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"Saviors of Kamigawa" (170)

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Miren, the Moaning Well
Miren, the Moaning Well (0)
Legendary Land

Tap: Add Colorless.

3, Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Saviors of Kamigawa (Rare)
Molting Skin
Molting Skin 2Green (3)
Enchantment

Return Molting Skin to its owner's hand: Regenerate target creature.

Saviors of Kamigawa (Uncommon)
Moonbow Illusionist
Moonbow Illusionist 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

2, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Saviors of Kamigawa (Common)
Moonwing Moth
Moonwing Moth 1WhiteWhite (3)
Creature — Insect (2/1)

Flying

White: Moonwing Moth gets +0/+1 until end of turn.

Saviors of Kamigawa (Common)
Murmurs from Beyond
Murmurs from Beyond 2Blue (3)
Instant — Arcane

Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.

Saviors of Kamigawa (Common)
Other Versions
Magic: The Gathering-Commander (Common)
Neverending Torment
Neverending Torment 4BlackBlack (6)
Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
Nightsoil Kami
Nightsoil Kami 4GreenGreen (6)
Creature — Spirit (6/4)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Nikko-Onna
Nikko-Onna 2White (3)
Creature — Spirit (2/2)

When Nikko-Onna enters, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Oboro Breezecaller
Oboro Breezecaller 1Blue (2)
Creature — Moonfolk Wizard (1/1)

Flying

2, Return a land you control to its owner's hand: Untap target land.

Saviors of Kamigawa (Common)
Oboro Envoy
Oboro Envoy 3Blue (4)
Creature — Moonfolk Wizard (1/3)

Flying

2, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Uncommon)
Oboro, Palace in the Clouds
Oboro, Palace in the Clouds (0)
Legendary Land

Tap: Add Blue.

1: Return Oboro, Palace in the Clouds to its owner's hand.

Saviors of Kamigawa (Rare)
Other Versions
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Okina Nightwatch
Okina Nightwatch 4Green (5)
Creature — Human Monk (4/3)

As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.

Saviors of Kamigawa (Common)
O-Naginata
O-Naginata 1 (1)
Artifact — Equipment

O-Naginata can be attached only to a creature with power 3 or greater.

Equipped creature gets +3/+0 and has trample.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Saviors of Kamigawa (Uncommon)
Other Versions
Double Masters (Uncommon)
One with Nothing
One with Nothing Black (1)
Instant

Discard your hand.

Saviors of Kamigawa (Rare)
Oni of Wild Places
Oni of Wild Places 5Red (6)
Creature — Demon Spirit (6/5)

Haste

At the beginning of your upkeep, return a red creature you control to its owner's hand.

Saviors of Kamigawa (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Commander Anthology (Uncommon)
Oppressive Will
Oppressive Will 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Overwhelming Intellect
Overwhelming Intellect 4BlueBlue (6)
Instant

Counter target creature spell. Draw cards equal to that spell's mana value.

Saviors of Kamigawa (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Pain's Reward
Pain's Reward 2Black (3)
Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Saviors of Kamigawa (Rare)
Path of Anger's Flame
Path of Anger's Flame 2Red (3)
Instant — Arcane

Creatures you control get +2/+0 until end of turn.

Saviors of Kamigawa (Common)
Pithing Needle
Pithing Needle 1 (1)
Artifact

As Pithing Needle enters, choose a card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Saviors of Kamigawa (Rare)
Other Versions
Tenth Edition (Rare)
Magic 2010 (Rare)
Return to Ravnica (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Secret Lair Drop (Rare)
Innistrad: Midnight Hunt (Rare)
Double Masters 2022 (Rare)
Ravnica Remastered (Rare)
Plow Through Reito
Plow Through Reito 1White (2)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Common)
Presence of the Wise
Presence of the Wise 2WhiteWhite (4)
Sorcery

You gain 2 life for each card in your hand.

Saviors of Kamigawa (Uncommon)
Promise of Bunrei
Promise of Bunrei 2White (3)
Enchantment

When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.

