SEARCH:

"Stronghold" (143)

12 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Skeleton Scavengers
Skeleton Scavengers 2Black (3)
Creature — Skeleton (0/0)

Skeleton Scavengers enters with a +1/+1 counter on it.

Pay 1 for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.

Stronghold (Rare)
Skyshroud Archer
Skyshroud Archer Green (1)
Creature — Elf Archer (1/1)

Tap: Target creature with flying gets -1/-1 until end of turn.

Stronghold (Common)
Skyshroud Falcon
Skyshroud Falcon 1White (2)
Creature — Bird (1/1)

Flying, vigilance

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Skyshroud Troopers
Skyshroud Troopers 3Green (4)
Creature — Elf Druid Warrior (3/3)

Tap: Add Green.

Stronghold (Common)
Sliver Queen
Sliver Queen WhiteBlueBlackRedGreen (5)
Legendary Creature — Sliver (7/7)

2: Create a 1/1 colorless Sliver creature token.

Stronghold (Rare)
Other Versions
Tempest Remastered (Mythic Rare)
Smite
Smite White (1)
Instant

Destroy target blocked creature.

Stronghold (Common)
Other Versions
Rise of the Eldrazi (Common)
Gatecrash (Common)
Tempest Remastered (Common)
Soltari Champion
Soltari Champion 2White (3)
Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Stronghold (Rare)
Other Versions
Tempest Remastered (Uncommon)
Spike Breeder
Spike Breeder 3Green (4)
Creature — Spike (0/0)

Spike Breeder enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

Stronghold (Rare)
Other Versions
Tempest Remastered (Uncommon)
Spike Colony
Spike Colony 4Green (5)
Creature — Spike (0/0)

Spike Colony enters with four +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Stronghold (Common)
Other Versions
Battle Royale Box Set (Common)
Tempest Remastered (Common)
Spike Feeder
Spike Feeder 1GreenGreen (3)
Creature — Spike (0/0)

Spike Feeder enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

Stronghold (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Battle Royale Box Set (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Tempest Remastered (Uncommon)
Spike Soldier
Spike Soldier 2GreenGreen (4)
Creature — Spike Soldier (0/0)

Spike Soldier enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Stronghold (Uncommon)
Spike Worker
Spike Worker 2Green (3)
Creature — Spike (0/0)

Spike Worker enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

Stronghold (Common)
Other Versions
Battle Royale Box Set (Common)
Spindrift Drake
Spindrift Drake Blue (1)
Creature — Drake (2/1)

Flying

At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay Blue.

Stronghold (Common)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Stronghold (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Uncommon)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Stronghold (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Magic 2011 (Common)
Tempest Remastered (Common)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Stronghold (Common)
Other Versions
Tempest Remastered (Common)
Spitting Hydra
Spitting Hydra 3RedRed (5)
Creature — Hydra (0/0)

Spitting Hydra enters with four +1/+1 counters on it.

1Red, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.

Stronghold (Rare)
Other Versions
Tempest Remastered (Rare)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Commander 2013 Edition (Rare)
Tempest Remastered (Rare)
Stronghold Taskmaster
Stronghold Taskmaster 2BlackBlack (4)
Creature — Giant Minion (4/3)

Other black creatures get -1/-1.

Stronghold (Uncommon)
Sword of the Chosen
Sword of the Chosen 2 (2)
Legendary Artifact

Tap: Target legendary creature gets +2/+2 until end of turn.

Stronghold (Rare)
Other Versions
Dominaria United Commander (Rare)
Temper
Temper Variable Colorless1White (2)
Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Stronghold (Uncommon)
Tempting Licid
Tempting Licid 2Green (3)
Creature — Licid (2/2)

Green, Tap: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Green to end this effect.

All creatures able to block enchanted creature do so.

Stronghold (Uncommon)
Thalakos Deceiver
Thalakos Deceiver 3Blue (4)
Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Stronghold (Rare)
Tidal Surge
Tidal Surge 1Blue (2)
Sorcery

Tap up to three target creatures without flying.

