SEARCH:

+y (5338)

123456789101112131415 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Briar Hydra
Briar Hydra 5Green (6)
Creature — Plant Hydra (6/6)

Trample

Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

Dominaria United (Rare)
Briarberry Cohort
Briarberry Cohort 1Blue (2)
Creature — Faerie Soldier (1/1)

Flying

Briarberry Cohort gets +1/+1 as long as you control another blue creature.

Shadowmoor (Common)
Bribery
Bribery 3BlueBlue (5)
Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Commander Masters (Mythic Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
Brightclimb Pathway
Brightclimb Pathway (0)
Land

Tap: Add White.

Zendikar Rising (Rare)
Brigid, Who's Seen Some Stuff (playtest)
Brigid, Who's Seen Some Stuff (playtest) 2WhiteWhite (4)
Legendary Creature — — Kithkin Archer (3/3)

Vigilance

Nimble (This creature can't be blocked by creatures with power 3 or greater.)

Kithkin you control have thoughtweft. (A creature with thoughtweft has all printed keyword abilities of other creatures you control with thoughtweft.)

Mystery Booster 2: Convention Edition (Rare)
Brimstone Volley
Brimstone Volley 2Red (3)
Instant

Brimstone Volley deals 3 damage to any target.

Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Common)
Magic: The Gathering—Conspiracy (Common)
Double Masters (Uncommon)
Bristlepack Sentry
Bristlepack Sentry 1Green (2)
Creature — Plant Wolf (3/3)

Defender

As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.

Outlaws of Thunder Junction (Common)
Bristling Hydra
Bristling Hydra 2GreenGreen (4)
Creature — Hydra (4/3)

When Bristling Hydra enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Bristly Bill, Spine Sower
Bristly Bill, Spine Sower 1Green (2)
Legendary Creature — Plant Druid (2/2)

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.

3GreenGreen: Double the number of +1/+1 counters on each creature you control.

Outlaws of Thunder Junction (Mythic Rare)
Brittle Effigy
Brittle Effigy 1 (1)
Artifact

4, Tap, Exile Brittle Effigy: Exile target creature.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2011 (Rare)
Brokers Ascendancy
Brokers Ascendancy GreenWhiteBlue (3)
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.

Streets of New Capenna (Rare)
Broodmate Tyrant
Broodmate Tyrant 4BlackRedGreen (7)
Creature — Dragon (5/5)

Flying

When Broodmate Tyrant enters, create a 5/5 red Dragon creature token with flying.

Encore 5BlackRedGreen

Modern Horizons 3 Commander (Rare)
Broodrage Mycoid
Broodrage Mycoid 3Black (4)
Creature — Fungus (4/3)

At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Brotherhood Spy
Brotherhood Spy 1Blue (2)
Creature — Human Assassin (1/3)

At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.

Assassin's Creed (Uncommon)
Brothers Yamazaki
Brothers Yamazaki 2Red (3)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

Champions of Kamigawa (Uncommon)
Bucket List (playtest)
Bucket List (playtest) 1BlueRed (3)
Enchantment

Whenever you cast a spell of a type showing on CARDNAME, put a counter over that type and draw a card. If all five types on CARDNAME have counters over them, sacrifice it and draw one more card. BOX artifact BOX creature BOX enchantment BOX instant BOX sorcery

Mystery Booster (Common)
Built Bear (playtest)
Built Bear (playtest) 1Green (2)
Creature — — Bear (2/2)

Legacy (During deckbuilding, circle any number of the following. You can spend 1 point for free. For every 2 points spent beyond that, increase this card's mana cost by 1.)

<b>1 point each</b> → Flash; deathtouch; reach; vigilance; or ward 2

<b>2 points</b> → Tap: Add one mana of any color.

<b>3 points each</b> → +1/+1; or +0/+2

<b>4 points</b> → When this creature enters the battlefield, draw a card.

Mystery Booster 2: Convention Edition (Rare)
Buoyancy
Buoyancy 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature has flying.

Mercadian Masques (Common)
Burakos, Party Leader
Burakos, Party Leader 3Black (4)
Legendary Creature — Orc (2/4)

Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard.

Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Bureaucracy
Bureaucracy 3BlueBlue (5)
Enchantment

Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.