Saviors of Kamigawa (Rare)
Other Versions
Masters 25 (Uncommon)
Innistrad: Crimson Vow Commander (Rare)
Promised Kannushi
Promised Kannushi Green (1)
Creature — Human Druid (1/1)

Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Pure Intentions
Pure Intentions White (1)
Instant — Arcane

Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.

When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.

Saviors of Kamigawa (Rare)
Rally the Horde
Rally the Horde 5Red (6)
Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Saviors of Kamigawa (Rare)
Raving Oni-Slave
Raving Oni-Slave 1Black (2)
Creature — Ogre Warrior (3/3)

When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon.

Saviors of Kamigawa (Common)
Razorjaw Oni
Razorjaw Oni 3Black (4)
Creature — Demon Spirit (4/5)

Black creatures can't block.

Saviors of Kamigawa (Uncommon)
Other Versions
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Reki, the History of Kamigawa
Reki, the History of Kamigawa 2Green (3)
Legendary Creature — Human Shaman (1/2)

Whenever you cast a legendary spell, draw a card.

Saviors of Kamigawa (Rare)
Rending Vines
Rending Vines 1GreenGreen (3)
Instant — Arcane

Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand.

Draw a card.

Saviors of Kamigawa (Common)
Reverence
Reverence 2WhiteWhite (4)
Enchantment

Creatures with power 2 or less can't attack you.

Saviors of Kamigawa (Rare)
Ronin Cavekeeper
Ronin Cavekeeper 5Red (6)
Creature — Human Samurai (4/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Saviors of Kamigawa (Common)
Rune-Tail, Kitsune Ascendant
Rune-Tail, Kitsune Ascendant 2White (3)
Legendary Creature — Fox Monk (2/2)

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.

Saviors of Kamigawa (Rare)
Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence)
Rune-Tail, Kitsune Ascendant (Rune-Tail's Essence) 2White (3)
Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

Saviors of Kamigawa (Rare)
Rushing-Tide Zubera
Rushing-Tide Zubera 2BlueBlue (4)
Creature — Zubera Spirit (3/3)

When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.

Saviors of Kamigawa (Uncommon)
Sakashima the Impostor
Sakashima the Impostor 2BlueBlue (4)
Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "2BlueBlue: Return this creature to its owner's hand at the beginning of the next end step."

Saviors of Kamigawa (Rare)
Sakura-Tribe Scout
Sakura-Tribe Scout Green (1)
Creature — Snake Shaman Scout (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Saviors of Kamigawa (Common)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

Saviors of Kamigawa (Rare)
Scroll of Origins
Scroll of Origins 2 (2)
Artifact

2, Tap: Draw a card if you have seven or more cards in hand.

Saviors of Kamigawa (Rare)
Secretkeeper
Secretkeeper 3Blue (4)
Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

Saviors of Kamigawa (Uncommon)
Seed the Land
Seed the Land 2GreenGreen (4)
Enchantment

Whenever a land enters, its controller creates a 1/1 green Snake creature token.

Saviors of Kamigawa (Rare)
Seek the Horizon
Seek the Horizon 3Green (4)
Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Saviors of Kamigawa (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Khans of Tarkir (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Sekki, Seasons' Guide
Sekki, Seasons' Guide 5GreenGreenGreen (8)
Legendary Creature — Spirit (0/0)

Sekki, Seasons' Guide enters with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Shape Stealer
Shape Stealer BlueBlue (2)
Creature — Shapeshifter Spirit (1/1)

Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.

Saviors of Kamigawa (Uncommon)
Shifting Borders
Shifting Borders 3Blue (4)
Instant — Arcane

Exchange control of two target lands.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Uncommon)
Shinen of Fear's Chill
Shinen of Fear's Chill 4Black (5)
Creature — Spirit (3/2)

Shinen of Fear's Chill can't block.

Channel — 1Black, Discard Shinen of Fear's Chill: Target creature can't block this turn.

