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Skyreach Manta
Skyreach Manta 5 (5)
Artifact Creature — Fish (0/0)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

Modern Masters 2015 Edition (Common)
Other Versions
Fifth Dawn (Common)
Modern Masters (Common)
Skyreaping
Skyreaping 1Green (2)
Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Uncommon)
Skyrider Elf
Skyrider Elf Variable ColorlessGreenBlue (2)
Creature — Elf Warrior Ally (0/0)

Flying

Converge — Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Uncommon)
Skyrider Patrol
Skyrider Patrol 2GreenBlue (4)
Creature — Elf Scout (2/3)

Flying

At the beginning of combat on your turn, you may pay GreenBlue. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

Core Set 2019 (Uncommon)
Skyrider Trainee
Skyrider Trainee 4White (5)
Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

Guildpact (Common)
Skyscanner
Skyscanner 3 (3)
Artifact Creature — Thopter (1/1)

Flying

When Skyscanner enters, draw a card.

Core Set 2021 (Common)
Other Versions
Core Set 2019 (Common)
Skyscribing
Skyscribing Variable ColorlessBlueBlue (2)
Sorcery

Each player draws X cards.

Forecast — 2Blue, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

Commander 2013 Edition (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Skyscythe Engulfer
Skyscythe Engulfer 5Green (6)
Creature — Phyrexian Beast (6/5)

Reach, trample

Skyscythe Engulfer can't be blocked by creatures with flying.

Phyrexia: All Will Be One (Common)
Skyshaper
Skyshaper 2 (2)
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Uncommon)
Skyship Buccaneer
Skyship Buccaneer 3BlueBlue (5)
Creature — Human Pirate (4/3)

Flying

Raid — When this creature enters, if you attacked this turn, draw a card.

Magic: The Gathering Foundations (Uncommon)
Skyship Plunderer
Skyship Plunderer 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Streets of New Capenna Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Skyship Stalker
Skyship Stalker 2RedRed (4)
Creature — Cat Dragon (3/3)

Flying

Red: Skyship Stalker gets +1/+0 until end of turn.

Red: Skyship Stalker gains first strike until end of turn.

Red: Skyship Stalker gains haste until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Skyship Weatherlight
Skyship Weatherlight 4 (4)
Legendary Artifact

When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle.

4, Tap: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Planeshift (Rare)
Skyshooter
Skyshooter 1Green (2)
Creature — Centaur Archer (1/2)

Reach (This creature can block creatures with flying.)

Tap, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Odyssey (Uncommon)
Skyshroud Ambush
Skyshroud Ambush 1Green (2)
Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

Jumpstart: Historic Horizons (Common)
Skyshroud Archer
Skyshroud Archer Green (1)
Creature — Elf Archer (1/1)

Tap: Target creature with flying gets -1/-1 until end of turn.

Stronghold (Common)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters tapped.

Nemesis (Rare)
Skyshroud Blessing
Skyshroud Blessing 1Green (2)
Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

Planeshift (Uncommon)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Commander Masters (Common)
Other Versions
Nemesis (Common)
Battlebond (Common)
Skyshroud Condor
Skyshroud Condor 1Blue (2)
Creature — Bird (2/2)

Cast this spell only if you've cast another spell this turn.

Flying

Tempest (Uncommon)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Skyshroud Elf
Skyshroud Elf 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Green.

1: Add Red or White.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Skyshroud Forest
Skyshroud Forest (0)
Land

Skyshroud Forest enters tapped.

Tap: Add Colorless.

Tap: Add Green or Blue. Skyshroud Forest deals 1 damage to you.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Vintage Masters (Uncommon)
Skyshroud Lookout
Skyshroud Lookout 1Green (2)
Creature — — Elf Archer (1/1)

Reach

When Skyshroud Lookout enters the battlefield, seek an Elf card.

Jumpstart: Historic Horizons (Uncommon)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Skyshroud Ranger
Skyshroud Ranger Green (1)
Creature — Elf Ranger (1/1)

Tap: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Skyshroud Ridgeback
Skyshroud Ridgeback Green (1)
Creature — Beast (2/3)

Fading 2 <I>(This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Nemesis (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Skyshroud Troll
Skyshroud Troll 2GreenGreen (4)
Creature — Troll Giant (3/3)

1Green: Regenerate Skyshroud Troll.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Skyshroud Vampire
Skyshroud Vampire 3BlackBlack (5)
Creature — Vampire (3/3)

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Uncommon)
Skyshroud War Beast
Skyshroud War Beast 1Green (2)
Creature — Beast (*/*)

Trample

As Skyshroud War Beast enters, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Exodus (Rare)
Skyskipper Duo
Skyskipper Duo 4Blue (5)
Creature — Bird Frog (3/3)

Flying

When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Bloomburrow (Common)
Skysnare Spider
Skysnare Spider 4GreenGreen (6)
Creature — Spider (6/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

Commander Masters (Common)
Other Versions
Magic Origins (Uncommon)
Skysovereign, Consul Flagship
Skysovereign, Consul Flagship 5 (5)
Legendary Artifact — Vehicle (6/5)

Flying

Whenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kamigawa: Neon Dynasty Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Skyspear Cavalry
Skyspear Cavalry 3WhiteWhite (5)
Creature — Human Soldier (2/2)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Ultimate Masters (Common)
Other Versions
Journey into Nyx (Uncommon)
Skystreamer
Skystreamer 4White (5)
Creature — Griffin (3/2)

Assist (Another player can pay up to 4 of this spell's cost.)

Flying

When Skystreamer enters, target player gains 4 life.

Battlebond (Common)
Skystrike Officer
Skystrike Officer 2Blue (3)
Creature — Human Soldier (2/3)

Flying

Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token.

Tap three untapped Soldiers you control: Draw a card.

The Brothers' War (Rare)
Skyswimmer Koi
Skyswimmer Koi 3Blue (4)
Creature — Fish (3/3)

Flying

Whenever an artifact you control enters, you may draw a card. If you do, discard a card.

Kamigawa: Neon Dynasty (Common)
Skyswirl Harrier
Skyswirl Harrier 4White (5)
Creature — Bird (3/4)

Flying

Kaladesh (Common)
Skyward Eye Prophets
Skyward Eye Prophets 3GreenWhiteBlue (6)
Creature — Human Wizard (3/3)

Vigilance

Tap: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Skywarp Skaab
Skywarp Skaab 3BlueBlue (5)
Creature — Zombie Drake (2/5)

Flying

When Skywarp Skaab enters, you may exile two creature cards from your graveyard. If you do, draw a card.

Innistrad: Crimson Vow (Common)
Skywatcher Adept
Skywatcher Adept Blue (1)
Creature — Merfolk Wizard (1/1)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Rise of the Eldrazi (Common)
Skyway Robber
Skyway Robber 3Blue (4)
Creature — Bird Rogue (3/3)

Flying

Escape—3Blue, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Skyway Robber escapes with "Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost."

Streets of New Capenna Commander (Rare)
Skyway Sniper
Skyway Sniper Green (1)
Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)

2Green: Skyway Sniper deals 1 damage to target creature with flying.

Core Set 2021 (Uncommon)
Skywhaler's Shot
Skywhaler's Shot 2White (3)
Instant

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Commander Legends (Common)
Skywinder Drake
Skywinder Drake 2Blue (3)
Creature — Drake (3/1)

Flying

Skywinder Drake can block only creatures with flying.

Magic 2012 (Common)
Skywing Aven
Skywing Aven 2Blue (3)
Creature — Bird Soldier (2/1)

Flying

Discard a card: Return Skywing Aven to its owner's hand.

Ultimate Masters (Common)
Other Versions
Torment (Common)
Vintage Masters (Common)
Skywise Teachings
Skywise Teachings 3Blue (4)
Enchantment

Whenever you cast a noncreature spell, you may pay 1Blue. If you do, create a 2/2 blue Djinn Monk creature token with flying.

Iconic Masters (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Slagstone Refinery
Slagstone Refinery 4 (4)
Artifact

Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Slate of Ancestry
Slate of Ancestry 4 (4)
Artifact

4, Tap, Discard your hand: Draw a card for each creature you control.

Duel Decks Anthology, Elves vs. Goblins (Rare)
Other Versions
Ninth Edition (Rare)
Onslaught (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Slaughter Cry
Slaughter Cry 2Red (3)
Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Magic 2012 (Common)
Other Versions
Zendikar (Common)
Slay
Slay 2Black (3)
Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Planeshift (Uncommon)
Slayer of the Wicked
Slayer of the Wicked 3White (4)
Creature — Human Soldier (3/2)

When Slayer of the Wicked enters, you may destroy target Vampire, Werewolf, or Zombie.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Innistrad (Uncommon)
Slayer's Bounty
Slayer's Bounty White (1)
Legendary Artifact — — Clue

When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand.

Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook.

2, Sacrifice Slayer's Bounty: Draw a card.

Innistrad: Midnight Hunt Alchemy (Rare)
Slayer's Cleaver
Slayer's Cleaver 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.

Equip 4

Eldritch Moon (Uncommon)
Slayer's Plate
Slayer's Plate 3 (3)
Artifact — Equipment

Equipped creature gets +4/+2.

Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.

Equip 3

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Slayers' Stronghold
Slayers' Stronghold (0)
Land

Tap: Add Colorless.

RedWhite, Tap: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander Legends (Rare)
Commander 2021 (Rare)
Phyrexia: All Will Be One Commander (Rare)
Slaying Fire
Slaying Fire 2Red (3)
Instant

Slaying Fire deals 3 damage to any target.

Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.

Throne of Eldraine (Uncommon)
Slaying Mantis
Slaying Mantis 5GreenGreen (7)
Creature — Insect Wrestler (6/6)

Just a second (As long as this spell is on the stack, players can't move permanents.)

Slaying Mantis enters by being thrown from a distance of at least three feet.

When Slaying Mantis enters, it fights each creature an opponent controls that it touched as it entered.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Sleep Paralysis
Sleep Paralysis 3Blue (4)
Enchantment — Aura

Enchant creature

When Sleep Paralysis enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Core Set 2020 (Common)
Other Versions
Shadows over Innistrad (Common)
Welcome Deck 2017 (Common)
Slime Against Humanity
Slime Against Humanity 2Green (3)
Sorcery

Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.

A deck can have any number of cards named Slime Against Humanity.

Murders at Karlov Manor (Common)
Slimefoot, the Stowaway
Slimefoot, the Stowaway 1BlackGreen (3)
Legendary Creature — Fungus (2/3)

Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

4: Create a 1/1 green Saproling creature token.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Time Spiral Remastered (Bonus)
Slimefoot's Survey
Slimefoot's Survey 4Green (5)
Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Dominaria United (Uncommon)
Underwater Tunnel // Slimy Aquarium (Slimy Aquarium)
Underwater Tunnel // Slimy Aquarium (Slimy Aquarium) 3Blue (4)
Enchantment — Room

When you unlock this door, manifest dread, then put a +1/+1 counter on that creature.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Common)
Slimy Burrito Illusion
Slimy Burrito Illusion (0)
Stickers

2 — Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 — Double strike

2 — 2/4

4 — 5/6

Unfinity (Common)
Slimy Dualleech
Slimy Dualleech 3Black (4)
Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

Murders at Karlov Manor (Uncommon)
Slimy Kavu
Slimy Kavu 2Red (3)
Creature — Kavu (2/2)

Tap: Target land becomes a Swamp until end of turn.

Invasion (Common)
Slippery Bogbonder
Slippery Bogbonder 3Green (4)
Creature — Human Druid (3/3)

Flash

Hexproof

When Slippery Bogbonder enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Streets of New Capenna Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Slippery Bogle
Slippery Bogle Green or Blue (1)
Creature — Beast (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ultimate Masters (Uncommon)
Other Versions
Eventide (Common)
Slippery Karst
Slippery Karst (0)
Land

Slippery Karst enters tapped.

Tap: Add Green.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Garruk vs. Liliana (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Slippery Scoundrel
Slippery Scoundrel 2Blue (3)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.

Rivals of Ixalan (Uncommon)
Slitherbore Pathway
Slitherbore Pathway (0)
Land

Tap: Add Green.

Kaldheim (Rare)
Slithery Stalker
Slithery Stalker 1BlackBlack (3)
Creature — Nightmare Horror (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

When Slithery Stalker enters, exile target green or white creature an opponent controls.

