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Slumbering Keepguard
Slumbering Keepguard White (1)
Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.

2White: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

Wilds of Eldraine (Common)
Slurrk, All-Ingesting
Slurrk, All-Ingesting 5Green (6)
Legendary Creature — Ooze (0/0)

Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

March of the Machine Commander (Uncommon)
Other Versions
Commander Legends (Uncommon)
Sly Instigator
Sly Instigator 3Blue (4)
Creature — Human Wizard (2/4)

Blue, Tap: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2021 (Rare)
Sly Requisitioner
Sly Requisitioner 4Black (5)
Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Sly Spy (Sly Spy (a))
Sly Spy (Sly Spy (a)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.

Unstable (Uncommon)
Sly Spy (Sly Spy (b))
Sly Spy (Sly Spy (b)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (c))
Sly Spy (Sly Spy (c)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)

Unstable (Uncommon)
Sly Spy (Sly Spy (d))
Sly Spy (Sly Spy (d)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (e))
Sly Spy (Sly Spy (e)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.

Unstable (Uncommon)
Sly Spy (Sly Spy (f))
Sly Spy (Sly Spy (f)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.

Unstable (Uncommon)
Sméagol, Helpful Guide
Sméagol, Helpful Guide 1BlackGreen (3)
Legendary Creature — Halfling Horror (4/2)

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.

Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

The Lord of the Rings: Tales of Middle Earth (Rare)
Smelted Chargebug
Smelted Chargebug 1Red (2)
Artifact Creature — Insect (1/3)

Menace

When Smelted Chargebug enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Smelted Chargebug attacks, you may pay Energy. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.

Modern Horizons 3 (Common)
Smelt-Ward Gatekeepers
Smelt-Ward Gatekeepers 3Red (4)
Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Dragon's Maze (Common)
Smelt-Ward Ignus
Smelt-Ward Ignus 1Red (2)
Creature — Elemental (2/1)

2Red, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Ravnica Allegiance (Uncommon)
Smelt-Ward Minotaur
Smelt-Ward Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Guilds of Ravnica (Uncommon)
Smirking Spelljacker
Smirking Spelljacker 4Blue (5)
Creature — Djinn Wizard Rogue (3/3)

Flash

Flying

When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls.

Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Smog Elemental
Smog Elemental 4BlackBlack (6)
Creature — Elemental (3/3)

Flying

Creatures with flying your opponents control get -1/-1.

Gatecrash (Uncommon)
Smogsteed Rider
Smogsteed Rider 2BlackBlack (4)
Creature — Human Wizard (2/2)

Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Guildpact (Uncommon)
Smoke Teller
Smoke Teller 1Green (2)
Creature — Human Shaman (2/2)

1Blue: Look at target face-down creature.

Khans of Tarkir (Common)
Smokebraider
Smokebraider 1Red (2)
Creature — Elemental Shaman (1/1)

Tap: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Common)
Planechase (Common)
Smokespew Invoker
Smokespew Invoker 2Black (3)
Creature — Zombie Mutant (3/1)

7Black: Target creature gets -3/-3 until end of turn.

Legions (Common)
Smolder Initiate
Smolder Initiate Black (1)
Creature — Elemental Shaman (1/1)

Whenever a player casts a black spell, you may pay 1. If you do, target player loses 1 life.

Shadowmoor (Common)
Smoldering Butcher
Smoldering Butcher 3Black (4)
Creature — Elemental Warrior (4/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Eventide (Common)
Smoldering Efreet
Smoldering Efreet 1Red (2)
Creature — Efreet Monk (2/2)

When Smoldering Efreet dies, it deals 2 damage to you.

Jumpstart 2022 (Common)
Other Versions
Fate Reforged (Common)
Smoldering Egg
Smoldering Egg 1Red (2)
Creature — Dragon Egg (0/4)

Defender

Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg.

Innistrad: Midnight Hunt (Rare)
Smoldering Werewolf
Smoldering Werewolf 2RedRed (4)
Creature — Werewolf Horror (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.

4RedRed: Transform Smoldering Werewolf.

Eldritch Moon (Uncommon)
Smothering Abomination
Smothering Abomination 2BlackBlack (4)
Creature — Eldrazi (4/3)

Devoid (This card has no color.)

