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Garenbrig Carver (Shield's Might)
Garenbrig Carver (Shield's Might) 1Green (2)
Instant — Adventure

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Common)
Shield-Wall Sentinel
Shield-Wall Sentinel 4 (4)
Artifact Creature — Golem (1/3)

Defender

When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Dominaria United (Common)
Shifting Ceratops
Shifting Ceratops 2GreenGreen (4)
Creature — Dinosaur (5/4)

This spell can't be countered.

Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)

Green: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Shifting Sliver
Shifting Sliver 3Blue (4)
Creature — Sliver (2/2)

Slivers can't be blocked except by Slivers.

Commander Masters (Uncommon)
Other Versions
Legions (Uncommon)
Shifting Wall
Shifting Wall Variable Colorless (0)
Artifact Creature — Wall (0/0)

Defender (This creature can't attack.)

Shifting Wall enters the battlefield with X +1/+1 counters on it.

Stronghold (Uncommon)
Shifty Doppelganger
Shifty Doppelganger 2Blue (3)
Creature — Shapeshifter (1/1)

3Blue, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Odyssey (Rare)
Shigeki, Jukai Visionary
Shigeki, Jukai Visionary 1Green (2)
Legendary Enchantment Creature — Snake Druid (1/3)

1Green, Tap, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.

Channel — Variable ColorlessVariable ColorlessGreenGreen, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Shilgengar, Sire of Famine
Shilgengar, Sire of Famine 3BlackBlack (5)
Legendary Creature — Elder Demon (6/6)

Flying

Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.

White or BlackWhite or BlackWhite or Black, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.

Modern Horizons 3 (Rare)
Shimatsu the Bloodcloaked
Shimatsu the Bloodcloaked 3Red (4)
Legendary Creature — Demon Spirit (0/0)

As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.

Champions of Kamigawa (Rare)
Shimian Night Stalker
Shimian Night Stalker 3BlackBlack (5)
Creature — Nightstalker (4/4)

Black, Tap: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Shimian Specter
Shimian Specter 2BlackBlack (4)
Creature — Specter (2/2)

Flying

Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2013 (Rare)
Other Versions
Future Sight (Rare)
Shimmer Dragon
Shimmer Dragon 4BlueBlue (6)
Creature — Dragon (5/6)

Flying

As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.

Murders at Karlov Manor Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
March of the Machine Commander (Rare)
Shimmer Myr
Shimmer Myr 3 (3)
Artifact Creature — Myr (2/2)

Flash

You may cast artifact spells as though they had flash.

Commander Masters (Uncommon)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
March of the Machine Commander (Uncommon)
Shimmering Barrier
Shimmering Barrier 1White (2)
Creature — Wall (1/3)

Defender (This creature can't attack.)

First strike

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Shimmering Efreet
Shimmering Efreet 2Blue (3)
Creature — Efreet (2/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

Visions (Uncommon)
Shimmering Glasskite
Shimmering Glasskite 3Blue (4)
Creature — Spirit (2/3)

Flying

Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Betrayers of Kamigawa (Common)
Shimmerscale Drake
Shimmerscale Drake 4Blue (5)
Creature — Drake (3/4)

Flying

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Shimmerwing Chimera
Shimmerwing Chimera 3Blue (4)
Enchantment Creature — Chimera (3/2)

Flying

At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

Theros Beyond Death (Uncommon)
Shinechaser
Shinechaser 1WhiteBlue (3)
Creature — Faerie (1/1)

Flying, vigilance

Shinechaser gets +1/+1 as long as you control an artifact.

Shinechaser gets +1/+1 as long as you control an enchantment.

Throne of Eldraine (Uncommon)
Shinen of Fear's Chill
Shinen of Fear's Chill 4Black (5)
Creature — Spirit (3/2)

Shinen of Fear's Chill can't block.

Channel — 1Black, Discard Shinen of Fear's Chill: Target creature can't block this turn.

