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Thrill-Kill Assassin
Thrill-Kill Assassin 1Black (2)
Creature — Human Assassin (1/2)

Deathtouch

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Uncommon)
Iconic Masters (Common)
Guild Kit: Rakdos (Uncommon)
Thrill-Kill Disciple
Thrill-Kill Disciple 2Red (3)
Creature — Human Mercenary (3/2)

Squad—1, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

When Thrill-Kill Disciple dies, create a Junk token.

Magic The Gathering—Fallout (Rare)
Thriss, Nantuko Primus
Thriss, Nantuko Primus 5GreenGreen (7)
Legendary Creature — Insect Druid (5/5)

Green, Tap: Target creature gets +5/+5 until end of turn.

Judgment (Rare)
Thriving Grubs
Thriving Grubs 1Red (2)
Creature — Gremlin (2/1)

When Thriving Grubs enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Grubs attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Ibex
Thriving Ibex 3White (4)
Creature — Goat (2/4)

When Thriving Ibex enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Ibex attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Rats
Thriving Rats 1Black (2)
Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Rats attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh (Common)
Thriving Rhino
Thriving Rhino 2Green (3)
Creature — Rhino (2/3)

When Thriving Rhino enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Rhino attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Thriving Skyclaw
Thriving Skyclaw 2RedRed (4)
Creature — Cat Dragon (3/2)

Flying

When Thriving Skyclaw enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Whenever Thriving Skyclaw attacks, you may pay EnergyEnergyEnergy. If you do, put a +1/+1 counter on it.

Modern Horizons 3 (Common)
Thriving Turtle
Thriving Turtle Blue (1)
Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Thriving Turtle attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Throat Slitter
Throat Slitter 4Black (5)
Creature — Rat Ninja (2/2)

Ninjutsu 2Black (2Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

Planechase Anthology (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Planechase 2012 Edition (Uncommon)
Throatseeker
Throatseeker 2Black (3)
Creature — Vampire Ninja (3/2)

Unblocked attacking Ninjas you control have lifelink.

Modern Horizons (Uncommon)
Thromok the Insatiable
Thromok the Insatiable 3RedGreen (5)
Legendary Creature — Hellion (0/0)

Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)

Planechase Anthology (Mythic Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Throne Warden
Throne Warden 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.

Conspiracy: Take the Crown (Common)
Ondu Knotmaster (Throw a Line)
Ondu Knotmaster (Throw a Line) WhiteBlack (2)
Sorcery — Adventure

Distribute two +1/+1 counters among one or two target creatures. (Then exile this card. You may cast the creature later from exile.)

Modern Horizons 3 (Uncommon)
Thrull
Thrull (0)
Creature — Thrull (0/1)

Duel Decks: Divine vs. Demonic (Common)
Thrull Champion
Thrull Champion 4Black (5)
Creature — Thrull (2/2)

Thrull creatures get +1/+1.

Tap: Gain control of target Thrull for as long as you control Thrull Champion.

Masters Edition (Rare)
Other Versions
Fallen Empires (Rare)
Thrull Parasite
Thrull Parasite Black (1)
Creature — Thrull (1/1)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Tap, Pay 2 life: Remove a counter from target nonland permanent.

Gatecrash (Uncommon)
Thrull Surgeon
Thrull Surgeon 1Black (2)
Creature — Thrull (1/1)

1Black, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Tenth Edition (Uncommon)
Thrull Wizard
Thrull Wizard 2Black (3)
Creature — Thrull Wizard (1/1)

1Black: Counter target black spell unless that spell's controller pays Black or 3.

Fallen Empires (Uncommon)
Thrummingbird
Thrummingbird 1Blue (2)
Creature — Phyrexian Bird Horror (1/1)

Flying

Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Common)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One (Uncommon)
Thrun, Breaker of Silence
Thrun, Breaker of Silence 3GreenGreen (5)
Legendary Creature — Troll Shaman (5/5)

This spell can't be countered.

Trample

Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control.

As long as it's your turn, Thrun has indestructible.

Phyrexia: All Will Be One (Rare)
Thrun, the Last Troll
Thrun, the Last Troll 2GreenGreen (4)
Legendary Creature — Troll Shaman (4/4)

This spell can't be countered.

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

1Green: Regenerate Thrun, the Last Troll.

Mirrodin Besieged (Mythic Rare)
Thryx, the Sudden Storm
Thryx, the Sudden Storm 3BlueBlue (5)
Legendary Creature — Elemental Giant (4/5)

Flash

Flying

Spells you cast with mana value 5 or greater cost 1 less to cast and can't be countered.

