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Gruesome Realization
Gruesome Realization 1BlackBlack (3)
Sorcery

Choose one —

• You draw two cards and you lose 2 life.

• Creatures your opponents control get -1/-1 until end of turn.

The Brothers' War (Uncommon)
Gurgling Anointer
Gurgling Anointer 2Black (3)
Creature — Phyrexian Horror (1/3)

Flying

Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer.

When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield.

The Brothers' War (Uncommon)
Gwenna, Eyes of Gaea
Gwenna, Eyes of Gaea 2Green (3)
Legendary Creature — Elf Druid Scout (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.

Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.

The Brothers' War (Rare)
Hajar, Loyal Bodyguard
Hajar, Loyal Bodyguard RedGreen (2)
Legendary Creature — Human Soldier (3/3)

Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

The Brothers' War (Rare)
Hall of Tagsin
Hall of Tagsin (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

4, Tap: Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Rare)
Harbin, Vanguard Aviator
Harbin, Vanguard Aviator WhiteBlue (2)
Legendary Creature — Human Soldier (3/2)

Flying

Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

The Brothers' War (Rare)
Haywire Mite
Haywire Mite 1 (1)
Artifact Creature — Insect (1/1)

When Haywire Mite dies, you gain 2 life.

Green, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.

The Brothers' War (Uncommon)
Other Versions
Bloomburrow Commander (Uncommon)
Duskmourn: House of Horror Commander (Uncommon)
Heavyweight Demolisher
Heavyweight Demolisher 7 (7)
Artifact Creature — Construct (8/6)

Menace

At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay 3.

Unearth 6RedRed (6RedRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Hero of the Dunes
Hero of the Dunes 3WhiteBlack (5)
Creature — Human Soldier (3/2)

When Hero of the Dunes enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.

Creatures you control with mana value 3 or less get +1/+0.

The Brothers' War (Uncommon)
Hoarding Recluse
Hoarding Recluse 3Green (4)
Creature — Spider (2/3)

Reach, deathtouch

When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library.

The Brothers' War (Common)
Horned Stoneseeker
Horned Stoneseeker 1Red (2)
Creature — Lizard (2/2)

Menace

When Horned Stoneseeker enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone.

The Brothers' War (Uncommon)
Hostile Negotiations
Hostile Negotiations 3Black (4)
Instant

Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

The Brothers' War (Rare)
Hulking Metamorph
Hulking Metamorph 9 (9)
Artifact Creature — Shapeshifter (7/7)

You may have Hulking Metamorph enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.

//PRT-Prototype_Mech//

2BlueBlue

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Uncommon)
Hurkyl, Master Wizard
Hurkyl, Master Wizard 1BlueBlue (3)
Legendary Creature — Human Wizard Advisor (2/4)

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Rare)
Hurkyl's Final Meditation
Hurkyl's Final Meditation 4BlueBlueBlue (7)
Instant

During turns other than yours, this spell costs 3 more to cast.

Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

The Brothers' War (Rare)
In the Trenches
In the Trenches 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

5White: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

The Brothers' War (Mythic Rare)
Involuntary Cooldown
Involuntary Cooldown 3Blue (4)
Sorcery

Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

The Brothers' War (Uncommon)
Iron-Craw Crusher
Iron-Craw Crusher 7 (7)
Artifact Creature — Wurm (4/6)

Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power.

//PRT-Prototype_Mech//

2GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/5

The Brothers' War (Uncommon)
Island
Island (0)
Basic Land — Island

The Brothers' War (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Jace vs. Chandra (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Duel Decks: Elspeth vs. Tezzeret (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Jace vs. Chandra (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Duel Decks: Merfolk vs. Goblins (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Dimir (Land)
Guild Kit: Izzet (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Azorius (Land)
Guild Kit: Simic (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Junkyard Genius
Junkyard Genius 1BlackRed (3)
Creature — Human Artificer (2/2)

When Junkyard Genius enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

1BlackRed, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.

The Brothers' War (Uncommon)
Kayla's Command
Kayla's Command 1WhiteWhite (3)
Sorcery

Choose two —

• Create a 2/2 colorless Construct artifact creature token.

• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.

• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

• You gain 2 life and scry 2.

