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Invasion of Kamigawa
Invasion of Kamigawa 3Blue (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

March of the Machine (Uncommon)
Invasion of Karsus
Invasion of Karsus 2RedRed (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.

March of the Machine (Rare)
Invasion of Kylem
Invasion of Kylem 2RedWhite (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.

March of the Machine (Uncommon)
Invasion of Lorwyn
Invasion of Lorwyn 4BlackGreen (6)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.

March of the Machine (Uncommon)
Invasion of Mercadia
Invasion of Mercadia 1Red (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.

March of the Machine (Uncommon)
Invasion of Moag
Invasion of Moag 2GreenWhite (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.

March of the Machine (Uncommon)
Invasion of Muraganda
Invasion of Muraganda 4Green (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.

March of the Machine (Uncommon)
Invasion of New Capenna
Invasion of New Capenna WhiteBlack (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.

March of the Machine (Uncommon)
Invasion of New Phyrexia
Invasion of New Phyrexia Variable ColorlessWhiteBlue (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.

March of the Machine (Mythic Rare)
Invasion of Pyrulea
Invasion of Pyrulea GreenBlue (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.

March of the Machine (Uncommon)
Invasion of Ravnica
Invasion of Ravnica 5 (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors.

March of the Machine (Mythic Rare)
Invasion of Regatha
Invasion of Regatha 2Red (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.

March of the Machine (Uncommon)
Invasion of Segovia
Invasion of Segovia 2Blue (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample.

March of the Machine (Rare)
Invasion of Shandalar
Invasion of Shandalar 3GreenGreen (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand.

March of the Machine (Mythic Rare)
Invasion of Tarkir
Invasion of Tarkir 1Red (2)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

March of the Machine (Mythic Rare)
Invasion of Theros
Invasion of Theros 2White (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

March of the Machine (Rare)
Invasion of Tolvada
Invasion of Tolvada 3WhiteBlack (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield.

March of the Machine (Rare)
Invasion of Ulgrotha
Invasion of Ulgrotha 4Black (5)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life.

March of the Machine (Uncommon)
Invasion of Vryn
Invasion of Vryn 3Blue (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Vryn enters the battlefield, draw three cards, then discard a card.

March of the Machine (Uncommon)
Invasion of Xerex
Invasion of Xerex 2WhiteBlue (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.

March of the Machine (Uncommon)
Invasion of Zendikar
Invasion of Zendikar 3Green (4)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

March of the Machine (Uncommon)
Invasive Surgery
Invasive Surgery Blue (1)
Instant

Counter target sorcery spell.

Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Inventive Iteration
Inventive Iteration 3Blue (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Return up to one target creature or planeswalker to its owner's hand.

II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Rare)
Inverted Iceberg
Inverted Iceberg 1Blue (2)
Artifact

When Inverted Iceberg enters the battlefield, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)

Craft with artifact 4BlueBlue (4BlueBlue, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Inverter of Truth
Inverter of Truth 2BlackBlack (4)
Creature — Eldrazi (6/6)

Devoid (This card has no color.)

Flying

When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.

Oath of the Gatewatch (Mythic Rare)
Invocation of Saint Traft
Invocation of Saint Traft 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

Shadows over Innistrad (Rare)
Invoke Calamity
Invoke Calamity 1RedRedRedRed (5)
Instant

You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.

Kamigawa: Neon Dynasty (Rare)
Iona's Judgment
Iona's Judgment 4White (5)
Sorcery

Exile target creature or enchantment.

Commander Legends (Common)
Other Versions
Worldwake (Common)
Iconic Masters (Common)
Irascible Wolverine
Irascible Wolverine 2Red (3)
Creature — Wolverine (3/2)

When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Plot 2Red (You may pay 2Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Ire Shaman
Ire Shaman 1Red (2)
Creature — Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Megamorph Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

Masters 25 (Uncommon)
Other Versions
Dragons of Tarkir (Rare)
Iron Verdict
Iron Verdict 2White (3)
Instant

Iron Verdict deals 5 damage to target tapped creature.

Foretell White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Ironwright's Cleansing
Ironwright's Cleansing 2White (3)
Sorcery

Exile target artifact or enchantment.

Eldritch Moon (Common)
Isareth the Awakener
Isareth the Awakener 1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)

Deathtouch

Whenever Isareth the Awakener attacks, you may pay Variable Colorless. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Commander Masters (Uncommon)
Other Versions
Core Set 2019 (Rare)
Isengard Unleashed
Isengard Unleashed 2RedRedRed (5)
Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead.

