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Armada Wurm
Armada Wurm 2GreenGreenWhiteWhite (6)
Creature — Wurm (5/5)

Trample

When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.

Guild Kit: Selesnya (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Armadillo Cloak
Armadillo Cloak 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

Eternal Masters (Uncommon)
Other Versions
Invasion (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Archenemy (Common)
Vintage Masters (Uncommon)
Armored Armadillo
Armored Armadillo White (1)
Creature — Armadillo (0/4)

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

3White: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

Outlaws of Thunder Junction (Common)
Battle-Mad Ronin
Battle-Mad Ronin 1Red (2)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

Champions of Kamigawa (Common)
Bloodmad Vampire
Bloodmad Vampire 2Red (3)
Creature — Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Brink of Madness
Brink of Madness 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.

Urza's Legacy (Rare)
Descent into Madness
Descent into Madness 3BlackBlack (5)
Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.

Avacyn Restored (Mythic Rare)
Desert Nomads
Desert Nomads 2Red (3)
Creature — Human Nomad (2/2)

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

Arabian Nights (Common)
Dr. Madison Li
Dr. Madison Li BlueRedWhite (3)
Legendary Creature — Human Scientist (2/3)

Whenever you cast an artifact spell, you get Energy (an energy counter).

Tap, Pay Energy: Target creature gets +1/+0 and gains trample and haste until end of turn.

Tap, Pay EnergyEnergyEnergy: Draw a card.

Tap, Pay EnergyEnergyEnergyEnergyEnergy: Return target artifact card from your graveyard to the battlefield tapped.

Magic The Gathering—Fallout (Mythic Rare)
Dromad Purebred
Dromad Purebred 4White (5)
Creature — Camel Beast (1/5)

Whenever Dromad Purebred is dealt damage, you gain 1 life.

Ravnica: City of Guilds (Common)
Dungeon of the Mad Mage
Dungeon of the Mad Mage (0)
Dungeon

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Adventures in the Forgotten Realms (Common)
Dwarven Nomad
Dwarven Nomad 2Red (3)
Creature — Dwarf Nomad (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Mirage (Common)
Fleshmad Steed
Fleshmad Steed 1Black (2)
Creature — Horse (2/2)

Whenever another creature dies, tap Fleshmad Steed.

Theros (Common)
Fomori Nomad
Fomori Nomad 4Red (5)
Creature — Nomad Giant (4/4)

Future Sight (Common)
Gnome-Made Engine
Gnome-Made Engine 4 (4)
Host Artifact Creature — Construct (2/2)

When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.

Unstable (Common)
Mad Auntie
Mad Auntie 2Black (3)
Creature — Goblin Shaman (2/2)

Other Goblin creatures you control get +1/+1.

Tap: Regenerate another target Goblin.

Modern Masters (Uncommon)
Other Versions
Lorwyn (Rare)
Mad Dog
Mad Dog 1Red (2)
Creature — Dog (2/2)

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

Odyssey (Common)
Mad Prophet
Mad Prophet 3Red (4)
Creature — Human Shaman (2/2)

Haste

Tap, Discard a card: Draw a card.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Avacyn Restored (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Shadows over Innistrad (Uncommon)
Ultimate Masters (Common)
Jumpstart: Historic Horizons (Common)
Mad Ratter
Mad Ratter 3Red (4)
Creature — Goblin (1/2)

Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Mad Science Fair Project
Mad Science Fair Project 3 (3)
Artifact

Tap: Roll a six-sided die. On a 3 or lower,

target player adds Colorless. Otherwise, that player adds one mana of any color they choose.

Unstable (Common)
Madame Vastra
Madame Vastra 2GreenBlue (4)
Legendary Creature — Lizard Detective (3/3)

Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)

Madame Vastra must be blocked if able.

Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.

Doctor Who Commander (Rare)
Madblind Mountain
Madblind Mountain (0)
Land — Mountain

(Tap: Add Red.)

Madblind Mountain enters the battlefield tapped.

Red, Tap: Shuffle your library. Activate only if you control two or more red permanents.

Shadowmoor (Uncommon)
Madcap Experiment
Madcap Experiment 3Red (4)
Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

Kaladesh (Rare)
Madcap Skills
Madcap Skills 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 and has menace.

Modern Masters 2017 Edition (Common)
Other Versions
Gatecrash (Common)
Maddening Cacophony
Maddening Cacophony 1Blue (2)
Sorcery

Kicker 3Blue

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Zendikar Rising (Rare)
Maddening Hex
Maddening Hex 1RedRed (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.

Adventures in the Forgotten Realms Commander (Rare)
Maddening Imp
Maddening Imp 2Black (3)
Creature — Imp (1/1)

Flying

Tap: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

Tempest (Rare)
Maddening Wind
Maddening Wind 2Green (3)
Enchantment — Aura

Enchant creature

Cumulative upkeep Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.

Ice Age (Uncommon)
Madrush Cyclops
Madrush Cyclops 1BlackRedGreen (4)
Creature — Cyclops Warrior (3/4)

Creatures you control have haste.

