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Hold the Gates
Hold the Gates 2White (3)
Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

Gatecrash (Uncommon)
Hollow Marauder
Hollow Marauder 6Black (7)
Creature — Specter Rogue (4/2)

This spell costs 1 less to cast for each creature card in your graveyard.

Flying

When Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.

Outlaws of Thunder Junction (Uncommon)
Hollow One
Hollow One 5 (5)
Artifact Creature — Golem (4/4)

This spell costs 2 less to cast for each card you've cycled or discarded this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Time Spiral Remastered (Bonus)
Hollow Trees
Hollow Trees (0)
Land

Hollow Trees enters tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Hollow Trees: Add Green for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Hollowhenge Overlord
Hollowhenge Overlord 4GreenGreen (6)
Creature — Wolf (4/4)

Flash

At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Innistrad: Crimson Vow Commander (Rare)
Homing Sliver
Homing Sliver 2Red (3)
Creature — Sliver (2/2)

Each Sliver card in each player's hand has slivercycling 3.

Slivercycling 3 (3, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Premium Deck Series: Slivers (Common)
Honden of Cleansing Fire
Honden of Cleansing Fire 3White (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Night's Reach
Honden of Night's Reach 3Black (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Historic Anthology 3 (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Eternal Masters (Uncommon)
Honor the Fallen
Honor the Fallen 1White (2)
Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

Mercadian Masques (Rare)
Honorable Scout
Honorable Scout White (1)
Creature — Human Soldier Scout (1/1)

When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls.

Planeshift (Common)
Honored Dreyleader
Honored Dreyleader 2Green (3)
Creature — Squirrel Warrior (1/1)

Trample

When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.

Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader.

Bloomburrow (Uncommon)
Hooded Hydra
Hooded Hydra Variable ColorlessGreenGreen (2)
Creature — Snake Hydra (0/0)

Hooded Hydra enters with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph 3GreenGreen

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Hooting Mandrills
Hooting Mandrills 5Green (6)
Creature — Ape (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Trample

Jumpstart 2022 (Common)
Other Versions
Khans of Tarkir (Common)
Ultimate Masters (Common)
Hope Against Hope
Hope Against Hope 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Horizon Seeker
Horizon Seeker 2Green (3)
Creature — Human Warrior (3/2)

Boast — 1Green: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Horn of Valhalla
Horn of Valhalla 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip 3

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Horrible Hordes
Horrible Hordes 3 (3)
Artifact Creature — Spirit (2/2)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Mirage (Uncommon)
Hostility
Hostility 3RedRedRed (6)
Creature — Elemental Incarnation (6/6)

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Commander 2015 (Rare)
Hour of Eternity
Hour of Eternity Variable ColorlessVariable ColorlessBlueBlueBlue (3)
Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Hour of Need
Hour of Need 2Blue (3)
Instant

Strive — This spell costs 1Blue more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.

Journey into Nyx (Uncommon)
Hour of Reckoning
Hour of Reckoning 4WhiteWhiteWhite (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy all nontoken creatures.

Magic The Gathering—Fallout (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Magic: The Gathering-Commander (Rare)
Guild Kit: Selesnya (Rare)
Commander 2019 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Warhammer 40,000 Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Howl of the Night Pack
Howl of the Night Pack 6Green (7)
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

Magic 2014 Core Set (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic 2010 (Uncommon)
Howling Gale
Howling Gale 1Green (2)
Instant

Howling Gale deals 1 damage to each creature with flying and each player.

Flashback 1Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Howlpack Alpha
Howlpack Alpha (0)
Creature — Werewolf (3/3)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Howlpack of Estwald
Howlpack of Estwald (0)
Creature — Werewolf (4/6)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Innistrad (Common)
Huatli, Radiant Champion
Huatli, Radiant Champion 2GreenWhite (4)
Legendary Planeswalker — Huatli (3)

+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.