Commander Masters (Uncommon)
Other Versions
Theros Beyond Death (Rare)
Thunder Brute
Thunder Brute 4RedRed (6)
Creature — Cyclops (5/5)

Trample

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)

When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.

Born of the Gods (Uncommon)
Thunder Dragon
Thunder Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Starter 1999 (Rare)
From the Vault: Dragons (Rare)
Masters Edition IV (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Thunder Drake
Thunder Drake 3Blue (4)
Creature — Elemental Drake (2/3)

Flying

Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Thunder Spirit
Thunder Spirit 1WhiteWhite (3)
Creature — Elemental Spirit (2/2)

Flying, first strike

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Thunder Wall
Thunder Wall 1BlueBlue (3)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Flying

Blue: Thunder Wall gets +1/+1 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Thunderblust
Thunderblust 2RedRedRed (5)
Creature — Elemental (7/2)

Haste

Thunderblust has trample as long as it has a -1/-1 counter on it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Thunderbreak Regent
Thunderbreak Regent 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

Jumpstart: Historic Horizons (Rare)
Other Versions
Dragons of Tarkir (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Thunderclap Drake
Thunderclap Drake 1Blue (2)
Creature — Drake (2/1)

Flying

Instant and sorcery spells you cast cost 1 less to cast.

2Blue, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

Outlaws of Thunder Junction Commander (Rare)
Thunderclap Wyvern
Thunderclap Wyvern 2WhiteBlue (4)
Creature — Drake (2/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Other creatures you control with flying get +1/+1.

Kaldheim Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Eternal Masters (Uncommon)
Thundercloud Elemental
Thundercloud Elemental 5BlueBlue (7)
Creature — Elemental (3/4)

Flying

3Blue: Tap all creatures with toughness 2 or less.

3Blue: All other creatures lose flying until end of turn.

Scourge (Uncommon)
Thundercloud Shaman
Thundercloud Shaman 3RedRed (5)
Creature — Giant Shaman (4/4)

When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.

Commander Anthology 2018 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Commander 2015 (Uncommon)
Thunderfoot Baloth
Thunderfoot Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

Streets of New Capenna Commander (Rare)
Other Versions
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology (Rare)
Thunderhead Squadron
Thunderhead Squadron 5Blue (6)
Creature — Human Knight (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

March of the Machine (Common)
Thundering Ceratok
Thundering Ceratok 4Green (5)
Creature — Rhino (4/5)

Trample

When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

War of the Spark (Common)
Thundering Djinn
Thundering Djinn 3BlueRed (5)
Creature — Djinn (3/4)

Flying

Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.

Modern Horizons (Uncommon)
Thundering Giant
Thundering Giant 3RedRed (5)
Creature — Giant (4/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Welcome Deck 2017 (Common)
Other Versions
Urza's Saga (Uncommon)
Tenth Edition (Uncommon)
Beatdown Box Set (Uncommon)
Modern Masters (Common)
Magic 2015 Core Set (Common)
Thundering Mightmare
Thundering Mightmare 4Green (5)
Creature — Horse Spirit (3/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

Innistrad: Crimson Vow Commander (Rare)
Thundering Raiju
Thundering Raiju 2RedRed (4)
Creature — Spirit (3/3)

Haste

Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Thundering Sparkmage
Thundering Sparkmage 3Red (4)
Creature — Human Wizard (2/2)

When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Thundering Spineback
Thundering Spineback 5GreenGreen (7)
Creature — Dinosaur (5/5)

Other Dinosaurs you control get +1/+1.

5Green: Create a 3/3 green Dinosaur creature token with trample.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Game Night 2019 (Uncommon)
Jumpstart (Uncommon)
Thundering Tanadon
Thundering Tanadon 4Phyrexian GreenPhyrexian Green (6)
Artifact Creature — Phyrexian Beast (5/4)

(Phyrexian Green can be paid with either Green or 2 life.)

Trample

New Phyrexia (Common)
Thundering Wurm
Thundering Wurm 2Green (3)
Creature — Wurm (4/4)

When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.

Portal (Rare)
Thunderkin Awakener
Thunderkin Awakener 1Red (2)
Creature — Elemental Shaman (1/2)

Haste

Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.

Core Set 2020 (Rare)
Thundermare
Thundermare 5Red (6)
Creature — Elemental Horse (5/5)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.

Portal (Rare)
Other Versions
Ninth Edition (Rare)
Weatherlight (Rare)
Thundermaw Hellkite
Thundermaw Hellkite 3RedRed (5)
Creature — Dragon (5/5)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Iconic Masters (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Thunderous Orator
Thunderous Orator 1White (2)
Creature — Kor Wizard (2/2)

Vigilance

Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

Strixhaven: School of Mages (Uncommon)
Thunderous Snapper
Thunderous Snapper Green or BlueGreen or BlueGreen or BlueGreen or Blue (4)
Creature — Turtle Hydra (4/4)

Whenever you cast a spell with mana value 5 or greater, draw a card.

