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Acid Rain
Acid Rain 3Blue (4)
Sorcery

Destroy all Forests.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Appetite for Brains
Appetite for Brains Black (1)
Sorcery

Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.

Ultimate Masters (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Archery Training
Archery Training White (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an arrow counter on Archery Training.

Enchanted creature has "Tap: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Urza's Destiny (Uncommon)
Battle Strain
Battle Strain 1Red (2)
Enchantment

Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

Odyssey (Uncommon)
Biting Rain
Biting Rain 2BlackBlack (4)
Sorcery

All creatures get -2/-2 until end of turn.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Bloodshot Trainee
Bloodshot Trainee 3Red (4)
Creature — Goblin Warrior (2/3)

Tap: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.

Double Masters (Uncommon)
Other Versions
Future Sight (Uncommon)
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Jumpstart (Uncommon)
Brain Freeze
Brain Freeze 1Blue (2)
Instant

Target player mills three cards.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Vintage Masters (Uncommon)
Other Versions
Scourge (Uncommon)
Brain Gorgers
Brain Gorgers 3Black (4)
Creature — Zombie (4/2)

When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Planar Chaos (Common)
Brain in a Jar
Brain in a Jar 2 (2)
Artifact

1, Tap: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

3, Tap, Remove X charge counters from Brain in a Jar: Scry X.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Rare)
Brain Maggot
Brain Maggot 1Black (2)
Enchantment Creature — Insect (1/1)

When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.

Historic Anthology 2 (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Brain Pry
Brain Pry 1Black (2)
Sorcery

Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.

Dissension (Uncommon)
Brain Weevil
Brain Weevil 3Black (4)
Creature — Insect (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Innistrad (Common)
Brainbite
Brainbite 2BlueBlack (4)
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

Draw a card.

Alara Reborn (Common)
Braingeyser
Braingeyser Variable ColorlessBlueBlue (2)
Sorcery

Target player draws X cards.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Brainspoil
Brainspoil 3BlackBlack (5)
Sorcery

Destroy target creature that isn't enchanted. It can't be regenerated.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Common)
Brainstealer Dragon
Brainstealer Dragon 5BlackBlack (7)
Creature — Dragon Horror (6/6)

Flying

At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Brainstone
Brainstone 1 (1)
Artifact

2, Tap, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.

Modern Horizons 2 (Uncommon)
Brainstorm
Brainstorm Blue (1)
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Murders at Karlov Manor Commander (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Mercadian Masques (Common)
Beatdown Box Set (Common)
Masters Edition II (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Magic: The Gathering—Conspiracy (Common)
Vintage Masters (Common)
Commander 2015 (Common)
Eternal Masters (Uncommon)
Masters 25 (Common)
Signature Spellbook: Jace (Rare)
Commander 2018 (Uncommon)
Double Masters (Common)
Strixhaven Mystical Archive (Rare)
Commander 2021 (Common)
Adventures in the Forgotten Realms Commander (Common)
Warhammer 40,000 Commander (Common)
Brainwash
Brainwash White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack unless its controller pays 3.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Burning-Yard Trainer
Burning-Yard Trainer 4Red (5)
Creature — Human Knight (3/3)

Trample, haste

When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

Throne of Eldraine (Uncommon)
Cabal Trainee
Cabal Trainee Black (1)
Creature — Human Minion (1/1)

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

Judgment (Common)
Caustic Rain
Caustic Rain 2BlackBlack (4)
Sorcery

Exile target land.

Guildpact (Uncommon)
Choking Restraints
Choking Restraints 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

3WhiteWhite, Sacrifice Choking Restraints: Exile enchanted creature.

Eldritch Moon (Common)
Code of Constraint
Code of Constraint 2Blue (3)
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Collective Restraint
Collective Restraint 3Blue (4)
Enchantment

Domain — Creatures can't attack you unless their controller pays Variable Colorless for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

Invasion (Rare)
Commissar Severina Raine
Commissar Severina Raine 1WhiteBlack (3)
Legendary Creature — Human Soldier (2/2)

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.

Summary Execution — 2, Sacrifice another creature: You gain 2 life and draw a card.