The Brothers' War (Rare)
Kayla's Reconstruction
Kayla's Reconstruction Variable ColorlessWhiteWhiteWhite (3)
Sorcery

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

The Brothers' War (Rare)
Keeper of the Cadence
Keeper of the Cadence 4Blue (5)
Creature — Human Wizard (2/5)

3: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.

The Brothers' War (Uncommon)
Kill-Zone Acrobat
Kill-Zone Acrobat 2Black (3)
Creature — Human Soldier (3/2)

Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn.

The Brothers' War (Common)
Koilos Roc
Koilos Roc 4Blue (5)
Creature — Bird (3/3)

Flash

Flying

When Koilos Roc enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Lat-Nam Adept
Lat-Nam Adept 3Blue (4)
Creature — Human Wizard (3/3)

Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.

The Brothers' War (Common)
Lay Down Arms
Lay Down Arms White (1)
Sorcery

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

The Brothers' War (Uncommon)
Legions to Ashes
Legions to Ashes 1WhiteBlack (3)
Sorcery

Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

The Brothers' War (Rare)
Levitating Statue
Levitating Statue 2 (2)
Artifact

Flying

Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue.

2: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn.

The Brothers' War (Uncommon)
Liberator, Urza's Battlethopter
Liberator, Urza's Battlethopter 3 (3)
Legendary Artifact Creature — Thopter (1/2)

Flash

Flying

You may cast colorless spells and artifact spells as though they had flash.

Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.

The Brothers' War (Rare)
Llanowar Wastes
Llanowar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add Black or Green. Llanowar Wastes deals 1 damage to you.

The Brothers' War (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Tenth Edition (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Commander 2021 (Rare)
Outlaws of Thunder Junction Commander (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Loran of the Third Path
Loran of the Third Path 2White (3)
Legendary Creature — Human Artificer (2/1)

Vigilance

When Loran of the Third Path enters, destroy up to one target artifact or enchantment.

Tap: You and target opponent each draw a card.

The Brothers' War (Rare)
Other Versions
Murders at Karlov Manor Commander (Rare)
Bloomburrow Commander (Rare)
Loran, Disciple of History
Loran, Disciple of History 3White (4)
Legendary Creature — Human Artificer (3/3)

Whenever Loran, Disciple of History or another legendary creature you control enters, return target artifact card from your graveyard to your hand.

The Brothers' War (Uncommon)
Loran's Escape
Loran's Escape White (1)
Instant

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

The Brothers' War (Common)
Machine Over Matter
Machine Over Matter 1Blue (2)
Instant

This spell costs 1 less to cast if you control an artifact creature.

Return target nonland permanent to its owner's hand.

The Brothers' War (Common)
Mask of the Jadecrafter
Mask of the Jadecrafter 2 (2)
Artifact

Variable Colorless, Tap, Sacrifice Mask of the Jadecrafter: Create an X/X colorless Golem artifact creature token. Activate only as a sorcery.

Unearth 2Green (2Green: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Mass Production
Mass Production 5White (6)
Sorcery

Create four 1/1 colorless Soldier artifact creature tokens.

The Brothers' War (Uncommon)
Mechanized Warfare
Mechanized Warfare 1RedRed (3)
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War (Rare)
Meticulous Excavation
Meticulous Excavation White (1)
Enchantment

2White: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.

The Brothers' War (Uncommon)
Mightstone's Animation
Mightstone's Animation 3Blue (4)
Enchantment — Aura

Enchant artifact

When Mightstone's Animation enters, draw a card.

Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

The Brothers' War (Common)
Military Discipline
Military Discipline White (1)
Enchantment — Aura

Flash

Enchant creature

When Military Discipline enters, enchanted creature gains first strike until end of turn.

Enchanted creature gets +1/+0.

The Brothers' War (Common)
Mine Worker
Mine Worker 2 (2)
Artifact Creature — Assembly-Worker (2/1)

Tap: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.

The Brothers' War (Common)
Misery's Shadow
Misery's Shadow 1Black (2)
Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.

1: Misery's Shadow gets +1/+1 until end of turn.

The Brothers' War (Rare)
Mishra, Claimed by Gix
Mishra, Claimed by Gix 2BlackRed (4)
Legendary Creature — Phyrexian Human Artificer (3/5)

Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters tapped and attacking.