Flashback 4RedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Ishkanah, Broodmother
Ishkanah, Broodmother 3Green (4)
Legendary Creature — — Spider (3/5)

Reach

Other Spiders you control get +1/+2.

1Black or Green, Exile two cards from your graveyard: Draft a card from Ishkanah, Broodmother's spellbook.

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Isildur's Fateful Strike
Isildur's Fateful Strike 2BlackBlack (4)
Legendary Instant

(You may cast a legendary instant only if you control a legendary creature or planeswalker.)

Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.

The Lord of the Rings: Tales of Middle Earth (Rare)
Isochron Scepter
Isochron Scepter 2 (2)
Artifact

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand.

2, Tap: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Double Masters (Rare)
Other Versions
Mirrodin (Uncommon)
From the Vault: Relics (Mythic Rare)
Duel Decks: Izzet vs. Golgari (Uncommon)
Eternal Masters (Rare)
Isolate
Isolate White (1)
Instant

Exile target permanent with mana value 1.

Core Set 2019 (Rare)
Isolation Zone
Isolation Zone 2WhiteWhite (4)
Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

Oath of the Gatewatch (Common)
Ivory Gargoyle
Ivory Gargoyle 4White (5)
Creature — Gargoyle (2/2)

Flying

When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.

4White: Exile Ivory Gargoyle.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ivory Giant
Ivory Giant 5WhiteWhite (7)
Creature — Giant (3/4)

When Ivory Giant enters the battlefield, tap all nonwhite creatures.

Suspend 5—White (Rather than cast this card from your hand, you may pay White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Ixalan's Binding
Ixalan's Binding 3White (4)
Enchantment

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.

Your opponents can't cast spells with the same name as the exiled card.

Ixalan (Uncommon)
Ixhel, Scion of Atraxa
Ixhel, Scion of Atraxa 1WhiteBlackGreen (4)
Legendary Creature — Phyrexian Angel (2/5)

Flying, vigilance, toxic 2

Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.

Phyrexia: All Will Be One Commander (Mythic Rare)
Izzet Chemister
Izzet Chemister 2Red (3)
Creature — Goblin Wizard (1/3)

Haste

Red, Tap: Exile target instant or sorcery card from your graveyard.

1Red, Tap, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2017 (Rare)
Masters 25 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Jace Reawakened
Jace Reawakened BlueBlue (2)
Legendary Planeswalker — Jace (3)

You can't cast this spell during your first, second, or third turns of the game.

+1: Draw a card, then discard a card.

+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.

Outlaws of Thunder Junction (Mythic Rare)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Commander Masters (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Duel Decks: Jace vs. Vraska (Mythic Rare)
Ikoria Commander (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Jace, Telepath Unbound
Jace, Telepath Unbound (0)
Legendary Planeswalker — Jace (5)

+1: Up to one target creature gets -2/-0 until your next turn.

−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.

−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Double Masters (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jack-o'-Lantern
Jack-o'-Lantern 1 (1)
Artifact

1, Tap, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.

1, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.

Innistrad: Midnight Hunt (Common)
Jacob Hauken, Inspector
Jacob Hauken, Inspector 1Blue (2)
Legendary Creature — Human Advisor (0/2)

Tap: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay 4BlueBlue. If you do, transform Jacob Hauken, Inspector.

Innistrad: Crimson Vow (Mythic Rare)
Jade Seedstones
Jade Seedstones 3Green (4)
Artifact

When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.

Craft with creature 5GreenGreen (5GreenGreen, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Jadeheart Attendant
Jadeheart Attendant (0)
Artifact Creature — Golem (7/7)

When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.

The Lost Caverns of Ixalan (Uncommon)
James, Wandering Dad
James, Wandering Dad 2Blue (3)
Legendary Creature — Human Scientist (2/4)

Tap: Add ColorlessColorless. Spend this mana only to activate abilities.

Magic The Gathering—Fallout (Rare)
Jarl of the Forsaken
Jarl of the Forsaken 3Black (4)
Creature — Zombie Cleric (3/2)

Flash

When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Jaya Ballard
Jaya Ballard 2RedRedRed (5)
Legendary Planeswalker — Jaya (5)

+1: Add RedRedRed. Spend this mana only to cast instant or sorcery spells.

+1: Discard up to three cards, then draw that many cards.

−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."