Saviors of Kamigawa (Common)
Shinen of Flight's Wings
Shinen of Flight's Wings 4Blue (5)
Creature — Spirit (3/3)

Flying

Channel — Blue, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

Saviors of Kamigawa (Common)
Shinen of Fury's Fire
Shinen of Fury's Fire 2Red (3)
Creature — Spirit (2/1)

Haste

Channel — Red, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Shinen of Life's Roar
Shinen of Life's Roar 1Green (2)
Creature — Spirit (1/2)

All creatures able to block Shinen of Life's Roar do so.

Channel — 2GreenGreen, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

Archenemy (Common)
Other Versions
Saviors of Kamigawa (Common)
Shinen of Stars' Light
Shinen of Stars' Light 2White (3)
Creature — Spirit (2/1)

First strike

Channel — 1White, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

Saviors of Kamigawa (Common)
Shinewend
Shinewend 1White (2)
Creature — Elemental (0/0)

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

1White, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

Morningtide (Common)
Shining Aerosaur
Shining Aerosaur 4White (5)
Creature — Dinosaur (3/4)

Flying

Ixalan (Common)
Shinka Gatekeeper
Shinka Gatekeeper 2Red (3)
Creature — Ogre Warrior (3/2)

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

Betrayers of Kamigawa (Common)
Shipbreaker Kraken
Shipbreaker Kraken 4BlueBlue (6)
Creature — Kraken (6/6)

6BlueBlue: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.

Commander Legends (Rare)
Other Versions
Theros (Rare)
Shipwreck Dowser
Shipwreck Dowser 3BlueBlue (5)
Creature — Merfolk Wizard (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Commander Masters (Common)
Other Versions
Core Set 2021 (Uncommon)
Shipwreck Looter
Shipwreck Looter 1Blue (2)
Creature — Human Pirate (2/1)

Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.

Ixalan (Common)
Shipwreck Moray
Shipwreck Moray 3Blue (4)
Creature — Fish (0/5)

When Shipwreck Moray enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay Energy: Shipwreck Moray gets +2/-2 until end of turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Shipwreck Sentry
Shipwreck Sentry 1Blue (2)
Creature — Human Pirate (3/3)

Defender

As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.

The Lost Caverns of Ixalan (Common)
Shipwreck Sifters
Shipwreck Sifters 1Blue (2)
Creature — Spirit (1/2)

When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.

Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.

Innistrad: Midnight Hunt (Common)
Shipwreck Singer
Shipwreck Singer BlueBlack (2)
Creature — Siren (1/2)

Flying

1Blue: Target creature an opponent controls attacks this turn if able.

1Black, Tap: Attacking creatures get -1/-1 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Theros (Uncommon)
Shire Scarecrow
Shire Scarecrow 2 (2)
Artifact Creature — Scarecrow (0/3)

Defender

1: Add one mana of any color. Activate only once each turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Shire Shirriff
Shire Shirriff 1White (2)
Creature — Halfling Soldier (2/2)

Vigilance

When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Shirei, Shizo's Caretaker
Shirei, Shizo's Caretaker 4Black (5)
Legendary Creature — Spirit (2/2)

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

Commander Masters (Uncommon)
Other Versions
Betrayers of Kamigawa (Rare)
Ultimate Masters (Uncommon)
Shisato, Whispering Hunter
Shisato, Whispering Hunter 3Green (4)
Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.

Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

Champions of Kamigawa (Rare)
Shivan Branch-Burner
Shivan Branch-Burner 5RedRed (7)
Creature — Dragon (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, haste

March of the Machine (Uncommon)
Shivan Devastator
Shivan Devastator Variable ColorlessRed (1)
Creature — Dragon Hydra (0/0)

Flying, haste

Shivan Devastator enters the battlefield with X +1/+1 counters on it.

Dominaria United (Mythic Rare)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Red: Shivan Dragon gets +1/+0 until end of turn.

