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God-Eternal Oketra
( 5)
Legendary Creature — Zombie God
(3/6)
Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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God-Eternal Rhonas
( 5)
Legendary Creature — Zombie God
(5/5)
Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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God-Pharaoh's Statue
( 6)
Legendary Artifact
Spells your opponents cast cost more to cast. At the beginning of your end step, each opponent loses 1 life.
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Grateful Apparition
( 2)
Creature — Spirit
(1/1)
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Grim Initiate
( 1)
Creature — Zombie Warrior
(1/1)
First strike When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Guild Globe
( 2)
Artifact
When Guild Globe enters, draw a card. , , Sacrifice Guild Globe: Add two mana of different colors.
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Guildpact Informant
( 3)
Creature — Faerie Rogue
(1/1)
Flying Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Heartfire
( 2)
Instant
As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target.
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Heartwarming Redemption
( 4)
Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
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Herald of the Dreadhorde
( 4)
Creature — Zombie Warrior
(3/2)
When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Honor the God-Pharaoh
( 3)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Huatli, the Sun's Heart
( 3)
Legendary Planeswalker — Huatli
(7)
Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.
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Huatli's Raptor
( 2)
Creature — Dinosaur
(2/3)
Vigilance When Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Ignite the Beacon
( 5)
Instant
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
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Ilharg, the Raze-Boar
( 5)
Legendary Creature — Boar God
(6/6)
Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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Interplanar Beacon
( 0)
Land
Whenever you cast a planeswalker spell, you gain 1 life. : Add . , : Add two mana of different colors. Spend this mana only to cast planeswalker spells.
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Invade the City
( 3)
Sorcery
Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Invading Manticore
( 6)
Creature — Zombie Manticore
(4/5)
When Invading Manticore enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Iron Bully
( 3)
Artifact Creature — Golem
(1/1)
Menace (This creature can't be blocked except by two or more creatures.) When Iron Bully enters, put a +1/+1 counter on target creature.
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Island
( 0)
Basic Land — Island
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Jace, Arcane Strategist
( 6)
Legendary Planeswalker — Jace
(4)
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. +1: Draw a card. −7: Creatures you control can't be blocked this turn.
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Jace, Wielder of Mysteries
( 4)
Legendary Planeswalker — Jace
(4)
If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.
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Jace's Projection
( 4)
Creature — Wizard Illusion
(2/2)
Whenever you draw a card, put a +1/+1 counter on Jace's Projection. : Put a loyalty counter on target Jace planeswalker.
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Jace's Ruse
( 5)
Sorcery
Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Jace's Triumph
( 3)
Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
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Jaya, Venerated Firemage
( 5)
Legendary Planeswalker — Jaya
(5)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya, Venerated Firemage deals 2 damage to any target.
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Jaya's Greeting
( 2)
Instant
Jaya's Greeting deals 3 damage to target creature. Scry 1.
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Jiang Yanggu, Wildcrafter
( 3)
Legendary Planeswalker — Yanggu
(3)
Each creature you control with a +1/+1 counter on it has ": Add one mana of any color." −1: Put a +1/+1 counter on target creature.
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Karn, the Great Creator
( 4)
Legendary Planeswalker — Karn
(5)
Activated abilities of artifacts your opponents control can't be activated. +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. −2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
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Kasmina, Enigmatic Mentor
( 4)
Legendary Planeswalker — Kasmina
(5)
Spells your opponents cast that target a creature or planeswalker you control cost more to cast. −2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
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Kasmina's Transmutation
( 2)
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.
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Kaya, Bane of the Dead
( 6)
Legendary Planeswalker — Kaya
(7)
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. −3: Exile target creature.
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Kaya's Ghostform
( 1)
Enchantment — Aura
Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
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Kiora, Behemoth Beckoner
( 3)
Legendary Planeswalker — Kiora
(7)
Whenever a creature you control with power 4 or greater enters, draw a card. −1: Untap target permanent.
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Kiora's Dambreaker
( 6)
Creature — Leviathan
(5/6)
When Kiora's Dambreaker enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Krenko, Tin Street Kingpin
( 3)
Legendary Creature — Goblin
(1/2)
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
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Kronch Wrangler
( 2)
Creature — Human Warrior
(2/1)
Trample Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on Kronch Wrangler.
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Law-Rune Enforcer
( 1)
Creature — Human Soldier
(1/2)
, : Tap target creature with mana value 2 or greater.
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Lazotep Plating
( 2)
Instant
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
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Lazotep Reaver
( 2)
Creature — Zombie Beast
(1/2)
When Lazotep Reaver enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Leyline Prowler
( 3)
Creature — Nightmare Beast
(2/3)
Deathtouch, lifelink : Add one mana of any color.