−1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

−8: You get an emblem with "Whenever a creature you control enters, you may draw a card."

Rivals of Ixalan (Mythic Rare)
Hum of the Radix
Hum of the Radix 2GreenGreen (4)
Enchantment

Each artifact spell costs 1 more to cast for each artifact its controller controls.

Mirrodin (Rare)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hunger of the Nim
Hunger of the Nim 1Black (2)
Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Darksteel (Common)
Hunted by The Family
Hunted by The Family 5BlueBlue (7)
Sorcery

Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.

Doctor Who Commander (Rare)
Hunting Pack
Hunting Pack 5GreenGreen (7)
Instant

Create a 4/4 green Beast creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Horizons 2 (Uncommon)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Iconic Masters (Uncommon)
Ikoria Commander (Uncommon)
Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Hurkyl, Master Wizard
Hurkyl, Master Wizard 1BlueBlue (3)
Legendary Creature — Human Wizard Advisor (2/4)

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Rare)
Huskburster Swarm
Huskburster Swarm 7Black (8)
Creature — Elemental Insect (6/6)

This spell costs 1 less to cast for each creature card you own in exile and in your graveyard.

Menace, deathtouch

Bloomburrow (Uncommon)
Hylda's Crown of Winter
Hylda's Crown of Winter 3 (3)
Legendary Artifact

1, Tap: Tap target creature. This ability costs 1 less to activate during your turn.

3, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.

Wilds of Eldraine (Rare)
Ian Chesterton
Ian Chesterton 2White (3)
Legendary Creature — Human Scientist (2/3)

Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of Saga spells become tokens.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Icatian Moneychanger
Icatian Moneychanger White (1)
Creature — Human (0/2)

Icatian Moneychanger enters with three credit counters on it.

When Icatian Moneychanger enters, it deals 3 damage to you.

At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.

Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.

Fallen Empires (Common)
Icatian Store
Icatian Store (0)
Land

Icatian Store enters tapped.

You may choose not to untap Icatian Store during your untap step.

At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Icatian Store: Add White for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Icebreaker Kraken
Icebreaker Kraken 10BlueBlue (12)
Snow Creature — Kraken (8/8)

This spell costs 1 less to cast for each snow land you control.

When Icebreaker Kraken enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.

Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.

Kaldheim (Rare)
Ichor Rats
Ichor Rats 1BlackBlack (3)
Creature — Phyrexian Rat (2/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Ichor Rats enters, each player gets a poison counter.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Icing Manipulator
Icing Manipulator 1Green (2)
Creature — Human Employee (1/3)

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

3Green, Tap: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

Unfinity (Acorn) (Uncommon)
Ignite Memories
Ignite Memories 4Red (5)
Sorcery

Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Uncommon)
Illicit Auction
Illicit Auction 3RedRed (5)
Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. <I>(This effect lasts indefinitely.)</I>

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionary Terrain
Illusionary Terrain BlueBlue (2)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Ice Age (Uncommon)
Illusionary Wall
Illusionary Wall 4Blue (5)
Creature — Illusion Wall (7/4)

Defender, flying, first strike

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Common)
Other Versions
Ice Age (Common)
Illusions of Grandeur
Illusions of Grandeur 3Blue (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Illustrious Wanderglyph
Illustrious Wanderglyph 4White (5)
Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

The Lost Caverns of Ixalan Commander (Rare)
Immaculate Magistrate
Immaculate Magistrate 3Green (4)
Creature — Elf Shaman (2/2)

Tap: Put a +1/+1 counter on target creature for each Elf you control.

Game Night: Free-For-All (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Commander Legends (Rare)
Immerwolf
Immerwolf 1RedGreen (3)
Creature — Wolf (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Each other creature you control that's a Wolf or a Werewolf gets +1/+1.

Non-Human Werewolves you control can't transform.

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Immortal Coil
Immortal Coil 2BlackBlack (4)
Artifact

Tap, Exile two cards from your graveyard: Draw a card.