Flying

At the beginning of your upkeep, sacrifice a creature.

Whenever you sacrifice a creature, draw a card.

Battle for Zendikar (Rare)
Smuggler Captain
Smuggler Captain 3Black (4)
Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.

As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.

When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

Conspiracy: Take the Crown (Uncommon)
Snake of the Golden Grove
Snake of the Golden Grove 4Green (5)
Creature — Snake (4/4)

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)

When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.

Born of the Gods (Common)
Snapcaster Mage
Snapcaster Mage 1Blue (2)
Creature — Human Wizard (2/1)

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Rare)
Modern Masters 2017 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Snapdax, Apex of the Hunt
Snapdax, Apex of the Hunt 1RedWhiteBlack (4)
Legendary Creature — Dinosaur Cat Nightmare (3/5)

Mutate 2Black or RedWhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Double strike

Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.

Ikoria: Lair of Behemoths (Mythic Rare)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Drake
Snapping Drake 3Blue (4)
Creature — Drake (3/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2020 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Beatdown Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Core Set 2019 (Common)
Snapping Gnarlid
Snapping Gnarlid 1Green (2)
Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Snapping Sailback
Snapping Sailback 4Green (5)
Creature — Dinosaur (4/4)

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Ixalan (Uncommon)
Snapping Thragg
Snapping Thragg 4Red (5)
Creature — Beast (3/3)

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Snapping Voidcraw
Snapping Voidcraw 1GreenBlue (3)
Creature — Eldrazi Turtle (1/3)

Devoid (This card has no color.)

Tap: Add ColorlessColorless.

3Colorless, Tap: Draw a card.

Modern Horizons 3 (Common)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Snare Tactician
Snare Tactician 2White (3)
Creature — Human Soldier (2/3)

Whenever you cycle a card, tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Common)
Snare Thopter
Snare Thopter 4 (4)
Artifact Creature — Thopter (3/2)

Flying, haste

Game Night (Uncommon)
Other Versions
Kaladesh (Uncommon)
Snaremaster Sprite
Snaremaster Sprite Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Snaremaster Sprite enters the battlefield, you may pay 2. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Common)
Snarespinner
Snarespinner 1Green (2)
Creature — Spider (1/3)

Reach

Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Dominaria United (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Snarling Gorehound
Snarling Gorehound Black (1)
Creature — Dog (1/1)

Menace

Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Murders at Karlov Manor (Common)
Snarling Undorak
Snarling Undorak 2GreenGreen (4)
Creature — Beast (3/3)

2Green: Target Beast creature gets +1/+1 until end of turn.

Morph 1GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Snarling Warg
Snarling Warg 3Black (4)
Creature — Wolf (3/4)

Menace (This creature can't be blocked except by two or more creatures.)

As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.

The Lord of the Rings: Tales of Middle Earth (Common)
Snarling Wolf
Snarling Wolf Green (1)
Creature — Wolf (1/1)

1Green: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.

Innistrad: Crimson Vow (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Sneaking Guide
Sneaking Guide Red (1)
Creature — Goblin Rogue (1/1)

2, Tap: Target creature with power 2 or less can't be blocked this turn.

Zendikar Rising (Common)
Sneaky Homunculus
Sneaky Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Nemesis (Common)
Other Versions
Eighth Edition (Common)
Sneaky Snacker
Sneaky Snacker BlueBlack (2)
Creature — Faerie Rogue (2/1)

Flying

When you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped.

Modern Horizons 3 (Common)
Snickering Squirrel
Snickering Squirrel Black (1)
Creature — Squirrel Advisor (1/1)

You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.

Unsanctioned (Common)
Other Versions
Unstable (Common)
Snooping Newsie
Snooping Newsie BlueBlack (2)
Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)

As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

Streets of New Capenna (Common)
Snorting Gahr
Snorting Gahr 2GreenGreen (4)
Creature — Rhino Beast (3/3)

Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.

Mercadian Masques (Common)
Snow Fortress
Snow Fortress 5 (5)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

1: Snow Fortress gets +1/+0 until end of turn.

1: Snow Fortress gets +0/+1 until end of turn.

3: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Snow Hound
Snow Hound 2White (3)
Creature — Dog (1/1)

1, Tap: Return Snow Hound and target green or blue creature you control to their owner's hand.

Ice Age (Uncommon)
Snowhorn Rider
Snowhorn Rider 3GreenBlueRed (6)
Creature — Human Warrior (5/5)

Trample

Morph 2GreenBlueRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Snubhorn Sentry
Snubhorn Sentry White (1)
Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

Rivals of Ixalan (Common)
Soaring Drake
Soaring Drake 2Blue (3)
Creature — Drake (2/3)

Flying

Dominaria United (Common)
Soaring Sandwing
Soaring Sandwing 4WhiteWhite (6)
Creature — Dinosaur (3/5)

Flying

When Soaring Sandwing enters the battlefield, you gain 3 life.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Soaring Show-Off
Soaring Show-Off 2Blue (3)
Creature — Bird Warrior (2/2)

Flying

When Soaring Show-Off enters the battlefield, each player draws a card.

Battlebond (Common)
Soaring Thought-Thief
Soaring Thought-Thief BlueBlack (2)
Creature — Human Rogue (1/3)

Flash

Flying

As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.

Whenever one or more Rogues you control attack, each opponent mills two cards.

Zendikar Rising (Uncommon)
Social Climber
Social Climber 2Green (3)
Creature — Human Druid (3/2)

Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.

Streets of New Capenna (Common)
Socketed Sprocketer
Socketed Sprocketer Blue (1)
Artifact Creature — Cyborg Knight (1/1)

Tap: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)

You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.

Uninstall a 6 from Socketed Sprocketer: Draw a card.

Unstable (Uncommon)
Soilshaper
Soilshaper 1Green (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

Champions of Kamigawa (Uncommon)
Sojourner's Companion
Sojourner's Companion 7 (7)
Artifact Creature — Salamander (4/4)

Affinity for artifacts

Artifact landcycling 2 (2, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Sokenzan Bruiser
Sokenzan Bruiser 4Red (5)
Creature — Ogre Warrior (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Champions of Kamigawa (Common)
Sokenzan Renegade
Sokenzan Renegade 2Red (3)
Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Saviors of Kamigawa (Uncommon)
Sokenzan Smelter
Sokenzan Smelter 1Red (2)
Creature — Goblin Artificer (2/2)

At the beginning of combat on your turn, you may pay 1 and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Sokenzan Spellblade
Sokenzan Spellblade 4Red (5)
Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Red: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Sokrates, Athenian Teacher
Sokrates, Athenian Teacher 1WhiteBlue (3)
Legendary Creature — Human Advisor (0/4)

Defender

Sokrates, Athenian Teacher has hexproof as long as it's untapped.

Sokratic Dialogue — Tap: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."

Assassin's Creed (Rare)
Solarion
Solarion 7 (7)
Artifact Creature — Construct (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Tap: Double the number of +1/+1 counters on Solarion.

Fifth Dawn (Rare)
Soldevi Adnate
Soldevi Adnate 1Black (2)
Creature — Human Cleric (1/2)

Tap, Sacrifice a black or artifact creature: Add an amount of Black equal to the sacrificed creature's mana value.

Alliances (Common)
Soldevi Golem
Soldevi Golem 4 (4)
Artifact Creature — Golem (5/3)

Soldevi Golem doesn't untap during your untap step.

At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Soldevi Heretic
Soldevi Heretic 2Blue (3)
Creature — Human Cleric (2/2)

White, Tap: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

Alliances (Common)
Soldevi Machinist
Soldevi Machinist 1Blue (2)
Creature — Human Wizard Artificer (1/1)

Tap: Add ColorlessColorless. Spend this mana only to activate abilities of artifacts.

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Uncommon)
Soldevi Sage
Soldevi Sage 1Blue (2)
Creature — Human Wizard (1/1)

Tap, Sacrifice two lands: Draw three cards, then discard one of them.

Alliances (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Soldevi Sentry
Soldevi Sentry 1 (1)
Artifact Creature — Soldier (1/1)

1: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

Alliances (Common)
Soldevi Simulacrum
Soldevi Simulacrum 4 (4)
Artifact Creature — Soldier (2/4)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1: Soldevi Simulacrum gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Soldevi Steam Beast
Soldevi Steam Beast 5 (5)
Artifact Creature — Beast (4/2)

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.

