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Roil Elemental
( 6)
Creature — Elemental
(3/2)
Flying Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
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Romana II
( 4)
Legendary Creature — Time Lord Scientist
(3/3)
Vigilance , : Create a tapped token that's a copy of target token that entered the battlefield this turn. Doctor's companion (You can have two commanders if the other is the Doctor.)
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Rona, Disciple of Gix
( 3)
Legendary Creature — Human Artificer
(2/2)
When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. , : Exile the top card of your library.
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Rona, Sheoldred's Faithful
( 4)
Legendary Creature — Human Wizard
(3/4)
Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
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Rona, Tolarian Obliterator
( 0)
Legendary Creature — Phyrexian Wizard
(5/5)
Trample Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.
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Ronin Cavekeeper
( 6)
Creature — Human Samurai
(4/3)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
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Ronin Cliffrider
( 5)
Creature — Human Samurai
(2/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
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Ronin Houndmaster
( 3)
Creature — Human Samurai
(2/2)
Haste Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
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Ronom Hulk
( 5)
Creature — Beast
(5/6)
Protection from snow Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Ronom Serpent
( 6)
Snow Creature — Serpent
(5/6)
Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent.
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Ronom Unicorn
( 2)
Creature — Unicorn
(2/2)
Sacrifice Ronom Unicorn: Destroy target enchantment.
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Roofstalker Wight
( 2)
Creature — Zombie
(2/1)
: Roofstalker Wight gains flying until end of turn.
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Rooftop Assassin
( 4)
Creature — Vampire Assassin
(2/2)
Flash Flying, lifelink When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Rooftop Saboteurs
( 0)
Creature — Moonfolk Ninja
(2/3)
Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card.
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Roon of the Hidden Realm
( 5)
Legendary Creature — Rhino Soldier
(4/4)
Vigilance, trample , : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Root Sliver
( 4)
Creature — Sliver
(2/2)
This spell can't be countered. Sliver spells can't be countered.
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Root Spider
( 4)
Creature — Spider
(2/2)
Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
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Rootbreaker Wurm
( 7)
Creature — Wurm
(6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Rootha, Mercurial Artist
( 3)
Legendary Creature — Orc Shaman
(1/4)
, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Rooting Kavu
( 4)
Creature — Kavu
(4/3)
When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
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Rooting Moloch
( 5)
Creature — Lizard
(4/4)
When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling (, Discard this card: Draw a card.)
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Root-Kin Ally
( 6)
Creature — Elemental Warrior
(3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
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Rootless Yew
( 5)
Creature — Treefolk
(5/4)
When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
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Rootpath Purifier
( 4)
Creature — Elf Druid
(3/4)
Lands you control and land cards in your library are basic.
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Rootrunner
( 4)
Creature — Spirit
(3/3)
, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Rootwalla
( 3)
Creature — Lizard
(2/2)
: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
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Rootwater Alligator
( 4)
Creature — Crocodile
(3/2)
Sacrifice a Forest: Regenerate Rootwater Alligator.
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Rootwater Commando
( 3)
Creature — Merfolk
(2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Rootwater Diver
( 1)
Creature — Merfolk
(1/1)
, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
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Rootwater Hunter
( 3)
Creature — Merfolk
(1/1)
: Rootwater Hunter deals 1 damage to any target.
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Rootwater Matriarch
( 4)
Creature — Merfolk
(2/3)
: Gain control of target creature for as long as that creature is enchanted.
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Rootwater Mystic
( 1)
Creature — Merfolk Wizard
(1/1)
: Look at the top card of target player's library.
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Rootwater Shaman
( 3)
Creature — Merfolk Shaman
(2/2)
You may cast Aura spells with enchant creature as though they had flash.
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Rootwater Thief
( 2)
Creature — Merfolk Rogue
(1/2)
: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player's library for a card and exile it, then the player shuffles.
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Rootweaver Druid
( 3)
Creature — Elf Druid
(2/1)
When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
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Rootwire Amalgam
( 5)
Artifact Creature — Golem
(5/5)
, Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. //PRT-Prototype_Mech// Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3
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Rope Line Attendant
( 2)
Creature — — Cat Citizen
(2/2)
When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token."
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Rory Williams
( 2)
Legendary Creature — Human Soldier
(3/3)
Partner with Amy Pond First strike, lifelink The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
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Rose Room Treasurer
( 4)
Creature — Ogre Warrior
(4/3)
Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay . When you do, Rose Room Treasurer deals X damage to any target.
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Rose Tyler
( 2)
Legendary Creature — Human
(2/2)
Rose Tyler gets +1/+1 for each time counter on it. Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it. Doctor's companion (You can have two commanders if the other is the Doctor.)
