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Márton Stromgald
Márton Stromgald 2RedRed (4)
Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Martyr's Soul
Martyr's Soul 2White (3)
Creature — Spirit Soldier (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Marut
Marut 8 (8)
Artifact Creature — Construct (7/7)

Trample

When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Common)
Mask of the Schemer
Mask of the Schemer 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Equip 2

Streets of New Capenna Commander (Rare)
Mass Appeal
Mass Appeal 2Blue (3)
Sorcery

Draw a card for each Human you control.

Avacyn Restored (Uncommon)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2013 Edition (Rare)
Planechase Anthology (Rare)
Explorers of Ixalan (Rare)
Master of Ceremonies
Master of Ceremonies 3White (4)
Creature — Rhino Druid (3/4)

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Streets of New Capenna Commander (Rare)
Mastery of the Unseen
Mastery of the Unseen 1White (2)
Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.

3White: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Fate Reforged (Rare)
Ugin's Fate promos (Rare)
Mathas, Fiend Seeker
Mathas, Fiend Seeker RedWhiteBlack (3)
Legendary Creature — Vampire (3/3)

Menace

At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Double Masters 2022 (Rare)
Other Versions
Commander 2017 (Mythic Rare)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Maverick Thopterist
Maverick Thopterist 3BlueRed (5)
Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Commander 2018 (Uncommon)
Mavinda, Students' Advocate
Mavinda, Students' Advocate 2White (3)
Legendary Creature — Bird Advisor (2/3)

Flying

0: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs 8 more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Strixhaven: School of Mages (Mythic Rare)
Mayor of Avabruck
Mayor of Avabruck 1Green (2)
Creature — Human Advisor Werewolf (1/1)

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Meadowboon
Meadowboon 2WhiteWhite (4)
Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke 3White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Masters (Uncommon)
Other Versions
Morningtide (Uncommon)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Medomai's Prophecy
Medomai's Prophecy 1Blue (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Scry 2.

II — Choose a card name.

III — When you cast a spell with the chosen name for the first time this turn, draw two cards.

IV — Look at the top card of each player's library.

Theros Beyond Death (Uncommon)
Meeting of Minds
Meeting of Minds 3Blue (4)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Draw two cards.

March of the Machine (Common)
Megatherium
Megatherium 2Green (3)
Creature — Beast (4/4)

Trample

When Megatherium enters the battlefield, sacrifice it unless you pay 1 for each card in your hand.

Mercadian Masques (Rare)
Megatron, Tyrant
Megatron, Tyrant 3RedWhiteBlack (6)
Legendary Artifact Creature — Robot (7/5)

More Than Meets the Eye 1RedWhiteBlack (You may cast this card converted for 1RedWhiteBlack.)

Your opponents can't cast spells during combat.

At the beginning of your postcombat main phase, you may convert Megatron. If you do, add Colorless for each 1 life your opponents have lost this turn.

The Brothers' War Transformers Cards (Mythic Rare)
Melek, Reforged Researcher
Melek, Reforged Researcher 3BlueRed (5)
Legendary Creature — Weird Detective (*/*)

Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.

The first instant or sorcery spell you cast each turn costs 3 less to cast.

Murders at Karlov Manor (Mythic Rare)
Menagerie Liberator
Menagerie Liberator 3Green (4)
Creature — Human Warrior (3/2)

Trample

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Conspiracy: Take the Crown (Common)
Mephitic Ooze
Mephitic Ooze 4Black (5)
Creature — Ooze (0/5)

Mephitic Ooze gets +1/+0 for each artifact you control.

Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.

Darksteel (Rare)
Mercadian Bazaar
Mercadian Bazaar (0)
Land

Mercadian Bazaar enters the battlefield tapped.

Tap: Put a storage counter on Mercadian Bazaar.

Tap, Remove any number of storage counters from Mercadian Bazaar: Add Red for each storage counter removed this way.

Mercadian Masques (Uncommon)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)
Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Merchant of Truth
Merchant of Truth 2WhiteWhite (4)
Creature — Angel Detective (2/5)

Flying

Whenever a nontoken creature you control dies, investigate.

Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Murders at Karlov Manor Commander (Rare)
Merciless Predator
Merciless Predator (0)
Creature — Werewolf (3/2)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Innistrad (Uncommon)
Merfolk Raiders
Merfolk Raiders 1Blue (2)
Creature — Merfolk Soldier (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Mesmeric Trance
Mesmeric Trance 1BlueBlue (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue, Discard a card: Draw a card.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Messenger Jays
Messenger Jays 4Blue (5)
Creature — Bird (2/1)

Flying

Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

Conspiracy: Take the Crown (Common)
Metallic Rebuke
Metallic Rebuke 2Blue (3)
Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Counter target spell unless its controller pays 3.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Double Masters (Common)
Metalworker
Metalworker 3 (3)
Artifact Creature — Construct (1/2)

Tap: Reveal any number of artifact cards in your hand. Add ColorlessColorless for each card revealed this way.

Urza's Destiny (Rare)
Metzali, Tower of Triumph
Metzali, Tower of Triumph (0)
Legendary Land

(Transforms from Path of Mettle.)

Tap: Add one mana of any color.

1Red, Tap: Metzali, Tower of Triumph deals 2 damage to each opponent.

2White, Tap: Choose a creature at random that attacked this turn. Destroy that creature.

Rivals of Ixalan (Rare)
Mezzio Mugger
Mezzio Mugger 4Red (5)
Creature — Lizard Rogue (3/3)

Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.

Blitz 2Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Michiko's Reign of Truth
Michiko's Reign of Truth 1White (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Uncommon)
Midnight Banshee
Midnight Banshee 3BlackBlackBlack (6)
Creature — Spirit (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Modern Masters 2015 Edition (Rare)
Other Versions
Shadowmoor (Rare)
Midnight Ritual
Midnight Ritual Variable Colorless2Black (3)
Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

Tenth Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Might of Alara
Might of Alara Green (1)
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

Conflux (Common)
Might of the Masses
Might of the Masses Green (1)
Instant

Target creature gets +1/+1 until end of turn for each creature you control.

Jumpstart 2022 (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic Origins (Common)
Guilds of Ravnica (Uncommon)
Core Set 2020 (Uncommon)
Double Masters (Common)
Might of the Nephilim
Might of the Nephilim 1Green (2)
Instant

Target creature gets +2/+2 until end of turn for each of its colors.

Dissension (Uncommon)
Mighty Servant of Leuk-o
Mighty Servant of Leuk-o 3 (3)
Artifact — Vehicle (6/6)

Trample

Ward—Discard a card.

Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.

Crew 4

Commander Legends: Battle for Baldur's Gate (Rare)
Militant Inquisitor
Militant Inquisitor 2White (3)
Creature — Human Cleric (2/3)

Militant Inquisitor gets +1/+0 for each Equipment you control.

Shadows over Innistrad (Common)
Millicent, Restless Revenant
Millicent, Restless Revenant 5WhiteBlue (7)
Legendary Creature — Spirit Soldier (4/4)

This spell costs 1 less to cast for each Spirit you control.

Flying

Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Mythic Rare)
Mimeofacture
Mimeofacture 3Blue (4)
Sorcery

Replicate 3Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.

Guildpact (Rare)
Minas Tirith Garrison
Minas Tirith Garrison 3Blue (4)
Creature — Human Soldier (*/5)

Minas Tirith Garrison's power is equal to the number of cards in your hand.

Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.

The Lord of the Rings: Tales of Middle Earth (Rare)
Mind Harness
Mind Harness Blue (1)
Enchantment — Aura

Enchant red or green creature

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

You control enchanted creature.

Mirage (Uncommon)
Mind Maggots
Mind Maggots 3Black (4)
Creature — Insect (2/2)

When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

Exodus (Uncommon)
Mind Rake
Mind Rake 2Black (3)
Sorcery

Target player discards two cards.

Overload 1Black (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Horizons (Common)
Mind Sludge
Mind Sludge 4Black (5)
Sorcery

Target player discards a card for each Swamp you control.

Zendikar (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Torment (Uncommon)
Mind Unbound
Mind Unbound 4BlueBlue (6)
Enchantment

At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.

Magic 2012 (Rare)
Mindleecher
Mindleecher 4BlackBlack (6)
Creature — Nightmare (5/5)

Mutate 4Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Ikoria Commander (Rare)
Mindlink Mech
Mindlink Mech 2Blue (3)
Artifact — Vehicle (4/3)

Flying

Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.

Crew 1

Kamigawa: Neon Dynasty (Rare)
Minds Aglow
Minds Aglow Blue (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Mind's Desire
Mind's Desire 4BlueBlue (6)
Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Commander 2021 (Rare)
Other Versions
Scourge (Rare)
Vintage Masters (Rare)
From the Vault: Lore (Mythic Rare)
Duel Decks: Mind vs. Might (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Mindsplice Apparatus
Mindsplice Apparatus 3Blue (4)
Artifact

Flash

At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus.

Instant and sorcery spells you cast cost 1 less to cast for each oil counter on Mindsplice Apparatus.

Phyrexia: All Will Be One (Rare)
Mine, Mine, Mine!
Mine, Mine, Mine! 4GreenGreen (6)
Enchantment

When Mine, Mine, Mine enters the battlefield, each player puts their library into their hand.

Players have no maximum hand size and don't lose the game for drawing from an empty library.

Each player can't cast more than one spell each turn.

When Mine, Mine, Mine leaves the battlefield, each player shuffles their hand and graveyard into their library.

Unglued (Rare)
Minn, Wily Illusionist
Minn, Wily Illusionist 1BlueBlue (3)
Legendary Creature — Gnome Wizard (1/3)

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."

Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Adventures in the Forgotten Realms Commander (Rare)
Minthara, Merciless Soul
Minthara, Merciless Soul 2WhiteBlack (4)
Legendary Creature — Elf Cleric (2/2)

Ward Variable Colorless, where X is the number of experience counters you have.

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.

Creatures you control get +1/+0 for each experience counter you have.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Mirage Phalanx
Mirage Phalanx 4RedRed (6)
Creature — Human Soldier (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."

Innistrad: Crimson Vow Commander (Rare)
Mirror Box
Mirror Box 3 (3)
Artifact

The "legend rule" doesn't apply to permanents you control.

Each legendary creature you control gets +1/+1.

Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.

Kamigawa: Neon Dynasty (Rare)
Mirror March
Mirror March 5Red (6)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Ravnica Allegiance (Rare)
Mirror Match
Mirror Match 4BlueBlue (6)
Instant

Cast this spell only during the declare blockers step.

For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.

Commander 2015 (Uncommon)
Mirror of Galadriel
Mirror of Galadriel 2 (2)
Legendary Artifact

5, Tap: Scry 1, then draw a card. This ability costs 1 less to activate for each legendary creature you control.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Mirror-Shield Hoplite
Mirror-Shield Hoplite RedWhite (2)
Creature — Human Soldier (2/2)

Vigilance

Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.

March of the Machine (Uncommon)
Mirror-Style Master
Mirror-Style Master 4RedRed (6)
Creature — Human Warrior (3/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

March of the Machine Commander (Rare)
Mirrorwing Dragon
Mirrorwing Dragon 3RedRed (5)
Creature — Dragon (4/5)

Flying

Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Misfortune
Misfortune 1BlackRedGreen (4)
Sorcery

An opponent chooses one —

• You put a +1/+1 counter on each creature you control and gain 4 life.

• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.

Alliances (Rare)
Mishra's Command
Mishra's Command Variable ColorlessRed (1)
Sorcery

Choose two —

• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.

• This spell deals X damage to target creature.

• This spell deals X damage to target planeswalker.

• Target creature gets +X/+0 and gains haste until end of turn.

The Brothers' War (Rare)
Mist Dancer
Mist Dancer 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5BlueBlue (5BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Mist of Stagnation
Mist of Stagnation 3BlueBlue (5)
Enchantment

Permanents don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.

Judgment (Rare)
Mistakes Were Made
Mistakes Were Made 1Green (2)
Instant

Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.

Unfinity (Acorn) (Common)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: Mistform Wakecaster becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mists of Lórien
Mists of Lórien 2Blue (3)
Sorcery

Replicate Blue (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mizzium Mortars
Mizzium Mortars 1Red (2)
Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload 3RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2015 (Rare)
Modern Masters 2017 Edition (Rare)
Guild Kit: Izzet (Rare)
Mizzium Skin
Mizzium Skin Blue (1)
Instant

Target creature you control gets +0/+1 and gains hexproof until end of turn.