Warhammer 40,000 Commander (Rare)
Dire-Strain Anarchist
Dire-Strain Anarchist (0)
Creature — Werewolf (5/5)

Menace, haste

Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Dire-Strain Brawler
Dire-Strain Brawler (0)
Creature — Werewolf (6/6)

Vigilance

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Dire-Strain Demolisher
Dire-Strain Demolisher (0)
Creature — Werewolf (8/7)

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Dire-Strain Rampage
Dire-Strain Rampage 1RedGreen (3)
Sorcery

Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Flashback 3RedGreen

Innistrad: Midnight Hunt (Rare)
Drain Life
Drain Life Variable Colorless1Black (2)
Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Beatdown Box Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Mirage (Common)
Drain Power
Drain Power BlueBlue (2)
Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Drain the Well
Drain the Well 2Black or GreenBlack or Green (4)
Sorcery

Destroy target land. You gain 2 life.

Eventide (Common)
Draining Whelk
Draining Whelk 4BlueBlue (6)
Creature — Illusion (1/1)

Flash

Flying

When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Drainpipe Vermin
Drainpipe Vermin Black (1)
Creature — Rat (1/1)

When Drainpipe Vermin dies, you may pay Black. If you do, target player discards a card.

Jumpstart (Common)
Other Versions
Return to Ravnica (Common)
Duelcraft Trainer
Duelcraft Trainer 3White (4)
Creature — Human Soldier (3/3)

First strike

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Ego Drain
Ego Drain Black (1)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.

Wilds of Eldraine (Uncommon)
Elder Brain
Elder Brain 5BlackBlack (7)
Creature — Horror (6/6)

Menace

Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Commander Legends: Battle for Baldur's Gate (Rare)
Essence Drain
Essence Drain 4Black (5)
Sorcery

Essence Drain deals 3 damage to any target and you gain 3 life.

Magic 2013 (Common)
Other Versions
Darksteel (Common)
Tenth Edition (Common)
Extract Brain
Extract Brain Variable ColorlessBlueBlack (2)
Sorcery

Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Great Train Heist
Great Train Heist Red (1)
Instant

Spree (Choose one or more additional costs.)

+ 2Red — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.

+ 2 — Creatures you control get +1/+0 and gain first strike until end of turn.

+ Red — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Outlaws of Thunder Junction (Rare)
Greenhilt Trainee
Greenhilt Trainee 3Green (4)
Creature — Elf Warrior (2/3)

Tap: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

New Phyrexia (Uncommon)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Imodane's Recruiter
Imodane's Recruiter 2Red (3)
Creature — Human Knight (2/2)

When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.

Wilds of Eldraine (Uncommon)
Inspiring Refrain
Inspiring Refrain 4BlueBlue (6)
Sorcery

Draw two cards. Exile Inspiring Refrain with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Doctor Who Commander (Rare)
Other Versions
Commander 2021 (Rare)
Invasion of Eldraine
Invasion of Eldraine 3Black (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Eldraine enters the battlefield, target opponent discards two cards.

March of the Machine (Uncommon)
Jukai Trainee
Jukai Trainee 1Green (2)
Creature — Human Samurai (2/2)

Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn.

Kamigawa: Neon Dynasty (Common)
Knight of Meadowgrain
Knight of Meadowgrain WhiteWhite (2)
Creature — Kithkin Knight (2/2)

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Lorwyn (Uncommon)
Lilting Refrain
Lilting Refrain 1Blue (2)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.

Sacrifice Lilting Refrain: Counter target spell unless its controller pays Variable Colorless, where X is the number of verse counters on Lilting Refrain.

Urza's Saga (Uncommon)
Living Terrain
Living Terrain 2GreenGreen (4)
Enchantment — Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Prophecy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Mana Drain
Mana Drain BlueBlue (2)
Instant

Counter target spell. At the beginning of your next main phase, add an amount of Colorless equal to that spell's mana value.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Legends (Uncommon)
Masters Edition III (Rare)
Vintage Masters (Mythic Rare)
Iconic Masters (Mythic Rare)
Commander Legends (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Melt Terrain
Melt Terrain 2RedRed (4)
Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Scars of Mirrodin (Common)
Memory Drain
Memory Drain 2BlueBlue (4)
Instant

Counter target spell. Scry 2.

