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Artificial Evolution
Artificial Evolution Blue (1)
Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Onslaught (Rare)
Branching Evolution
Branching Evolution 2Green (3)
Enchantment

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Magic The Gathering—Fallout (Rare)
Other Versions
Jumpstart (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Chandra's Revolution
Chandra's Revolution 3Red (4)
Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Cho-Manno, Revolutionary
Cho-Manno, Revolutionary 2WhiteWhite (4)
Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Cyclical Evolution
Cyclical Evolution 3GreenGreen (5)
Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3—2Green (Rather than cast this card from your hand, you may pay 2Green and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Eldritch Evolution
Eldritch Evolution 1GreenGreen (3)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Evolution Charm
Evolution Charm 1Green (2)
Instant

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Ikoria Commander (Common)
Evolution Sage
Evolution Sage 2Green (3)
Creature — Elf Druid (3/2)

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Zendikar Rising Commander (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Evolution Vat
Evolution Vat 3 (3)
Artifact

3, Tap: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "2GreenBlue: Double the number of +1/+1 counters on this creature."

Dissension (Rare)
Evolutionary Escalation
Evolutionary Escalation 1Green (2)
Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Commander 2016 (Uncommon)
Evolutionary Leap
Evolutionary Leap 1Green (2)
Enchantment

Green, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Other Versions
Magic Origins (Rare)
Time Spiral Remastered (Bonus)
Ironclad Revolutionary
Ironclad Revolutionary 4BlackBlack (6)
Creature — Aetherborn Artificer (4/4)

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

Aether Revolt (Uncommon)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Parallel Evolution
Parallel Evolution 3GreenGreen (5)
Sorcery

For each creature token on the battlefield, its controller creates a token that's a copy of that creature.

Flashback 4GreenGreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Rare)
Pia's Revolution
Pia's Revolution 2Red (3)
Enchantment

Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.

Aether Revolt (Rare)
Revolutionary Rebuff
Revolutionary Rebuff 1Blue (2)
Instant

Counter target nonartifact spell unless its controller pays 2.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Revolutionist
Revolutionist 5Red (6)
Creature — Human Wizard (3/3)

When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Modern Horizons 2 (Common)
The Grand Evolution
The Grand Evolution (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.

II — Distribute seven +1/+1 counters among any number of target creatures you control.

III — Until end of turn, creatures you control gain "1: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
Urban Evolution
Urban Evolution 3GreenBlue (5)
Sorcery

Draw three cards. You may play an additional land this turn.

Streets of New Capenna Commander (Uncommon)
Other Versions
Gatecrash (Uncommon)
Duel Decks: Elspeth vs. Kiora (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Ultimate Masters (Uncommon)
Guild Kit: Simic (Uncommon)
Commander 2019 (Uncommon)
Commander Legends (Uncommon)
Vault 87: Forced Evolution
Vault 87: Forced Evolution 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control Vault 87.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Magic The Gathering—Fallout (Rare)
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