The Brothers' War (Mythic Rare)
Mishra, Excavation Prodigy
Mishra, Excavation Prodigy 2Red (3)
Legendary Creature — Human Artificer (2/1)

Haste

1, Tap, Discard a card: Draw a card.

Whenever you discard one or more artifact cards, add RedRed. This ability triggers only once each turn.

The Brothers' War (Uncommon)
Mishra, Lost to Phyrexia
Mishra, Lost to Phyrexia (0)
Legendary Artifact Creature — Phyrexian Artificer (9/9)

Whenever Mishra, Lost to Phyrexia enters or attacks, choose three —

• Target opponent discards two cards.

• Mishra deals 3 damage to any target.

• Destroy target artifact or planeswalker.

• Creatures you control gain menace and trample until end of turn.

• Creatures you don't control get -1/-1 until end of turn.

• Create two tapped Powerstone tokens.

The Brothers' War (Mythic Rare)
Mishra, Tamer of Mak Fawa
Mishra, Tamer of Mak Fawa 3BlackRed (5)
Legendary Creature — Human Artificer (4/4)

Permanents you control have "Ward—Sacrifice a permanent."

Each artifact card in your graveyard has unearth 1BlackRed. (1BlackRed: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Mishra's Command
Mishra's Command Variable ColorlessRed (1)
Sorcery

Choose two —

• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.

• This spell deals X damage to target creature.

• This spell deals X damage to target planeswalker.

• Target creature gets +X/+0 and gains haste until end of turn.

The Brothers' War (Rare)
Mishra's Domination
Mishra's Domination 1Red (2)
Enchantment — Aura

Enchant creature

As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.

The Brothers' War (Common)
Mishra's Foundry
Mishra's Foundry (0)
Land

Tap: Add Colorless.

2: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

1, Tap: Target attacking Assembly-Worker gets +2/+2 until end of turn.

The Brothers' War (Rare)
Mishra's Juggernaut
Mishra's Juggernaut 5 (5)
Artifact Creature — Juggernaut (5/3)

Trample

Mishra's Juggernaut attacks each combat if able.

Unearth 5Red (5Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Mishra's Onslaught
Mishra's Onslaught 3Red (4)
Instant

Choose one —

• Create two 1/1 colorless Soldier artifact creature tokens.

• Creatures you control get +2/+0 until end of turn.

The Brothers' War (Common)
Mishra's Research Desk
Mishra's Research Desk 1 (1)
Artifact

1, Tap, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Moment of Defiance
Moment of Defiance 2Black (3)
Instant

Target creature gets +2/+1 and gains lifelink until end of turn.

Draw a card.

The Brothers' War (Common)
Monastery Swiftspear
Monastery Swiftspear Red (1)
Creature — Human Monk (1/2)

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Uncommon)
Secret Lair Drop (Rare)
Time Spiral Remastered (Bonus)
Double Masters 2022 (Common)
Mountain
Mountain (0)
Basic Land — Mountain

The Brothers' War (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Arabian Nights (Common)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Duel Decks: Jace vs. Chandra (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Premium Deck Series: Fire and Lightning (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Jace vs. Chandra (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Duel Decks: Merfolk vs. Goblins (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Boros (Land)
Guild Kit: Izzet (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Gruul (Land)
Guild Kit: Rakdos (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Myrel, Shield of Argive
Myrel, Shield of Argive 3White (4)
Legendary Creature — Human Soldier (3/4)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

The Brothers' War (Mythic Rare)
No One Left Behind
No One Left Behind 4Black (5)
Sorcery

This spell costs 3 less to cast if it targets a creature card with mana value 3 or less.

Return target creature card from your graveyard to the battlefield.

The Brothers' War (Uncommon)
Obliterating Bolt
Obliterating Bolt 1Red (2)
Sorcery

Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

The Brothers' War (Uncommon)
Other Versions
Magic: The Gathering Foundations (Uncommon)
Obstinate Baloth
Obstinate Baloth 2GreenGreen (4)
Creature — Beast (4/4)

When Obstinate Baloth enters, you gain 4 life.

If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

The Brothers' War (Uncommon)
Other Versions
Magic 2011 (Rare)
Iconic Masters (Rare)
One with the Multiverse
One with the Multiverse 6BlueBlue (8)
Enchantment

You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library.

Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

The Brothers' War (Mythic Rare)
Other Versions
Duskmourn: House of Horror Commander (Mythic Rare)
Over the Top
Over the Top 5RedRed (7)
Sorcery

Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.

The Brothers' War (Rare)
Overwhelming Remorse
Overwhelming Remorse 4Black (5)
Instant

This spell costs 1 less to cast for each creature card in your graveyard.

Exile target creature or planeswalker.

The Brothers' War (Common)
Painful Quandary
Painful Quandary 3BlackBlack (5)
Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

The Brothers' War (Rare)
Other Versions
Scars of Mirrodin (Rare)
Magic: The Gathering Foundations (Rare)
Penregon Strongbull
Penregon Strongbull 2Red (3)
Creature — Minotaur (2/3)

1, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent.

The Brothers' War (Common)
Perennial Behemoth
Perennial Behemoth 5 (5)
Artifact Creature — Beast (2/7)

You may play lands from your graveyard.

Unearth GreenGreen (GreenGreen: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Rare)
Other Versions
Outlaws of Thunder Junction Commander (Rare)
Perimeter Patrol
Perimeter Patrol 2Green (3)
Creature — Human Soldier (3/3)

Whenever an artifact you control enters, Perimeter Patrol gets +1/+0 until end of turn.

The Brothers' War (Common)
Phalanx Vanguard
Phalanx Vanguard 1White (2)
Creature — Human Soldier (2/2)

Vigilance

Whenever an artifact you control enters, Phalanx Vanguard gets +1/+0 until end of turn.

The Brothers' War (Common)
Phyrexian Dragon Engine
Phyrexian Dragon Engine 3 (3)
Artifact Creature — Phyrexian Dragon (2/2)

Double strike

When Phyrexian Dragon Engine enters from your graveyard, you may discard your hand. If you do, draw three cards.

Unearth 3RedRed

(Melds with Mishra, Claimed by Gix.)

The Brothers' War (Rare)
Phyrexian Fleshgorger
Phyrexian Fleshgorger 7 (7)
Artifact Creature — Phyrexian Wurm (7/5)

Menace, lifelink

Ward—Pay life equal to Phyrexian Fleshgorger's power.

//PRT-Prototype_Mech//

1BlackBlack

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Mythic Rare)
Plains
Plains (0)
Basic Land — Plains

The Brothers' War (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Masters Edition (Land)
Duel Decks: Divine vs. Demonic (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Duel Decks: Elspeth vs. Tezzeret (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Duel Decks: Venser vs. Koth (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Return to Ravnica (Land)
Duel Decks: Sorin vs. Tibalt (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Modern Event Deck 2014 (Land)
Magic 2015 Core Set (Land)
Duel Decks: Speed vs. Cunning (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Divine vs. Demonic (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Duel Decks: Blessed vs. Cursed (Land)
Shadows over Innistrad (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Boros (Land)
Guild Kit: Selesnya (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Azorius (Land)
Guild Kit: Orzhov (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War Commander (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Modern Horizons 3 (Land)
Assassin's Creed (Land)
Bloomburrow (Land)
Duskmourn: House of Horror (Land)
Magic: The Gathering Foundations (Land)
Platoon Dispenser
Platoon Dispenser 5 (5)
Artifact Creature — Construct (4/6)

At the beginning of your end step, if you control two or more other creatures, draw a card.

3White: Create a 1/1 colorless Soldier artifact creature token.

Unearth 2WhiteWhite

The Brothers' War (Mythic Rare)
Portal to Phyrexia
Portal to Phyrexia 9 (9)
Artifact

When Portal to Phyrexia enters, each opponent sacrifices three creatures of their choice.

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.

The Brothers' War (Mythic Rare)
Power Plant Worker
Power Plant Worker 5 (5)
Artifact Creature — Assembly-Worker (4/4)

3: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.

The Brothers' War (Common)
Powerstone Engineer
Powerstone Engineer 1White (2)
Creature — Human Artificer (2/1)

When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Powerstone Fracture
Powerstone Fracture 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.

Destroy target creature or planeswalker.

The Brothers' War (Common)
Prison Sentence
Prison Sentence 2White (3)
Enchantment — Aura

Enchant creature

When Prison Sentence enters, scry 2.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

The Brothers' War (Common)
Pyrrhic Blast
Pyrrhic Blast 3Red (4)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.