When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

Unglued (Rare)
Buried Ogre (playtest)
Buried Ogre (playtest) 1BlackBlackBlack (4)
Creature — — Zombie Ogre (6/4)

You may begin the game with CARDNAME in your graveyard. If you do, you lose 1 life.

Mystery Booster (Common)
Burly Breaker
Burly Breaker 3GreenGreen (5)
Creature — Human Werewolf (6/5)

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Burn Away
Burn Away 4Red (5)
Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Burning Cinder Fury of Crimson Chaos Fire
Burning Cinder Fury of Crimson Chaos Fire 3Red (4)
Enchantment

Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.

At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

Unglued (Rare)
Burning Inquiry
Burning Inquiry Red (1)
Sorcery

Each player draws three cards, then discards three cards at random.

Magic 2010 (Common)
Burning of Xinye
Burning of Xinye 4RedRed (6)
Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Vintage Masters (Rare)
Burning Sun Cavalry
Burning Sun Cavalry 1Red (2)
Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

The Lost Caverns of Ixalan (Common)
Burning Sun's Fury
Burning Sun's Fury 1Red (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Up to two target creatures each get +2/+0 and gain haste until end of turn.

March of the Machine (Common)
Burning-Eye Zubera
Burning-Eye Zubera 2RedRed (4)
Creature — Zubera Spirit (3/3)

When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.

Saviors of Kamigawa (Uncommon)
Burning-Tree Emissary
Burning-Tree Emissary Red or GreenRed or Green (2)
Creature — Human Shaman (2/2)

When Burning-Tree Emissary enters, add RedGreen.

Double Masters 2022 (Common)
Other Versions
Gatecrash (Uncommon)
Modern Masters 2017 Edition (Common)
Duel Decks: Mind vs. Might (Uncommon)
Guild Kit: Gruul (Uncommon)
Historic Anthology 1 (Uncommon)
Burning-Yard Trainer
Burning-Yard Trainer 4Red (5)
Creature — Human Knight (3/3)

Trample, haste

When Burning-Yard Trainer enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

Throne of Eldraine (Uncommon)
Burst of Energy
Burst of Energy White (1)
Instant

Untap target permanent.

Urza's Legacy (Common)
Bury in Books
Bury in Books 4Blue (5)
Instant

This spell costs 2 less to cast if it targets an attacking creature.

Put target creature into its owner's library second from the top.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Bushy Bodyguard
Bushy Bodyguard 1Green (2)
Creature — Squirrel Warrior (2/1)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Bloomburrow (Uncommon)
Buy Your Silence
Buy Your Silence 4White (5)
Sorcery

Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Common)
Buzz Buggy
Buzz Buggy (0)
Artifact — Contraption

Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.

Unstable (Common)
By Force
By Force Variable ColorlessRed (1)
Sorcery

Destroy X target artifacts.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
By Gnome Means
By Gnome Means 2White (3)
Enchantment

1White, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.

1White, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.

Unstable (Rare)
By Invitation Only
By Invitation Only 3WhiteWhite (5)
Sorcery

Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.

Innistrad: Crimson Vow (Rare)
Bygone Bishop
Bygone Bishop 2White (3)
Creature — Spirit Cleric (2/3)

Flying

Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Innistrad: Crimson Vow Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Bygone Marvels
Bygone Marvels GreenGreen (2)
Sorcery

Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.

Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.

The Lost Caverns of Ixalan Commander (Rare)
Byrke, Long Ear of the Law
Byrke, Long Ear of the Law 4GreenWhite (6)
Legendary Creature — Rabbit Soldier (4/4)

Vigilance

When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.

Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Bloomburrow (Mythic Rare)
Byway Barterer
Byway Barterer 2Red (3)
Creature — Raccoon Rogue (3/3)

Menace

Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Rare)
Byway Courier
Byway Courier 2Green (3)
Creature — Human Scout (3/2)

When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Cabal Therapy
Cabal Therapy Black (1)
Sorcery

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.

Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Uncommon)
Other Versions
Judgment (Uncommon)
Premium Deck Series: Graveborn (Uncommon)
Cabaretti Ascendancy
Cabaretti Ascendancy RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

Streets of New Capenna (Rare)
Cabaretti Courtyard
Cabaretti Courtyard (0)
Land

When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Streets of New Capenna (Common)
Cacophony Scamp
Cacophony Scamp Red (1)
Creature — Phyrexian Goblin Warrior (1/1)

Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

When Cacophony Scamp dies, it deals damage equal to its power to any target.

