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Rebirth
Rebirth 3GreenGreenGreen (6)
Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante.

Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Recumbent Bliss
Recumbent Bliss 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Eventide (Common)
Red Scarab
Red Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Ice Age (Uncommon)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Redemption Arc
Redemption Arc 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1White: Exile enchanted creature.

Murders at Karlov Manor Commander (Rare)
Redtooth Genealogist
Redtooth Genealogist 2Green (3)
Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Reduce in Stature
Reduce in Stature 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

Dragons of Tarkir (Common)
Reflexes
Reflexes Red (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Urza's Saga (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Regeneration
Regeneration 1Green (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Green: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Tenth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Uncommon)
Ice Age (Common)
Mirage (Common)
Reins of the Vinesteed
Reins of the Vinesteed 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

Morningtide (Common)
Relic Bane
Relic Bane 1BlackBlack (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

Mirrodin (Uncommon)
Relic Bind
Relic Bind 2Blue (3)
Enchantment — Aura

Enchant artifact an opponent controls

Whenever enchanted artifact becomes tapped, choose one —

• Relic Bind deals 1 damage to target player or planeswalker.

• Target player gains 1 life.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Relic Putrescence
Relic Putrescence 2Black (3)
Enchantment — Aura

Enchant artifact

Whenever enchanted artifact becomes tapped, its controller gets a poison counter.

Scars of Mirrodin (Common)
Relic Ward
Relic Ward 1White (2)
Enchantment — Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Visions (Uncommon)
Reprobation
Reprobation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Modern Horizons (Common)
Retether
Retether 3White (4)
Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Wilds of Eldraine Commander (Rare)
Other Versions
Planar Chaos (Rare)
Return Triumphant
Return Triumphant 1White (2)
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)

Wilds of Eldraine (Common)
Revoke Privileges
Revoke Privileges 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or crew Vehicles.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Reyav, Master Smith
Reyav, Master Smith RedWhite (2)
Legendary Creature — Dwarf Artificer (2/2)

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Commander Legends (Uncommon)
Righteous Authority
Righteous Authority 3WhiteBlue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Commander 2018 (Rare)
Other Versions
Return to Ravnica (Rare)
Rime Transfusion
Rime Transfusion 1Black (2)
Snow Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has "Snow: This creature can't be blocked this turn except by snow creatures." (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Riot Spikes
Riot Spikes Black or Red (1)
Enchantment — Aura

(Black or Red can be paid with either Black or Red.)

Enchant creature

Enchanted creature gets +2/-1.

Guild Kit: Rakdos (Common)
Other Versions
Dissension (Common)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
River's Favor
River's Favor Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Arena Base Set (Common)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Tenth Edition (Common)
Other Versions
Exodus (Common)
Roots
Roots 3Green (4)
Enchantment — Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Eternal Masters (Common)
Other Versions
Homelands (Uncommon)
Masters Edition (Common)
Rootwater Matriarch
Rootwater Matriarch 2BlueBlue (4)
Creature — Merfolk (2/3)

Tap: Gain control of target creature for as long as that creature is enchanted.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Rousing Read
Rousing Read 2Blue (3)
Enchantment — Aura

Enchant creature

When Rousing Read enters the battlefield, draw two cards, then discard a card.

Enchanted creature gets +1/+1 and has flying.

Core Set 2021 (Common)
Rowan's Talent
Rowan's Talent 2RedRed (4)
Enchantment — Aura

Enchant planeswalker

Enchanted planeswalker has "+1: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."

Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

March of the Machine Commander (Rare)
Royal Treatment
Royal Treatment Green (1)
Instant

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Uncommon)
Runaway Growth
Runaway Growth 3Green (4)
Enchantment — — Aura

Starting intensity 1

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional amount of Green equal to Runaway Growth's intensity, then perpetually increase its intensity by 1.

Kamigawa: Neon Dynasty Alchemy (Rare)
Rune of Flight
Rune of Flight 1Blue (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Flight enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has flying.

