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"Nemesis" (143)

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Saproling Burst
Saproling Burst 4Green (5)
Enchantment

Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."

When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.

Nemesis (Rare)
Other Versions
Vintage Masters (Rare)
Saproling Cluster
Saproling Cluster 1Green (2)
Enchantment

1, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Nemesis (Rare)
Seahunter
Seahunter 2BlueBlue (4)
Creature — Human Mercenary (2/2)

3, Tap: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Seal of Cleansing
Seal of Cleansing 1White (2)
Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

Nemesis (Common)
Other Versions
Vintage Masters (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Modern Horizons 2 (Uncommon)
Murders at Karlov Manor Commander (Common)
Seal of Doom
Seal of Doom 2Black (3)
Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

Nemesis (Common)
Other Versions
Dissension (Common)
Commander 2015 (Common)
Modern Masters 2017 Edition (Uncommon)
Seal of Fire
Seal of Fire Red (1)
Enchantment

Sacrifice Seal of Fire: It deals 2 damage to any target.

Nemesis (Common)
Other Versions
Dissension (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Seal of Removal
Seal of Removal Blue (1)
Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

Nemesis (Common)
Other Versions
Modern Horizons 2 (Uncommon)
Seal of Strength
Seal of Strength Green (1)
Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

Nemesis (Common)
Other Versions
Eternal Masters (Common)
Shrieking Mogg
Shrieking Mogg 1Red (2)
Creature — Goblin (1/1)

Haste

When Shrieking Mogg enters, tap all other creatures.

Nemesis (Rare)
Silkenfist Fighter
Silkenfist Fighter 1White (2)
Creature — Kor Soldier (1/3)

Whenever Silkenfist Fighter becomes blocked, untap it.

Nemesis (Common)
Silkenfist Order
Silkenfist Order 3WhiteWhite (5)
Creature — Kor Soldier (3/5)

Whenever Silkenfist Order becomes blocked, untap it.

Nemesis (Uncommon)
Sivvi's Ruse
Sivvi's Ruse 2WhiteWhite (4)
Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Nemesis (Uncommon)
Sivvi's Valor
Sivvi's Valor 2White (3)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

All damage that would be dealt to target creature this turn is dealt to you instead.

Nemesis (Rare)
Skyshroud Behemoth
Skyshroud Behemoth 5GreenGreen (7)
Creature — Beast (10/10)

Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters tapped.

Nemesis (Rare)
Skyshroud Claim
Skyshroud Claim 3Green (4)
Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Nemesis (Common)
Other Versions
Battlebond (Common)
Commander Masters (Common)
Skyshroud Cutter
Skyshroud Cutter 3Green (4)
Creature — Beast (2/2)

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.

Nemesis (Common)
Skyshroud Poacher
Skyshroud Poacher 2GreenGreen (4)
Creature — Human Rebel (2/2)

3, Tap: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.

Nemesis (Rare)
Skyshroud Ridgeback
Skyshroud Ridgeback Green (1)
Creature — Beast (2/3)

Fading 2 <I>(This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

Nemesis (Common)
Skyshroud Sentinel
Skyshroud Sentinel 2Green (3)
Creature — Elf (1/1)

When Skyshroud Sentinel enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.

Nemesis (Common)
Sliptide Serpent
Sliptide Serpent 4BlueBlue (6)
Creature — Serpent (4/4)

3Blue: Return Sliptide Serpent to its owner's hand.

Nemesis (Rare)
Sneaky Homunculus
Sneaky Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Nemesis (Common)
Other Versions
Eighth Edition (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Phyrexian Zombie Mercenary (2/2)

Spineless Thug can't block.

Nemesis (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Spiritual Asylum
Spiritual Asylum 2WhiteWhite (4)
Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Nemesis (Rare)
Spiteful Bully
Spiteful Bully 1Black (2)
Creature — Phyrexian Zombie Mercenary (3/3)

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

Nemesis (Common)
Stampede Driver
Stampede Driver Green (1)
Creature — Human Spellshaper (1/1)

1Green, Tap, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

Nemesis (Uncommon)
Other Versions
Masters 25 (Uncommon)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Discipline
Stronghold Discipline 2BlackBlack (4)
Sorcery

Each player loses 1 life for each creature they control.

Nemesis (Common)
Other Versions
Tenth Edition (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Stronghold Gambit
Stronghold Gambit 1Red (2)
Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

Nemesis (Rare)
Stronghold Machinist
Stronghold Machinist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target noncreature spell.

Nemesis (Uncommon)
Stronghold Zeppelin
Stronghold Zeppelin 2BlueBlue (4)
Creature — Human (3/3)

Flying

Stronghold Zeppelin can block only creatures with flying.

Nemesis (Uncommon)
Submerge
Submerge 4Blue (5)
Instant

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.

Put target creature on top of its owner's library.

Nemesis (Uncommon)
Tangle Wire
Tangle Wire 3 (3)
Artifact

Fading 4 <I>(This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

Nemesis (Rare)
Other Versions
From the Vault: Twenty (Mythic Rare)
Terrain Generator
Terrain Generator (0)
Land

Tap: Add Colorless.

2, Tap: You may put a basic land card from your hand onto the battlefield tapped.

Nemesis (Uncommon)
Other Versions
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Topple
Topple 2White (3)
Sorcery

Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)

Nemesis (Common)
Treetop Bracers
Treetop Bracers 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Nemesis (Common)
Other Versions
Ninth Edition (Common)
Tenth Edition (Common)
Trickster Mage
Trickster Mage Blue (1)
Creature — Human Spellshaper (1/1)

Blue, Tap, Discard a card: You may tap or untap target artifact, creature, or land.

Nemesis (Common)
Vicious Hunger
Vicious Hunger BlackBlack (2)
Sorcery

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Nemesis (Common)
Other Versions
Eighth Edition (Common)
Duel Decks: Garruk vs. Liliana (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Viseling
Viseling 4 (4)
Artifact Creature — Phyrexian Construct (2/2)

At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.

Nemesis (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Voice of Truth
Voice of Truth 3White (4)
Creature — Angel (2/2)

Flying, protection from white

Nemesis (Uncommon)
Volrath the Fallen
Volrath the Fallen 3BlackBlackBlack (6)
Legendary Creature — Phyrexian Shapeshifter (6/4)

1Black, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's mana value.

Nemesis (Rare)
Wandering Eye
Wandering Eye 2Blue (3)
Creature — Illusion (1/3)

Flying

Players play with their hands revealed.

Nemesis (Common)
Wild Mammoth
Wild Mammoth 2Green (3)
Creature — Elephant (3/4)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

Nemesis (Uncommon)
Woodripper
Woodripper 3GreenGreen (5)
Creature — Beast (4/6)

Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1, Remove a fade counter from Woodripper: Destroy target artifact.

Nemesis (Uncommon)
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