Stronghold (Common)
Other Versions
Classic Sixth Edition (Common)
Portal (Common)
Portal Second Age (Common)
Tidal Warrior
Tidal Warrior Blue (1)
Creature — Merfolk Warrior (1/1)

Tap: Target land becomes an Island until end of turn.

Stronghold (Common)
Other Versions
Duel Decks: Merfolk vs. Goblins (Common)
Torment
Torment 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Stronghold (Common)
Tortured Existence
Tortured Existence Black (1)
Enchantment

Black, Discard a creature card: Return target creature card from your graveyard to your hand.

Stronghold (Common)
Venerable Monk
Venerable Monk 2White (3)
Creature — Human Monk Cleric (2/2)

When Venerable Monk enters, you gain 2 life.

Stronghold (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Verdant Touch
Verdant Touch 1Green (2)
Sorcery

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target land becomes a 2/2 creature that's still a land. <I>(This effect lasts indefinitely.)</I>

Stronghold (Rare)
Other Versions
Tempest Remastered (Uncommon)
Victual Sliver
Victual Sliver GreenWhite (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: You gain 4 life."

Stronghold (Uncommon)
Other Versions
Premium Deck Series: Slivers (Uncommon)
Tempest Remastered (Uncommon)
Volrath's Gardens
Volrath's Gardens 1Green (2)
Enchantment

2, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.

Stronghold (Rare)
Volrath's Laboratory
Volrath's Laboratory 5 (5)
Artifact

As Volrath's Laboratory enters, choose a color and a creature type.

5, Tap: Create a 2/2 creature token of the chosen color and type.

Stronghold (Rare)
Other Versions
Tempest Remastered (Rare)
Volrath's Shapeshifter
Volrath's Shapeshifter 1BlueBlue (3)
Creature — Phyrexian Shapeshifter (0/1)

As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "2: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)

2: Discard a card.

Stronghold (Rare)
Other Versions
Vintage Masters (Rare)
Volrath's Stronghold
Volrath's Stronghold (0)
Legendary Land

Tap: Add Colorless.

1Black, Tap: Put target creature card from your graveyard on top of your library.

Stronghold (Rare)
Other Versions
Tempest Remastered (Mythic Rare)
Walking Dream
Walking Dream 3Blue (4)
Creature — Illusion (3/3)

Walking Dream can't be blocked.

Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.

Stronghold (Uncommon)
Wall of Blossoms
Wall of Blossoms 1Green (2)
Creature — Plant Wall (0/4)

Defender

When Wall of Blossoms enters, draw a card.

Stronghold (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
From the Vault: Twenty (Mythic Rare)
Tempest Remastered (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Commander Anthology (Uncommon)
Modern Horizons (Uncommon)
Jumpstart (Uncommon)
Wall of Essence
Wall of Essence 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Whenever Wall of Essence is dealt combat damage, you gain that much life.

Stronghold (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Tempest Remastered (Uncommon)
Wall of Razors
Wall of Razors 1Red (2)
Creature — Wall (4/1)

Defender (This creature can't attack.)

First strike

Stronghold (Uncommon)
Wall of Souls
Wall of Souls 1Black (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.

Stronghold (Uncommon)
Other Versions
Tempest Remastered (Uncommon)
Wall of Tears
Wall of Tears 1Blue (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

Stronghold (Uncommon)
Warrior Angel
Warrior Angel 4WhiteWhite (6)
Creature — Angel Warrior (3/4)

Flying

Whenever Warrior Angel deals damage, you gain that much life.

Stronghold (Rare)
Warrior en-Kor
Warrior en-Kor WhiteWhite (2)
Creature — Kor Warrior Knight (2/2)

0: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Stronghold (Uncommon)
Other Versions
Tempest Remastered (Uncommon)
Youthful Knight
Youthful Knight 1White (2)
Creature — Human Knight (2/1)

First strike

Stronghold (Common)
Other Versions
Tenth Edition (Common)
Tempest Remastered (Common)
Modern Masters 2017 Edition (Common)
Archenemy: Nicol Bolas (Common)
Throne of Eldraine (Common)
12 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue