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Coral Fighters
Coral Fighters 1Blue (2)
Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Mirage (Uncommon)
Cyclonus, Cybertronian Fighter
Cyclonus, Cybertronian Fighter (0)
Legendary Artifact — Vehicle (5/5)

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying

Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

The Brothers' War Transformers Cards (Mythic Rare)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mirage (Common)
Falkenrath Pit Fighter
Falkenrath Pit Fighter Red (1)
Creature — Vampire Warrior (2/1)

1Red, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.

Innistrad: Midnight Hunt (Rare)
Prepare // Fight (Fight)
Prepare // Fight (Fight) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Fight as One
Fight as One White (1)
Instant

Choose one or both —

• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.

• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Fight or Flight
Fight or Flight 3White (4)
Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Invasion (Rare)
Fight Rigging
Fight Rigging 2Green (3)
Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Fight the ________ Fight
Fight the ________ Fight 1Green (2)
Enchantment — Aura

Enchant creature you control

When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.

Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.

Unfinity (Uncommon)
Fight to the Death
Fight to the Death RedWhite (2)
Instant

Destroy all blocking creatures and all blocked creatures.

Alara Reborn (Rare)
Fight with Fire
Fight with Fire 2Red (3)
Sorcery

Kicker 5Red (You may pay an additional 5Red as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

Dominaria (Uncommon)
Fighter Class
Fighter Class RedWhite (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

1RedWhite: Level 2

//Level_2//

Equip abilities you activate cost 2 less to activate.

3RedWhite: Level 3

//Level_3//

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Adventures in the Forgotten Realms (Rare)
Fighting Chance
Fighting Chance Red (1)
Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Exodus (Rare)
Fighting Drake
Fighting Drake 2BlueBlue (4)
Creature — Drake (2/4)

Flying

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Tempest (Uncommon)
Food Fight
Food Fight 1Red (2)
Enchantment

Artifacts you control have "2, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."

Wilds of Eldraine (Rare)
Kamahl, Pit Fighter
Kamahl, Pit Fighter 4RedRed (6)
Legendary Creature — Human Barbarian (6/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Tap: Kamahl, Pit Fighter deals 3 damage to any target.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Odyssey (Rare)
Tenth Edition (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Kels, Fight Fixer
Kels, Fight Fixer 2BlackBlack (4)
Legendary Creature — Azra Warlock (4/3)

Menace

Whenever you sacrifice a creature, you may pay Blue or Black. If you do, draw a card. (Blue or Black can be paid with either Blue or Black.)

1, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.

Jumpstart (Rare)
Pit Fight
Pit Fight 1Red or Green (2)
Instant

Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

Ravnica Clue Edition (Common)
Other Versions
Gatecrash (Common)
Guild Kit: Gruul (Common)
Prepare // Fight (Prepare)
Prepare // Fight (Prepare) 1White (2)
Instant

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Prizefight
Prizefight 1Green (2)
Instant

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Streets of New Capenna (Common)
Prizefighter Construct
Prizefighter Construct 5 (5)
Artifact Creature — Construct (6/2)

Aether Revolt (Common)
Resistance Fighter
Resistance Fighter White (1)
Creature — Human Soldier (1/1)

Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.

Visions (Common)
Other Versions
Classic Sixth Edition (Common)
Silkenfist Fighter
Silkenfist Fighter 1White (2)
Creature — Kor Soldier (1/3)

Whenever Silkenfist Fighter becomes blocked, untap it.

Nemesis (Common)
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