If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.

When there are no cards in your graveyard, you lose the game.

Shards of Alara (Rare)
Impending Flux
Impending Flux 2Red (3)
Sorcery

Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.

Foretell 1RedRed (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Rare)
Imperious Mindbreaker
Imperious Mindbreaker 1BlueBlue (3)
Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

Innistrad: Crimson Vow Commander (Rare)
Impervious Greatwurm
Impervious Greatwurm 7GreenGreenGreen (10)
Creature — Wurm (16/16)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Indestructible

Double Masters 2022 (Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Impulsive Pilferer
Impulsive Pilferer Red (1)
Creature — Goblin Pirate (1/1)

When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Encore 3Red (3Red, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Commander Legends (Common)
Commander Masters (Common)
Imskir Iron-Eater
Imskir Iron-Eater 6BlackRed (8)
Legendary Creature — Demon (5/5)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down.

3Red, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.

Modern Horizons 3 (Rare)
In the Darkness Bind Them
In the Darkness Bind Them 2BlueBlackRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Incite Rebellion
Incite Rebellion 4RedRed (6)
Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Incoming!
Incoming! 4GreenGreenGreenGreen (8)
Sorcery

Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.

Unglued (Rare)
Indominus Rex, Alpha
Indominus Rex, Alpha 1Blue or BlackBlue or BlackGreenGreen (5)
Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.

When Indominus Rex enters, draw a card for each counter on it.

Jurassic World Collection Cards (Rare)
Indomitable Creativity
Indomitable Creativity Variable ColorlessRedRedRed (3)
Sorcery

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Indulge // Excess (Indulge)
Indulge // Excess (Indulge) 2Red (3)
Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Streets of New Capenna Commander (Rare)
Infectious Bloodlust
Infectious Bloodlust 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1, has haste, and attacks each combat if able.

When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

Magic Origins (Common)
Infernal Darkness
Infernal Darkness 2BlackBlack (4)
Enchantment

Cumulative upkeep—Pay Black and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces Black instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Infernius Spawnington III, Esq.
Infernius Spawnington III, Esq. 10Black (11)
Creature — Demon Beast Grandchild (9/9)

Flying, first strike, trample, haste

This spell costs 3 less to cast for each card you've revealed this turn.

When Infernius Spawnington III, Esq. enters, you may say "I'm here." If you do, it deals 3 damage to target player.

Unsanctioned (Rare)
Infinite Hourglass
Infinite Hourglass 4 (4)
Artifact

At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

3: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Infused Arrows
Infused Arrows 4 (4)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

Tap, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.

Fifth Dawn (Uncommon)
Inkshield
Inkshield 3WhiteBlack (5)
Instant

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2021 (Rare)
Ink-Treader Nephilim
Ink-Treader Nephilim RedGreenWhiteBlue (4)
Creature — Nephilim (3/3)

Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

Guildpact (Rare)
Inner Fire
Inner Fire 3Red (4)
Sorcery

Add Red for each card in your hand.

Saviors of Kamigawa (Common)
Inner Sanctum
Inner Sanctum 1WhiteWhite (3)
Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

Weatherlight (Rare)
Innocuous Researcher
Innocuous Researcher 3Green (4)
Creature — Centaur Detective (3/4)

Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.

At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.

Murders at Karlov Manor Commander (Rare)
Insatiable Gorgers
Insatiable Gorgers 2RedRed (4)
Creature — Vampire Berserker (5/3)

Insatiable Gorgers attacks each combat if able.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Insatiable Hemophage
Insatiable Hemophage 3Black (4)
Creature — Nightmare (3/3)

Mutate 2Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch

Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

Ikoria: Lair of Behemoths (Uncommon)
Inspiring Call
Inspiring Call 2Green (3)
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart (Uncommon)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Inspiring Statuary
Inspiring Statuary 3 (3)
Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for 1.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Aether Revolt (Rare)
Historic Anthology 4 (Rare)
The Brothers' War Retro Artifacts (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Instigator Gang
Instigator Gang 3Red (4)
Creature — Human Werewolf (2/3)

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Innistrad (Rare)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When Interdisciplinary Mascot enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Into Thin Air
Into Thin Air 5Blue (6)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Return target artifact to its owner's hand.

