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Academy Elite
Academy Elite 3Blue (4)
Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

2Blue, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Arbalest Elite
Arbalest Elite 2WhiteWhite (4)
Creature — Human Archer (2/3)

2White, Tap: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

Magic 2012 (Uncommon)
Boros Elite
Boros Elite White (1)
Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

Ravnica Remastered (Common)
Other Versions
Gatecrash (Uncommon)
Guild Kit: Boros (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Deeproot Elite
Deeproot Elite 1Green (2)
Creature — Merfolk Warrior (1/1)

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Deftblade Elite
Deftblade Elite White (1)
Creature — Human Soldier (1/1)

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1White: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

Vintage Masters (Common)
Other Versions
Legions (Common)
Dragonsguard Elite
Dragonsguard Elite 1Green (2)
Creature — Human Druid (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.

4GreenGreen: Double the number of +1/+1 counters on Dragonsguard Elite.

Strixhaven: School of Mages (Rare)
Dwynen's Elite
Dwynen's Elite 1Green (2)
Creature — Elf Warrior (2/2)

When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.

Jumpstart 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Jumpstart (Uncommon)
Game Night: Free-For-All (Uncommon)
Elite Arcanist
Elite Arcanist 3Blue (4)
Creature — Human Wizard (1/1)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

Variable Colorless, Tap: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

Magic 2014 Core Set (Rare)
Elite Archers
Elite Archers 5White (6)
Creature — Human Soldier Archer (3/3)

Tap: Elite Archers deals 3 damage to target attacking or blocking creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Elite Arrester
Elite Arrester White (1)
Creature — Human Soldier (0/3)

1Blue, Tap: Tap target creature.

Ravnica Allegiance (Common)
Elite Cat Warrior
Elite Cat Warrior 2Green (3)
Creature — Cat Warrior (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Masters Edition IV (Common)
Other Versions
Portal (Common)
Elite Guardmage
Elite Guardmage 2WhiteBlue (4)
Creature — Human Wizard (2/3)

Flying

When Elite Guardmage enters the battlefield, you gain 3 life and draw a card.

War of the Spark (Uncommon)
Elite Headhunter
Elite Headhunter Black or RedBlack or RedBlack or RedBlack or Red (4)
Creature — Human Knight (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Black or RedBlack or RedBlack or Red, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

Throne of Eldraine (Uncommon)
Elite Inquisitor
Elite Inquisitor WhiteWhite (2)
Creature — Human Soldier (2/2)

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

Innistrad (Rare)
Elite Instructor
Elite Instructor 2Blue (3)
Creature — Human Wizard (2/2)

When Elite Instructor enters the battlefield, draw a card, then discard a card.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Elite Javelineer
Elite Javelineer 2White (3)
Creature — Human Soldier (2/2)

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

Tempest (Common)
Other Versions
Eighth Edition (Uncommon)
Elite Scaleguard
Elite Scaleguard 4White (5)
Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Commander Masters (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
March of the Machine Commander (Uncommon)
Elite Skirmisher
Elite Skirmisher 2White (3)
Creature — Human Soldier (3/1)

Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.

Born of the Gods (Common)
Elite Spellbinder
Elite Spellbinder 2White (3)
Creature — Human Cleric (3/1)

Flying

When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast.

Strixhaven: School of Mages (Rare)
Elite Vanguard
Elite Vanguard White (1)
Creature — Human Soldier (2/1)

Eternal Masters (Common)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic 2012 (Uncommon)
Enclave Elite
Enclave Elite 2Blue (3)
Creature — Merfolk Soldier (2/2)

Multikicker 1Blue (You may pay an additional 1Blue any number of times as you cast this spell.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Farrelite Priest
Farrelite Priest 1WhiteWhite (3)
Creature — Human Cleric (1/3)

1: Add White. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

Fallen Empires (Uncommon)
Goblin Elite Infantry
Goblin Elite Infantry 1Red (2)
Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

Tenth Edition (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Heronblade Elite
Heronblade Elite 2Green (3)
Creature — Human Warrior (1/1)

Vigilance

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite.

Tap: Add X mana of any one color, where X is Heronblade Elite's power.

Innistrad: Midnight Hunt Commander (Rare)
Imaryll, Elfhame Elite
Imaryll, Elfhame Elite 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.

You may have Imaryll assign its combat damage as though it weren't blocked.

Game Night: Free-For-All (Mythic Rare)
Kashi-Tribe Elite
Kashi-Tribe Elite 1GreenGreen (3)
Creature — Snake Warrior (2/3)

Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)

Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Saviors of Kamigawa (Uncommon)
Kjeldoran Elite Guard
Kjeldoran Elite Guard 3White (4)
Creature — Human Soldier (2/2)

Tap: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Liliana's Elite
Liliana's Elite 2Black (3)
Creature — Zombie (1/1)

Liliana's Elite gets +1/+1 for each creature card in your graveyard.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart (Uncommon)
Double Masters 2022 (Common)
Jumpstart 2022 (Uncommon)
Llanowar Elite
Llanowar Elite Green (1)
Creature — Elf (1/1)

Kicker 8 <I>(You may pay an additional </I>8<I> as you cast this spell.)</I>

Trample

If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.

Invasion (Common)
Metathran Elite
Metathran Elite 1BlueBlue (3)
Creature — Metathran Soldier (2/3)

Metathran Elite can't be blocked as long as it's enchanted.

Urza's Destiny (Uncommon)
Nath's Elite
Nath's Elite 4Green (5)
Creature — Elf Warrior (4/2)

All creatures able to block Nath's Elite do so.

When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Safehold Elite
Safehold Elite 1Green or White (2)
Creature — Elf Scout (2/2)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Ultimate Masters (Common)
Other Versions
Shadowmoor (Common)
Scalebane's Elite
Scalebane's Elite 3GreenWhite (5)
Creature — Human Soldier (4/4)

Protection from black

Visions (Uncommon)
Scarblade Elite
Scarblade Elite BlackBlack (2)
Creature — Elf Assassin (2/2)

Tap, Exile an Assassin card from your graveyard: Destroy target creature.

Morningtide (Rare)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Elite Infantry
Shu Elite Infantry 3White (4)
Creature — Human Soldier (3/3)

Portal Three Kingdoms (Common)
Silkweaver Elite
Silkweaver Elite 2Green (3)
Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)

Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

Aether Revolt (Common)
Skyshroud Elite
Skyshroud Elite Green (1)
Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Battle Royale Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Tah-Crop Elite
Tah-Crop Elite 3White (4)
Creature — Bird Warrior (2/2)

Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Warlord's Elite
Warlord's Elite 2White (3)
Creature — Human Soldier (4/4)

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.

The Brothers' War (Common)
Wei Elite Companions
Wei Elite Companions 4Black (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Wu Elite Cavalry
Wu Elite Cavalry 3Blue (4)
Creature — Human Soldier (2/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
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