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Tezzeret, Betrayer of Flesh
Tezzeret, Betrayer of Flesh 2BlueBlue (4)
Legendary Planeswalker — Tezzeret (4)

The first activated ability of an artifact you activate each turn costs 2 less to activate.

+1: Draw two cards. Then discard two cards unless you discard an artifact card.

−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Tezzeret's Betrayal
Tezzeret's Betrayal 3BlueBlack (5)
Sorcery

Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.

Aether Revolt (Rare)
Thalakos Sentry
Thalakos Sentry 1Blue (2)
Creature — Thalakos Soldier (1/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Tempest (Common)
Thallid Soothsayer
Thallid Soothsayer 3Black (4)
Creature — Fungus (2/3)

2, Sacrifice a creature: Draw a card.

Game Night (Uncommon)
Other Versions
Dominaria (Uncommon)
Thassa's Bounty
Thassa's Bounty 5Blue (6)
Sorcery

Draw three cards. Target player mills three cards.

Theros (Common)
Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Grabby Giant (That's Mine)
Grabby Giant (That's Mine) 1Red (2)
Instant — Adventure

Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Thayan Evokers
Thayan Evokers 2Blue (3)
Creature — — Human Wizard (1/1)

Double team

When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.

Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.

Alchemy Horizons: Baldur's Gate (Rare)
The Abyss
The Abyss 3Black (4)
World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
The Apprentice's Folly
The Apprentice's Folly 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.

III — Sacrifice all Reflections you control.

Wilds of Eldraine (Rare)
The Battle of Bywater
The Battle of Bywater 1WhiteWhite (3)
Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Rare)
The Bloodsky Massacre
The Bloodsky Massacre 1BlackRed (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/3 red Demon Berserker creature token with menace.

II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.

III — Add Red for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.

Kaldheim (Rare)
The Broken Sky
The Broken Sky (0)
Enchantment

Creature tokens you control get +1/+0 and have lifelink.

At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying.

March of the Machine (Rare)
The Cauldron of Eternity
The Cauldron of Eternity 10BlackBlack (12)
Legendary Artifact

This spell costs 2 less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner's library.

2Black, Tap, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Throne of Eldraine (Mythic Rare)
The Circle of Loyalty
The Circle of Loyalty 4WhiteWhite (6)
Legendary Artifact

This spell costs 1 less to cast for each Knight you control.

Creatures you control get +1/+1.

Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.

3White, Tap: Create a 2/2 white Knight creature token with vigilance.

Jumpstart 2022 (Mythic Rare)
Other Versions
Throne of Eldraine (Mythic Rare)
Dominaria United Commander (Mythic Rare)
The Colossal Dreadmaw (playtest)
The Colossal Dreadmaw (playtest) 4GreenGreen (6)
Legendary Creature — — Dinosaur (6/6)

Trample

You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)

Mystery Booster 2: Convention Edition (Rare)
The Creation of Avacyn
The Creation of Avacyn 1BlackBlack (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Search your library for a card, exile it face down, then shuffle.

II — Turn the exiled card face up. If it's a creature card, you lose life equal to its mana value.

III — You may put the exiled card onto the battlefield if it's a creature card. If you don't put it onto the battlefield, put it into its owner's hand.

Modern Horizons 3 (Uncommon)
The Cruelty of Gix
The Cruelty of Gix 3BlackBlack (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.

II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

III — Put target creature card from a graveyard onto the battlefield under your control.

Dominaria United (Rare)
The Cyber-Controller
The Cyber-Controller Variable ColorlessBlueBlueBlack (3)
Legendary Artifact Creature — Cyberman (3/3)

When The Cyber-Controller enters, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.

Other artifact creatures you control get +1/+1.

Doctor Who Commander (Rare)
The Day of the Doctor
The Day of the Doctor 3RedWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.

IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.

Doctor Who Commander (Rare)
The Deck of Many Things
The Deck of Many Things 5 (5)
Legendary Artifact

2, Tap: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.

1–9 | Return a card at random from your graveyard to your hand.

