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Aether Meltdown
Aether Meltdown 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).

Enchanted creature gets -4/-0.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Artful Takedown
Artful Takedown 2BlueBlack (4)
Instant

Choose one or both —

• Tap target creature.

• Target creature gets -2/-4 until end of turn.

Guilds of Ravnica (Common)
Barrel Down Sokenzan
Barrel Down Sokenzan 2Red (3)
Instant — Arcane

Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Saviors of Kamigawa (Common)
Stormkeld Vanguard (Bear Down)
Stormkeld Vanguard (Bear Down) 1Green (2)
Sorcery — Adventure

Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Bite Down
Bite Down 1Green (2)
Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Dominaria United (Common)
Bite Down on Crime
Bite Down on Crime 3Green (4)
Sorcery

As an additional cost to cast this spell, you may collect evidence 6. This spell costs 2 less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.)

Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control.

Murders at Karlov Manor (Common)
Bitter Downfall
Bitter Downfall 3Black (4)
Instant

This spell costs 3 less to cast if it targets a creature that was dealt damage this turn.

Destroy target creature. Its controller loses 2 life.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Blow Your House Down
Blow Your House Down 2Red (3)
Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Throne of Eldraine (Common)
Bog Down
Bog Down 2Black (3)
Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Planeshift (Common)
Bouncer's Beatdown
Bouncer's Beatdown 2Green (3)
Instant

This spell costs 2 less to cast if it targets a black permanent.

Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.

Streets of New Capenna (Uncommon)
Break Down
Break Down 2Green (3)
Instant

Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Uncommon)
Bring Down
Bring Down 3White (4)
Sorcery

Assist (Another player can pay up to 3 of this spell's cost.)

Destroy target creature with power 4 or greater.

Battlebond (Uncommon)
Burn Down the House
Burn Down the House 3RedRed (5)
Sorcery

Choose one —

• Burn Down the House deals 5 damage to each creature and each planeswalker.

• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

Innistrad: Midnight Hunt (Rare)
Cast Down
Cast Down 1Black (2)
Instant

Destroy target nonlegendary creature.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Dominaria (Uncommon)
Double Masters (Common)
Commander Legends (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Giant Killer (Chop Down)
Giant Killer (Chop Down) 2White (3)
Instant — Adventure

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Rare)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)
Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Crackdown
Crackdown 2White (3)
Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Mercadian Masques (Rare)
Crackdown Construct
Crackdown Construct 4 (4)
Artifact Creature — Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Aether Revolt (Uncommon)
Cut Down
Cut Down Black (1)
Instant

Destroy target creature with total power and toughness 5 or less.

Dominaria United (Uncommon)
Down // Dirty (Dirty)
Down // Dirty (Dirty) 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dive Down
Dive Down Blue (1)
Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Ixalan (Common)
Double Down
Double Down 3Blue (4)
Enchantment

Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)

Outlaws of Thunder Junction (Mythic Rare)
Down // Dirty (Down)
Down // Dirty (Down) 3Black (4)
Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Down for Repairs
Down for Repairs 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)

Unfinity (Common)
Downdraft
Downdraft 2Green (3)
Enchantment

Green: Target creature loses flying until end of turn.

Sacrifice Downdraft: It deals 2 damage to each creature with flying.

Weatherlight (Uncommon)
Downhill Charge
Downhill Charge 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Nemesis (Common)
Downpour
Downpour 1Blue (2)
Instant

Tap up to three target creatures.

Magic 2013 (Common)
Downsize
Downsize Blue (1)
Instant

Target creature you don't control gets -4/-0 until end of turn.

Overload 2Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Drag Down
Drag Down 2Black (3)
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Other Versions
Conflux (Common)
Dress Down
Dress Down 1Blue (2)
Enchantment

Flash

When Dress Down enters the battlefield, draw a card.

Creatures lose all abilities.

At the beginning of the end step, sacrifice Dress Down.

Modern Horizons 2 (Rare)
Epic Downfall
Epic Downfall 1Black (2)
Sorcery

Exile target creature with mana value 3 or greater.

Throne of Eldraine (Uncommon)
Fateful Showdown
Fateful Showdown 2RedRed (4)
Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Final Showdown
Final Showdown White (1)
Instant

Spree (Choose one or more additional costs.)