Phyrexia: All Will Be One (Uncommon)
Cacophony Unleashed
Cacophony Unleashed 5BlackBlack (7)
Enchantment

When Cacophony Unleashed enters, if you cast it, destroy all nonenchantment creatures.

Whenever Cacophony Unleashed or another enchantment you control enters, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.

Commander Masters (Rare)
Defiled Crypt // Cadaver Lab (Cadaver Lab)
Defiled Crypt // Cadaver Lab (Cadaver Lab) Black (1)
Enchantment — Room

When you unlock this door, return target creature card from your graveyard to your hand.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Caetus, Sea Tyrant of Segovia
Caetus, Sea Tyrant of Segovia (0)
Legendary Creature — Serpent (3/3)

Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.)

At the beginning of your end step, untap up to four target creatures.

March of the Machine (Rare)
Calamity Bearer
Calamity Bearer 2RedRed (4)
Creature — Giant Berserker (3/4)

If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Kaldheim (Rare)
Calamity of Cinders
Calamity of Cinders 5RedRed (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Calamity of Cinders deals 6 damage to each untapped creature.

Bloomburrow Commander (Rare)
Calamity of the Titans
Calamity of the Titans 4ColorlessColorless (6)
Sorcery

As an additional cost to cast this spell, reveal a colorless creature card from your hand.

Exile each creature and planeswalker with mana value less than the revealed card's mana value.

Commander Masters (Rare)
Calamity, Galloping Inferno
Calamity, Galloping Inferno 4RedRed (6)
Legendary Creature — Horse Mount (4/6)

Haste

Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.

Saddle 1

Outlaws of Thunder Junction (Rare)
Calamity's Wake
Calamity's Wake 1White (2)
Instant

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

The Brothers' War (Uncommon)
Calix, Destiny's Hand
Calix, Destiny's Hand 2GreenWhite (4)
Legendary Planeswalker — Calix (4)

+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.

−7: Return all enchantment cards from your graveyard to the battlefield.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Calix, Guided by Fate
Calix, Guided by Fate 1GreenWhite (3)
Legendary Enchantment Creature — Human Druid (2/2)

Constellation — Whenever Calix, Guided by Fate or another enchantment you control enters, put a +1/+1 counter on target creature.

Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

March of the Machine: The Aftermath (Mythic Rare)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Aether Revolt (Rare)
Call from the Grave (playtest)
Call from the Grave (playtest) 2Black (3)
Sorcery

Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.

Mystery Booster 2: Convention Edition (Rare)
Call the Cavalry
Call the Cavalry 3White (4)
Sorcery

Create two 2/2 white Knight creature tokens with vigilance.

Game Night (Common)
Other Versions
Dominaria (Common)
Call the Skybreaker
Call the Skybreaker 5Blue or RedBlue or Red (7)
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Streets of New Capenna Commander (Rare)
Other Versions
Eventide (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Eternal Masters (Rare)
Commander 2021 (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Candlelit Cavalry
Candlelit Cavalry 4Green (5)
Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

Innistrad: Midnight Hunt (Common)
Candy Grapple
Candy Grapple 1Black (2)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

Wilds of Eldraine (Common)
Candy Trail
Candy Trail 1 (1)
Artifact — Food Clue

When Candy Trail enters, scry 2.

2, Tap, Sacrifice Candy Trail: You gain 3 life and draw a card.

Wilds of Eldraine (Common)
Canoptek Spyder
Canoptek Spyder 5 (5)
Artifact Creature — Spider (4/4)

Flying

Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.

Warhammer 40,000 Commander (Rare)
Canopy Baloth
Canopy Baloth 3Green (4)
Creature — Beast (4/3)

Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Canopy Claws
Canopy Claws Green (1)
Instant

Target creature loses flying until end of turn.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</I>

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canopy Gorger
Canopy Gorger 4GreenGreen (6)
Creature — Wurm (6/5)

Oath of the Gatewatch (Common)
Canopy Spider
Canopy Spider 1Green (2)
Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

Core Set 2020 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Battlebond (Common)
Canopy Stalker
Canopy Stalker 3Green (4)
Creature — Cat (4/2)

Canopy Stalker must be blocked if able.