Commander 2021 (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Ravnica Allegiance Mythic Edition (Mythic Rare)
Jaya, Fiery Negotiator
Jaya, Fiery Negotiator 2RedRed (4)
Legendary Planeswalker — Jaya (4)

+1: Create a 1/1 red Monk creature token with prowess.

−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.

−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.

−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Dominaria United (Mythic Rare)
Jeleva, Nephalia's Scourge
Jeleva, Nephalia's Scourge 1BlueBlackRed (4)
Legendary Creature — Vampire Wizard (1/3)

Flying

When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.

Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.

Commander 2013 Edition (Mythic Rare)
Jeskai Infiltrator
Jeskai Infiltrator 2Blue (3)
Creature — Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.

When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2018 (Rare)
Other Versions
Fate Reforged (Rare)
Ugin's Fate promos (Rare)
Jeska's Will
Jeska's Will 2Red (3)
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Add Red for each card in target opponent's hand.

• Exile the top three cards of your library. You may play them this turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander Legends (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Jester's Cap
Jester's Cap 4 (4)
Artifact

2, Tap, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.

Dominaria Remastered (Rare)
Other Versions
Fifth Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
From the Vault: Relics (Mythic Rare)
Jester's Scepter
Jester's Scepter 3 (3)
Artifact

When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.

2, Tap, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.

Coldsnap (Rare)
Flotsam // Jetsam (Jetsam)
Flotsam // Jetsam (Jetsam) 4Blue or BlackBlue or Black (6)
Sorcery

Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

Murders at Karlov Manor (Uncommon)
Jhoira of the Ghitu
Jhoira of the Ghitu 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

2, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Duel Decks: Mind vs. Might (Mythic Rare)
Jin-Gitaxias
Jin-Gitaxias 3BlueBlue (5)
Legendary Creature — Phyrexian Praetor (5/5)

Ward 2

Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.

3Blue: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

March of the Machine (Mythic Rare)
Jirina, Dauntless General
Jirina, Dauntless General WhiteBlack (2)
Legendary Creature — Human Soldier (2/2)

When Jirina, Dauntless General enters the battlefield, exile target player's graveyard.

Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.

March of the Machine: The Aftermath (Rare)
Jodah, the Unifier
Jodah, the Unifier WhiteBlueBlackRedGreen (5)
Legendary Creature — Human Wizard (5/5)

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.

Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

Dominaria United (Mythic Rare)
Join the Dance
Join the Dance GreenWhite (2)
Sorcery

Create two 1/1 white Human creature tokens.

Flashback 3GreenWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Kellan, Daring Traveler (Journey On)
Kellan, Daring Traveler (Journey On) Green (1)
Sorcery — Adventure

Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

The Lost Caverns of Ixalan (Rare)
Journey to Nowhere
Journey to Nowhere 1White (2)
Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Zendikar (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Magic: The Gathering-Commander (Common)
Journey to Oblivion
Journey to Oblivion 4White (5)
Enchantment

This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

Zendikar Rising (Uncommon)
Journey to the Lost City
Journey to the Lost City 3Green (4)
Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.

1–9 | You may put a land card from among those cards onto the battlefield.

10–19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.

20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

Commander Legends: Battle for Baldur's Gate (Rare)
Judoon Enforcers
Judoon Enforcers 5RedWhite (7)
Creature — Alien Rhino Soldier (8/8)

Trample

No more than one creature can attack you each combat.

Suspend 6—1RedWhite (Rather than cast this card from your hand, you may pay 1RedWhite and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Doctor Who Commander (Uncommon)
Jugan Defends the Temple
Jugan Defends the Temple 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 1/1 green Human Monk creature token with "Tap: Add Green."

II — Put a +1/+1 counter on each of up to two target creatures.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Mythic Rare)
Jund Charm
Jund Charm BlackRedGreen (3)
Instant

Choose one —

• Exile target player's graveyard.

• Jund Charm deals 2 damage to each creature.

• Put two +1/+1 counters on target creature.

Commander 2013 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Junk Jet
Junk Jet 1Red (2)
Artifact — Equipment

When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

3, Sacrifice another artifact: Double equipped creature's power until end of turn.

Equip 1

Magic The Gathering—Fallout (Rare)
Junktown
Junktown (0)
Land

Tap: Add Colorless.

4Red, Tap, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Junkyard Scrapper
Junkyard Scrapper 2Red (3)
Creature — — Goblin Artificer (3/3)

Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn.