+ 1 — All creatures lose all abilities until end of turn.

+ 1 — Choose a creature you control. It gains indestructible until end of turn.

+ 3WhiteWhite — Destroy all creatures.

Outlaws of Thunder Junction (Mythic Rare)
Fog on the Barrow-Downs
Fog on the Barrow-Downs 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

The Lord of the Rings: Tales of Middle Earth (Common)
Gate to Tumbledown
Gate to Tumbledown (0)
Land — — Mountain Gate

(Tap: Add Red.)

Gate to Tumbledown enters the battlefield tapped.

3Red, Tap: Seek a nonland card. Activate only once.

Alchemy Horizons: Baldur's Gate (Uncommon)
Giant Killer
Giant Killer White (1)
Creature — Human Peasant (1/2)

1White, Tap: Tap target creature.

Throne of Eldraine (Rare)
Graceful Takedown
Graceful Takedown 1Green (2)
Sorcery

Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Wilds of Eldraine (Uncommon)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)
Instant

Destroy target creature or planeswalker.

Dominaria United Commander (Uncommon)
Other Versions
Theros (Rare)
Innistrad: Crimson Vow (Uncommon)
Hunt Down
Hunt Down Green (1)
Sorcery

Target creature blocks target creature this turn if able.

Lorwyn (Common)
Involuntary Cooldown
Involuntary Cooldown 3Blue (4)
Sorcery

Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

The Brothers' War (Uncommon)
Kabira Takedown
Kabira Takedown 1White (2)
Instant

Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.

Zendikar Rising (Uncommon)
Lay Down Arms
Lay Down Arms White (1)
Sorcery

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

The Brothers' War (Uncommon)
Meltdown
Meltdown Variable ColorlessRed (1)
Sorcery

Destroy each artifact with mana value X or less.

Urza's Saga (Uncommon)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Reckoner Shakedown
Reckoner Shakedown 2Black (3)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

Kamigawa: Neon Dynasty (Common)
Ride Down
Ride Down RedWhite (2)
Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Eldritch Moon (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Sanctuary Lockdown
Sanctuary Lockdown 2White (3)
Enchantment

Humans you control get +1/+1.

2, Tap two untapped Humans you control: Tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Uncommon)
Shakedown Heavy
Shakedown Heavy 2Black (3)
Creature — Ogre Warrior (6/4)

Menace

Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

Streets of New Capenna (Rare)
Shoot Down
Shoot Down 3Green (4)
Sorcery

Exile target artifact, enchantment, or creature with flying.

The Brothers' War (Common)
Showdown of the Skalds
Showdown of the Skalds 2RedWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.

II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Kaldheim (Rare)
Spectacular Showdown
Spectacular Showdown 1Red (2)
Sorcery

Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Overload 4RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Stormkeld Vanguard
Stormkeld Vanguard 4GreenGreen (6)
Creature — Giant Warrior (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Wilds of Eldraine (Uncommon)
Sundown Pass
Sundown Pass (0)
Land

Sundown Pass enters the battlefield tapped unless you control two or more other lands.

Tap: Add Red or White.

Doctor Who Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Take Down
Take Down Green (1)
Sorcery

Choose one —

• Take Down deals 4 damage to target creature with flying.

• Take Down deals 1 damage to each creature with flying.

Kaladesh (Common)
Tandem Takedown
Tandem Takedown 1GreenGreen (3)
Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

March of the Machine (Uncommon)
Temporary Lockdown
Temporary Lockdown 1WhiteWhite (3)
Enchantment

When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.

Dominaria United (Rare)
The Countdown Is at One
The Countdown Is at One 3RedRed (5)
Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

Unstable (Rare)
Thistledown Duo
Thistledown Duo 2White or Blue (3)
Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Shadowmoor (Common)
Thistledown Liege
Thistledown Liege 1White or BlueWhite or BlueWhite or Blue (4)
Creature — Kithkin Knight (1/3)

Flash

Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Track Down
Track Down 1Green (2)
Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Core Set 2021 (Common)
Weigh Down
Weigh Down Black (1)
Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.

Target creature gets -3/-3 until end of turn.

Kaldheim (Common)
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