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Liliana, Dreadhorde General
( 6)
Legendary Planeswalker — Liliana
(6)
Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures of their choice. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
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Liliana's Triumph
( 2)
Instant
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
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Living Twister
( 3)
Creature — Elemental
(2/5)
, Discard a land card: Living Twister deals 2 damage to any target. : Return a tapped land you control to its owner's hand.
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Loxodon Sergeant
( 4)
Creature — Elephant Soldier
(3/3)
Vigilance When Loxodon Sergeant enters, other creatures you control gain vigilance until end of turn.
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Makeshift Battalion
( 3)
Creature — Human Soldier
(3/2)
Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
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Mana Geode
( 3)
Artifact
When Mana Geode enters, scry 1. : Add one mana of any color.
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Martyr for the Cause
( 2)
Creature — Human Soldier
(2/2)
When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Massacre Girl
( 5)
Legendary Creature — Human Assassin
(4/4)
Menace When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
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Mayhem Devil
( 3)
Creature — Devil
(3/3)
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
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Merfolk Skydiver
( 2)
Creature — Merfolk Mutant
(1/1)
Flying When Merfolk Skydiver enters, put a +1/+1 counter on target creature you control. : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Mizzium Tank
( 3)
Artifact — Vehicle
(3/2)
Trample Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Mowu, Loyal Companion
( 4)
Legendary Creature — Dog
(3/3)
Vigilance, trample If one or more +1/+1 counters would be put on Mowu, Loyal Companion, that many plus one +1/+1 counters are put on it instead.
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Nahiri, Storm of Stone
( 4)
Legendary Planeswalker — Nahiri
(6)
During your turn, creatures you control have first strike and equip abilities you activate cost less to activate. −X: Nahiri, Storm of Stone deals X damage to target tapped creature.
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Narset, Parter of Veils
( 3)
Legendary Planeswalker — Narset
(5)
Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Narset's Reversal
( 2)
Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
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Neheb, Dreadhorde Champion
( 4)
Legendary Creature — Zombie Minotaur Warrior
(5/4)
Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.
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Neoform
( 2)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
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New Horizons
( 3)
Enchantment — Aura
Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has ": Add two mana of any one color."
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Nicol Bolas, Dragon-God
( 5)
Legendary Planeswalker — Bolas
(4)
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. −3: Destroy target creature or planeswalker. −8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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Nissa, Who Shakes the World
( 5)
Legendary Planeswalker — Nissa
(5)
Whenever you tap a Forest for mana, add an additional . +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
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Nissa's Triumph
( 2)
Sorcery
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
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Niv-Mizzet Reborn
( 5)
Legendary Creature — Dragon Avatar
(6/6)
Flying When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
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No Escape
( 3)
Instant
Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Scry 1.
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Oath of Kaya
( 3)
Legendary Enchantment
When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
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Ob Nixilis, the Hate-Twisted
( 5)
Legendary Planeswalker — Nixilis
(5)
Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards.
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Ob Nixilis's Cruelty
( 3)
Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
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Paradise Druid
( 2)
Creature — Elf Druid
(2/1)
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) : Add one mana of any color.
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Parhelion II
( 8)
Legendary Artifact — Vehicle
(5/5)
Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
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Plains
( 0)
Basic Land — Plains
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Planewide Celebration
( 7)
Sorcery
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
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Pledge of Unity
( 3)
Instant
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
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Pollenbright Druid
( 2)
Creature — Elf Druid
(1/1)
When Pollenbright Druid enters, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Pouncing Lynx
( 2)
Creature — Cat
(2/1)
During your turn, Pouncing Lynx has first strike.
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Price of Betrayal
( 1)
Sorcery
Remove up to five counters from target artifact, creature, planeswalker, or opponent.
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Prismite
( 2)
Artifact Creature — Golem
(2/1)
: Add one mana of any color.
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Prison Realm
( 3)
Enchantment
When Prison Realm enters, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters, scry 1.
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Raging Kronch
( 3)
Creature — Beast
(4/3)
Raging Kronch can't attack alone.
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Ral, Storm Conduit
( 4)
Legendary Planeswalker — Ral
(4)
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. +2: Scry 1. −2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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Rally of Wings
( 2)
Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
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Ral's Outburst
( 4)
Instant
Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
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Relentless Advance
( 4)
Sorcery
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Rescuer Sphinx
( 4)
Creature — Sphinx
(3/2)
Flying As Rescuer Sphinx enters, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters with a +1/+1 counter on it.
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Return to Nature
( 2)
Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
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Rising Populace
( 3)
Creature — Human
(2/2)
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.
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Roalesk, Apex Hybrid
( 5)
Legendary Creature — Human Mutant
(4/5)
Flying, trample When Roalesk, Apex Hybrid enters, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
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Role Reversal
( 3)
Sorcery
Exchange control of two target permanents that share a permanent type.
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Rubblebelt Rioters
( 3)
Creature — Human Berserker
(0/4)
Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
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Saheeli, Sublime Artificer
( 3)
Legendary Planeswalker — Saheeli
(5)
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
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