Dominaria Remastered (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Beatdown Box Set (Rare)
From the Vault: Dragons (Rare)
Magic 2010 (Rare)
Masters Edition IV (Rare)
Magic 2014 Core Set (Rare)
Magic 2015 Core Set (Rare)
Magic Origins (Rare)
Welcome Deck 2016 (Rare)
Welcome Deck 2017 (Rare)
Core Set 2019 (Rare)
Core Set 2020 (Rare)
Jumpstart: Historic Horizons (Rare)
Game Night: Free-For-All (Rare)
Shivan Emissary
Shivan Emissary 2Red (3)
Creature — Human Wizard (1/1)

Kicker 1Black <I>(You may pay an additional </I>1Black<I> as you cast this spell.)</I>

When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Shivan Hellkite
Shivan Hellkite 5RedRed (7)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Red: Shivan Hellkite deals 1 damage to any target.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Shivan Phoenix
Shivan Phoenix 4RedRed (6)
Creature — Phoenix (3/4)

Flying

When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.

Urza's Legacy (Rare)
Shivan Raptor
Shivan Raptor 2Red (3)
Creature — Dinosaur (3/1)

First strike, haste

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Shivan Sand-Mage
Shivan Sand-Mage 2RedRed (4)
Creature — Lizard Shaman (3/2)

When Shivan Sand-Mage enters the battlefield, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Suspend 4—Red

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Shivan Wumpus
Shivan Wumpus 3Red (4)
Creature — Beast (6/6)

Trample

When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.

Planar Chaos (Rare)
Shivan Wurm
Shivan Wurm 3RedGreen (5)
Creature — Wurm (7/7)

Trample

When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.

Vintage Masters (Rare)
Other Versions
Planeshift (Rare)
Shivan Zombie
Shivan Zombie BlackRed (2)
Creature — Phyrexian Barbarian Zombie (2/2)

Protection from white

Invasion (Common)
Shizuko, Caller of Autumn
Shizuko, Caller of Autumn 1GreenGreen (3)
Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds GreenGreenGreen. Until end of turn, they don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Rare)
Shoal Kraken
Shoal Kraken 4Blue (5)
Creature — Kraken (3/5)

Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card.

Theros Beyond Death (Uncommon)
Shoal Serpent
Shoal Serpent 5Blue (6)
Creature — Serpent (5/5)

Defender

Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

Zendikar (Common)
Shock Troops
Shock Troops 3Red (4)
Creature — Human Soldier (2/2)

Sacrifice Shock Troops: It deals 2 damage to any target.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Shocker
Shocker 1Red (2)
Creature — Insect (1/1)

Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Tempest (Rare)
Shockmaw Dragon
Shockmaw Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.

Fate Reforged (Uncommon)
Shore Keeper
Shore Keeper Blue (1)
Creature — Trilobite (0/3)

7Blue, Tap, Sacrifice Shore Keeper: Draw three cards.

Ixalan (Common)
Shore Snapper
Shore Snapper 2Black (3)
Creature — Beast (2/2)

Blue: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Shards of Alara (Common)
Shorecrasher Elemental
Shorecrasher Elemental BlueBlueBlue (3)
Creature — Elemental (3/3)

Blue: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.

1: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Mythic Rare)
Shorecrasher Mimic
Shorecrasher Mimic 1Green or Blue (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

Eventide (Common)
Shoreline Raider
Shoreline Raider 2Blue (3)
Creature — Merfolk (2/2)

Protection from Kavu

Invasion (Common)
Shoreline Ranger
Shoreline Ranger 5Blue (6)
Creature — Bird Soldier Ranger (3/4)

Flying

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Masters 25 (Common)
Other Versions
Scourge (Common)
Magic: The Gathering—Conspiracy (Common)
Eternal Masters (Common)
Shoreline Salvager
Shoreline Salvager 3Black (4)
Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

Worldwake (Uncommon)
Shoreline Scout
Shoreline Scout Blue (1)
Creature — — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.

As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

Jumpstart: Historic Horizons (Uncommon)
Shortcut Seeker
Shortcut Seeker 3Blue (4)
Creature — Human Rogue (2/5)

Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Shrapnel Slinger
Shrapnel Slinger 1Red (2)
Artifact Creature — Phyrexian Beast (2/2)

When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.

Phyrexia: All Will Be One (Common)
Shrewd Hatchling
Shrewd Hatchling 3Blue or Red (4)
Creature — Elemental (6/6)

Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.

Blue or Red: Target creature can't block Shrewd Hatchling this turn.

Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.

Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Eventide (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Shriek Raptor
Shriek Raptor 3WhiteWhite (5)
Creature — Phyrexian Bird (2/3)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Shriekgeist
Shriekgeist 1Blue (2)
Creature — Spirit (1/1)

Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

Iconic Masters (Common)
Other Versions
Dark Ascension (Common)
Shrieking Drake
Shrieking Drake Blue (1)
Creature — Drake (1/1)

Flying

When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

Modern Horizons 3 (Uncommon)
Other Versions
Visions (Common)
Shrieking Grotesque
Shrieking Grotesque 2White (3)
Creature — Gargoyle (2/1)

Flying

When Shrieking Grotesque enters the battlefield, if Black was spent to cast it, target player discards a card.

Guildpact (Common)
Shrieking Mogg
Shrieking Mogg 1Red (2)
Creature — Goblin (1/1)

Haste

When Shrieking Mogg enters the battlefield, tap all other creatures.

Nemesis (Rare)
Shrieking Specter
Shrieking Specter 5Black (6)
Creature — Specter (2/2)

Flying

Whenever Shrieking Specter attacks, defending player discards a card.

Starter 1999 (Uncommon)
Shriekmaw
Shriekmaw 4Black (5)
Creature — Elemental (3/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke 1Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Ultimate Masters (Uncommon)
Ikoria Commander (Uncommon)
Time Spiral Remastered (Bonus)
Adventures in the Forgotten Realms Commander (Uncommon)
Shrike Harpy
Shrike Harpy 3BlackBlack (5)
Creature — Harpy (2/2)

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)

When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.

Born of the Gods (Uncommon)
Shrill Howler
Shrill Howler 2Green (3)
Creature — Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

5Green: Transform Shrill Howler.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shrine Keeper
Shrine Keeper WhiteWhite (2)
Creature — Human Cleric (2/2)

Arena Base Set (Common)
Shrine Steward
Shrine Steward 5 (5)
Artifact Creature — Construct (3/2)

When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Kamigawa: Neon Dynasty (Common)
Shrouded Serpent
Shrouded Serpent 4BlueBlueBlue (7)
Creature — Serpent (4/4)

Whenever Shrouded Serpent attacks, defending player may pay 4. If that player doesn't, Shrouded Serpent can't be blocked this turn.

Prophecy (Rare)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Defender
Shu Defender 2White (3)
Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

Portal Three Kingdoms (Common)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Elite Infantry
Shu Elite Infantry 3White (4)
Creature — Human Soldier (3/3)

Portal Three Kingdoms (Common)
Shu Farmer
Shu Farmer 1White (2)
Creature — Human (1/1)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Common)
Shu Foot Soldiers
Shu Foot Soldiers 2White (3)
Creature — Human Soldier (2/3)

Portal Three Kingdoms (Common)
Shu General
Shu General 3White (4)
Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

Portal Three Kingdoms (Common)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters the battlefield, you gain 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Shyft
Shyft 4Blue (5)
Creature — Shapeshifter (4/2)

At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. <I>(This effect lasts indefinitely.)</I>

Masters Edition II (Common)
Other Versions
Ice Age (Rare)
Siani, Eye of the Storm
Siani, Eye of the Storm 3Blue (4)
Legendary Creature — Djinn Monk (3/2)

Flying

Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Sibsig Host
Sibsig Host 4Black (5)
Creature — Zombie (2/6)

When Sibsig Host enters the battlefield, each player mills three cards.

Fate Reforged (Common)
Sibsig Icebreakers
Sibsig Icebreakers 2Black (3)
Creature — Zombie (2/3)

When Sibsig Icebreakers enters the battlefield, each player discards a card.

Dragons of Tarkir (Common)
Sibsig Muckdraggers
Sibsig Muckdraggers 8Black (9)
Creature — Zombie (3/6)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.

Fate Reforged (Uncommon)
Sibylline Soothsayer
Sibylline Soothsayer 2Red (3)
Creature — Human Warlock (3/2)

Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Doctor Who Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
Sickle Ripper
Sickle Ripper 1Black (2)
Creature — Elemental Warrior (2/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Modern Masters 2015 Edition (Common)
Other Versions
Shadowmoor (Common)
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