The Brothers' War (Uncommon)
Queen Kayla bin-Kroog
Queen Kayla bin-Kroog 1RedWhite (3)
Legendary Creature — Human Noble (2/3)

4, Tap: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.

The Brothers' War (Rare)
Ravenous Gigamole
Ravenous Gigamole 3Black (4)
Creature — Mole Horror (2/3)

When Ravenous Gigamole enters, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Raze to the Ground
Raze to the Ground 2Red (3)
Sorcery

This spell can't be countered.

Destroy target artifact. If its mana value was 1 or less, draw a card.

The Brothers' War (Common)
Razorlash Transmogrant
Razorlash Transmogrant 2 (2)
Artifact Creature — Zombie (3/1)

Razorlash Transmogrant can't block.

4BlackBlack: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs 4 less to activate if an opponent controls four or more nonbasic lands.

The Brothers' War (Rare)
Recommission
Recommission 1White (2)
Sorcery

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.

The Brothers' War (Common)
Reconstructed Thopter
Reconstructed Thopter 3 (3)
Artifact Creature — Thopter (2/1)

Flying

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Recruitment Officer
Recruitment Officer White (1)
Creature — Human Soldier (2/1)

3White: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Uncommon)
Repair and Recharge
Repair and Recharge 3WhiteWhite (5)
Sorcery

Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Rescue Retriever
Rescue Retriever 3WhiteWhite (5)
Creature — Dog Soldier (3/3)

Flash

When Rescue Retriever enters, put a +1/+1 counter on each other Soldier you control.

Prevent all damage that would be dealt to other attacking Soldiers you control.

The Brothers' War (Rare)
Retrieval Agent
Retrieval Agent 3Blue (4)
Creature — Human Soldier (2/5)

2: Retrieval Agent gets +1/-1 until end of turn.

The Brothers' War (Common)
Roc Hunter
Roc Hunter 1Red (2)
Creature — Human Soldier (3/1)

Reach

The Brothers' War (Common)
Rootwire Amalgam
Rootwire Amalgam 5 (5)
Artifact Creature — Golem (5/5)

3GreenGreen, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery.

//PRT-Prototype_Mech//

1Green

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/3

The Brothers' War (Mythic Rare)
Rust Goliath
Rust Goliath 10 (10)
Artifact Creature — Construct (10/10)

Reach, trample

//PRT-Prototype_Mech//

3GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/5

The Brothers' War (Common)
Saheeli, Filigree Master
Saheeli, Filigree Master 2BlueRed (4)
Legendary Planeswalker — Saheeli (3)

+1: Scry 1. You may tap an untapped artifact you control. If you do, draw a card.

−2: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn.

−4: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost 1 less to cast."

The Brothers' War (Mythic Rare)
Sardian Cliffstomper
Sardian Cliffstomper 1Red (2)
Creature — Minotaur Barbarian (0/4)

As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.

The Brothers' War (Uncommon)
Sarinth Greatwurm
Sarinth Greatwurm 4RedGreen (6)
Creature — Wurm (7/6)

Trample

Whenever a land enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Mythic Rare)
Sarinth Steelseeker
Sarinth Steelseeker 1Green (2)
Creature — Human Artificer Scout (1/2)

Whenever an artifact you control enters, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

The Brothers' War (Uncommon)
Scatter Ray
Scatter Ray 1Blue (2)
Instant

Counter target artifact or creature spell unless its controller pays 4.

The Brothers' War (Common)
Scrapwork Cohort
Scrapwork Cohort 4 (4)
Artifact Creature — Soldier (3/1)

When Scrapwork Cohort enters, create a 1/1 colorless Soldier artifact creature token.

Unearth 2White (2White: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapwork Mutt
Scrapwork Mutt 2 (2)
Artifact Creature — Dog (2/1)

When Scrapwork Mutt enters, you may discard a card. If you do, draw a card.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Scrapwork Rager
Scrapwork Rager 4 (4)
Artifact Creature — Phyrexian Horror (2/2)

When Scrapwork Rager enters, you draw a card and you lose 1 life.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Common)
Shoot Down
Shoot Down 3Green (4)
Sorcery

Exile target artifact, enchantment, or creature with flying.

The Brothers' War (Common)
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