2: Regenerate Soldevi Steam Beast.

Alliances (Common)
Soldier of Fortune
Soldier of Fortune Red (1)
Creature — Human Mercenary (1/1)

Red, Tap: Target player shuffles their library.

Alliances (Uncommon)
Soldier of the Grey Host
Soldier of the Grey Host 3White (4)
Creature — Spirit Soldier (2/2)

Flash

Flying

When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth (Common)
Soldier of the Pantheon
Soldier of the Pantheon White (1)
Creature — Human Soldier (2/1)

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Theros (Rare)
Soldier Replica
Soldier Replica 3 (3)
Artifact Creature — Soldier (1/3)

1White, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.

Mirrodin (Common)
Soldiers of the Watch
Soldiers of the Watch 1White (2)
Creature — — Human Soldier (2/1)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Alchemy Horizons: Baldur's Gate (Common)
Sole Performer
Sole Performer 2GreenGreen (4)
Creature — Elf Performer (2/2)

Tap: Add TapTap. Activate only once each turn. (While activating an ability, use Tap rather than tapping the permanent to pay for Tap.)

Unfinity (Acorn) (Rare)
Solemn Doomguide
Solemn Doomguide 3BlackBlack (5)
Creature — Tiefling Cleric (4/5)

Flying

Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth 1Black. (1Black: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Commander Legends: Battle for Baldur's Gate (Rare)
Solemn Recruit
Solemn Recruit 1WhiteWhite (3)
Creature — Dwarf Warrior (2/2)

Double strike

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Aether Revolt (Rare)
Ikoria Commander (Rare)
Solemn Simulacrum
Solemn Simulacrum 4 (4)
Artifact Creature — Golem (2/2)

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

Modern Horizons 3 Commander (Rare)
Other Versions
Mirrodin (Rare)
Magic: The Gathering-Commander (Rare)
Magic 2012 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander 2016 (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Core Set 2021 (Rare)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria United Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Phyrexia: All Will Be One Commander (Rare)
Commander Masters (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Solitary Hunter
Solitary Hunter 3Green (4)
Creature — Human Warrior Werewolf (3/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

Shadows over Innistrad (Common)
Soliton
Soliton 5 (5)
Artifact Creature — Construct (3/4)

Blue: Untap Soliton.

Scars of Mirrodin (Common)
Solitude
Solitude 3WhiteWhite (5)
Creature — Elemental Incarnation (3/2)

Flash

Lifelink

When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sol'kanar the Swamp King
Sol'kanar the Swamp King 2BlueBlackRed (5)
Legendary Creature — Demon (5/5)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

Dominaria Remastered (Rare)
Other Versions
Legends (Rare)
Time Spiral "Timeshifted" (Special)
Chronicles (Rare)
Sol'kanar the Tainted
Sol'kanar the Tainted 2BlueBlackRed (5)
Legendary Creature — Elemental Demon (5/5)

At the beginning of your end step, choose one that hasn't been chosen —

• Draw a card.

• Each opponent loses 2 life and you gain 2 life.

• Sol'kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.

• Exile Sol'kanar, then return it to the battlefield under an opponent's control.

Dominaria United (Mythic Rare)
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus 2RedRed (4)
Legendary Creature — Phyrexian Horror (5/4)

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

1Phyrexian RedPhyrexian Red, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. (Phyrexian Red can be paid with either Red or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Solstice Zealot
Solstice Zealot 2White (3)
Creature — Rhino Cleric (2/3)

When Solstice Zealot enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Tap target creature.

Modern Horizons 3 (Common)
Soltari Champion
Soltari Champion 2White (3)
Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Soltari Crusader
Soltari Crusader 2White (3)
Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1White: Soltari Crusader gets +1/+0 until end of turn.

Tempest (Uncommon)
Soltari Emissary
Soltari Emissary 1White (2)
Creature — Soltari Soldier (2/1)

White: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Vintage Masters (Common)
Other Versions
Tempest (Rare)
Soltari Foot Soldier
Soltari Foot Soldier White (1)
Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Battle Royale Box Set (Common)
Other Versions
Tempest (Common)
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