10–19 | Draw two cards.

20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Adventures in the Forgotten Realms (Mythic Rare)
The Filigree Sylex
The Filigree Sylex 2 (2)
Legendary Artifact

Tap: Put an oil counter on The Filigree Sylex.

Tap, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.

Tap, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.

Phyrexia: All Will Be One (Rare)
The First Tyrannic War
The First Tyrannic War 2GreenBlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may put a creature card from your hand onto the battlefield. If its mana cost contains Variable Colorless, it enters with a number of +1/+1 counters on it equal to the number of lands you control.

II, III — Double the number of each kind of counter on target creature you control.

Warhammer 40,000 Commander (Rare)
The Grand Tour (playtest)
The Grand Tour (playtest) 1Blue (2)
Instant

Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

Mystery Booster (Common)
The Great Synthesis
The Great Synthesis (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.

II — Return all non-Phyrexian creatures to their owners' hands.

III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Grey Havens
The Grey Havens (0)
Legendary Land

When The Grey Havens enters, scry 1.

Tap: Add Colorless.

Tap: Add one mana of any color among legendary creature cards in your graveyard.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
The Heron Moon (playtest)
The Heron Moon (playtest) (0)
Legendary Land

Tap: Add Colorless.

1, Tap: Exile the bottom card of target opponent's library.

Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.

Mystery Booster 2: Convention Edition (Rare)
The Horus Heresy
The Horus Heresy 3BlueBlackRed (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.

II — Draw a card for each creature you control but don't own.

III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.

Warhammer 40,000 Commander (Rare)
The Jolly Balloon Man
The Jolly Balloon Man 1RedWhite (3)
Legendary Creature — Human Clown (1/4)

Haste

1, Tap: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Duskmourn: House of Horror (Rare)
The Kenriths' Royal Funeral
The Kenriths' Royal Funeral 2WhiteBlack (4)
Legendary Enchantment

When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.

Legendary spells you cast cost 1 less to cast for each card exiled with The Kenriths' Royal Funeral.

March of the Machine: The Aftermath (Rare)
The Key to the Vault
The Key to the Vault 1Blue (2)
Legendary Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Equip 2Blue

Outlaws of Thunder Junction (Rare)
The Lady of Otaria
The Lady of Otaria 3RedGreen (5)
Legendary Creature — Avatar (5/5)

You may tap three untapped Dwarves you control rather than pay this spell's mana cost.

At the beginning of each end step, if a land you controlled was put into a graveyard from the battlefield this turn, reveal the top four cards of your library. You may put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.

Dominaria United Commander (Mythic Rare)
The Lady of the Mountain
The Lady of the Mountain 4RedGreen (6)
Legendary Creature — Giant (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
The Many Deeds of Belzenlok (playtest)
The Many Deeds of Belzenlok (playtest) 1Black (2)
Enchantment — — Saga

I — Exile up to one target Saga card from a graveyard. Copy its chapter I ability.

II — Exile up to one target Saga card from a graveyard. Copy its chapter II ability.

III — Exile up to one target Saga card from a graveyard. Copy its chapter III ability.

Mystery Booster 2: Convention Edition (Rare)
The Master of Keys
The Master of Keys Variable ColorlessWhiteBlueBlack (3)
Legendary Enchantment Creature — Horror (3/3)

Flying

When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.

Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

Duskmourn: House of Horror Commander (Mythic Rare)
The Master, Gallifrey's End
The Master, Gallifrey's End 2BlackRed (4)
Legendary Creature — Time Lord Rogue (4/3)

Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.

Doctor Who Commander (Rare)
The Mycosynth Gardens
The Mycosynth Gardens (0)
Land — Sphere

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Variable Colorless, Tap: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.

Phyrexia: All Will Be One (Rare)
The Mycotyrant
The Mycotyrant 1BlackGreen (3)
Legendary Creature — Elder Fungus (*/*)

Trample

The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.

At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Mythic Rare)
The Myriad Pools
The Myriad Pools (0)
Legendary Artifact Land

(Transforms from The Everflowing Well.)