When Canopy Stalker dies, you gain 1 life for each creature that died this turn.

Core Set 2021 (Uncommon)
Canopy Surge
Canopy Surge 1Green (2)
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

Invasion (Uncommon)
Canopy Tactician
Canopy Tactician 3Green (4)
Creature — Elf Warrior (3/3)

Other Elves you control get +1/+1.

Tap: Add GreenGreenGreen.

Kaldheim (Rare)
Canopy Vista
Canopy Vista (0)
Land — Forest Plains

(Tap: Add Green or White.)

Canopy Vista enters tapped unless you control two or more basic lands.

Bloomburrow Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria United Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Can't Quite Recall (playtest)
Can't Quite Recall (playtest) Blue (1)
Instant

Forbidden (This card can't be in your starting deck. Yes, you read that right. You need to figure out a way to get it into the game without it being in your deck.)

Target player draws three cards.

Mystery Booster 2: Convention Edition (Rare)
Can't Stay Away
Can't Stay Away WhiteBlack (2)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."

Flashback 3WhiteBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Rare)
Canyon Crab
Canyon Crab 1Blue (2)
Creature — Crab (0/5)

1Blue: Canyon Crab gets +2/-2 until end of turn.

At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.

Outlaws of Thunder Junction (Uncommon)
Canyon Drake
Canyon Drake 2RedRed (4)
Creature — Drake (1/2)

Flying

1, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

Tempest (Rare)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Canyon Lurkers
Canyon Lurkers 4Red (5)
Creature — Human Rogue (5/2)

Morph 3Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Canyon Minotaur
Canyon Minotaur 3Red (4)
Creature — Minotaur Warrior (3/3)

Magic 2014 Core Set (Common)
Other Versions
Conflux (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2013 (Common)
Canyon Slough
Canyon Slough (0)
Land — Swamp Mountain

(Tap: Add Black or Red.)

Canyon Slough enters tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Duskmourn: House of Horror Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Canyon Wildcat
Canyon Wildcat 1Red (2)
Creature — Cat (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Tempest Remastered (Common)
Other Versions
Eighth Edition (Common)
Tempest (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Captain Lannery Storm
Captain Lannery Storm 2Red (3)
Legendary Creature — Human Pirate (2/2)

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Ixalan (Rare)
Dominaria United Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Multiverse Legends (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Captain Ripley Vance
Captain Ripley Vance 2Red (3)
Legendary Creature — Human Pirate (3/2)

Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.

Commander Masters (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Captain Sisay
Captain Sisay 2GreenWhite (4)
Legendary Creature — Human Soldier (2/2)

Tap: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Invasion (Rare)
From the Vault: Legends (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Historic Anthology 1 (Mythic Rare)
Captivating Gyre
Captivating Gyre 4BlueBlue (6)
Sorcery

Return up to three target creatures to their owners' hands.

Core Set 2020 (Uncommon)
Captured by Lagacs
Captured by Lagacs 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When Captured by Lagacs enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Modern Horizons 2 (Common)
Captured by the Consulate
Captured by the Consulate 3White (4)
Enchantment — Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Kaladesh (Rare)
Careful Study
Careful Study Blue (1)
Sorcery

Draw two cards, then discard two cards.

Odyssey (Common)
Caress of Phyrexia
Caress of Phyrexia 3BlackBlack (5)
Sorcery

Target player draws three cards, loses 3 life, and gets three poison counters.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Carmen, Cruel Skymarcher
Carmen, Cruel Skymarcher 3WhiteBlack (5)
Legendary Creature — Vampire Soldier (2/2)

Flying

Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.

Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Carnage Tyrant
Carnage Tyrant 4GreenGreen (6)
Creature — Dinosaur (7/6)

This spell can't be countered.

Trample, hexproof

Special Guests (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Carnivorous Canopy
Carnivorous Canopy 2Green (3)
Sorcery

Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Common)
Carry Away
Carry Away BlueBlue (2)
Enchantment — Aura

Enchant Equipment

When Carry Away enters, unattach enchanted Equipment.

You control enchanted Equipment.

Darksteel (Uncommon)
Cartographer's Survey
Cartographer's Survey 3Green (4)
Sorcery

Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Innistrad: Crimson Vow (Uncommon)
123456789101112131415 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue