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Festerleech
Festerleech Black (1)
Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.

1Black: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

Murders at Karlov Manor (Uncommon)
Fevered Visions
Fevered Visions 1BlueRed (3)
Enchantment

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Feywild Visitor
Feywild Visitor 2Blue (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Field of Dreams
Field of Dreams Blue (1)
World Enchantment

Players play with the top card of their libraries revealed.

Legends (Rare)
Field of Ruin
Field of Ruin (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Theros Beyond Death (Uncommon)
Time Spiral Remastered (Bonus)
Innistrad: Midnight Hunt (Uncommon)
March of the Machine Commander (Uncommon)
Fields of Summer
Fields of Summer (0)
Plane — Moag

Whenever a player casts a spell, that player may gain 2 life.

Whenever chaos ensues, you may gain 10 life.

Planechase Anthology (Common)
Other Versions
Planechase (Common)
Fiend Binder
Fiend Binder 3White (4)
Creature — Human Soldier (3/2)

Whenever Fiend Binder attacks, tap target creature defending player controls.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Game Night 2019 (Common)
Fiend of the Shadows
Fiend of the Shadows 3BlackBlack (5)
Creature — Vampire Wizard (3/3)

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Dark Ascension (Rare)
Fiendish Duo
Fiendish Duo 4RedRed (6)
Creature — Devil (5/5)

First strike

If a source would deal damage to an opponent, it deals double that damage to that player instead.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Game Night 2019 (Mythic Rare)
Fiendlash
Fiendlash 1Red (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has reach.

Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.

Equip 2Red

Commander Masters (Uncommon)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Alchemy Horizons: Baldur's Gate (Rare)
Fiery Emancipation
Fiery Emancipation 3RedRedRed (6)
Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Fight or Flight
Fight or Flight 3White (4)
Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Invasion (Rare)
Fight Rigging
Fight Rigging 2Green (3)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Fight with Fire
Fight with Fire 2Red (3)
Sorcery

Kicker 5Red (You may pay an additional 5Red as you cast this spell.)

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

Dominaria (Uncommon)
Filigree Vector
Filigree Vector 3White (4)
Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.

1, Tap, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

March of the Machine Commander (Rare)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Battlebond (Common)
Other Versions
Fifth Dawn (Common)
Filth
Filth 3Black (4)
Creature — Incarnation (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

Judgment (Uncommon)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Firbolg Flutist
Firbolg Flutist 4RedRed (6)
Creature — Giant Bard (4/4)

Enthralling Performance — When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Fire and Brimstone
Fire and Brimstone 3WhiteWhite (5)
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

The Dark (Uncommon)
Fire Giant's Fury
Fire Giant's Fury 1Red (2)
Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim (Uncommon)
Fire Juggler
Fire Juggler 2Red (3)
Creature — Goblin Shaman (2/2)

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Common)
Fire Tempest
Fire Tempest 5RedRed (7)
Sorcery

Fire Tempest deals 6 damage to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Firefiend Elemental
Firefiend Elemental 3Red (4)
Creature — Elemental (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Fireglass Mentor
Fireglass Mentor BlackRed (2)
Creature — Lizard Warlock (2/1)

At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.

Bloomburrow (Uncommon)
Firemane Commando
Firemane Commando 3White (4)
Creature — Angel Soldier (4/3)

Flying

Whenever you attack with two or more creatures, draw a card.

Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

March of the Machine Commander (Rare)
Fires of Mount Doom
Fires of Mount Doom 2Red (3)
Legendary Enchantment

When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.

2Red: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.

The Lord of the Rings: Tales of Middle Earth (Rare)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Firkraag, Cunning Instigator
Firkraag, Cunning Instigator 3BlueRed (5)
Legendary Creature — Dragon (3/3)

Flying, haste

Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.

Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fistful of Force
Fistful of Force 1Green (2)
Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Common)
Fixed Point in Time
Fixed Point in Time (0)
Phenomenon

When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)

Doctor Who Commander (Common)
Flailing Manticore
Flailing Manticore 3Red (4)
Creature — Manticore (3/3)

Flying, first strike

1: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Rare)
Flailing Ogre
Flailing Ogre 2Red (3)
Creature — Ogre (3/3)

1: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Uncommon)
Flailing Soldier
Flailing Soldier Red (1)
Creature — Human Soldier (2/2)

1: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

1: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mercadian Masques (Common)
Flame Jet
Flame Jet 1Red (2)
Sorcery

Flame Jet deals 3 damage to target player or planeswalker.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Destiny (Common)
Flame of Anor
Flame of Anor 1BlueRed (3)
Instant

Choose one. If you control a Wizard as you cast this spell, you may choose two instead.

• Target player draws two cards.

• Destroy target artifact.

• Flame of Anor deals 5 damage to target creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
Flame Rift
Flame Rift 1Red (2)
Sorcery

Flame Rift deals 4 damage to each player.