When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Torment (Uncommon)
Slivdrazi Monstrosity (playtest)
Slivdrazi Monstrosity (playtest) ColorlessWhiteBlueBlackRedGreen (6)
Legendary Creature — — Sliver Eldrazi (8/8)

Eldrazi you control are Slivers in addition to their other types.

Slivers you control have devoid and have annihilator 1.

3: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add Colorless."

Mystery Booster (Common)
Sliver of Hope (playtest)
Sliver of Hope (playtest) 3White (4)
Creature — — Sliver (3/3)

Slivers you control have hope. (Prevent all damage that would be dealt to attacking creatures with hope.)

Mystery Booster 2: Convention Edition (Rare)
Sliv-Mizzet, Hivemind (playtest)
Sliv-Mizzet, Hivemind (playtest) 2BlueBlueRedRed (6)
Legendary Creature — — Dragon Sliver (4/4)

Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "Tap: Draw a card."

Mystery Booster (Common)
Sloppity Bilepiper
Sloppity Bilepiper 3Black (4)
Creature — Demon (3/3)

Jolly Gutpipes — 2, Tap, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you next cast a creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Warhammer 40,000 Commander (Rare)
Sluiceway Scorpion
Sluiceway Scorpion 2BlackGreen (4)
Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge 1BlackGreen (1BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Common)
Slumbering Waterways (playtest)
Slumbering Waterways (playtest) (0)
Land

Slumbering Waterways enters the battlefield tapped.

Tap: Add Green or Blue.

Flying, vigilance, trample

Mystery Booster 2: Convention Edition (Rare)
Sly Instigator
Sly Instigator 3Blue (4)
Creature — Human Wizard (2/4)

Blue, Tap: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2021 (Rare)
Sly Requisitioner
Sly Requisitioner 4Black (5)
Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Sly Spy (Sly Spy (a))
Sly Spy (Sly Spy (a)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.

Unstable (Uncommon)
Sly Spy (Sly Spy (b))
Sly Spy (Sly Spy (b)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (c))
Sly Spy (Sly Spy (c)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)

Unstable (Uncommon)
Sly Spy (Sly Spy (d))
Sly Spy (Sly Spy (d)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (e))
Sly Spy (Sly Spy (e)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.

Unstable (Uncommon)
Sly Spy (Sly Spy (f))
Sly Spy (Sly Spy (f)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.

Unstable (Uncommon)
Smelt//Herd//Saw (playtest)
Smelt//Herd//Saw (playtest) Red (1)
Instant

Destroy target artifact.

//

Herd 5Green

Sorcery

Create three 2/2 green Elk creature tokens.

//

Saw 1Black

Sorcery

Destroy target creature. Its controller creates two 1/2 red Half creature tokens.

Mystery Booster (Common)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Smoky Lounge // Misty Salon (Smoky Lounge)
Smoky Lounge // Misty Salon (Smoky Lounge) 2Red (3)
Enchantment — Room

At the beginning of your first main phase, add RedRed. Spend this mana only to cast Room spells and unlock doors.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Smuggler's Buggy
Smuggler's Buggy 4 (4)
Artifact — Vehicle (5/5)

Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.

Crew 2

Streets of New Capenna Commander (Rare)
Snap Judgment (playtest)
Snap Judgment (playtest) 4Red (5)
Instant

The player who wins this game also wins the match. (A player may concede the game at any time. If the game ends while this spell is on the stack, it never resolves.)

Cycling 1

Mystery Booster 2: Convention Edition (Rare)
Snazzy Aether Homunculus
Snazzy Aether Homunculus (0)
Stickers

2 — 1: Target creature gains all creature types until end of turn.

3 — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

2 — 2/4

5 — 8/7

Unfinity (Common)
Sneaky Homunculus
Sneaky Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Nemesis (Common)
Other Versions
Eighth Edition (Common)
Sneaky Snacker
Sneaky Snacker BlueBlack (2)
Creature — Faerie Rogue (2/1)

Flying

When you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped.

Modern Horizons 3 (Common)
Snow Day
Snow Day 4BlueBlue (6)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Draw two cards, then discard a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Snubhorn Sentry
Snubhorn Sentry White (1)
Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

Rivals of Ixalan (Common)
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