+diamond (15)
Charcoal Diamond enters the battlefield tapped.
: Add .
Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Flying
: Snow creatures you control get +1/+1 until end of turn. ( can be paid with one mana from a snow source.)
, : Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
As Diamond Mare enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Fire Diamond enters the battlefield tapped.
Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.
Marble Diamond enters the battlefield tapped.
Moss Diamond enters the battlefield tapped.
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Sky Diamond enters the battlefield tapped.
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