Theros Beyond Death (Common)
Mind Drain
Mind Drain 2Black (3)
Sorcery

Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Zendikar Rising (Common)
Misty Rainforest
Misty Rainforest (0)
Land

Tap, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Molten Rain
Molten Rain 1RedRed (3)
Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

Time Spiral Remastered (Bonus)
Other Versions
Mirrodin (Common)
Modern Masters 2017 Edition (Uncommon)
Mystic Restraints
Mystic Restraints 2BlueBlue (4)
Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Champions of Kamigawa (Common)
Notion Rain
Notion Rain 1BlueBlack (3)
Sorcery

Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Murders at Karlov Manor Commander (Common)
Other Versions
Guilds of Ravnica (Common)
Overlaid Terrain
Overlaid Terrain 2GreenGreen (4)
Enchantment

As Overlaid Terrain enters the battlefield, sacrifice all lands you control.

Lands you control have "Tap: Add two mana of any one color."

Nemesis (Rare)
Owen Grady, Raptor Trainer
Owen Grady, Raptor Trainer 1RedGreen (3)
Legendary Creature — Human Soldier Scientist (3/2)

Partner with Blue, Loyal Raptor

Tap: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.

Jurassic World Collection Cards (Rare)
Parish-Blade Trainee
Parish-Blade Trainee 1White (2)
Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

When Parish-Blade Trainee dies, put its counters on target creature you control.

Innistrad: Crimson Vow (Common)
Ratcatcher Trainee (Pest Problem)
Ratcatcher Trainee (Pest Problem) 2Red (3)
Instant — Adventure

Create two 1/1 black Rat creature tokens with "This creature can't block." (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Phantasmal Terrain
Phantasmal Terrain BlueBlue (2)
Enchantment — Aura

Enchant land

As Phantasmal Terrain enters the battlefield, choose a basic land type.

Enchanted land is the chosen type.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Invasion (Common)
Pick the Brain
Pick the Brain 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Psychic Drain
Psychic Drain Variable ColorlessBlueBlack (2)
Sorcery

Target player mills X cards and you gain X life.

Ravnica: City of Guilds (Uncommon)
Purestrain Genestealer
Purestrain Genestealer 2Green (3)
Creature — Tyranid (1/1)

Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.

Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Radiant Restraints
Radiant Restraints (0)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls enter the battlefield tapped.

Innistrad: Crimson Vow (Uncommon)
Rain of Blades
Rain of Blades White (1)
Instant

Rain of Blades deals 1 damage to each attacking creature.

Magic 2013 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Scourge (Uncommon)
Rain of Daggers
Rain of Daggers 4BlackBlack (6)
Sorcery

Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.

Masters Edition IV (Rare)
Other Versions
Portal Second Age (Rare)
Rain of Embers
Rain of Embers 1Red (2)
Sorcery

Rain of Embers deals 1 damage to each creature and each player.

Ravnica: City of Guilds (Common)
Rain of Filth
Rain of Filth Black (1)
Instant

Until end of turn, lands you control gain "Sacrifice this land: Add Black."

Urza's Saga (Uncommon)
Rain of Gore
Rain of Gore BlackRed (2)
Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

Dissension (Rare)
Rain of Revelation
Rain of Revelation 3Blue (4)
Instant

Draw three cards, then discard a card.

Core Set 2021 (Uncommon)
Other Versions
Modern Horizons (Common)
Rain of Riches
Rain of Riches 3RedRed (5)
Enchantment

When Rain of Riches enters the battlefield, create two Treasure tokens.

The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Rain of Rust
Rain of Rust 3RedRed (5)
Instant

Choose one —

• Destroy target artifact.

• Destroy target land.

Entwine 3Red (Choose both if you pay the entwine cost.)

Fifth Dawn (Common)
Rain of Salt
Rain of Salt 4RedRed (6)
Sorcery

Destroy two target lands.

