+angler (34)
Menace
Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
Hexproof
Creatures your opponents control attack each combat if able.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Haste
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life.
Enchant creature
Enchanted creature can block any number of creatures.
Vigilance
Fibrous Entangler must be blocked if able.
Fibrous Entangler can block an additional creature each combat.
: Creatures your opponents control attack this turn if able.
: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.
Delve (Each card you exile from your graveyard while casting this spell pays for .)
When Hollowhenge Wrangler enters the battlefield, seek a land card.
Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.
Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
: Change Riptide Mangler's base power to target creature's power. <I>(This effect lasts indefinitely.)</I>
When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
Tap three untapped creatures you control: Tap target creature.
Flash
When Spire Mangler enters the battlefield, target creature you control with flying gets +2/+0 until end of turn.
, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Stitched Mangler enters the battlefield tapped.
When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
, : You may tap or untap target creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Target creature blocks Tangle Angler this turn if able.
Whenever a player casts a creature spell, that player adds .
Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Vengeful Strangler can't block.
When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.
Devoid (This card has no color.)
When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays for each Cleric on the battlefield."
Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.
Gatherer works better in the Companion app!