Kamigawa: Neon Dynasty Alchemy (Rare)
Jurassic Park
Jurassic Park (0)
Legendary Land

(Transforms from Welcome to . . . .)

Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

Tap: Add Green for each Dinosaur you control.

Jurassic World Collection Cards (Rare)
Just the Wind
Just the Wind 1Blue (2)
Instant

Return target creature to its owner's hand.

Madness Blue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Common)
Other Versions
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Justiciar's Portal
Justiciar's Portal 1White (2)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

Jumpstart 2022 (Common)
Other Versions
Ravnica Allegiance (Common)
Kaervek, the Punisher
Kaervek, the Punisher 1BlackBlack (3)
Legendary Creature — Human Warlock (3/3)

Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)

Outlaws of Thunder Junction (Rare)
Kaho, Minamo Historian
Kaho, Minamo Historian 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.

Variable Colorless, Tap: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

Commander Masters (Uncommon)
Other Versions
Saviors of Kamigawa (Rare)
Kaldra Compleat
Kaldra Compleat 7 (7)
Legendary Artifact — Equipment

Living weapon

Indestructible

Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."

Equip 7

Commander Masters (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Kaleidoscorch
Kaleidoscorch 1Red (2)
Sorcery

Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.

Flashback 4Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 2 (Uncommon)
Kalemne's Captain
Kalemne's Captain 3WhiteWhite (5)
Creature — Giant Soldier (5/5)

Vigilance

5WhiteWhite: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.

Ikoria Commander (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Kalitas, Traitor of Ghet
Kalitas, Traitor of Ghet 2BlackBlack (4)
Legendary Creature — Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.

2Black, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

Oath of the Gatewatch (Mythic Rare)
Kami of Celebration
Kami of Celebration 4Red (5)
Creature — Spirit (3/3)

Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)

Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.

Kamigawa: Neon Dynasty Commander (Rare)
Kangee's Lieutenant
Kangee's Lieutenant 2White (3)
Creature — Bird Soldier (1/1)

Flying

Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.

Encore 5White (5White, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Uncommon)
Kappa Tech-Wrecker
Kappa Tech-Wrecker 1Green (2)
Creature — Turtle Ninja (1/3)

Ninjutsu 1Green

Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.

Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

Kamigawa: Neon Dynasty (Uncommon)
Kardum, Patron of Flames
Kardum, Patron of Flames 2RedRed (4)
Legendary Creature — — Demon (4/3)

Haste

Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.

When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.

Alchemy Horizons: Baldur's Gate (Rare)
Kari Zev, Skyship Raider
Kari Zev, Skyship Raider 1Red (2)
Legendary Creature — Human Pirate (1/3)

First strike, menace

Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Dominaria United Commander (Rare)
Jumpstart 2022 (Rare)
Karlov of the Ghost Council
Karlov of the Ghost Council WhiteBlack (2)
Legendary Creature — Spirit Advisor (2/2)

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.

WhiteBlack, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

Ravnica Remastered (Mythic Rare)
Other Versions
Commander 2015 (Mythic Rare)
Karn Liberated
Karn Liberated 7 (7)
Legendary Planeswalker — Karn (6)

+4: Target player exiles a card from their hand.

−3: Exile target permanent.

−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Jumpstart 2022 (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Double Masters (Mythic Rare)
Karn, Scion of Urza
Karn, Scion of Urza 4 (4)
Legendary Planeswalker — Karn (5)

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.

−1: Put a card you own with a silver counter on it from exile into your hand.

−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Dominaria (Mythic Rare)
Karn, the Great Creator
Karn, the Great Creator 4 (4)
Legendary Planeswalker — Karn (5)

Activated abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Rare)
Karn's Sylex
Karn's Sylex 3 (3)
Legendary Artifact

Karn's Sylex enters the battlefield tapped.

Players can't pay life to cast spells or to activate abilities that aren't mana abilities.

Variable Colorless, Tap, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.

Dominaria United (Mythic Rare)
Karn's Temporal Sundering
Karn's Temporal Sundering 4BlueBlue (6)
Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Dominaria (Rare)
Karvanista, Loyal Lupari
Karvanista, Loyal Lupari 4Green (5)
Legendary Creature — Alien Dog Soldier (5/5)

Vigilance, trample, haste

Whenever Karvanista attacks, put a +1/+1 counter on each Human you control.

Doctor Who Commander (Rare)
Kaslem's Stonetree
Kaslem's Stonetree 2Green (3)
Artifact

When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.

Craft with Cave 5Green (5Green, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
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