Portal (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Rain of Tears
Rain of Tears 1BlackBlack (3)
Sorcery

Destroy target land.

Portal (Uncommon)
Other Versions
Tempest (Uncommon)
Mercadian Masques (Uncommon)
Tenth Edition (Uncommon)
Rain of Thorns
Rain of Thorns 4GreenGreen (6)
Sorcery

Choose one or more —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target land.

Commander 2017 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Commander 2013 Edition (Uncommon)
Rainbow Crow
Rainbow Crow 3Blue (4)
Creature — Bird (2/2)

Flying

1: Rainbow Crow becomes the color of your choice until end of turn.

Invasion (Uncommon)
Rainbow Efreet
Rainbow Efreet 3Blue (4)
Creature — Efreet (3/1)

Flying

BlueBlue: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Visions (Rare)
Rainbow Vale
Rainbow Vale (0)
Land

Tap: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Ratcatcher Trainee
Ratcatcher Trainee 1Red (2)
Creature — Human Peasant (2/1)

As long as it's your turn, Ratcatcher Trainee has first strike.

Wilds of Eldraine (Common)
Refreshing Rain
Refreshing Rain 3Green (4)
Instant

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost.

Target player gains 6 life.

Nemesis (Uncommon)
Restrain
Restrain 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.

Draw a card.

Invasion (Common)
Robobrain War Mind
Robobrain War Mind 3Blue (4)
Artifact Creature — Robot (*/5)

Robobrain War Mind's power is equal to the number of cards in your hand.

When Robobrain War Mind enters the battlefield, you get an amount of Energy (energy counters) equal to the number of artifact creatures you control.

Whenever Robobrain War Mind attacks, you may pay EnergyEnergyEnergy. If you do, draw a card.

Magic The Gathering—Fallout (Uncommon)
Roiling Terrain
Roiling Terrain 2RedRed (4)
Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

Worldwake (Common)
Rousing Refrain
Rousing Refrain 3RedRed (5)
Sorcery

Add Red for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.

Suspend 3—1Red (Rather than cast this card from your hand, you may pay 1Red and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Setessan Training
Setessan Training 1Green (2)
Enchantment — Aura

Enchant creature you control

When Setessan Training enters the battlefield, draw a card.

Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2021 (Common)
Other Versions
Theros Beyond Death (Common)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

Portal Three Kingdoms (Common)
Skyrider Trainee
Skyrider Trainee 4White (5)
Creature — Human Soldier (3/3)

Skyrider Trainee has flying as long as it's enchanted.

Guildpact (Common)
Soratami Rainshaper
Soratami Rainshaper 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

3, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Spelldrain Assassin
Spelldrain Assassin BlueBlackRed (3)
Creature — — Vampire Assassin (3/3)

When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Streets of New Capenna Alchemy (Mythic Rare)
Stolen Grain
Stolen Grain 4BlackBlack (6)
Sorcery

Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Stone Rain
Stone Rain 2Red (3)
Sorcery

Destroy target land.

Strixhaven Mystical Archive (Rare)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Mirage (Common)
Tempest (Common)
Mercadian Masques (Common)
Champions of Kamigawa (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Common)
Portal Second Age (Common)
Portal Three Kingdoms (Common)
Terminal Moraine
Terminal Moraine (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Dominaria Remastered (Common)
Other Versions
Planeshift (Uncommon)
Terrain Elemental
Terrain Elemental 1Green (2)
Creature — Elemental (3/2)

Kaladesh (Common)
Terrain Generator
Terrain Generator (0)
Land

Tap: Add Colorless.

2, Tap: You may put a basic land card from your hand onto the battlefield tapped.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Nemesis (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
The Stone Brain
The Stone Brain 2 (2)
Legendary Artifact

2, Tap, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

The Brothers' War (Rare)
Throne of Eldraine
Throne of Eldraine 5 (5)
Legendary Artifact

As Throne of Eldraine enters the battlefield, choose a color.

Tap: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.

3, Tap: Draw two cards. Spend only mana of the chosen color to activate this ability.

Wilds of Eldraine Commander (Rare)
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