As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

Kaldheim (Uncommon)
Rune of Might
Rune of Might 1Green (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Kaldheim (Uncommon)
Rune of Mortality
Rune of Mortality 1Black (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Kaldheim (Uncommon)
Rune of Speed
Rune of Speed 1Red (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Speed enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+0 and has haste.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

Kaldheim (Uncommon)
Rune of Sustenance
Rune of Sustenance 1White (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Sustenance enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has lifelink.

As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Kaldheim (Uncommon)
Runed Halo
Runed Halo WhiteWhite (2)
Enchantment

As Runed Halo enters the battlefield, choose a card name.

You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Core Set 2021 (Rare)
Other Versions
Shadowmoor (Rare)
Ultimate Masters (Rare)
Runes of the Deus
Runes of the Deus 4Red or Green (5)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Shadowmoor (Common)
Runner's Bane
Runner's Bane 1Blue (2)
Enchantment — Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Dragon's Maze (Common)
Sadistic Glee
Sadistic Glee Black (1)
Enchantment — Aura

Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature.

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
Sadistic Obsession
Sadistic Obsession 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black, Tap: Put a -1/-1 counter on target creature."

Modern Horizons (Uncommon)
Sage's Reverie
Sage's Reverie 3White (4)
Enchantment — Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2018 (Uncommon)
Jumpstart 2022 (Uncommon)
Samite Blessing
Samite Blessing White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Stronghold (Common)
Sandskin
Sandskin 2White (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Onslaught (Common)
Sangrite Backlash
Sangrite Backlash Black or GreenRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-3.

Alara Reborn (Common)
Savage Hunger
Savage Hunger 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has trample.

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Savage Silhouette
Savage Silhouette 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "1Green: Regenerate this creature."

Zendikar (Common)
Saving Grace
Saving Grace 1White (2)
Enchantment — Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

Hour of Devastation (Uncommon)
Scavenged Weaponry
Scavenged Weaponry 2Black (3)
Enchantment — Aura

Enchant creature

When Scavenged Weaponry enters the battlefield, draw a card.

Enchanted creature gets +1/+1.

Invasion (Common)
Scourge of the Nobilis
Scourge of the Nobilis 2Red or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has "Red or White: This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Eventide (Common)
Scourgemark
Scourgemark 1Black (2)
Enchantment — Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

Theros (Common)
Screams from Within
Screams from Within 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

Darksteel (Uncommon)
Sea Legs
Sea Legs Blue (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.

Rivals of Ixalan (Common)
Sea's Claim
Sea's Claim Blue (1)
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

Onslaught (Common)
Other Versions
Ninth Edition (Common)
Seatower Imprisonment
Seatower Imprisonment 2WhiteWhite (4)
Enchantment — — Aura

Enchant creature or planeswalker you don't control

When Seatower Imprisonment enters the battlefield, conjure a card named Soldiers of the Watch onto the battlefield.

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Alchemy Horizons: Baldur's Gate (Uncommon)
Second Wind
Second Wind 2Blue (3)
Enchantment — Aura

Enchant creature

Tap: Tap enchanted creature.

Tap: Untap enchanted creature.

Future Sight (Uncommon)
Security Blockade
Security Blockade 2White (3)
Enchantment — Aura

Enchant land

When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to you this turn."

Return to Ravnica (Uncommon)
Security Bypass
Security Bypass 1Blue (2)
Enchantment — Aura

Enchant creature

As long as enchanted creature is attacking alone, it can't be blocked.

Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
See Red
See Red 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

Rivals of Ixalan (Uncommon)
Seeker
Seeker 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Seht's Tiger
Seht's Tiger 2WhiteWhite (4)
Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Commander 2017 (Rare)
Other Versions
Future Sight (Rare)
Seizures
Seizures 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays 3.

Ice Age (Common)
Senseless Rage
Senseless Rage 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Sensory Deprivation
Sensory Deprivation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

Magic 2014 Core Set (Common)
Other Versions
Innistrad (Common)
Sentinel's Eyes
Sentinel's Eyes White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has vigilance.

Escape—White, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Theros Beyond Death (Common)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Serpent Skin
Serpent Skin 2Green (3)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

Green: Regenerate enchanted creature.

Champions of Kamigawa (Common)
Serra Bestiary
Serra Bestiary WhiteWhite (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay WhiteWhite.

Enchanted creature can't attack or block, and its activated abilities with Tap in their costs can't be activated.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Uncommon)
Homelands (Common)
Serra's Boon
Serra's Boon 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Serra's Embrace
Serra's Embrace 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Setessan Training
Setessan Training 1Green (2)
Enchantment — Aura

Enchant creature you control

When Setessan Training enters the battlefield, draw a card.

Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Core Set 2021 (Common)
Other Versions
Theros Beyond Death (Common)
Seton's Desire
Seton's Desire 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Shackles
Shackles 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

White: Return Shackles to its owner's hand.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Shade's Form
Shade's Form 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

When enchanted creature dies, return that card to the battlefield under your control.

Torment (Common)
Shadow Lance
Shadow Lance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

1Black: Enchanted creature gets +2/+2 until end of turn.

Guildpact (Uncommon)
Shadow of the Second Sun
Shadow of the Second Sun 4BlueBlue (6)
Enchantment — Aura

Enchant player

At the beginning of enchanted player's postcombat main phase, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)

Modern Horizons 3 (Mythic Rare)
Shape of the Wiitigo
Shape of the Wiitigo 3GreenGreenGreen (6)
Enchantment — Aura

Enchant creature

When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Coldsnap (Rare)
Shatter the Oath
Shatter the Oath 3BlackBlack (5)
Sorcery

Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Shattered Ego
Shattered Ego Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -3/-0.

3BlueBlue: Put enchanted creature into its owner's library third from the top.

Modern Horizons 2 (Common)
Sheltered Aerie
Sheltered Aerie 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Add two mana of any one color."

Dragons of Tarkir (Common)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters the battlefield, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Shield of Duty and Reason
Shield of Duty and Reason White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green and from blue.

Apocalypse (Common)
Shield of the Oversoul
Shield of the Oversoul 2Green or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Shadowmoor (Common)
Shielded by Faith
Shielded by Faith 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible.

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Signature Spellbook: Gideon (Rare)
Other Versions
Commander 2015 (Rare)
Explorers of Ixalan (Rare)
Shielding Plax
Shielding Plax 2Green or Blue (3)
Enchantment — Aura

(Green or Blue can be paid with either Green or Blue.)

Enchant creature

When Shielding Plax enters the battlefield, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Dissension (Common)
Ultimate Masters (Common)
Shifting Ceratops
Shifting Ceratops 2GreenGreen (4)
Creature — Dinosaur (5/4)

This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)

Green: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Shifting Shadow
Shifting Shadow 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2017 (Rare)
Shimmering Wings
Shimmering Wings Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Blue: Return Shimmering Wings to its owner's hand.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Invasion (Common)
Shiny Impetus
Shiny Impetus 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ikoria Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Ravnica Clue Edition (Common)
Shiv's Embrace
Shiv's Embrace 2RedRed (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Red: Enchanted creature gets +1/+0 until end of turn.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic 2014 Core Set (Uncommon)
Short Circuit
Short Circuit 1Blue (2)
Enchantment — Aura

Flash

Enchant artifact or creature

As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

Kamigawa: Neon Dynasty (Common)
Sicken
Sicken Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Siege Modification
Siege Modification 1RedRed (3)
Enchantment — Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +3/+0 and has first strike.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Siegecraft
Siegecraft 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+4.

Khans of Tarkir (Common)
Sigarda's Imprisonment
Sigarda's Imprisonment 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

4White: Exile enchanted creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sigil of Sleep
Sigil of Sleep Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Urza's Destiny (Common)
Sigil of the Nayan Gods
Sigil of the Nayan Gods 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling Green or White (Green or White, Discard this card: Draw a card.)

Alara Reborn (Common)
Singing Bell Strike
Singing Bell Strike 1Blue (2)
Enchantment — Aura

Enchant creature

When Singing Bell Strike enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "6: Untap this creature."

Khans of Tarkir (Common)
Sinister Possession
Sinister Possession Black (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.

Dragon's Maze (Common)
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