Tap: Add Blue.

Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

The Lost Caverns of Ixalan (Rare)
The Nipton Lottery
The Nipton Lottery 2BlackRed (4)
Sorcery

Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.

Magic The Gathering—Fallout (Rare)
The Parting of the Ways
The Parting of the Ways 4RedRed (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.

II — Time travel, then time travel.

III — For each opponent, destroy up to one target artifact that player controls.

Doctor Who Commander (Rare)
The Peregrine Dynamo
The Peregrine Dynamo 3 (3)
Legendary Artifact Creature — Construct (1/5)

Haste

1, Tap: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Dominaria United Commander (Rare)
The Prydwen, Steel Flagship
The Prydwen, Steel Flagship 4WhiteWhite (6)
Legendary Artifact — Vehicle (6/6)

Flying

Whenever another nontoken artifact enters under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."

Crew 2

Magic The Gathering—Fallout (Rare)
The Reality Chip
The Reality Chip 1Blue (2)
Legendary Artifact Creature — Equipment Jellyfish (0/4)

You may look at the top card of your library any time.

As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.

Reconfigure 2Blue (2Blue: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Rare)
The Royal Scions
The Royal Scions 1BlueRed (3)
Legendary Planeswalker — Will Rowan (5)

+1: Draw a card, then discard a card.

+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.

−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.

Throne of Eldraine (Mythic Rare)
The Space Family Goblinson
The Space Family Goblinson 2RedGreen (4)
Legendary Creature — Goblin Guest (1/1)

The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.

Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.

Unfinity (Uncommon)
The Surgical Bay
The Surgical Bay (0)
Land — Sphere

The Surgical Bay enters tapped.

Tap: Add Blue.

1Blue, Tap, Sacrifice The Surgical Bay: Draw a card.

Phyrexia: All Will Be One (Common)
The Tale of Tamiyo
The Tale of Tamiyo 2Blue (3)
Legendary Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.

IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.

Duskmourn: House of Horror (Rare)
The Toymaker's Trap
The Toymaker's Trap 2Black (3)
Enchantment

At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap.

Doctor Who Commander (Rare)
The Valeyard
The Valeyard 2BlueBlackRed (5)
Legendary Creature — Time Lord Noble (4/5)

If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.)

While voting, you may vote an additional time.

Doctor Who Commander (Rare)
The Weatherseed Treaty
The Weatherseed Treaty 2Green (3)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

II — Create a 1/1 green Saproling creature token.

III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Dominaria United (Uncommon)
The Witch's Vanity
The Witch's Vanity 1Black (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with mana value 2 or less.

II — Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

III — Create a Wicked Role token attached to target creature you control.

Wilds of Eldraine (Uncommon)
There (split card)(playtest)
There (split card)(playtest) Blue (1)
Instant — — Lesson

Exile target creature you control, then return it to the battlefield under its owner's control.

--

They're 1Blue

Instant — Lesson

Up to three target creatures can't be blocked this turn.

--

Their 2Blue

Instant — Lesson

Target opponent gains control of target creature you control.

Mystery Booster 2: Convention Edition (Rare)
They Came from the Pipes
They Came from the Pipes 4Blue (5)
Enchantment

When They Came from the Pipes enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a face-down creature you control enters, draw a card.

Duskmourn: House of Horror Commander (Rare)
They Went This Way
They Went This Way 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Thief of Sanity
Thief of Sanity 1BlueBlack (3)
Creature — Specter (2/2)

Flying

Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Streets of New Capenna Commander (Rare)
Ravnica Clue Edition (Rare)
Thieving Skydiver
Thieving Skydiver 1Blue (2)
Creature — Merfolk Rogue (2/1)

Kicker Variable Colorless. X can't be 0. (You may pay an additional Variable Colorless as you cast this spell.)

Flying

When Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar Rising (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Thirst for Discovery
Thirst for Discovery 2Blue (3)
Instant

Draw three cards. Then discard two cards unless you discard a basic land card.

