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Gauntlets of Chaos
Gauntlets of Chaos 5 (5)
Artifact

5, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Masters Edition III (Rare)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Chronicles (Rare)
Gauntlets of Light
Gauntlets of Light 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.

Enchanted creature has "2White: Untap this creature."

Core Set 2020 (Uncommon)
Golem-Skin Gauntlets
Golem-Skin Gauntlets 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 for each Equipment attached to it.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Double Masters (Common)
Other Versions
Mirrodin (Uncommon)
Gruff Triplets
Gruff Triplets 3GreenGreenGreen (6)
Creature — Satyr Warrior (3/3)

Trample

When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.

When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.

Wilds of Eldraine (Rare)
Sen Triplets
Sen Triplets 2WhiteBlueBlack (5)
Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Double Masters (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Vulshok Gauntlets
Vulshok Gauntlets 2 (2)
Artifact — Equipment

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Double Masters (Common)
Other Versions
Mirrodin (Common)
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