Uncommon)
Rally Maneuver
Rally Maneuver 2White (3)
Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Rally of Wings
Rally of Wings 1White (2)
Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

War of the Spark (Uncommon)
Rally the Ancestors
Rally the Ancestors Variable ColorlessWhiteWhite (2)
Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

Fate Reforged (Rare)
Rally the Forces
Rally the Forces 2Red (3)
Instant

Attacking creatures get +1/+0 and gain first strike until end of turn.

Mirrodin Besieged (Common)
Rally the Galadhrim
Rally the Galadhrim 2GreenBlue (4)
Sorcery

Create a token that's a copy of target creature you control.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Rally the Horde
Rally the Horde 5Red (6)
Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Saviors of Kamigawa (Rare)
Rally the Peasants
Rally the Peasants 2White (3)
Instant

Creatures you control get +2/+0 until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Eternal Masters (Common)
Ultimate Masters (Uncommon)
Rally the Ranks
Rally the Ranks 1White (2)
Enchantment

As Rally the Ranks enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Kaldheim (Rare)
Rally the Righteous
Rally the Righteous 1RedWhite (3)
Instant

Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.

Ravnica: City of Guilds (Common)
Rally the Troops
Rally the Troops White (1)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Untap all creatures you control.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
Rally to Battle
Rally to Battle 3White (4)
Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Rallying Roar
Rallying Roar 2White (3)
Instant

Creatures you control get +1/+1 until end of turn. Untap them.

Ixalan (Uncommon)
Ramosian Rally
Ramosian Rally 3White (4)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

Creatures you control get +1/+1 until end of turn.

Mercadian Masques (Common)
Ramosian Sky Marshal
Ramosian Sky Marshal 3WhiteWhite (5)
Creature — Human Rebel (3/3)

Flying

7, Tap: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Rampage of the Valkyries
Rampage of the Valkyries 3WhiteBlack (5)
Enchantment

When Rampage of the Valkyries enters, create a 4/4 white Angel creature token with flying and vigilance.

Whenever an Angel you control dies, each other player sacrifices a creature of their choice.

Kaldheim (Uncommon)
Rampaging Cyclops
Rampaging Cyclops 3Red (4)
Creature — Cyclops (4/4)

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.

Dominaria (Common)
Rampaging Yao Guai
Rampaging Yao Guai Variable ColorlessGreenGreenGreen (3)
Creature — Bear Mutant (2/2)

Vigilance, trample

Rampaging Yao Guai enters with X +1/+1 counters on it.

When Rampaging Yao Guai enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.

Magic The Gathering—Fallout (Rare)
Ramunap Hydra
Ramunap Hydra 3Green (4)
Creature — Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Hour of Devastation (Rare)
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