Innistrad: Crimson Vow (Uncommon)
Thistledown Players
Thistledown Players 2White (3)
Creature — Mouse Bard (3/3)

Whenever Thistledown Players attacks, untap target nonland permanent.

Bloomburrow (Common)
Thopter Assembly
Thopter Assembly 6 (6)
Artifact Creature — Thopter (5/5)

Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

March of the Machine Commander (Rare)
Other Versions
Mirrodin Besieged (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander 2018 (Rare)
Thopter Foundry
Thopter Foundry White or BlackBlue (2)
Artifact

1, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Double Masters (Uncommon)
Thopter Spy Network
Thopter Spy Network 2BlueBlue (4)
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2018 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Thorn of Amethyst
Thorn of Amethyst 2 (2)
Artifact

Noncreature spells cost 1 more to cast.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Lorwyn (Rare)
The Brothers' War Retro Artifacts (Rare)
Thousand Moons Infantry
Thousand Moons Infantry 2White (3)
Creature — Human Soldier (2/4)

Untap Thousand Moons Infantry during each other player's untap step.

The Lost Caverns of Ixalan (Common)
Thousand Moons Smithy
Thousand Moons Smithy 2WhiteWhite (4)
Legendary Artifact

When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

The Lost Caverns of Ixalan (Rare)
Thousand-Year Elixir
Thousand-Year Elixir 3 (3)
Artifact

You may activate abilities of creatures you control as though those creatures had haste.

1, Tap: Untap target creature.

Commander 2021 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2013 Edition (Rare)
Commander Anthology (Rare)
Thousand-Year Storm
Thousand-Year Storm 4BlueRed (6)
Enchantment

Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.

Magic: The Gathering Foundations (Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Double Masters 2022 (Rare)
Thraben Doomsayer
Thraben Doomsayer 1WhiteWhite (3)
Creature — Human Cleric (2/2)

Tap: Create a 1/1 white Human creature token.

Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

Ikoria Commander (Rare)
Other Versions
Dark Ascension (Rare)
Thraben Gargoyle
Thraben Gargoyle 1 (1)
Artifact Creature — Gargoyle (2/2)

Defender

6: Transform Thraben Gargoyle.

Shadows over Innistrad (Uncommon)
Thraben Sentry
Thraben Sentry 3White (4)
Creature — Human Soldier (2/2)

Vigilance

Whenever another creature you control dies, you may transform Thraben Sentry.

Innistrad (Common)
Thran Dynamo
Thran Dynamo 4 (4)
Artifact

Tap: Add ColorlessColorlessColorless.

Bloomburrow Commander (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Archenemy (Uncommon)
From the Vault: Twenty (Mythic Rare)
Commander 2014 (Uncommon)
Iconic Masters (Uncommon)
Commander 2019 (Uncommon)
The Brothers' War Commander (Uncommon)
Commander Masters (Uncommon)
Thran Foundry
Thran Foundry 1 (1)
Artifact

1, Tap, Exile Thran Foundry: Target player shuffles their graveyard into their library.

Urza's Destiny (Uncommon)
Thran Quarry
Thran Quarry (0)
Land

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.

Tap: Add one mana of any color.

Urza's Saga (Rare)
Thran Temporal Gateway
Thran Temporal Gateway 4 (4)
Legendary Artifact

4, Tap: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Rare)
Thran Weaponry
Thran Weaponry 4 (4)
Artifact

Echo 4 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

You may choose not to untap Thran Weaponry during your untap step.

2, Tap: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.

Urza's Legacy (Rare)
Threads of Disloyalty
Threads of Disloyalty 1BlueBlue (3)
Enchantment — Aura

Enchant creature with mana value 2 or less

You control enchanted creature.

Signature Spellbook: Jace (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Explorers of Ixalan (Rare)
Threats Around Every Corner
Threats Around Every Corner 3Green (4)
Enchantment

When Threats Around Every Corner enters, manifest dread.

Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Duskmourn: House of Horror (Uncommon)
Three Dog, Galaxy News DJ
Three Dog, Galaxy News DJ 1RedWhite (3)
Legendary Creature — Human Bard (1/5)

Whenever you attack, you may pay 2 and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.

Magic The Gathering—Fallout (Rare)
Three Tree City
Three Tree City (0)
Legendary Land

As Three Tree City enters, choose a creature type.

Tap: Add Colorless.

2, Tap: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Bloomburrow (Rare)
Threnody Singer
Threnody Singer 1Blue (2)
Creature — Siren (1/3)

Flash

Flying

When Threnody Singer enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Theros Beyond Death (Uncommon)
Thrill of Possibility
Thrill of Possibility 1Red (2)
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic: The Gathering Foundations (Common)
Other Versions
Throne of Eldraine (Common)
Theros Beyond Death (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Dominaria United (Common)
Dominaria United Commander (Common)
Jumpstart 2022 (Common)
Phyrexia: All Will Be One (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Thrilling Discovery
Thrilling Discovery RedWhite (2)
Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Strixhaven: School of Mages (Common)
Thriving Skyclaw
Thriving Skyclaw 2RedRed (4)
Creature — Cat Dragon (3/2)

Flying

When Thriving Skyclaw enters, you get EnergyEnergyEnergy (three energy counters).

Whenever Thriving Skyclaw attacks, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Throat Wolf (playtest)
Throat Wolf (playtest) 1RedRed (3)
Summon Wolf (3/1)

You may cast CARDNAME during an opponent's combat phase.

Firstest strike (This creature deals combat damage to creatures before creatures with first strike.)

After each opponent's first combat phase of each turn, there is an additional combat phase. Only CARDNAME can attack during that combat phase.

Mystery Booster (Common)
Throne of the High City
Throne of the High City (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Throne of the High City: You become the monarch.

Murders at Karlov Manor Commander (Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Thryx, the Sudden Storm
Thryx, the Sudden Storm 3BlueBlue (5)
Legendary Creature — Elemental Giant (4/5)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Spells you cast with mana value 5 or greater cost 1 less to cast and can't be countered.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Rare)
Thunderclap Wyvern
Thunderclap Wyvern 2WhiteBlue (4)
Creature — Drake (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.

Kaldheim Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Eternal Masters (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Thwart the Enemy
Thwart the Enemy 2Green (3)
Instant

Prevent all damage that would be dealt this turn by creatures your opponents control.

Ikoria: Lair of Behemoths (Common)
Tibalt the Chaotic (playtest)
Tibalt the Chaotic (playtest) 1RedRed (3)
Legendary Planeswalker — — Tibalt

+1: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.

−3: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.

−6: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.

Mystery Booster (Common)
Tibalt's Trickery
Tibalt's Trickery 1Red (2)
Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Kaldheim (Rare)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tidechannel Pathway
Tidechannel Pathway (0)
Land

Tap: Add Blue.

Kaldheim (Rare)
Tideshaper Mystic
Tideshaper Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Lorwyn (Common)
Tidespout Tyrant
Tidespout Tyrant 5BlueBlueBlue (8)
Creature — Djinn (5/5)

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Battlebond (Rare)
Tidy Conclusion
Tidy Conclusion 3BlackBlack (5)
Instant

Destroy target creature. You gain 1 life for each artifact you control.

Kaladesh (Common)
Tigereye Cameo
Tigereye Cameo 3 (3)
Artifact

Tap: Add Green or White.

Invasion (Uncommon)
Timbercrown Pathway
Timbercrown Pathway (0)
Land

Tap: Add Green.

Zendikar Rising (Rare)
Time Sidewalk (playtest)
Time Sidewalk (playtest) 4BlueBlueBlueBlue (8)
Sorcery

Take an extra turn after this one.

If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.

Mystery Booster (Common)
Timely Hordemate
Timely Hordemate 3White (4)
Creature — Human Warrior (3/2)

Raid — When Timely Hordemate enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Khans of Tarkir (Uncommon)
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