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Unruly Mob
( 2)
Creature — Human
(1/1)
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
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Unscrupulous Agent
( 2)
Creature — Elf Detective
(1/1)
When Unscrupulous Agent enters, target opponent exiles a card from their hand.
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Unseen Walker
( 2)
Creature — Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) : Target creature gains forestwalk until end of turn.
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Unsettled Mariner
( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Unsettling Twins
( 4)
Creature — Human
(2/2)
When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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Unshakable Tail
( 3)
Creature — Zombie Detective
(3/2)
When Unshakable Tail enters and at the beginning of your upkeep, surveil 1. Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") , Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.
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Unstable Shapeshifter
( 4)
Creature — Shapeshifter
(0/1)
Whenever another creature enters, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
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Unstoppable Ash
( 4)
Creature — Treefolk Warrior
(5/5)
Trample Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
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Unstoppable Ogre
( 3)
Artifact Creature — Ogre Warrior
(4/1)
When Unstoppable Ogre enters, target creature can't block this turn.
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Unstoppable Slasher
( 3)
Creature — Zombie Assassin
(2/3)
Deathtouch Whenever Unstoppable Slasher deals combat damage to a player, they lose half their life, rounded up. When Unstoppable Slasher dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
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Untamed Kavu
( 2)
Creature — Kavu
(2/2)
Kicker (You may pay an additional as you cast this spell.) Vigilance, trample If Untamed Kavu was kicked, it enters with three +1/+1 counters on it.
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Untamed Pup
( 0)
Creature — Werewolf
(4/4)
Trample Other Wolves and Werewolves you control have trample. : Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Unwilling Ingredient
( 1)
Creature — Frog
(1/1)
Menace (This creature can't be blocked except by two or more creatures.) , Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
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Unwilling Vessel
( 3)
Creature — Human Wizard
(3/2)
Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel. When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel.
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Unworthy Dead
( 2)
Creature — Phyrexian Skeleton
(1/1)
: Regenerate Unworthy Dead.
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Unyaro Bees
( 3)
Creature — Insect
(0/1)
Flying : Unyaro Bees gets +1/+1 until end of turn. , Sacrifice Unyaro Bees: It deals 2 damage to any target.
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Unyaro Griffin
( 4)
Creature — Griffin
(2/2)
Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
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Unyielding Krumar
( 4)
Creature — Orc Warrior
(3/3)
: Unyielding Krumar gains first strike until end of turn.
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Upriser Renegade
( 2)
Creature — Human Samurai
(1/3)
Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)
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Urabrask
( 4)
Legendary Creature — Phyrexian Praetor
(4/4)
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
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Urabrask the Hidden
( 5)
Legendary Creature — Phyrexian Praetor
(4/4)
Creatures you control have haste. Creatures your opponents control enter tapped.
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Urabrask, Heretic Praetor
( 5)
Legendary Creature — Phyrexian Praetor
(4/4)
Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
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Urabrask's Anointer
( 4)
Artifact Creature — Phyrexian Wizard
(4/2)
When Urabrask's Anointer enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Urban Daggertooth
( 4)
Creature — Dinosaur
(4/3)
Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Urbis Protector
( 6)
Creature — Human Cleric
(1/1)
When Urbis Protector enters, create a 4/4 white Angel creature token with flying.
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Urborg Drake
( 3)
Creature — Drake
(2/3)
Flying Urborg Drake attacks each combat if able.
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Urborg Lhurgoyf
( 2)
Creature — Lhurgoyf
(*/1+*)
Kicker and/or (You may pay an additional and/or as you cast this spell.) As Urborg Lhurgoyf enters, mill three cards for each time it was kicked. Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.
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Urborg Mindsucker
( 3)
Creature — Horror
(2/2)
, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
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Urborg Panther
( 3)
Creature — Nightstalker Cat
(2/2)
, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
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Urborg Phantom
( 3)
Creature — Spirit Minion
(3/1)
Urborg Phantom can't block. : Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
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Urborg Scavengers
( 3)
Creature — Spirit
(2/2)
Whenever Urborg Scavengers enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
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Urborg Shambler
( 4)
Creature — Horror
(4/3)
Other black creatures get -1/-1.
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Urborg Skeleton
( 1)
Creature — Skeleton
(0/1)
Kicker (You may pay an additional as you cast this spell.) : Regenerate Urborg Skeleton. If Urborg Skeleton was kicked, it enters with a +1/+1 counter on it.
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Urborg Stalker
( 4)
Creature — Horror
(2/4)
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
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Ur-Drago
( 7)
Legendary Creature — Elemental
(4/4)
First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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Urgoros, the Empty One
( 6)
Legendary Creature — Specter
(4/3)
Flying Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
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Uril, the Miststalker
( 5)
Legendary Creature — Beast
(5/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril, the Miststalker gets +2/+2 for each Aura attached to it.
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Uro, Titan of Nature's Wrath
( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Ursapine
( 5)
Creature — Beast
(3/3)
: Target creature gets +1/+1 until end of turn.
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Ursine Champion
( 2)
Creature — Human Berserker
(2/2)
: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
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Ursine Fylgja
( 5)
Creature — Spirit Bear
(3/3)
Ursine Fylgja enters with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. : Put a healing counter on Ursine Fylgja.