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Rose, Cutthroat Raider
( 4)
Legendary Artifact Creature — Robot
(3/2)
First strike Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever you sacrifice a Junk, add .
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Rosecot Knight
( 5)
Creature — Human Knight
(3/4)
Vigilance When Rosecot Knight enters the battlefield, look at the top six cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on Rosecot Knight.
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Rosemane Centaur
( 5)
Creature — Centaur Soldier
(4/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Vigilance
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Roshan, Hidden Magister
( 4)
Legendary Creature — Human Assassin
(4/4)
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Face-down creatures you control have menace. Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
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Rosie Cotton of South Lane
( 3)
Legendary Creature — Halfling Peasant
(1/1)
When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.") Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.
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Rosnakht, Heir of Rohgahh
( 1)
Legendary Creature — Kobold Warrior
(0/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
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Rot Farm Mortipede
( 4)
Creature — Insect
(3/4)
Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.
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Rot Farm Skeleton
( 4)
Creature — Plant Skeleton
(4/1)
Rot Farm Skeleton can't block. , Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.
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Rot Hulk
( 7)
Creature — Zombie
(5/5)
Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
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Rot Shambler
( 2)
Creature — Fungus
(1/1)
Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.
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Rot Wolf
( 3)
Creature — Phyrexian Wolf
(2/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.
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Rotcrown Ghoul
( 5)
Creature — Zombie
(3/3)
When Rotcrown Ghoul dies, target player mills five cards.
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Roterothopter
( 1)
Artifact Creature — Thopter
(0/2)
Flying : Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
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Rotfeaster Maggot
( 5)
Creature — Insect
(3/5)
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
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Rotisserie Elemental
( 1)
Creature — Elemental
(1/1)
Menace Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
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Rotlung Reanimator
( 3)
Creature — Zombie Cleric
(2/2)
Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.
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Rottenheart Ghoul
( 4)
Creature — Zombie
(2/4)
When Rottenheart Ghoul dies, target player discards a card.
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Rot-Tide Gargantua
( 5)
Creature — Zombie Kraken
(5/4)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature.
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Rotting Giant
( 2)
Creature — Zombie Giant
(3/3)
Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
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Rotting Legion
( 5)
Creature — Zombie
(4/5)
Rotting Legion enters the battlefield tapped.
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Rotting Regisaur
( 3)
Creature — Zombie Dinosaur
(7/6)
At the beginning of your upkeep, discard a card.
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Rotwidow Pack
( 4)
Creature — Spider
(2/4)
Reach , Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.
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Roughshod Mentor
( 6)
Creature — Giant Warrior
(5/4)
Green creatures you control have trample.
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Roving Harper
( 3)
Creature — Elf Scout
(2/2)
When Roving Harper enters the battlefield, draw a card.
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Roving Keep
( 7)
Artifact Creature — Wall
(5/7)
Defender : Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
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Rowan, Scion of War
( 3)
Legendary Creature — Human Wizard
(4/2)
Menace : Spells you cast this turn that are black and/or red cost less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.
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Rowan's Battleguard
( 4)
Creature — Human Knight
(3/3)
First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.
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Rowan's Stalwarts
( 5)
Creature — Human Knight
(5/2)
When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Rowdy Crew
( 4)
Creature — Human Pirate
(3/3)
Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.
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Roxanne, Starfall Savant
( 5)
Legendary Creature — Cat Druid
(4/3)
Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and ": Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
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Roxi, Publicist to the Stars
( 4)
Legendary Creature — Human Employee
(*/4)
Flying Roxi, Publicist to the Stars's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker. When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own.
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Royal Assassin
( 3)
Creature — Human Assassin
(1/1)
: Destroy target tapped creature.
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Royal Herbalist
( 1)
Creature — Human Cleric
(1/1)
, Exile the top card of your library: You gain 1 life.
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Royal Trooper
( 3)
Creature — Human Soldier
(2/2)
Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
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Rubbleback Rhino
( 5)
Creature — Rhino
(3/4)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Rubblebelt Boar
( 4)
Creature — Boar
(3/3)
When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.
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Rubblebelt Braggart
( 5)
Creature — Lizard Warrior
(5/5)
Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
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Rubblebelt Maaka
( 4)
Creature — Cat
(3/3)
Bloodrush — , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
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Rubblebelt Maverick
( 1)
Creature — Human Detective
(1/1)
When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) , Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
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Rubblebelt Raiders
( 4)
Creature — Human Warrior
(3/3)
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
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Rubblebelt Recluse
( 5)
Creature — Ogre Berserker
(6/5)
Rubblebelt Recluse attacks each combat if able.
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