Modern Horizons 2 (Uncommon)
Other Versions
Nemesis (Common)
Flame Wave
Flame Wave 3RedRedRedRed (7)
Sorcery

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Tempest Remastered (Rare)
Other Versions
Ninth Edition (Uncommon)
Stronghold (Uncommon)
Flamebreak
Flamebreak RedRedRed (3)
Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

Darksteel (Rare)
Flameheart Werewolf
Flameheart Werewolf (0)
Creature — Werewolf (3/2)

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

Shadows over Innistrad (Uncommon)
Flames of the Blood Hand
Flames of the Blood Hand 2Red (3)
Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Flames of the Raze-Boar
Flames of the Raze-Boar 5Red (6)
Instant

Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

Jumpstart (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Flamescroll Celebrant
Flamescroll Celebrant 1Red (2)
Creature — Human Shaman (2/1)

Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.

1Red: Flamescroll Celebrant gets +2/+0 until end of turn.

Strixhaven: School of Mages (Rare)
Flameskull
Flameskull 1RedRed (3)
Creature — Skeleton (3/1)

Flying

Flameskull can't block.

Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Adventures in the Forgotten Realms (Mythic Rare)
Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Journey into Nyx (Common)
Flamewar, Streetwise Operative
Flamewar, Streetwise Operative (0)
Legendary Artifact — Vehicle (2/1)

Living metal (During your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

The Brothers' War Transformers Cards (Mythic Rare)
Flamewave Invoker
Flamewave Invoker 2Red (3)
Creature — Goblin Mutant (2/2)

7Red: Flamewave Invoker deals 5 damage to target player or planeswalker.

Battlebond (Uncommon)
Other Versions
Legions (Common)
Tenth Edition (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Flaming Gambit
Flaming Gambit Variable ColorlessRed (1)
Instant

Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.

Flashback Variable ColorlessRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Uncommon)
Flaxen Intruder
Flaxen Intruder Green (1)
Creature — Human Berserker (1/2)

Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.

Throne of Eldraine (Uncommon)
Flay
Flay 3Black (4)
Sorcery

Target player discards a card at random. Then that player discards another card at random unless they pay 1.

Prophecy (Common)
Flayer of Loyalties
Flayer of Loyalties 8ColorlessColorless (10)
Creature — Eldrazi (10/10)

When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10 and gains trample, annihilator 2, and haste.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Trample

Commander Masters (Rare)
Fleet Swallower
Fleet Swallower 5BlueBlue (7)
Creature — Fish (6/6)

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

Ixalan (Rare)
Fleeting Aven
Fleeting Aven 1BlueBlue (3)
Creature — Bird Wizard (2/2)

Flying

Whenever a player cycles a card, return Fleeting Aven to its owner's hand.

Onslaught (Uncommon)
Fleeting Memories
Fleeting Memories 2Blue (3)
Enchantment

When Fleeting Memories enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, target player mills three cards.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Flensermite
Flensermite 1Black (2)
Creature — Phyrexian Gremlin (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mirrodin Besieged (Common)
Flensing Raptor
Flensing Raptor 2White (3)
Creature — Phyrexian Bird (2/2)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

Phyrexia: All Will Be One (Common)
Fleshbag Marauder
Fleshbag Marauder 2Black (3)
Creature — Zombie Warrior (3/1)

When Fleshbag Marauder enters, each player sacrifices a creature.

Ravnica Clue Edition (Common)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Magic Origins (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology 2018 (Uncommon)
Game Night (Uncommon)
Commander Legends (Common)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Game Night: Free-For-All (Common)
Flesh-Eater Imp
Flesh-Eater Imp 3Black (4)
Creature — Phyrexian Imp (2/2)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Flint Golem
Flint Golem 4 (4)
Artifact Creature — Golem (2/3)

Whenever Flint Golem becomes blocked, defending player mills three cards.

Nemesis (Uncommon)
Flitting Guerrilla
Flitting Guerrilla 2Black (3)
Creature — Faerie Rogue (2/2)

Flying

When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

March of the Machine (Common)
Floodchaser
Floodchaser 5Blue (6)
Creature — Elemental (0/0)

Floodchaser enters with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

Blue, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Morningtide (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Florian, Voldaren Scion
Florian, Voldaren Scion 1BlackRed (3)
Legendary Creature — Vampire Noble (3/3)

First strike

At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Flubs, the Fool
Flubs, the Fool GreenBlueRed (3)
Legendary Creature — Frog Scout (0/5)

You may play an additional land on each of your turns.

Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.

Bloomburrow Commander (Mythic Rare)
Flux
Flux 2Blue (3)
Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

Portal (Uncommon)
Other Versions
Weatherlight (Common)
Flux Channeler
Flux Channeler 2Blue (3)
Creature — Human Wizard (2/2)

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Fly
Fly Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Fodder Tosser
Fodder Tosser 3 (3)
Artifact

Tap, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.