Fifth Dawn (Common)
Intrepid Adversary
Intrepid Adversary 1White (2)
Creature — Human Scout (3/1)

Lifelink

When Intrepid Adversary enters, you may pay 1White any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Innistrad: Midnight Hunt (Mythic Rare)
Intrude on the Mind
Intrude on the Mind 3BlueBlue (5)
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.

Murders at Karlov Manor (Mythic Rare)
Invasion of Amonkhet
Invasion of Amonkhet 1BlueBlack (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Amonkhet enters, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

March of the Machine (Uncommon)
Invasion of Karsus
Invasion of Karsus 2RedRed (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Karsus enters, it deals 3 damage to each creature and each planeswalker.

March of the Machine (Rare)
Invasion of Kylem
Invasion of Kylem 2RedWhite (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kylem enters, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.

March of the Machine (Uncommon)
Invasion of Moag
Invasion of Moag 2GreenWhite (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Moag enters, put a +1/+1 counter on each creature you control.

March of the Machine (Uncommon)
Inventory Management
Inventory Management RedWhite (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

For each Aura and Equipment you control, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Invoke the Ancients
Invoke the Ancients 1GreenGreenGreenGreen (5)
Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Kamigawa: Neon Dynasty (Rare)
Iridescent Hornbeetle
Iridescent Hornbeetle 4Green (5)
Creature — Insect (3/4)

At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Iron Mastiff
Iron Mastiff 4 (4)
Artifact Creature — Dog (4/4)

Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.

1–9 | Iron Mastiff deals damage equal to its power to you.

10–19 | Iron Mastiff deals damage equal to its power to defending player.

20 | Iron Mastiff deals damage equal to its power to each opponent.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Ironfang
Ironfang (0)
Creature — Werewolf (3/1)

First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

Innistrad (Common)
Irradiate
Irradiate 3Black (4)
Instant

Target creature gets -1/-1 until end of turn for each artifact you control.

Mirrodin (Common)
Ishkanah, Grafwidow
Ishkanah, Grafwidow 4Green (5)
Legendary Creature — Spider (3/5)

Reach

Delirium — When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.

6Black: Target opponent loses 1 life for each Spider you control.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Itlimoc, Cradle of the Sun
Itlimoc, Cradle of the Sun (0)
Legendary Land

(Transforms from Growing Rites of Itlimoc.)

Tap: Add Green.

Tap: Add Green for each creature you control.

The Lost Caverns of Ixalan (Rare)
Other Versions
Ixalan (Rare)
Ixhel, Scion of Atraxa
Ixhel, Scion of Atraxa 1WhiteBlackGreen (4)
Legendary Creature — Phyrexian Angel (2/5)

Flying, vigilance, toxic 2

Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.

Phyrexia: All Will Be One Commander (Mythic Rare)
Ixidor's Will
Ixidor's Will 2Blue (3)
Instant

Counter target spell unless its controller pays 2 for each Wizard on the battlefield.

Onslaught (Common)
Izoni, Thousand-Eyed
Izoni, Thousand-Eyed 2BlackBlackGreenGreen (6)
Legendary Creature — Elf Shaman (2/3)

Undergrowth — When Izoni, Thousand-Eyed enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard.

BlackGreen, Sacrifice another creature: You gain 1 life and draw a card.

Modern Horizons 3 Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Guild Kit: Golgari (Rare)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Commander Masters (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Duel Decks: Jace vs. Vraska (Mythic Rare)
Ikoria Commander (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
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