Overload 1Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Common)
Mizzix of the Izmagnus
Mizzix of the Izmagnus 2BlueRed (4)
Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.

Instant and sorcery spells you cast cost 1 less to cast for each experience counter you have.

Commander Masters (Rare)
Other Versions
Commander 2015 (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Mizzix's Mastery
Mizzix's Mastery 3Red (4)
Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.

Overload 5RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2015 (Rare)
Strixhaven Mystical Archive (Mythic Rare)
Ravnica Remastered (Rare)
Mob
Mob 4Black (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy target creature.

Modern Horizons (Common)
Mob Verdict
Mob Verdict 2RedRed (4)
Sorcery

Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.

Murders at Karlov Manor Commander (Rare)
Mobile Fort
Mobile Fort 4 (4)
Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)

3: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

Urza's Saga (Uncommon)
Mobilized District
Mobilized District (0)
Land

Tap: Add Colorless.

4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs 1 less to activate for each legendary creature and planeswalker you control.

Commander Masters (Rare)
Other Versions
War of the Spark (Rare)
Dominaria United Commander (Rare)
Model of Unity
Model of Unity 3 (3)
Artifact

Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2.

Tap: Add one mana of any color.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mogg Infestation
Mogg Infestation 3RedRed (5)
Sorcery

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Mogg Squad
Mogg Squad 1Red (2)
Creature — Goblin (3/3)

Mogg Squad gets -1/-1 for each other creature on the battlefield.

Tempest (Uncommon)
Mogis's Warhound
Mogis's Warhound 1Red (2)
Enchantment Creature — Dog (2/2)

Bestow 2Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each combat if able.

Enchanted creature gets +2/+2 and attacks each combat if able.

Journey into Nyx (Uncommon)
Moira Brown, Guide Author
Moira Brown, Guide Author 1RedWhite (3)
Legendary Creature — Human Citizen (2/3)

When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip 1.

Whenever you attack, put a quest counter on target nonland permanent you control.

Magic The Gathering—Fallout (Rare)
Molderhulk
Molderhulk 7BlackGreen (9)
Creature — Fungus Zombie (6/6)

Undergrowth — This spell costs 1 less to cast for each creature card in your graveyard.

When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield.

Guilds of Ravnica (Uncommon)
Moldgraf Millipede
Moldgraf Millipede 4Green (5)
Creature — Insect Horror (2/2)

When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Molten Primordial
Molten Primordial 5RedRed (7)
Creature — Avatar (6/4)

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Gatecrash (Rare)
Momentum
Momentum 2Green (3)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a growth counter on Momentum.

Enchanted creature gets +1/+1 for each growth counter on Momentum.

Urza's Destiny (Uncommon)
Mondronen Shaman
Mondronen Shaman 3Red (4)
Creature — Human Shaman Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

Dark Ascension (Rare)
Monk Class
Monk Class WhiteBlue (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

The second spell you cast each turn costs 1 less to cast.

WhiteBlue: Level 2

//Level_2//

When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.

1WhiteBlue: Level 3

//Level_3//

At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

Adventures in the Forgotten Realms (Rare)
Monkey Monkey Monkey
Monkey Monkey Monkey 3Green (4)
Creature — Monkey (1/1)

As Monkey Monkey Monkey enters the battlefield, choose a letter.

Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.

Unhinged (Common)
Monstrosity of the Lake
Monstrosity of the Lake 4Blue (5)
Legendary Creature — Kraken (4/6)

When Monstrosity of the Lake enters the battlefield, you may pay 5. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Moonlight Bargain
Moonlight Bargain 3BlackBlack (5)
Instant

Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.

Commander 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Moonrise Intruder
Moonrise Intruder (0)
Creature — Werewolf (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Moonscarred Werewolf
Moonscarred Werewolf (0)
Creature — Werewolf (2/2)

Vigilance

Tap: Add GreenGreen.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

Dark Ascension (Common)
Moonveil Regent
Moonveil Regent 3Red (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.

When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.

Innistrad: Midnight Hunt (Mythic Rare)
Moraug, Fury of Akoum
Moraug, Fury of Akoum 4RedRed (6)
Legendary Creature — Minotaur Warrior (6/6)

Each creature you control gets +1/+0 for each time it has attacked this turn.

Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Zendikar Rising (Mythic Rare)
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