Alara Reborn (Rare)
Mirror-Mad Phantasm
Mirror-Mad Phantasm 3BlueBlue (5)
Creature — Spirit (5/1)

Flying

1Blue: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Innistrad (Mythic Rare)
Mirrormade
Mirrormade 1BlueBlue (3)
Enchantment

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

Throne of Eldraine (Rare)
Mistakes Were Made
Mistakes Were Made 1Green (2)
Instant

Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.

Unfinity (Acorn) (Common)
Nomad Decoy
Nomad Decoy 2White (3)
Creature — Human Nomad (1/2)

White, Tap: Tap target creature.

Threshold — WhiteWhite, Tap: Tap two target creatures. Activate only if seven or more cards are in your graveyard.

Dominaria Remastered (Common)
Other Versions
Odyssey (Uncommon)
Nomad Mythmaker
Nomad Mythmaker 2White (3)
Creature — Human Nomad Cleric (2/2)

White, Tap: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

Tenth Edition (Rare)
Other Versions
Judgment (Rare)
Nomad Outpost
Nomad Outpost (0)
Land

Nomad Outpost enters the battlefield tapped.

Tap: Add Red, White, or Black.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Dominaria United Commander (Uncommon)
Commander Masters (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Nomad Stadium
Nomad Stadium (0)
Land

Tap: Add White. Nomad Stadium deals 1 damage to you.

Threshold — White, Tap, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Nomadic Elf
Nomadic Elf 1Green (2)
Creature — Elf Nomad (2/2)

1Green: Add one mana of any color.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Invasion (Common)
Nomads' Assembly
Nomads' Assembly 4WhiteWhite (6)
Sorcery

Create a 1/1 white Kor Soldier creature token for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Commander 2014 (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Nomads en-Kor
Nomads en-Kor White (1)
Creature — Kor Nomad Soldier (1/1)

0: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
O-Kagachi Made Manifest
O-Kagachi Made Manifest (0)
Enchantment Creature — Dragon Spirit (6/6)

O-Kagachi Made Manifest is all colors.

Flying, trample

Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.

Kamigawa: Neon Dynasty (Mythic Rare)
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental 1GreenGreen (3)
Creature — Elemental (2/2)

Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)

Unhinged (Common)
Phantom Nomad
Phantom Nomad 1White (2)
Creature — Spirit Nomad (0/0)

Phantom Nomad enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

Vintage Masters (Common)
Other Versions
Judgment (Common)
Pianna, Nomad Captain
Pianna, Nomad Captain 1WhiteWhite (3)
Legendary Creature — Human Nomad (2/2)

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.

Commander Masters (Uncommon)
Other Versions
Odyssey (Rare)
Vintage Masters (Uncommon)
Possessed Nomad
Possessed Nomad 2WhiteWhite (4)
Creature — Human Nomad Horror (3/3)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "2Black, Tap: Destroy target white creature."

Torment (Rare)
Red Cliffs Armada
Red Cliffs Armada 4Blue (5)
Creature — Human Soldier (5/4)

Red Cliffs Armada can't attack unless defending player controls an Island.

Masters Edition II (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Roaring Primadox
Roaring Primadox 3Green (4)
Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2013 (Uncommon)
Sarkhan the Mad
Sarkhan the Mad 3BlackRed (5)
Legendary Planeswalker — Sarkhan (7)

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.

−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

−4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Rise of the Eldrazi (Mythic Rare)
Song-Mad Ruins
Song-Mad Ruins (0)
Land

Song-Mad Ruins enters the battlefield tapped.

Tap: Add Red.

Zendikar Rising (Uncommon)
Song-Mad Treachery
Song-Mad Treachery 3RedRed (5)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Zendikar Rising (Uncommon)
Spinewoods Armadillo
Spinewoods Armadillo 4GreenGreen (6)
Creature — Armadillo (7/7)

Reach

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

1Green, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction (Uncommon)
Vaevictis Asmadi
Vaevictis Asmadi 2BlackBlackRedRedGreenGreen (8)
Legendary Creature — Elder Dragon (7/7)

Flying

At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay BlackRedGreen.

Black: Vaevictis Asmadi gets +1/+0 until end of turn.

Red: Vaevictis Asmadi gets +1/+0 until end of turn.

Green: Vaevictis Asmadi gets +1/+0 until end of turn.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Vaevictis Asmadi, the Dire
Vaevictis Asmadi, the Dire 3BlackRedGreen (6)
Legendary Creature — Elder Dragon (6/6)

Flying

Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.

Core Set 2019 (Mythic Rare)
Valor Made Real
Valor Made Real White (1)
Instant

Target creature can block any number of creatures this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Dissension (Common)
Whispering Madness
Whispering Madness 2BlueBlack (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Commander 2016 (Rare)
Other Versions
Gatecrash (Rare)
Wrack with Madness
Wrack with Madness 3Red (4)
Sorcery

Target creature deals damage to itself equal to its power.

Dark Ascension (Common)
Yorion, Sky Nomad
Yorion, Sky Nomad 3White or BlueWhite or Blue (5)
Legendary Creature — Bird Serpent (4/5)

Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flying

When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
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