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So Shiny
So Shiny 2Blue (3)
Enchantment — Aura

Enchant creature

When So Shiny enters, if you control a token, tap enchanted creature, then scry 2.

Enchanted creature doesn't untap during its controller's untap step.

Modern Horizons 2 (Common)
So Tiny
So Tiny Blue (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Soldevi Sentry
Soldevi Sentry 1 (1)
Artifact Creature — Soldier (1/1)

1: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

Alliances (Common)
Soldier of the Grey Host
Soldier of the Grey Host 3White (4)
Creature — Spirit Soldier (2/2)

Flash

Flying

When Soldier of the Grey Host enters, target creature gets +2/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Solemnity
Solemnity 2White (3)
Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Solidarity
Solidarity 3White (4)
Instant

Creatures you control get +0/+5 until end of turn.

Urza's Destiny (Common)
Other Versions
Eighth Edition (Common)
Solidarity of Heroes
Solidarity of Heroes 1Green (2)
Instant

Strive — This spell costs 1Green more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Commander Anthology 2018 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Commander 2016 (Uncommon)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Solitary Confinement
Solitary Confinement 2White (3)
Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Modern Horizons 2 (Rare)
Other Versions
Judgment (Rare)
Solitary Hunter
Solitary Hunter 3Green (4)
Creature — Human Warrior Werewolf (3/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

Shadows over Innistrad (Common)
Solitary Sanctuary
Solitary Sanctuary 2White (3)
Enchantment

When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Uncommon)
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus 2RedRed (4)
Legendary Creature — Phyrexian Horror (5/4)

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

1Phyrexian RedPhyrexian Red, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. (Phyrexian Red can be paid with either Red or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Soltari Emissary
Soltari Emissary 1White (2)
Creature — Soltari Soldier (2/1)

White: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Vintage Masters (Common)
Other Versions
Tempest (Rare)
Soltari Visionary
Soltari Visionary 1WhiteWhite (3)
Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Exodus (Common)
Somberwald Dryad
Somberwald Dryad 1Green (2)
Creature — Dryad (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Dark Ascension (Common)
Song of Freyalise
Song of Freyalise 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Until your next turn, creatures you control gain "Tap: Add one mana of any color."

III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Dominaria (Uncommon)
Song of Serenity
Song of Serenity 1Green (2)
Enchantment

Creatures that are enchanted can't attack or block.

Exodus (Uncommon)
Song of the Dryads
Song of the Dryads 2Green (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Song-Mad Treachery
Song-Mad Treachery 3RedRed (5)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Zendikar Rising (Uncommon)
Soothsayer Adept
Soothsayer Adept 1Blue (2)
Creature — Merfolk Wizard (1/3)

1Blue, Tap: Draw a card, then discard a card.

Strixhaven: School of Mages (Common)
Soothsaying
Soothsaying Blue (1)
Enchantment

3BlueBlue: Shuffle your library.

Variable Colorless: Look at the top X cards of your library, then put them back in any order.

Mercadian Masques (Uncommon)
Soraya the Falconer
Soraya the Falconer 1WhiteWhite (3)
Legendary Creature — Human (2/2)

Bird creatures get +1/+1.

1White: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Homelands (Rare)
Sorcerous Spyglass
Sorcerous Spyglass 2 (2)
Artifact

As this artifact enters, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Ixalan (Rare)
Throne of Eldraine (Rare)
Time Spiral Remastered (Bonus)
The Lost Caverns of Ixalan (Uncommon)
Sorry
Sorry BlueBlue (2)
Enchantment

Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell.

Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.

Unglued (Uncommon)
Soul Foundry
Soul Foundry 4 (4)
Artifact

Imprint — When Soul Foundry enters, you may exile a creature card from your hand.

Variable Colorless, Tap: Create a token that's a copy of the exiled card. X is the mana value of that card.

Commander 2019 (Rare)
Other Versions
Mirrodin (Rare)
Soul of Eternity
Soul of Eternity 5WhiteWhite (7)
Creature — Avatar (*/*)

Soul of Eternity's power and toughness are each equal to your life total.

Encore 7WhiteWhite (7WhiteWhite, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Rare)
Soul of New Phyrexia
Soul of New Phyrexia 6 (6)
Artifact Creature — Phyrexian Avatar (6/6)

Trample

5: Permanents you control gain indestructible until end of turn.

5, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander 2018 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Soul Parry
Soul Parry 1White (2)
Instant

Prevent all damage one or two target creatures would deal this turn.

Duel Decks: Elspeth vs. Kiora (Common)
Other Versions
Scars of Mirrodin (Common)
Soulflayer
Soulflayer 4BlackBlack (6)
Creature — Demon (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

Ikoria Commander (Rare)
Other Versions
Fate Reforged (Rare)
Soul-Guide Gryff
Soul-Guide Gryff 4White (5)
Creature — Hippogriff Spirit (3/4)

Flying

When Soul-Guide Gryff enters, exile up to one target card from a graveyard.

Innistrad: Midnight Hunt (Common)
Soulknife Spy
Soulknife Spy 2Blue (3)
Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Soulmates (playtest)
Soulmates (playtest) 2Green (3)
Enchantment — — Aura

Enchant two creatures

Enchanted creatures each get +1/+1 and have hexproof.

When one of the enchanted creatures dies, destroy the other.

Mystery Booster (Common)
Soul's Majesty
Soul's Majesty 4Green (5)
Sorcery

Draw cards equal to the power of target creature you control.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Conflux (Rare)
Commander 2017 (Rare)
Soulstone Sanctuary
Soulstone Sanctuary (0)
Land

Tap: Add Colorless.

4: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

Magic: The Gathering Foundations (Rare)
Soulsworn Jury
Soulsworn Jury 2White (3)
Creature — Spirit (1/4)

Defender (This creature can't attack.)

1Blue, Sacrifice Soulsworn Jury: Counter target creature spell.

Dissension (Common)
Soundwave, Sonic Spy
Soundwave, Sonic Spy 1WhiteBlueBlack (4)
Legendary Artifact Creature — Robot (5/4)

More Than Meets the Eye 2WhiteBlueBlack (You may cast this card converted for 2WhiteBlueBlack.)

Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.

The Brothers' War Transformers Cards (Mythic Rare)
Sowing Mycospawn
Sowing Mycospawn 3Green (4)
Creature — Eldrazi Fungus (3/3)

Devoid (This card has no color.)

Kicker 1Colorless (You may pay an additional 1Colorless as you cast this spell.)

When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.

When you cast this spell, if it was kicked, exile target land.

Modern Horizons 3 (Rare)
Spara's Bodyguard
Spara's Bodyguard GreenWhiteBlue (3)
Creature — — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

Streets of New Capenna Alchemy (Mythic Rare)
Spark of Creativity
Spark of Creativity Red (1)
Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Spark Spray
Spark Spray Red (1)
Instant

Spark Spray deals 1 damage to any target.

Cycling Red (Red, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Sparkshaper Visionary
Sparkshaper Visionary 2Blue (3)
Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

Commander Masters (Rare)
Sparring Mummy
Sparring Mummy 3White (4)
Creature — Zombie (3/3)

When Sparring Mummy enters, untap target creature.

Battlebond (Common)
Other Versions
Amonkhet (Common)
Spawn of Mayhem
Spawn of Mayhem 2BlackBlack (4)
Creature — Demon (4/4)

Spectacle 1BlackBlack (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Flying, trample

At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Speakeasy Server
Speakeasy Server 4White (5)
Creature — Bird Citizen (3/3)

Flying

When Speakeasy Server enters, you gain 1 life for each other creature you control.

Streets of New Capenna (Common)
Specter of Mortality
Specter of Mortality 3BlackBlack (5)
Creature — Specter (3/3)

Flying

When Specter of Mortality enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

Wilds of Eldraine (Rare)
Spectral Adversary
Spectral Adversary 1Blue (2)
Creature — Spirit (2/1)

Flash

Flying

When Spectral Adversary enters, you may pay 1Blue any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

Innistrad: Midnight Hunt (Mythic Rare)
Spectral Lynx
Spectral Lynx 1White (2)
Creature — Cat Spirit (2/1)

Protection from green

Black: Regenerate Spectral Lynx.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Rare)
Speedway Fanatic
Speedway Fanatic 1Red (2)
Creature — Human Pilot (2/1)

Haste

Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Spell Syphon
Spell Syphon 1Blue (2)
Instant

Counter target spell unless its controller pays 1 for each blue permanent you control.

Shadowmoor (Common)
Spellgyre
Spellgyre 2BlueBlue (4)
Instant

Choose one —

• Counter target spell.

• Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Bloomburrow (Uncommon)
Spellmorph Raise Dead (playtest)
Spellmorph Raise Dead (playtest) Black (1)
Instant

Return target creature card from your graveyard to your hand.

Spellmorph Black (You may cast this card face down as a 2/2 creature for 3. Cast it any time for its spellmorph cost.)

Mystery Booster (Common)
Spellpyre Phoenix
Spellpyre Phoenix 3RedRed (5)
Creature — Phoenix (4/2)

Flying

When Spellpyre Phoenix enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.

At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.

Ikoria Commander (Rare)
Sphere of Duty
Sphere of Duty 3White (4)
Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Purity
Sphere of Purity 3White (4)
Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Mirrodin (Common)
Sphere of Safety
Sphere of Safety 4White (5)
Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays Variable Colorless for each of those creatures, where X is the number of enchantments you control.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2016 (Uncommon)
Ravnica Remastered (Uncommon)
Spidery Grasp
Spidery Grasp 2Green (3)
Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

Game Night 2019 (Common)
Other Versions
Innistrad (Common)
Amonkhet (Common)
Spike Colony
Spike Colony 4Green (5)
Creature — Spike (0/0)

Spike Colony enters with four +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Battle Royale Box Set (Common)
Spin into Myth
Spin into Myth 4Blue (5)
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Archenemy (Uncommon)
Other Versions
Future Sight (Uncommon)
Spinny Ride (Spinny Ride (a))
Spinny Ride (Spinny Ride (a)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 3, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (b))
Spinny Ride (Spinny Ride (b)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 4, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (c))
Spinny Ride (Spinny Ride (c)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 2, 5, 6

Unfinity (Common)
Spinny Ride (Spinny Ride (d))
Spinny Ride (Spinny Ride (d)) (0)
Artifact — Attraction

Visit — Tap target creature an opponent controls.

Lights — 3, 4, 6

Unfinity (Common)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Other Versions
Alliances (Uncommon)
Spire of Industry
Spire of Industry (0)
Land

Tap: Add Colorless.

Tap, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Magic The Gathering—Fallout (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Spirit of the Labyrinth
Spirit of the Labyrinth 1White (2)
Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Born of the Gods (Rare)
Spiritual Asylum
Spiritual Asylum 2WhiteWhite (4)
Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Nemesis (Rare)
Spiritual Sanctuary
Spiritual Sanctuary 2WhiteWhite (4)
Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

Legends (Rare)
Spiteful Banditry
Spiteful Banditry Variable ColorlessRedRed (2)
Enchantment

When Spiteful Banditry enters, it deals X damage to each creature.

Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Spiteful Bully
Spiteful Bully 1Black (2)
Creature — Phyrexian Zombie Mercenary (3/3)

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

Nemesis (Common)
Spitting Hydra
Spitting Hydra 3RedRed (5)
Creature — Hydra (0/0)

Spitting Hydra enters with four +1/+1 counters on it.

1Red, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Splashy Spellcaster
Splashy Spellcaster 3Blue (4)
Creature — Elemental Wizard (2/4)

Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Uncommon)
Splendid Agony
Splendid Agony 2Black (3)
Instant

Distribute two -1/-1 counters among one or two target creatures.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Split the Party
Split the Party 3BlueBlue (5)
Sorcery

Choose target player. Return half the creatures they control to their owner's hand, rounded up.

Adventures in the Forgotten Realms (Uncommon)
Spoils of Victory
Spoils of Victory 2Green (3)
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Commander 2013 Edition (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Common)
Spooky Clown Mox
Spooky Clown Mox (0)
Stickers

2 — Vigilance

4 — 1, Tap: Tap target creature.

2 — 1/5

3 — 5/4

Unfinity (Common)
Sporocyst
Sporocyst Variable ColorlessVariable ColorlessGreen (1)
Creature — Tyranid (0/0)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Defender

Spore Chimney — When Sporocyst enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Rare)
Sprouting Phytohydra
Sprouting Phytohydra 4Green (5)
Creature — Plant Hydra (0/2)

Defender (This creature can't attack.)

Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.

Dissension (Rare)
Spuzzem Strategist (playtest)
Spuzzem Strategist (playtest) 3Green (4)
Creature — — Spuzzem Advisor (4/4)

You make all choices for Spuzzems you control.