Modern Horizons 2 (Common)
Folio of Fancies
Folio of Fancies 1Blue (2)
Artifact

Players have no maximum hand size.

Variable ColorlessVariable Colorless, Tap: Each player draws X cards.

2Blue, Tap: Each opponent mills cards equal to the number of cards in their hand.

Throne of Eldraine (Rare)
Font of Ire
Font of Ire 1Red (2)
Enchantment

3Red, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.

Journey into Nyx (Common)
Font of Mythos
Font of Mythos 4 (4)
Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Conflux (Rare)
Font of Progress
Font of Progress Blue (1)
Artifact

Font of Progress enters with two oil counters on it.

3, Tap: Target player mills X cards, where X is the number of oil counters on Font of Progress.

Phyrexia: All Will Be One (Uncommon)
For Each of You, a Gift
For Each of You, a Gift (0)
Scheme

When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.

Archenemy: Nicol Bolas (Common)
Forbidden Ritual
Forbidden Ritual 2BlackBlack (4)
Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.

Visions (Rare)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Forced Fruition
Forced Fruition 4BlueBlue (6)
Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Lorwyn (Rare)
Foreboding Fruit
Foreboding Fruit 2Black (3)
Sorcery

Target player draws two cards and loses 2 life.

Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Foreboding Steamboat
Foreboding Steamboat 3BlackBlack (5)
Artifact — Vehicle (5/7)

When Foreboding Steamboat enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.

Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.

Crew 2

Murders at Karlov Manor Commander (Rare)
Forgeborn Phoenix
Forgeborn Phoenix 1RedRed (3)
Artifact Creature — — Equipment Phoenix (2/2)

Flying

Equipped creature has flying.

Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to battlefield tapped."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Forget
Forget BlueBlue (2)
Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Forgotten Ancient
Forgotten Ancient 3Green (4)
Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Bloomburrow Commander (Rare)
Other Versions
Scourge (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria Remastered (Rare)
March of the Machine Commander (Rare)
Walk-In Closet // Forgotten Cellar (Forgotten Cellar)
Walk-In Closet // Forgotten Cellar (Forgotten Cellar) 3GreenGreen (5)
Enchantment — Room

When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Formation
Formation 1White (2)
Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Forsaken Crossroads
Forsaken Crossroads (0)
Land

Forsaken Crossroads enters the battlefield tapped.

As Forsaken Crossroads enters the battlefield, choose a color.

When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.

Tap: Add one mana of the chosen color.

Innistrad: Midnight Hunt Alchemy (Rare)
Forsaken Wastes
Forsaken Wastes 2Black (3)
World Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses 1 life.

Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.

Mirage (Rare)
Forth Eorlingas!
Forth Eorlingas! Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fortunate Few
Fortunate Few 3WhiteWhite (5)
Sorcery

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Commander 2017 (Rare)
Fortune Teller's Talent
Fortune Teller's Talent Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You may look at the top card of your library any time.

3Blue: Level 2

//Level_2//

As long as you've cast a spell this turn, you may play cards from the top of your library.

2Blue: Level 3

//Level_3//

Spells you cast from anywhere other than your hand cost 2 less to cast.

Bloomburrow Commander (Rare)
Foul-Tongue Invocation
Foul-Tongue Invocation 2Black (3)
Instant

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Uncommon)
Founding the Third Path
Founding the Third Path 1Blue (2)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.

II — Target player mills four cards.

III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Dominaria United (Uncommon)
Fractured Identity
Fractured Identity 3WhiteBlue (5)
Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Commander 2017 (Rare)
Doctor Who Commander (Rare)
Francisco, Fowl Marauder
Francisco, Fowl Marauder 1Black (2)
Legendary Creature — Bird Pirate (0/1)

Flying

Francisco, Fowl Marauder can't block.

Whenever one or more Pirates you control deal damage to a player, Francisco explores.

Partner (You can have two commanders if both have partner.)

The Lost Caverns of Ixalan Commander (Rare)
Frankie Peanuts
Frankie Peanuts 2WhiteWhite (4)
Legendary Creature — Elephant Rogue (2/3)

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Fraying Line
Fraying Line 4 (4)
Artifact

When Fraying Line enters, put a rope counter on target creature you control.

At the beginning of each player's upkeep, that player may pay 2. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Fraying Omnipotence
Fraying Omnipotence 3BlackBlack (5)
Sorcery

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.

Core Set 2019 (Rare)
Fraying Sanity
Fraying Sanity 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

Magic The Gathering—Fallout (Rare)
Other Versions
Hour of Devastation (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Free-for-All
Free-for-All 3Blue (4)
Enchantment

When Free-for-All enters, exile all creatures face down.

At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.

When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.

Unglued (Rare)
Frenzied Gorespawn
Frenzied Gorespawn 3BlackRed (5)
Creature — Horror (4/4)

When Frenzied Gorespawn enters, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

Ravnica Clue Edition (Rare)
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