Throne of Eldraine (Uncommon)
Thunderscape Apprentice
Thunderscape Apprentice Red (1)
Creature — Human Wizard (1/1)

Black, Tap: Target player loses 1 life.

Green, Tap: Target creature gets +1/+1 until end of turn.

Invasion (Common)
Thunderscape Battlemage
Thunderscape Battlemage 2Red (3)
Creature — Human Wizard (2/2)

Kicker 1Black and/or Green (You may pay an additional 1Black and/or Green as you cast this spell.)

When Thunderscape Battlemage enters the battlefield, if it was kicked with its 1Black kicker, target player discards two cards.

When Thunderscape Battlemage enters the battlefield, if it was kicked with its Green kicker, destroy target enchantment.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Thunderscape Familiar
Thunderscape Familiar 1Red (2)
Creature — Kavu (1/1)

First strike

Black spells and green spells you cast cost 1 less to cast.

Planeshift (Common)
Thunderscape Master
Thunderscape Master 2RedRed (4)
Creature — Human Wizard (2/2)

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

Invasion (Rare)
Thundersong Trumpeter
Thundersong Trumpeter RedWhite (2)
Creature — Human Soldier (2/1)

Tap: Target creature can't attack or block this turn.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Thunder-Thrash Elder
Thunder-Thrash Elder 2Red (3)
Creature — Lizard Warrior (1/1)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

Planechase Anthology (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Planechase 2012 Edition (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Tiamat
Tiamat 2WhiteBlueBlackRedGreen (7)
Legendary Creature — Dragon God (7/7)

Flying

When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.

Adventures in the Forgotten Realms (Mythic Rare)
Tiamat's Fanatics
Tiamat's Fanatics 4Red (5)
Creature — Dragon Warrior (4/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Common)
Tiana, Ship's Caretaker
Tiana, Ship's Caretaker 3RedWhite (5)
Legendary Creature — Angel Artificer (3/3)

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Dominaria Remastered (Uncommon)
Other Versions
Dominaria (Uncommon)
Commander Legends (Uncommon)
Tibalt's Rager
Tibalt's Rager 1Red (2)
Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.

1Red: Tibalt's Rager gets +2/+0 until end of turn.

Jumpstart (Uncommon)
Other Versions
War of the Spark (Uncommon)
Tibor and Lumia
Tibor and Lumia 2BlueRed (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a blue spell, target creature gains flying until end of turn.

Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Ticketomaton
Ticketomaton 3 (3)
Artifact Creature — Robot (2/2)

When Ticketomaton enters the battlefield, you get Ticket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Ticking Gnomes
Ticking Gnomes 3 (3)
Artifact Creature — Gnome (3/3)

Echo 3 (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice Ticking Gnomes: It deals 1 damage to any target.

Eternal Masters (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Ticking Mime Bomb
Ticking Mime Bomb 3Red (4)
Artifact Creature — Clown Robot Mime (2/2)

When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature.

Unfinity (Acorn) (Uncommon)
Tidal Barracuda
Tidal Barracuda 3Blue (4)
Creature — Fish (3/4)

Any player may cast spells as though they had flash.

Your opponents can't cast spells during your turn.

Ikoria Commander (Rare)
Tidal Courier
Tidal Courier 3Blue (4)
Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

3Blue: Tidal Courier gains flying until end of turn.

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Tidal Force
Tidal Force 5BlueBlueBlue (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

Commander 2013 Edition (Rare)
Tidal Kraken
Tidal Kraken 5BlueBlueBlue (8)
Creature — Kraken (6/6)

Tidal Kraken can't be blocked.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Tidal Terror
Tidal Terror 4BlueBlue (6)
Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Tidal Visionary
Tidal Visionary Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target creature becomes the color of your choice until end of turn.

Invasion (Common)
Tidal Warrior
Tidal Warrior Blue (1)
Creature — Merfolk Warrior (1/1)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Stronghold (Common)
Tide Drifter
Tide Drifter 1Blue (2)
Creature — Eldrazi Drone (0/5)

Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

Battle for Zendikar (Uncommon)
Tide Shaper
Tide Shaper Blue (1)
Creature — Merfolk Wizard (1/1)

Kicker 1 (You may pay an additional 1 as you cast this spell.)

When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.

Tide Shaper gets +1/+1 as long as an opponent controls an Island.

Modern Horizons 2 (Uncommon)
Tide Skimmer
Tide Skimmer 3Blue (4)
Creature — Drake (2/3)

Flying

Whenever you attack with two or more creatures with flying, draw a card.

Core Set 2021 (Uncommon)
Tidebinder Mage
Tidebinder Mage BlueBlue (2)
Creature — Merfolk Wizard (2/2)

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Duel Decks: Merfolk vs. Goblins (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Tideforce Elemental
Tideforce Elemental 2Blue (3)
Creature — Elemental (2/1)

Blue, Tap: You may tap or untap another target creature.

Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Worldwake (Uncommon)
Tidehollow Sculler
Tidehollow Sculler WhiteBlack (2)
Artifact Creature — Zombie (2/2)

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Time Spiral Remastered (Bonus)
Other Versions
Shards of Alara (Uncommon)
Modern Masters (Uncommon)
Modern Event Deck 2014 (Uncommon)
Tidehollow Strix
Tidehollow Strix BlueBlack (2)
Artifact Creature — Bird (2/1)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Commander 2013 Edition (Common)
Other Versions
Shards of Alara (Common)
Tidepool Turtle
Tidepool Turtle 3Blue (4)
Creature — Turtle (2/5)

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Dominaria United (Common)
Tideshaper Mystic
Tideshaper Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Tap: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.

Lorwyn (Common)
Tidespout Tyrant
Tidespout Tyrant 5BlueBlueBlue (8)
Creature — Djinn (5/5)

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

Ravnica Remastered (Rare)
Other Versions
Dissension (Rare)
Battlebond (Rare)
Tidewalker
Tidewalker 2Blue (3)
Creature — Elemental (*/*)

Tidewalker enters the battlefield with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)

Tidewalker's power and toughness are each equal to the number of time counters on it.

Planar Chaos (Uncommon)
Tidewater Minion
Tidewater Minion 3BlueBlue (5)
Creature — Elemental Minion (4/4)

Defender (This creature can't attack.)

4: Tidewater Minion loses defender until end of turn.

Tap: Untap target permanent.

Ravnica: City of Guilds (Common)
Tiefling Outcasts
Tiefling Outcasts Red (1)
Creature — — Tiefling Peasant (1/1)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Other Demons, Devils, Imps, and Tieflings you control get +1/+0.

Alchemy Horizons: Baldur's Gate (Rare)
Tiger-Tribe Hunter
Tiger-Tribe Hunter 3RedRed (5)
Creature — Human Barbarian (4/4)

Trample

Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.

Adventures in the Forgotten Realms (Uncommon)
Tiller Engine
Tiller Engine 2 (2)
Artifact Creature — Construct (1/3)

Whenever a land enters the battlefield tapped and under your control, choose one —

• Untap that land.

• Tap target nonland permanent an opponent controls.

Dominaria United Commander (Rare)
Tiller of Flesh
Tiller of Flesh 3White (4)
Creature — Phyrexian Knight (2/4)

Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Uncommon)
Tilling Treefolk
Tilling Treefolk 2Green (3)
Creature — Treefolk Druid (1/3)

When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.

Eventide (Common)
Tilonalli's Knight
Tilonalli's Knight 1Red (2)
Creature — Human Knight (2/2)

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.

Ixalan (Common)
Tilonalli's Skinshifter
Tilonalli's Skinshifter 2Red (3)
Creature — Human Shaman (0/1)

Haste

Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.

Ixalan (Rare)
Tilonalli's Summoner
Tilonalli's Summoner 1Red (2)
Creature — Human Shaman (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Tilonalli's Summoner attacks, you may pay Variable ColorlessRed. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.

Rivals of Ixalan (Rare)
Timber Paladin
Timber Paladin 1Green (2)
Artifact Creature — Knight (1/1)

As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3.

As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.

As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

Wilds of Eldraine Commander (Rare)
Timber Protector
Timber Protector 4Green (5)
Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Lorwyn (Rare)
Timber Shredder
Timber Shredder (0)
Creature — Werewolf (4/2)

Trample

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Timber Wolves
Timber Wolves Green (1)
Creature — Wolf (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Timberland Ancient
Timberland Ancient 4GreenGreen (6)
Creature — Treefolk (6/5)

Reach, trample

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Timberland Guide
Timberland Guide 1Green (2)
Creature — Human Scout (1/1)

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

Innistrad: Midnight Hunt (Common)
Other Versions
Avacyn Restored (Common)
Iconic Masters (Common)
Timbermare
Timbermare 3Green (4)
Creature — Elemental Horse (5/5)

Haste

Echo 5Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters the battlefield, tap all other creatures.

Planar Chaos (Rare)
Timbermaw Larva
Timbermaw Larva 3Green (4)
Creature — Beast (2/2)

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Zendikar (Common)
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