Mystery Booster 2: Convention Edition (Rare)
Spy Eye
Spy Eye 2BlueBlue (4)
Creature — Eye Spy (1/3)

Flying

Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.

Unstable (Uncommon)
Spy Kit
Spy Kit 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.

Equip 2

Conspiracy: Take the Crown (Uncommon)
Spy Network
Spy Network Blue (1)
Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

Onslaught (Common)
Spyglass Siren
Spyglass Siren Blue (1)
Creature — Siren Pirate (1/1)

Flying

When Spyglass Siren enters, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Uncommon)
Spymaster's Vault
Spymaster's Vault (0)
Land

Spymaster's Vault enters tapped unless you control a Swamp.

Tap: Add Black.

Black, Tap: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Modern Horizons 3 (Rare)
Cheeky House-Mouse (Squeak By)
Cheeky House-Mouse (Squeak By) White (1)
Sorcery — Adventure

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

Wilds of Eldraine (Uncommon)
Squee's Toy
Squee's Toy 1 (1)
Artifact

Tap: Prevent the next 1 damage that would be dealt to target creature this turn.

Tempest (Common)
Squidnapper (playtest)
Squidnapper (playtest) 3BlueBlue (5)
Creature — — Squid Pirate (3/4)

When CARDNAME enters the battlefield, gain control of target creature an opponent controls until CARDNAME leaves the battlefield or that player pays the ransom.

Ransom — 6 and 2 life

Mystery Booster (Common)
Squirrel Sanctuary
Squirrel Sanctuary Green (1)
Enchantment

When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.

Whenever a nontoken creature you control dies, you may pay 1. If you do, return Squirrel Sanctuary to its owner's hand.

Modern Horizons 2 (Uncommon)
Squishy Sphinx Ninja
Squishy Sphinx Ninja (0)
Stickers

2 — Ward 2 (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

4 — Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

3 — 5/3

5 — 7/7

Unfinity (Common)
Stack of Paperwork (playtest)
Stack of Paperwork (playtest) White (1)
Enchantment

When CARDNAME enters the battlefield, draw a card.

Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)

Mystery Booster (Common)
Staff of Eden, Vault's Key
Staff of Eden, Vault's Key 6 (6)
Legendary Artifact

When Staff of Eden, Vault's Key enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.

Tap: Draw a card for each permanent you control but don't own.

Assassin's Creed (Mythic Rare)
Staff of the Storyteller
Staff of the Storyteller 1White (2)
Artifact

When Staff of the Storyteller enters, create a 1/1 white Spirit creature token with flying.

Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller.

White, Tap, Remove a story counter from Staff of the Storyteller: Draw a card.

Phyrexia: All Will Be One Commander (Rare)
Stagecoach Security
Stagecoach Security 4White (5)
Creature — Human Soldier (4/5)

When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3White (You may pay 3White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Stalking Yeti
Stalking Yeti 2RedRed (4)
Snow Creature — Yeti (3/3)

When Stalking Yeti enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.

2Snow: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Stalwart Valkyrie
Stalwart Valkyrie 3White (4)
Creature — Angel Warrior (3/2)

You may pay 1White and exile a creature card from your graveyard rather than pay this spell's mana cost.

Flying

Jumpstart 2022 (Common)
Other Versions
Kaldheim (Common)
Standing Army
Standing Army 2WhiteWhite (4)
Creature — Human Soldier (2/4)

As long as you're standing, Standing Army has vigilance.

Unhinged (Common)
Starfield Mystic
Starfield Mystic 1White (2)
Creature — Human Cleric (2/2)

Enchantment spells you cast cost 1 less to cast.

Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Starfield of Nyx
Starfield of Nyx 4White (5)
Enchantment

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.

As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Commander Masters (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Starlit Soothsayer
Starlit Soothsayer 2Black (3)
Creature — Bat Cleric (2/2)

Flying

At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Bloomburrow (Common)
Starscream, Power Hungry
Starscream, Power Hungry 3Black (4)
Legendary Artifact Creature — Robot (2/3)

More Than Meets the Eye 2Black (You may cast this card converted for 2Black.)

Flying

Whenever you draw a card, if you're the monarch, target opponent loses 2 life.

Whenever one or more creatures deal combat damage to you, convert Starscream.

The Brothers' War Transformers Cards (Mythic Rare)
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