Saviors of Kamigawa (Common)
Shinen of Flight's Wings
Shinen of Flight's Wings 4Blue (5)
Creature — Spirit (3/3)

Flying

Channel — Blue, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

Saviors of Kamigawa (Common)
Shinen of Fury's Fire
Shinen of Fury's Fire 2Red (3)
Creature — Spirit (2/1)

Haste

Channel — Red, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Shinen of Life's Roar
Shinen of Life's Roar 1Green (2)
Creature — Spirit (1/2)

All creatures able to block Shinen of Life's Roar do so.

Channel — 2GreenGreen, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

Saviors of Kamigawa (Common)
Other Versions
Archenemy (Common)
Shinen of Stars' Light
Shinen of Stars' Light 2White (3)
Creature — Spirit (2/1)

First strike

Channel — 1White, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

Saviors of Kamigawa (Common)
Sink into Takenuma
Sink into Takenuma 3Black (4)
Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Saviors of Kamigawa (Common)
Skull Collector
Skull Collector 1BlackBlack (3)
Creature — Ogre Warrior (3/3)

At the beginning of your upkeep, return a black creature you control to its owner's hand.

1Black: Regenerate Skull Collector.

Saviors of Kamigawa (Uncommon)
Skyfire Kirin
Skyfire Kirin 2RedRed (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

Saviors of Kamigawa (Rare)
Sokenzan Renegade
Sokenzan Renegade 2Red (3)
Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Saviors of Kamigawa (Uncommon)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Soramaro, First to Dream
Soramaro, First to Dream 4BlueBlue (6)
Legendary Creature — Spirit (*/*)

Flying

Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.

4, Return a land you control to its owner's hand: Draw a card.

Saviors of Kamigawa (Rare)
Soratami Cloud Chariot
Soratami Cloud Chariot 5 (5)
Artifact

2: Target creature you control gains flying until end of turn.

2: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Saviors of Kamigawa (Uncommon)
Spiraling Embers
Spiraling Embers 3Red (4)
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Saviors of Kamigawa (Common)
Spiritual Visit
Spiritual Visit White (1)
Instant — Arcane

Create a 1/1 colorless Spirit creature token.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Stampeding Serow
Stampeding Serow 2GreenGreen (4)
Creature — Antelope Beast (5/4)

Trample

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Saviors of Kamigawa (Uncommon)
Sunder from Within
Sunder from Within 2RedRed (4)
Sorcery — Arcane

Destroy target artifact or land.

Saviors of Kamigawa (Uncommon)
Thoughts of Ruin
Thoughts of Ruin 2RedRed (4)
Sorcery

Each player sacrifices a land of their choice for each card in your hand.

Saviors of Kamigawa (Rare)
Tomb of Urami
Tomb of Urami (0)
Legendary Land

Tap: Add Black. Tomb of Urami deals 1 damage to you if you don't control an Ogre.

2BlackBlack, Tap, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.

Saviors of Kamigawa (Rare)
Torii Watchward
Torii Watchward 4White (5)
Creature — Spirit (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Trusted Advisor
Trusted Advisor Blue (1)
Creature — Human Advisor (1/2)

Your maximum hand size is increased by two.

At the beginning of your upkeep, return a blue creature you control to its owner's hand.

Saviors of Kamigawa (Uncommon)
Twincast
Twincast BlueBlue (2)
Instant

Copy target instant or sorcery spell. You may choose new targets for the copy.

Saviors of Kamigawa (Rare)
Other Versions
Tenth Edition (Rare)
Magic 2010 (Rare)
Undying Flames
Undying Flames 4RedRed (6)
Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
Wine of Blood and Iron
Wine of Blood and Iron 3 (3)
Artifact

4: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.

Saviors of Kamigawa (Rare)
Yuki-Onna
Yuki-Onna 3Red (4)
Creature — Spirit (3/1)

When Yuki-Onna enters, destroy target artifact.

Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
12 >
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