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Ursine Monstrosity
( 3)
Creature — Bear Mutant
(3/3)
Trample At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard.
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Uruk-hai Berserker
( 3)
Creature — Orc Berserker
(3/2)
When Uruk-hai Berserker enters, the Ring tempts you.
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Urza, Chief Artificer
( 6)
Legendary Creature — Human Artificer
(4/5)
Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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Urza, Lord High Artificer
( 4)
Legendary Creature — Human Artificer
(1/4)
When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add . : Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
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Urza, Lord Protector
( 3)
Legendary Creature — Human Artificer
(2/4)
Artifact, instant, and sorcery spells you cast cost less to cast. : If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
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Urza, Powerstone Prodigy
( 3)
Legendary Creature — Human Artificer
(1/3)
Vigilance , : Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
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Urza, Prince of Kroog
( 4)
Legendary Creature — Human Artificer
(2/3)
Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
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Urza's Avenger
( 6)
Artifact Creature — Shapeshifter
(4/4)
: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Urza's Engine
( 5)
Artifact Creature — Juggernaut
(1/5)
Trample : Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) : Attacking creatures banded with Urza's Engine gain trample until end of turn.
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Usher of the Fallen
( 1)
Creature — Spirit Warrior
(2/1)
Boast — : Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
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Uthden Troll
( 3)
Creature — Troll
(2/2)
: Regenerate Uthden Troll.
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Utopia Mycon
( 1)
Creature — Fungus
(0/2)
At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color.
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Utopia Tree
( 2)
Creature — Plant
(0/2)
: Add one mana of any color.
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Utvara Hellkite
( 8)
Creature — Dragon
(6/6)
Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
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Utvara Scalper
( 2)
Creature — Goblin Scout
(1/2)
Flying Utvara Scalper attacks each combat if able.
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Uurg, Spawn of Turg
( 3)
Legendary Creature — Frog Beast
(*/5)
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) , Sacrifice a land: You gain 2 life.
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Uvilda, Dean of Perfection
( 3)
Legendary Creature — Djinn Wizard
(2/2)
: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."
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Uyo, Silent Prophet
( 6)
Legendary Creature — Moonfolk Wizard
(4/4)
Flying , Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
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Vadmir, New Blood
( 2)
Legendary Creature — Vampire Rogue
(2/2)
Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
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Vadrik, Astral Archmage
( 3)
Legendary Creature — Human Wizard
(1/2)
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters. Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
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Vadrok, Apex of Thunder
( 3)
Legendary Creature — Elemental Dinosaur Cat
(3/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
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Vaevictis Asmadi, the Dire
( 6)
Legendary Creature — Elder Dragon
(6/6)
Flying Whenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
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Vagrant Plowbeasts
( 7)
Creature — Beast
(6/6)
: Regenerate target creature with power 5 or greater.
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Valakut Fireboar
( 5)
Creature — Elemental Boar
(1/7)
Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.
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Valakut Invoker
( 3)
Creature — Human Shaman
(2/3)
: Valakut Invoker deals 3 damage to any target.
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Valakut Predator
( 3)
Creature — Elemental
(2/2)
Landfall — Whenever a land you control enters, Valakut Predator gets +2/+2 until end of turn.
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Valduk, Keeper of the Flame
( 3)
Legendary Creature — Human Shaman
(3/2)
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
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Valentin, Dean of the Vein
( 1)
Legendary Creature — Vampire Warlock
(1/1)
Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Valeron Wardens
( 3)
Creature — Human Monk
(1/3)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card.
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Valgavoth, Harrower of Souls
( 4)
Legendary Creature — Elder Demon
(4/4)
Flying Ward—Pay 2 life. Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card.
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Valgavoth, Terror Eater
( 9)
Legendary Creature — Elder Demon
(9/9)
Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
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Valgavoth's Faithful
( 1)
Creature — Human Cleric
(1/1)
, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Valiant Changeling
( 7)
Creature — Shapeshifter
(3/3)
This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than . Changeling (This card is every creature type.) Double strike
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Valiant Knight
( 4)
Creature — Human Knight
(3/4)
Other Knights you control get +1/+1. : Knights you control gain double strike until end of turn.
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Valiant Rescuer
( 2)
Creature — Human Soldier
(3/1)
Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling (, Discard this card: Draw a card.)
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Valiant Veteran
( 2)
Creature — Kor Soldier
(2/2)
Other Soldiers you control get +1/+1. , Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.
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Valki, God of Lies
( 2)
Legendary Creature — God
(2/1)
When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. : Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
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Valkyrie Harbinger
( 6)
Creature — Angel Cleric
(4/5)
Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
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Valley Dasher
( 2)
Creature — Human Berserker
(2/2)
Haste Valley Dasher attacks each combat if able.
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Valley Flamecaller
( 3)
Creature — Lizard Warlock
(3/3)
If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.
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Valley Floodcaller
( 3)
Creature — Otter Wizard
(2/2)
Flash You may cast noncreature spells as though they had flash. Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
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Valley Mightcaller
( 1)
Creature — Frog Warrior
(1/1)
Trample Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.
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Valley Questcaller
( 2)
Creature — Rabbit Warrior
(2/3)
Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. Other Rabbits, Bats, Birds, and Mice you control get +1/+1.
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Valley Rotcaller
( 2)
Creature — Squirrel Warlock
(1/3)
Menace Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
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